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Jan 8th, 2019
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  1. -- Created by Nebula_Zorua --
  2.  
  3. -- Leaked for Vengeful to showcase. Fuck you dark lol --
  4.  
  5. -- Nebula's Lost Hope/Lost Hope V2 --
  6. -- I walk a lonely road.. --
  7. -- The only one that I have ever known.. --
  8.  
  9. -- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
  10.  
  11. -- Discord: Nebula the Zorua#6969
  12. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  13.  
  14. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  15. do
  16. script.Parent = owner.Character
  17. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  18. local function NewFakeEvent()
  19. local Bind = Instance.new("BindableEvent")
  20. local Fake;Fake = {Connections = {},
  21. fakeEvent=true;
  22. Connect=function(self,Func)
  23. Bind.Event:connect(Func)
  24. self.Connections[Bind] = true
  25. return setmetatable({Connected = true},{
  26. __index = function (self,Index)
  27. if Index:lower() == "disconnect" then
  28. return function() Fake.Connections[Bind] = false;self.Connected = false end
  29. end
  30. return Fake[Index]
  31. end;
  32. __tostring = function() return "Connection" end;
  33. })
  34. end}
  35. Fake.connect = Fake.Connect;return Fake;
  36. end
  37. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  38. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  39. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  40. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  41. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  42. local function TriggerEvent(self,Event,...)
  43. local Trigger = Mouse[Event]
  44. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  45. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  46. end
  47. end
  48. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  49. Event.OnServerEvent:Connect(function(FiredBy,Input)
  50. if FiredBy.Name ~= owner.Name then return end
  51. if Input.MouseEvent then
  52. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  53. else
  54. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  55. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  56. for _,Action in pairs(ContextActionService.Actions) do
  57. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  58. end
  59. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  60. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  61. end
  62. end)
  63. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  64. Event.Parent = NLS([[
  65. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  66. local Input = function(Input,gameProcessedEvent)
  67. if gameProcessedEvent then return end
  68. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  69. end
  70. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  71. local Hit,Target
  72. while wait(1/30) do
  73. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  74. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  75. end
  76. end
  77. ]],owner.Character)
  78. end
  79. RealGame = game;game = setmetatable({},{
  80. __index = function (self,Index)
  81. local Sandbox = function (Thing)
  82. if Thing:IsA("Player") then
  83. local RealPlayer = Thing
  84. return setmetatable({},{
  85. __index = function (self,Index)
  86. local Type = type(RealPlayer[Index])
  87. if Type == "function" then
  88. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  89. return function (self)return InternalData["Mouse"] end
  90. end
  91. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  92. end
  93. return RealPlayer[Index]
  94. end;
  95. __tostring = function(self) return RealPlayer.Name end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. local FakeServices = {
  105. ["players"] = function()
  106. return setmetatable({},{
  107. __index = function (self2,Index2)
  108. local RealService = RealGame:GetService(Service)
  109. local Type2 = type(Index2)
  110. if Type2 == "function" then
  111. return function (self,...) return RealService[Index2](RealService,...)end
  112. else
  113. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self) return RealGame:GetService(Service).Name end
  118. })
  119. end;
  120. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  121. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  122. ["runservice"] = function()
  123. return setmetatable({},{
  124. __index = function(self2,Index2)
  125. local RealService = RealGame:GetService(Service)
  126. local Type2 = type(Index2)
  127. if Type2 == "function" then
  128. return function (self,...) return RealService[Index2](RealService,...) end
  129. else
  130. local RunServices = {
  131. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  132. ["renderstepped"] = function() return RealService["Stepped"] end
  133. }
  134. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  135. return RealService[Index2]
  136. end
  137. end
  138. })
  139. end
  140. }
  141. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  142. return RealGame:GetService(Service)
  143. end
  144. end
  145. return function (self,...) return RealGame[Index](RealGame,...) end
  146. else
  147. if game:GetService(Index) then return game:GetService(Index) end
  148. return RealGame[Index]
  149. end
  150. end
  151. return nil
  152. end
  153. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  154.  
  155. wait(0.2)
  156.  
  157.  
  158. --// Shortcut Variables \\--
  159. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  160. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  161. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  162. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  163. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  164. local R3 = {N=Region3.new}
  165. local De = S.Debris
  166. local WS = workspace
  167. local Lght = S.Lighting
  168. local RepS = S.ReplicatedStorage
  169. local IN = Instance.new
  170. local Plrs = S.Players
  171.  
  172. local Black = C3.N(0,0,0)
  173. local White = C3.N(1,1,1)
  174.  
  175. function NumSeq(...)
  176. local tab = {...}
  177. local Sequence = {}
  178. for _,v in next, tab do
  179. table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
  180. end
  181. if(tab[#tab][1] ~= 1)then
  182. local final = tab[#tab]
  183. table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
  184. end
  185. return NumberSequence.new(Sequence)
  186. end
  187.  
  188.  
  189. CS3 = function(r,g,b)
  190. return ColorSequence.new(Color3.fromRGB(r,g,b))
  191. end
  192.  
  193. --// Initializing \\--
  194. local Plr = Plrs.LocalPlayer
  195. local Char = Plr.Character
  196. local Hum = Char:FindFirstChildOfClass'Humanoid'
  197. local RArm = Char["Right Arm"]
  198. local LArm = Char["Left Arm"]
  199. local RLeg = Char["Right Leg"]
  200. local LLeg = Char["Left Leg"]
  201. local Root = Char:FindFirstChild'HumanoidRootPart'
  202. local Torso = Char.Torso
  203. local Head = Char.Head
  204. local NeutralAnims = true
  205. local Attack = false
  206. local Debounces = {Debounces={}}
  207. local Mouse = Plr:GetMouse()
  208. local Hit = {}
  209. local Sine = 0
  210. local Change = 1
  211. local Combo = 1
  212.  
  213. local Effects = IN("Folder",Char)
  214. Effects.Name = "Effects"
  215.  
  216.  
  217. --// Debounce System \\--
  218.  
  219.  
  220. function Debounces:New(name,cooldown)
  221. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  222. setmetatable(aaaaa,{__index = Debounces})
  223. Debounces.Debounces[name] = aaaaa
  224. return aaaaa
  225. end
  226.  
  227. function Debounces:Use(overrideUsable)
  228. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  229. if(self.Usable or overrideUsable)then
  230. self.Usable = false
  231. self.CoolingDown = true
  232. local LastUse = time()
  233. self.LastUse = LastUse
  234. delay(self.Cooldown or 2,function()
  235. if(self.LastUse == LastUse)then
  236. self.CoolingDown = false
  237. self.Usable = true
  238. end
  239. end)
  240. end
  241. end
  242.  
  243. function Debounces:Get(name)
  244. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  245. for i,v in next, Debounces.Debounces do
  246. if(i == name)then
  247. return v;
  248. end
  249. end
  250. end
  251.  
  252. function Debounces:GetProgressPercentage()
  253. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  254. if(self.CoolingDown and not self.Usable)then
  255. return math.max(
  256. math.floor(
  257. (
  258. (time()-self.LastUse)/self.Cooldown or 2
  259. )*100
  260. )
  261. )
  262. else
  263. return 100
  264. end
  265. end
  266.  
  267. --// Instance Creation Functions \\--
  268.  
  269. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  270. local Sound = IN("Sound")
  271. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  272. Sound.Pitch = pitch or 1
  273. Sound.Volume = volume or 1
  274. Sound.Looped = looped or false
  275. if(autoPlay)then
  276. coroutine.wrap(function()
  277. repeat wait() until Sound.IsLoaded
  278. Sound.Playing = autoPlay or false
  279. end)()
  280. end
  281. if(not looped and effect)then
  282. Sound.Stopped:connect(function()
  283. Sound.Volume = 0
  284. Sound:destroy()
  285. end)
  286. elseif(effect)then
  287. warn("Sound can't be looped and a sound effect!")
  288. end
  289. Sound.Parent =parent or Torso
  290. return Sound
  291. end
  292. function Part(parent,color,material,size,cframe,anchored,cancollide)
  293. local part = IN("Part")
  294. part.Parent = parent or Char
  295. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  296. part.Material = material or Enum.Material.SmoothPlastic
  297. part.TopSurface,part.BottomSurface=10,10
  298. part.Size = size or V3.N(1,1,1)
  299. part.CFrame = cframe or CF.N(0,0,0)
  300. part.CanCollide = cancollide or false
  301. part.Anchored = anchored or false
  302. return part
  303. end
  304.  
  305. function Weld(part0,part1,c0,c1)
  306. local weld = IN("Weld")
  307. weld.Parent = part0
  308. weld.Part0 = part0
  309. weld.Part1 = part1
  310. weld.C0 = c0 or CF.N()
  311. weld.C1 = c1 or CF.N()
  312. return weld
  313. end
  314.  
  315. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  316. local part = IN("SpecialMesh")
  317. part.MeshId = meshid or ""
  318. part.TextureId = textid or ""
  319. part.Scale = scale or V3.N(1,1,1)
  320. part.Offset = offset or V3.N(0,0,0)
  321. part.MeshType = meshtype or Enum.MeshType.Sphere
  322. part.Parent = parent
  323. return part
  324. end
  325.  
  326. NewInstance = function(instance,parent,properties)
  327. local inst = Instance.new(instance)
  328. inst.Parent = parent
  329. if(properties)then
  330. for i,v in next, properties do
  331. pcall(function() inst[i] = v end)
  332. end
  333. end
  334. return inst;
  335. end
  336.  
  337. function Clone(instance,parent,properties)
  338. local inst = instance:Clone()
  339. inst.Parent = parent
  340. if(properties)then
  341. for i,v in next, properties do
  342. pcall(function() inst[i] = v end)
  343. end
  344. end
  345. return inst;
  346. end
  347.  
  348. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  349. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  350. local Sound = IN("Sound")
  351. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  352. Sound.Pitch = pitch or 1
  353. Sound.Volume = volume or 1
  354. Sound.Looped = looped or false
  355. if(autoPlay)then
  356. coroutine.wrap(function()
  357. repeat wait() until Sound.IsLoaded
  358. Sound.Playing = autoPlay or false
  359. end)()
  360. end
  361. if(not looped and effect)then
  362. Sound.Stopped:connect(function()
  363. Sound.Volume = 0
  364. soundPart:destroy()
  365. end)
  366. elseif(effect)then
  367. warn("Sound can't be looped and a sound effect!")
  368. end
  369. Sound.Parent = soundPart
  370. return Sound
  371. end
  372.  
  373.  
  374. --// Extended ROBLOX tables \\--
  375. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  376. --// Require stuff \\--
  377. function CamShake(who,times,intense,origin)
  378. coroutine.wrap(function()
  379. if(script:FindFirstChild'CamShake')then
  380. local cam = script.CamShake:Clone()
  381. cam:WaitForChild'intensity'.Value = intense
  382. cam:WaitForChild'times'.Value = times
  383.  
  384. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  385. cam.Parent = who
  386. wait()
  387. cam.Disabled = false
  388. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  389. local intensity = intense
  390. local cam = workspace.CurrentCamera
  391. for i = 1, times do
  392. local camDistFromOrigin
  393. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  394. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  395. elseif(typeof(origin) == 'Vector3')then
  396. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  397. end
  398. if(camDistFromOrigin)then
  399. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  400. end
  401. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  402. swait()
  403. end
  404. end
  405. end)()
  406. end
  407.  
  408. function CamShakeAll(times,intense,origin)
  409. for _,v in next, Plrs:players() do
  410. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  411. end
  412. end
  413.  
  414. function ServerScript(code)
  415. if(script:FindFirstChild'Loadstring')then
  416. local load = script.Loadstring:Clone()
  417. load:WaitForChild'Sauce'.Value = code
  418. load.Disabled = false
  419. load.Parent = workspace
  420. elseif(NS and typeof(NS) == 'function')then
  421. NS(code,workspace)
  422. else
  423. warn("no serverscripts lol")
  424. end
  425. end
  426.  
  427. function RunLocal(where,code)
  428. ServerScript([[
  429. wait()
  430. script.Parent=nil
  431. if(not _G.Http)then _G.Http = game:service'HttpService' end
  432.  
  433. local Http = _G.Http or game:service'HttpService'
  434.  
  435. local source = ]].."[["..code.."]]"..[[
  436. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  437. local asd = Http:PostAsync(link,source)
  438. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  439. local ID = Http:JSONDecode(asd).Result.Require_ID
  440. local vs = require(ID).VORTH_SCRIPT
  441. vs.Parent = game.]]..where:GetFullName()
  442. )
  443. end
  444.  
  445. --// Customization \\--
  446.  
  447. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  448. local Remove_Hats = false
  449. local Remove_Clothing = false
  450. local PlayerSize = 1
  451. local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
  452. local God = false
  453. local Muted = false
  454.  
  455. local WalkSpeed = 0
  456.  
  457. Hum.WalkSpeed = WalkSpeed
  458. --// Weapon and GUI creation, and Character Customization \\--
  459.  
  460. New = function(Object, Parent, Name, Data)
  461. local Object = Instance.new(Object)
  462. for Index, Value in pairs(Data or {}) do
  463. Object[Index] = Value
  464. end
  465. Object.Parent = Parent
  466. Object.Name = Name
  467. if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
  468. Object.Color = BrickColor.new'Dark indigo'.Color
  469. end
  470. return Object
  471. end
  472.  
  473.  
  474. EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  475. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
  476.  
  477. Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  478. WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  479.  
  480. Scythe = New("Model",Char,"Scythe",{})
  481. Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  482. MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
  483. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  484. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  485. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  486. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  487. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  488. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  489. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  490. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  491. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  492. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  493. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  494. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  495. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  496. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
  497. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  498. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  499. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  500. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  501. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  502. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  503. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  504. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  505. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  506. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  507. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  508. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  509. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  510. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  511. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  512. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  513. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  514. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  515. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  516. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  517. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  518. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  519. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  520. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  521. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  522. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  523. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  524. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  525. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  526. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  527. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  528. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  529. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  530. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  531. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  532. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  533. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  534. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  535. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  536. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  537. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  538. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  539. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  540. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  541. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  542. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  543. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  544. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  545. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  546. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  547. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  548. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  549. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  550. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  551. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  552. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  553. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  554. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  555. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  556. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  557. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  558. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  559. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  560. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  561. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  562. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  563. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  564. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  565. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  566. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  567. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  568. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  569. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  570. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  571. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  572. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  573. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  574. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  575. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  576. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  577. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  578. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  579. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  580. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  581. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  582. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  583. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  584. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  585. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  586. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  587. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  588. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  589. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  590. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  591. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  592. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  593. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  594. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  595. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  596. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  597. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  598. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  599. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  600. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  601. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  602. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  603. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  604. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  605. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  606. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  607. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  608. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  609. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  610. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  611. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  612. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  613. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  614. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  615. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  616. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  617. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  618. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  619. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  620. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  621. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  622. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  623. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  624. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  625. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  626. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  627. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  628. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  629. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  630. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  631. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  632. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  633. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  634. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  635. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  636. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  637. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  638. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  639. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  640. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  641. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  642. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  643. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  644. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  645. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  646. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  647. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  648. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  649. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  650. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  651. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  652. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  653. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  654. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  655. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  656. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  657. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  658. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  659. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  660. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  661. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  662. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  663. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  664. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  665. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  666. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  667. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  668. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  669. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  670. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  671. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  672. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  673. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  674. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  675. MeshA = New("CylinderMesh",PartA,"Mesh",{})
  676. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  677. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  678. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  679. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  680. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  681. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
  682. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  683. Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  684. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  685.  
  686.  
  687. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  688. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  689. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  690. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  691. return TEff
  692. end
  693.  
  694. SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
  695. PunchT = CreateTrailObj(LArm,"White","White",0,0)
  696. KickT = CreateTrailObj(RLeg,"White","White",0,0)
  697.  
  698.  
  699. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  700. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  701.  
  702. if(PlayerSize ~= 1)then
  703. for _,v in next, Char:GetDescendants() do
  704. if(v:IsA'BasePart')then
  705. v.Size = v.Size * PlayerSize
  706. end
  707. end
  708. end
  709.  
  710. --// Stop animations \\--
  711. for _,v in next, Hum:GetPlayingAnimationTracks() do
  712. v:Stop();
  713. end
  714.  
  715. pcall(game.Destroy,Char:FindFirstChild'Animate')
  716. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  717.  
  718. --// Joints \\--
  719.  
  720. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  721. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  722. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  723. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  724. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  725. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  726. local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  727.  
  728.  
  729. local LSC0 = LS.C0
  730. local RSC0 = RS.C0
  731. local NKC0 = NK.C0
  732. local LHC0 = LH.C0
  733. local RHC0 = RH.C0
  734. local RJC0 = RJ.C0
  735.  
  736. --// Artificial HB \\--
  737.  
  738. local ArtificialHB = IN("BindableEvent", script)
  739. ArtificialHB.Name = "Heartbeat"
  740.  
  741. script:WaitForChild("Heartbeat")
  742.  
  743. local tf = 0
  744. local allowframeloss = false
  745. local tossremainder = false
  746. local lastframe = tick()
  747. local frame = 1/Frame_Speed
  748. ArtificialHB:Fire()
  749.  
  750. game:GetService("RunService").Heartbeat:connect(function(s, p)
  751. tf = tf + s
  752. if tf >= frame then
  753. if allowframeloss then
  754. script.Heartbeat:Fire()
  755. lastframe = tick()
  756. else
  757. for i = 1, math.floor(tf / frame) do
  758. ArtificialHB:Fire()
  759. end
  760. lastframe = tick()
  761. end
  762. if tossremainder then
  763. tf = 0
  764. else
  765. tf = tf - frame * math.floor(tf / frame)
  766. end
  767. end
  768. end)
  769.  
  770. function swait(num)
  771. if num == 0 or num == nil then
  772. ArtificialHB.Event:wait()
  773. else
  774. for i = 0, num do
  775. ArtificialHB.Event:wait()
  776. end
  777. end
  778. end
  779.  
  780. --// Chat Function \\--
  781. -- Thanks Sugarie \\--
  782. function chatfunc(text)
  783. local chat = coroutine.wrap(function()
  784. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  785. Char:FindFirstChild("TalkingBillBoard"):destroy()
  786. end
  787. local naeeym2 = Instance.new("BillboardGui",Char)
  788. naeeym2.Size = UDim2.new(0,100,0,40)
  789. naeeym2.StudsOffset = Vector3.new(0,3,0)
  790. naeeym2.Adornee = Head
  791. naeeym2.Name = "TalkingBillBoard"
  792. local tecks2 = Instance.new("TextLabel",naeeym2)
  793. tecks2.BackgroundTransparency = 1
  794. tecks2.BorderSizePixel = 0
  795. tecks2.Text = ""
  796. tecks2.Font = "Fantasy"
  797. tecks2.FontSize = "Size24"
  798. tecks2.TextStrokeTransparency = 0
  799. tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
  800. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  801. tecks2.Size = UDim2.new(1,0,0.5,0)
  802.  
  803. coroutine.resume(coroutine.create(function()
  804. while tecks2 ~= nil do
  805. swait(1.5)
  806. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  807. end
  808. end))
  809. for i = 1,string.len(text),1 do
  810. Sound(Head,565939471,1,1,false,true,true)
  811. tecks2.Text = string.sub(text,1,i)
  812. swait(0.3)
  813. end
  814. swait(60)
  815. for i = 1, 5 do
  816. swait(.02)
  817. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  818. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  819. tecks2.TextTransparency = tecks2.TextTransparency + .2
  820. end
  821. naeeym2:Destroy()
  822. end)
  823. chat()
  824. end
  825.  
  826.  
  827.  
  828. --// Effect Function(s) \\--
  829.  
  830. function WingsColor(c)
  831. if(Char:FindFirstChild'LeftWing')then
  832. for _,v in next, Char.LeftWing:children() do
  833. if(v:IsA'BasePart')then
  834. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  835. end
  836. end
  837. end
  838. if(Char:FindFirstChild'Halo')then
  839. for _,v in next, Char.Halo:children() do
  840. if(v:IsA'BasePart')then
  841. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  842. end
  843. end
  844. end
  845. end
  846.  
  847.  
  848.  
  849. function Bezier(startpos, pos2, pos3, endpos, t)
  850. local A = startpos:lerp(pos2, t)
  851. local B = pos2:lerp(pos3, t)
  852. local C = pos3:lerp(endpos, t)
  853. local lerp1 = A:lerp(B, t)
  854. local lerp2 = B:lerp(C, t)
  855. local cubic = lerp1:lerp(lerp2, t)
  856. return cubic
  857. end
  858.  
  859. function SphereFX(duration,color,scale,pos,endScale,increment)
  860. return Effect{
  861. Effect='ResizeAndFade',
  862. Color=color,
  863. Size=scale,
  864. Mesh={MeshType=Enum.MeshType.Sphere},
  865. CFrame=pos,
  866. FXSettings={
  867. EndSize=endScale,
  868. EndIsIncrement=increment
  869. }
  870. }
  871. end
  872.  
  873. function BlastFX(duration,color,scale,pos,endScale,increment)
  874. return Effect{
  875. Effect='ResizeAndFade',
  876. Color=color,
  877. Size=scale,
  878. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  879. CFrame=pos,
  880. FXSettings={
  881. EndSize=endScale,
  882. EndIsIncrement=increment
  883. }
  884. }
  885. end
  886.  
  887. function BlockFX(duration,color,scale,pos,endScale,increment)
  888. return Effect{
  889. Effect='ResizeAndFade',
  890. Color=color,
  891. Size=scale,
  892. CFrame=pos,
  893. FXSettings={
  894. EndSize=endScale,
  895. EndIsIncrement=increment
  896. }
  897. }
  898. end
  899.  
  900. function ShootBullet(data)
  901. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  902. local Size = data.Size or V3.N(2,2,2)
  903. local Color = data.Color or BrickColor.new'Crimson'
  904. local StudsPerFrame = data.Speed or 10
  905. local Shape = data.Shape or 'Ball'
  906. local Frames = data.Frames or 160
  907. local Pos = data.Origin or Torso.CFrame
  908. local Direction = data.Direction or Mouse.Hit
  909. local Material = data.Material or Enum.Material.Neon
  910. local OnHit = data.HitFunction or function(hit,pos)
  911. Effect{
  912. Effect='ResizeAndFade',
  913. Color=Color,
  914. Size=V3.N(10,10,10),
  915. Mesh={MeshType=Enum.MeshType.Sphere},
  916. CFrame=CF.N(pos),
  917. FXSettings={
  918. EndSize=V3.N(.05,.05,.05),
  919. EndIsIncrement=true
  920. }
  921. }
  922. for i = 1, 5 do
  923. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  924. Effect{
  925. Effect='Fade',
  926. Frames=65,
  927. Size=V3.N(5,5,10),
  928. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  929. Mesh = {MeshType=Enum.MeshType.Sphere},
  930. Material=Enum.Material.Neon,
  931. Color=Color,
  932. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  933. }
  934. end
  935. AOEDamage(pos,10,15,30,0,'Normal',10,4)
  936. end
  937.  
  938. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  939. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  940. if(Shape == 'Ball')then
  941. BMesh.MeshType = Enum.MeshType.Sphere
  942. elseif(Shape == 'Head')then
  943. BMesh.MeshType = Enum.MeshType.Head
  944. elseif(Shape == 'Cylinder')then
  945. BMesh.MeshType = Enum.MeshType.Cylinder
  946. end
  947.  
  948. coroutine.wrap(function()
  949. for i = 1, Frames+1 do
  950. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  951. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  952. if(hit)then
  953. OnHit(hit,pos,norm,dist)
  954. break;
  955. end
  956. swait()
  957. end
  958. Bullet:destroy()
  959. end)()
  960.  
  961. end
  962.  
  963. function Zap(data)
  964. local sCF,eCF = data.StartCFrame,data.EndCFrame
  965. assert(sCF,"You need a start CFrame!")
  966. assert(eCF,"You need an end CFrame!")
  967. local parts = data.PartCount or 15
  968. local zapRot = data.ZapRotation or {-5,5}
  969. local startThick = data.StartSize or 3;
  970. local endThick = data.EndSize or startThick/2;
  971. local color = data.Color or BrickColor.new'Electric blue'
  972. local delay = data.Delay or 35
  973. local delayInc = data.DelayInc or 0
  974. local lastLightning;
  975. local MagZ = (sCF.p - eCF.p).magnitude
  976. local thick = startThick
  977. local inc = (startThick/parts)-(endThick/parts)
  978.  
  979. for i = 1, parts do
  980. local pos = sCF.p
  981. if(lastLightning)then
  982. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  983. end
  984. delay = delay + delayInc
  985. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  986. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  987. if(parts == i)then
  988. local MagZ = (pos-eCF.p).magnitude
  989. zapPart.Size = V3.N(endThick,endThick,MagZ)
  990. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  991. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  992. else
  993. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  994. end
  995.  
  996. lastLightning = zapPart
  997. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  998.  
  999. thick=thick-inc
  1000.  
  1001. end
  1002. end
  1003.  
  1004. function Zap2(data)
  1005. local Color = data.Color or BrickColor.new'Electric blue'
  1006. local StartPos = data.Start or Torso.Position
  1007. local EndPos = data.End or Mouse.Hit.p
  1008. local SegLength = data.SegL or 2
  1009. local Thicc = data.Thickness or 0.5
  1010. local Fades = data.Fade or 45
  1011. local Parent = data.Parent or Effects
  1012. local MaxD = data.MaxDist or 200
  1013. local Branch = data.Branches or false
  1014. local Material = data.Material or Enum.Material.Neon
  1015. local Raycasts = data.Raycasts or false
  1016. local Offset = data.Offset or {0,360}
  1017. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1018. if((StartPos-EndPos).magnitude > MaxD)then
  1019. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1020. end
  1021. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1022. if(Raycasts)then
  1023. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1024. end
  1025. local segments = dist/SegLength
  1026. local model = IN("Model",Parent)
  1027. model.Name = 'Lightning'
  1028. local Last;
  1029. for i = 1, segments do
  1030. local size = (segments-i)/25
  1031. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1032. if(AddMesh)then IN("CylinderMesh",prt) end
  1033. if(Last and math.floor(segments) == i)then
  1034. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1035. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1036. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1037. elseif(not Last)then
  1038. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1039. else
  1040. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1041. end
  1042. Last = prt
  1043. if(Branch)then
  1044. local choice = M.RNG(1,7+((segments-i)*2))
  1045. if(choice == 1)then
  1046. local LastB;
  1047. for i2 = 1,M.RNG(2,5) do
  1048. local size2 = ((segments-i)/35)/i2
  1049. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1050. if(AddMesh)then IN("CylinderMesh",prt) end
  1051. if(not LastB)then
  1052. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1053. else
  1054. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1055. end
  1056. LastB = prt
  1057. end
  1058. end
  1059. end
  1060. end
  1061. if(Fades > 0)then
  1062. coroutine.wrap(function()
  1063. for i = 1, Fades do
  1064. for _,v in next, model:children() do
  1065. if(v:IsA'BasePart')then
  1066. v.Transparency = (i/Fades)
  1067. end
  1068. end
  1069. swait()
  1070. end
  1071. model:destroy()
  1072. end)()
  1073. else
  1074. S.Debris:AddItem(model,.01)
  1075. end
  1076. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1077. end
  1078.  
  1079. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1080. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1081. local tween = S.TweenService:Create(obj, info, props)
  1082.  
  1083. tween:Play()
  1084. end
  1085.  
  1086. function Effect(data)
  1087. local FX = data.Effect or 'ResizeAndFade'
  1088. local Parent = data.Parent or Effects
  1089. local Color = data.Color or C3.N(0,0,0)
  1090. local Size = data.Size or V3.N(1,1,1)
  1091. local MoveDir = data.MoveDirection or nil
  1092. local MeshData = data.Mesh or nil
  1093. local SndData = data.Sound or nil
  1094. local Frames = data.Frames or 45
  1095. local Manual = data.Manual or nil
  1096. local Material = data.Material or nil
  1097. local CFra = data.CFrame or Torso.CFrame
  1098. local Settings = data.FXSettings or {}
  1099. local Shape = data.Shape or Enum.PartType.Block
  1100. local Snd,Prt,Msh;
  1101. local RotInc = data.RotInc or {0,0,0}
  1102. if(typeof(RotInc) == 'number')then
  1103. RotInc = {RotInc,RotInc,RotInc}
  1104. end
  1105. coroutine.wrap(function()
  1106. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1107. Prt = Manual
  1108. else
  1109. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1110. Prt.Shape = Shape
  1111. end
  1112. if(typeof(MeshData) == 'table')then
  1113. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1114. elseif(typeof(MeshData) == 'Instance')then
  1115. Msh = MeshData:Clone()
  1116. Msh.Parent = Prt
  1117. elseif(Shape == Enum.PartType.Block)then
  1118. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1119. end
  1120. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1121. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1122. end
  1123. if(Snd)then
  1124. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1125. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1126. end
  1127. Size = (Msh and Msh.Scale or Size)
  1128. local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1129. local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
  1130. local grow = V3.N(growX,growY,growZ)
  1131. local MoveSpeed = nil;
  1132. if(MoveDir)then
  1133. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1134. end
  1135. if(FX ~= 'Arc')then
  1136. for Frame = 1, Frames do
  1137. if(FX == "Fade")then
  1138. Prt.Transparency = (Frame/Frames)
  1139. elseif(FX == "Resize")then
  1140. if(not Settings.EndSize)then
  1141. Settings.EndSize = V3.N(0,0,0)
  1142. end
  1143. if(Settings.EndIsIncrement)then
  1144. if(Msh)then
  1145. Msh.Scale = Msh.Scale + Settings.EndSize
  1146. else
  1147. Prt.Size = Prt.Size + Settings.EndSize
  1148. end
  1149. else
  1150. if(Msh)then
  1151. Msh.Scale = Msh.Scale - grow/Frames
  1152. else
  1153. Prt.Size = Prt.Size - grow/Frames
  1154. end
  1155. end
  1156. elseif(FX == "ResizeAndFade")then
  1157. if(not Settings.EndSize)then
  1158. Settings.EndSize = V3.N(0,0,0)
  1159. end
  1160. if(Settings.EndIsIncrement)then
  1161. if(Msh)then
  1162. Msh.Scale = Msh.Scale + Settings.EndSize
  1163. else
  1164. Prt.Size = Prt.Size + Settings.EndSize
  1165. end
  1166. else
  1167. if(Msh)then
  1168. Msh.Scale = Msh.Scale - grow/Frames
  1169. else
  1170. Prt.Size = Prt.Size - grow/Frames
  1171. end
  1172. end
  1173. Prt.Transparency = (Frame/Frames)
  1174. end
  1175. if(Settings.RandomizeCFrame)then
  1176. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1177. else
  1178. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1179. end
  1180. if(MoveDir and MoveSpeed)then
  1181. local Orientation = Prt.Orientation
  1182. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1183. Prt.Orientation = Orientation
  1184. end
  1185. swait()
  1186. end
  1187. Prt:destroy()
  1188. else
  1189. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1190. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1191. if(start and endP)then
  1192. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1193. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1194. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1195. if(Settings.Home)then
  1196. endP = Settings.Home.CFrame
  1197. end
  1198. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1199. end
  1200. if(Settings.RemoveOnGoal)then
  1201. Prt:destroy()
  1202. end
  1203. else
  1204. Prt:destroy()
  1205. assert(start,"You need a start position!")
  1206. assert(endP,"You need a start position!")
  1207. end
  1208. end
  1209. end)()
  1210. return Prt,Msh,Snd
  1211. end
  1212. function SoulSteal(whom)
  1213. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1214. print(torso)
  1215. if(torso and torso:IsA'BasePart')then
  1216. local Model = Instance.new("Model",Effects)
  1217. Model.Name = whom.Name.."'s Soul"
  1218. whom:BreakJoints()
  1219. local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1220. Soul.Name = 'Head'
  1221. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1222. Effect{
  1223. Effect="Arc",
  1224. Manual = Soul,
  1225. FXSettings={
  1226. Start=torso.CFrame,
  1227. Home = Torso,
  1228. RemoveOnGoal = true,
  1229. }
  1230. }
  1231. local lastPoint = Soul.CFrame.p
  1232.  
  1233. for i = 0, 1, 0.01 do
  1234. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1235. local mag = (lastPoint - Soul.Position).magnitude
  1236. Effect{
  1237. Effect = "Fade",
  1238. CFrame = point * CF.N(0, mag/2, 0),
  1239. Size = V3.N(.5,mag+.5,.5),
  1240. Color = Soul.BrickColor
  1241. }
  1242. lastPoint = Soul.CFrame.p
  1243. swait()
  1244. end
  1245. for i = 1, 5 do
  1246. Effect{
  1247. Effect="Fade",
  1248. Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
  1249. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1250. }
  1251. end
  1252. end
  1253. end
  1254.  
  1255. --// Other Functions \\ --
  1256.  
  1257. function CastRay(startPos,endPos,range,ignoreList)
  1258. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1259. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1260. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1261. end
  1262.  
  1263. function getRegion(point,range,ignore)
  1264. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1265. end
  1266.  
  1267. function clerp(startCF,endCF,alpha)
  1268. return startCF:lerp(endCF, alpha)
  1269. end
  1270.  
  1271. function GetTorso(char)
  1272. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1273. end
  1274.  
  1275.  
  1276. function ShowDamage(Pos, Text, Time, Color)
  1277. coroutine.wrap(function()
  1278. local Rate = (1 / Frame_Speed)
  1279. local Pos = (Pos or Vector3.new(0, 0, 0))
  1280. local Text = (Text or "")
  1281. local Time = (Time or 2)
  1282. local Color = (Color or Color3.new(1, 0, 1))
  1283. local EffectPart = NewInstance("Part",Effects,{
  1284. Material=Enum.Material.SmoothPlastic,
  1285. Reflectance = 0,
  1286. Transparency = 1,
  1287. BrickColor = BrickColor.new(Color),
  1288. Name = "Effect",
  1289. Size = Vector3.new(0,0,0),
  1290. Anchored = true,
  1291. CFrame = CF.N(Pos)
  1292. })
  1293. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1294. Size = UDim2.new(1.25, 0, 1.25, 0),
  1295. Adornee = EffectPart,
  1296. })
  1297. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1298. BackgroundTransparency = 1,
  1299. Size = UDim2.new(1, 0, 1, 0),
  1300. Text = Text,
  1301. Font = "Bodoni",
  1302. TextColor3 = Color,
  1303. TextStrokeColor3 = Color3.new(0,0,0),
  1304. TextStrokeTransparency=0,
  1305. TextScaled = true,
  1306. })
  1307. S.Debris:AddItem(EffectPart, (Time))
  1308. EffectPart.Parent = workspace
  1309. delay(0, function()
  1310. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1311. local Frames = (Time / Rate)
  1312. for Frame = 1, Frames do
  1313. swait()
  1314. local Percent = (Frame / Frames)
  1315. TextLabel.TextTransparency = Percent
  1316. TextLabel.TextStrokeTransparency = Percent
  1317. end
  1318. if EffectPart and EffectPart.Parent then
  1319. EffectPart:Destroy()
  1320. end
  1321. end) end)()
  1322. end
  1323.  
  1324. function Kill(who)
  1325. who:BreakJoints();
  1326. for _,v in next, who:GetDescendants() do
  1327. if(v:IsA'BasePart')then
  1328. v.Color = Black;
  1329. v.Material = Enum.Material.Glass
  1330. local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
  1331. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
  1332. v.Anchored = false
  1333. v.CanCollide = false
  1334.  
  1335. delay(1, function()
  1336. Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
  1337. rek:destroy()
  1338. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1339. emitter.Enabled = false
  1340. emitter.Speed = NumberRange.new(5,10)
  1341. emitter.Acceleration = V3.N(0,10,0)
  1342. S.Debris:AddItem(v,3)
  1343. end)
  1344.  
  1345. elseif(v:IsA'Decal' or v:IsA'Clothing')then
  1346. v:destroy()
  1347. elseif(v:IsA'Humanoid')then
  1348. v:destroy()
  1349. end
  1350. end
  1351. end
  1352.  
  1353. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1354. if(who)then
  1355. local wha = {...}
  1356. local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
  1357. if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
  1358. local origin = (wha) and (wha)[1]
  1359. if(typeof(origin) ~= 'Instance')then origin = Root end
  1360. if(origin ~= nil)then table.remove(wha,1) end
  1361. local hum = who:FindFirstChildOfClass'Humanoid'
  1362. local Damage = M.RNG(minDam,maxDam)
  1363. local canHit = true
  1364. if(hum)then
  1365. for _, p in pairs(Hit) do
  1366. if p[1] == hum then
  1367. if(time() - p[2] < .2) then
  1368. canHit = false
  1369. else
  1370. Hit[_] = nil
  1371. end
  1372. end
  1373. end
  1374. local player = S.Players:GetPlayerFromCharacter(who)
  1375. if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
  1376. table.insert(Hit,{hum,time()})
  1377.  
  1378. if(hum.Health >= 1e5)then
  1379. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1380. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  1381. end
  1382. Kill(who)
  1383. else
  1384. hum.MaxHealth = 100
  1385.  
  1386. if(Type == "Fire")then
  1387. --idk..
  1388. else
  1389. local c = Instance.new("ObjectValue",hum)
  1390. c.Name = "creator"
  1391. c.Value = Plr
  1392. game:service'Debris':AddItem(c,0.35)
  1393. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  1394. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1395. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1396. end
  1397. hum.Health = hum.Health - Damage*(critMult or 2)
  1398. else
  1399. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1400. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  1401. end
  1402. hum.Health = hum.Health - Damage
  1403. end
  1404. if(hum.Health <= 0 and magical)then
  1405. Kill(who)
  1406. end
  1407. if(Type == 'Knockback' and GetTorso(who))then
  1408. local up = (...) and wha and unpack(wha) or 1
  1409. print(up)
  1410. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1411. bfos.P = 20000
  1412. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1413. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
  1414. S.Debris:AddItem(bfos,.5)
  1415. elseif(Type == 'Knockup' and GetTorso(who))then
  1416. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1417. bfos.P = 20000
  1418. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1419. bfos.Velocity = Vector3.new(0,Knock,0)
  1420. S.Debris:AddItem(bfos,.5)
  1421. elseif(Type == "Electric")then
  1422. if(M.RNG(1,100) >= critChance)then
  1423. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1424. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  1425. end
  1426. local asd = hum.WalkSpeed/2
  1427. hum.WalkSpeed = asd
  1428. local paralyzed = true
  1429. coroutine.wrap(function()
  1430. while paralyzed do
  1431. swait(25)
  1432. if(M.RNG(1,25) == 1)then
  1433. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1434. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  1435. end
  1436. hum.PlatformStand = true
  1437. end
  1438. end
  1439. end)()
  1440. delay(4, function()
  1441. paralyzed = false
  1442. hum.WalkSpeed = hum.WalkSpeed + asd
  1443. end)
  1444. end
  1445.  
  1446. elseif(Type == 'Knockdown' and GetTorso(who))then
  1447. local rek = GetTorso(who)
  1448. hum.PlatformStand = true
  1449. delay(1,function()
  1450. hum.PlatformStand = false
  1451. end)
  1452. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1453. local bodvol = NewInstance("BodyVelocity",rek,{
  1454. velocity = angle * Knock,
  1455. P = 5000,
  1456. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1457. })
  1458. local rl = NewInstance("BodyAngularVelocity",rek,{
  1459. P = 3000,
  1460. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1461. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1462. })
  1463. game:GetService("Debris"):AddItem(bodvol, .5)
  1464. game:GetService("Debris"):AddItem(rl, .5)
  1465. end
  1466. end
  1467. end
  1468. end
  1469. end
  1470. end
  1471. end
  1472.  
  1473. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1474. local hit = {}
  1475. for _,v in next, getRegion(where,range,{Char}) do
  1476. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1477. hit[v.Parent] = true
  1478. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1479. end
  1480. end
  1481. end
  1482.  
  1483. function AOEHeal(where,range,amount)
  1484. local healed = {}
  1485. for _,v in next, getRegion(where,range,{Char}) do
  1486. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1487. if(hum and not healed[hum])then
  1488. hum.Health = hum.Health + amount
  1489. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1490. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1491. end
  1492. end
  1493. end
  1494. end
  1495.  
  1496. function CamShake(who,times,intense,origin)
  1497. coroutine.wrap(function()
  1498. if(script:FindFirstChild'CamShake')then
  1499. local cam = script.CamShake:Clone()
  1500. cam:WaitForChild'intensity'.Value = intense
  1501. cam:WaitForChild'times'.Value = times
  1502.  
  1503. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  1504. cam.Parent = who
  1505. wait()
  1506. cam.Disabled = false
  1507. elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
  1508. local intensity = intense
  1509. local cam = workspace.CurrentCamera
  1510. for i = 1, times do
  1511. local camDistFromOrigin
  1512. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  1513. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  1514. elseif(typeof(origin) == 'Vector3')then
  1515. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  1516. end
  1517. if(camDistFromOrigin)then
  1518. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  1519. end
  1520. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  1521. swait()
  1522. end
  1523. end
  1524. end)()
  1525. end
  1526.  
  1527. function CamShakeAll(times,intense,origin)
  1528. for _,v in next, Plrs:players() do
  1529. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  1530. end
  1531. end
  1532.  
  1533. function ServerScript(code)
  1534. if(script:FindFirstChild'Loadstring')then
  1535. local load = script.Loadstring:Clone()
  1536. load:WaitForChild'Sauce'.Value = code
  1537. load.Disabled = false
  1538. load.Parent = workspace
  1539. elseif(NS and typeof(NS) == 'function')then
  1540. NS(code,workspace)
  1541. else
  1542. warn("no serverscripts lol")
  1543. end
  1544. end
  1545.  
  1546. function LocalOnPlayer(who,code)
  1547. ServerScript([[
  1548. wait()
  1549. script.Parent=nil
  1550. if(not _G.Http)then _G.Http = game:service'HttpService' end
  1551.  
  1552. local Http = _G.Http or game:service'HttpService'
  1553.  
  1554. local source = ]].."[["..code.."]]"..[[
  1555. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  1556. local asd = Http:PostAsync(link,source)
  1557. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  1558. local ID = Http:JSONDecode(asd).Result.Require_ID
  1559. local vs = require(ID).VORTH_SCRIPT
  1560. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  1561. ]])
  1562. end
  1563.  
  1564.  
  1565. --// Intro \\--
  1566. for _,v in next, Scythe:children() do
  1567. if(v:IsA'BasePart')then
  1568. v.Transparency = 1
  1569. end
  1570. end
  1571.  
  1572. pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
  1573. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
  1574. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
  1575. local ShadowHead;
  1576. for i = 0, 6, 0.1 do
  1577. swait()
  1578. Hum.WalkSpeed = WalkSpeed
  1579. Sine = Sine + .75
  1580. local Alpha = .1
  1581. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1582. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1583. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1584. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1585. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1586. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1587. end
  1588.  
  1589. if(not Char:FindFirstChild'ReaperShadowHead')then
  1590. ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1591. sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
  1592. sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1593. else
  1594. ShadowHead = Char.ReaperShadowHead.ShadowHeadss
  1595. end
  1596.  
  1597. for i = 1,0,-.05 do
  1598. swait()
  1599. ShadowHead.Transparency = i
  1600. end
  1601.  
  1602. coroutine.wrap(function()
  1603. for i = 14,23,.025 do
  1604. swait()
  1605. S.Lighting.ClockTime = i
  1606. end
  1607. end)()
  1608.  
  1609.  
  1610. for i = 0, 1.4, 0.1 do
  1611. swait()
  1612. Hum.WalkSpeed = WalkSpeed
  1613. local Alpha = .2
  1614. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1615. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1616. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1617. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1618. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1619. NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
  1620. end
  1621.  
  1622. Sound(Torso,137463716,.3,1,false,true,true)
  1623.  
  1624. CamShakeAll(200,250,Torso)
  1625.  
  1626. for i = 1, 100 do
  1627. Hum.WalkSpeed = WalkSpeed
  1628. Effect{
  1629. Effect='ResizeAndFade',
  1630. Color=Black,
  1631. Size=V3.N(.5,1,.5),
  1632. Material=Enum.Material.Neon,
  1633. Mesh={MeshType=Enum.MeshType.Sphere},
  1634. Frames=50,
  1635. CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
  1636. FXSettings = {
  1637. EndSize = V3.N(.5,15,.5)
  1638. }
  1639. }
  1640. swait(.6)
  1641. Effect{
  1642. Effect='ResizeAndFade',
  1643. Color=Black,
  1644. Size=V3.N(1,2,1),
  1645. Material=Enum.Material.Neon,
  1646. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1647. Frames=50,
  1648. RotInc={0,M.R(2),0},
  1649. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1650. FXSettings = {
  1651. EndSize = V3.N(15,1,15)
  1652. }
  1653. }
  1654. swait(.6)
  1655. end
  1656. swait(120)
  1657. for i = 0, 1.4, 0.1 do
  1658. swait()
  1659. Hum.WalkSpeed = WalkSpeed
  1660. local Alpha = .1
  1661. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1662. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1663. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1664. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1665. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1666. NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
  1667. end
  1668. Sound(Torso,743521450,1,1,false,true,true)
  1669. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
  1670. for i = 1, 4 do
  1671. Effect{
  1672. Effect='ResizeAndFade',
  1673. Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
  1674. Material = Enum.Material.Neon,
  1675. Size = V3.N(1,1,1),
  1676. Mesh = {MeshType=Enum.MeshType.Sphere},
  1677. CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
  1678. FXSettings={
  1679. EndSize=V3.N(.05,5,.05),
  1680. }
  1681. }
  1682. end
  1683.  
  1684. swait(120)
  1685. local Pemitter = Instance.new("ParticleEmitter",EmitPart)
  1686. Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
  1687. Pemitter.Size = NumberSequence.new(.5)
  1688. Pemitter.Texture = "rbxassetid://243344623"
  1689. Pemitter.Transparency = NumberSequence.new(0,1)
  1690. Pemitter.Acceleration = Vector3.new(0,4,0)
  1691. Pemitter.Lifetime = NumberRange.new(1)
  1692. Pemitter.Rate = 100
  1693. Pemitter.Rotation = NumberRange.new(0,360)
  1694. Pemitter.RotSpeed = NumberRange.new(100)
  1695. Pemitter.Speed = NumberRange.new(0)
  1696. --
  1697. WingsColor(Black)
  1698. if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
  1699.  
  1700. Sound(Torso,168586621,.5,1,false,true,true)
  1701.  
  1702. AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
  1703.  
  1704. CamShakeAll(32,250,Torso)
  1705. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
  1706. if(Plr.UserId == 5719877)then
  1707. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
  1708. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
  1709. end
  1710.  
  1711. pcall(function()
  1712. coroutine.wrap(function()
  1713. local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
  1714. local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
  1715. repeat wait(2)
  1716. Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1717. Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1718. until nil
  1719. end)()
  1720. end)
  1721.  
  1722. coroutine.wrap(function()
  1723. repeat
  1724. swait()
  1725. WingsColor(Black)
  1726. until nil
  1727. end)()
  1728. Effect{
  1729. Effect='ResizeAndFade',
  1730. Color=Black,
  1731. Size=V3.N(1,2,1),
  1732. Material=Enum.Material.Neon,
  1733. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1734. Frames=75,
  1735. RotInc={0,M.R(2),0},
  1736. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1737. FXSettings = {
  1738. EndSize = V3.N(45,30,45)
  1739. }
  1740. }
  1741.  
  1742. Effect{
  1743. Effect='ResizeAndFade',
  1744. Color=Black,
  1745. Size=V3.N(1.25,2.25,1.25),
  1746. Material=Enum.Material.Neon,
  1747. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1748. Frames=75,
  1749. RotInc={0,M.R(-4),0},
  1750. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1751. FXSettings = {
  1752. EndSize = V3.N(45.25,30.25,45.25)
  1753. }
  1754. }
  1755.  
  1756.  
  1757. for i = 0, 12, 0.1 do
  1758. swait()
  1759. Hum.WalkSpeed = WalkSpeed
  1760. Sine = Sine + .75
  1761. local Alpha = .1
  1762. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1763. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1764. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1765. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1766. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1767. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1768. end
  1769.  
  1770. for i = 0, 4, 0.1 do
  1771. swait()
  1772. local Alpha = .1
  1773. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
  1774. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1775. RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1776. LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
  1777. RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
  1778. NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
  1779. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  1780. end
  1781. for i = 1, 0, -.05 do
  1782. for _,v in next, Scythe:children() do
  1783. if(v:IsA'BasePart' and v ~= Hitbox)then
  1784. v.Transparency = i
  1785. end
  1786. end
  1787. swait()
  1788. end
  1789.  
  1790. for _,v in next, Scythe:children() do
  1791. if(v:IsA'BasePart' and v ~= Hitbox)then
  1792. v.Transparency = 0
  1793. end
  1794. end
  1795.  
  1796. WalkSpeed = 10
  1797.  
  1798. --// Attack Functions \\--
  1799.  
  1800. function Punch()
  1801. Attack = true
  1802. NeutralAnims = false
  1803. for i = 0, 1, 0.1 do
  1804. swait()
  1805. local Alpha = .3
  1806. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
  1807. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1808. RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1809. LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
  1810. RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
  1811. NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
  1812. HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
  1813. end
  1814. PunchT.Enabled = true
  1815. Sound(LArm,536642316,1,2,false,true,true)
  1816. for i = 0, 1, 0.1 do
  1817. swait()
  1818. local Alpha = .3
  1819. AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
  1820. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  1821. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1822. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1823. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  1824. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  1825. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  1826. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  1827. end
  1828. PunchT.Enabled = false
  1829. Attack = false
  1830. NeutralAnims = true
  1831. Combo = 2
  1832. end
  1833.  
  1834. function Kick()
  1835. Attack = true
  1836. NeutralAnims = false
  1837. KickT.Enabled = true
  1838. WalkSpeed = 2
  1839. for i = 0, 1, 0.1 do
  1840. swait()
  1841. local Alpha = .3
  1842. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
  1843. LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
  1844. RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
  1845. LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
  1846. RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
  1847. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
  1848. HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
  1849. end
  1850.  
  1851. Sound(RLeg,536642316,1,2,false,true,true)
  1852. for i = 0, 1, 0.1 do
  1853. swait()
  1854. AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
  1855. local Alpha = .3
  1856. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
  1857. LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
  1858. RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
  1859. LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
  1860. RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
  1861. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
  1862. HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
  1863. end
  1864. WalkSpeed = 10
  1865. KickT.Enabled = false
  1866. Attack = false
  1867. NeutralAnims = true
  1868. Combo = 3
  1869. end
  1870.  
  1871. function Spin_Scythe()
  1872. Attack = true
  1873. NeutralAnims = false
  1874. SlashT.Enabled = true
  1875. for i = 0, 1, 0.1 do
  1876. swait()
  1877. local Alpha = .3
  1878. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
  1879. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1880. RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1881. LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
  1882. RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
  1883. NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
  1884. HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
  1885. end
  1886. coroutine.wrap(function()
  1887. repeat swait()
  1888. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1889. until not Attack
  1890. end)()
  1891. HW.C1 = CF.N(0,-1.2,0)
  1892. for a = 1, 3 do
  1893. Sound(Hitbox,62339698,.5,2,false,true,true)
  1894. --PlaySnd(ClawDashSnd,HandlePart)
  1895. for i = 0, 350, 25 do
  1896. swait()
  1897. HW.C0 = CF.fEA(M.R(-i),0,0)
  1898. end
  1899. end
  1900. HW.C1 = CF.N()
  1901. Attack = false
  1902. NeutralAnims = true
  1903. SlashT.Enabled =false
  1904. Combo = 4
  1905. end
  1906.  
  1907. function Smash()
  1908. Attack = true
  1909. NeutralAnims = false
  1910. local Active = true
  1911. coroutine.wrap(function()
  1912. repeat swait()
  1913. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1914. until not Active
  1915. end)()
  1916. for i = 0, 1, 0.1 do
  1917. swait()
  1918. local Alpha = .3
  1919. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
  1920. LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  1921. RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  1922. LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
  1923. RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
  1924. NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
  1925. HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
  1926. end
  1927. repeat swait()
  1928. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1929. until hitfloor
  1930. WalkSpeed = 0
  1931. Hum.JumpPower = 0
  1932. Sound(Hitbox,62339698,.3,2,false,true,true)
  1933. for i = 0, 1, 0.1 do
  1934. swait()
  1935. local Alpha = .3
  1936. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  1937. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  1938. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  1939. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  1940. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  1941. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  1942. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  1943. end
  1944. Hitbox.Anchored = true
  1945. Effect{
  1946. Effect='ResizeAndFade',
  1947. Color=Black,
  1948. Size=V3.N(1,2,1),
  1949. Material=Enum.Material.Neon,
  1950. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1951. Frames=120,
  1952. RotInc={0,M.R(2),0},
  1953. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  1954. FXSettings = {
  1955. EndSize = V3.N(25,30,25)
  1956. }
  1957. }
  1958. Effect{
  1959. Effect='ResizeAndFade',
  1960. Color=Black,
  1961. Size=V3.N(1.25,2.25,1.25),
  1962. Material=Enum.Material.Neon,
  1963. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1964. Frames=120,
  1965. RotInc={0,M.R(-4),0},
  1966. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  1967. FXSettings = {
  1968. EndSize = V3.N(25.25,30.25,25.25)
  1969. }
  1970. }
  1971. CamShakeAll(45,450,Hitbox.Position)
  1972. Active = false
  1973. AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
  1974. for i = 0, 1, 0.1 do
  1975. swait()
  1976. local Alpha = .3
  1977. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  1978. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  1979. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  1980. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  1981. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  1982. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  1983. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  1984. end
  1985. Hitbox.Anchored = false
  1986. WalkSpeed = 10
  1987. Hum.JumpPower = 50
  1988. Attack = false
  1989. NeutralAnims = true
  1990. Combo = 1
  1991. end
  1992.  
  1993. function CarnageSaw()
  1994. Attack = true
  1995. NeutralAnims = false
  1996. chatfunc"Carnage Saw."
  1997. for i = 0, 1, 0.1 do
  1998. swait()
  1999. local Alpha = .3
  2000. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
  2001. LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  2002. RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  2003. LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
  2004. RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
  2005. NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
  2006. HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
  2007. end
  2008. local StudsPerFrame = 1
  2009. for i = -2,2,2 do
  2010.  
  2011. local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
  2012. local dir = Root.CFrame*CF.N(0,0,-1000000).p
  2013. local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
  2014. CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
  2015. Sound(saw,248088589,1,2,true,false,true)
  2016. Sound(saw,536642316,1,2,false,true,true)
  2017. local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
  2018. coroutine.wrap(function()
  2019. for fr = 0, 180 do
  2020. saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
  2021. AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
  2022. swait()
  2023. end
  2024. saw:destroy()
  2025. AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
  2026. Effect{
  2027. Effect='ResizeAndFade',
  2028. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  2029. Size=V3.N(2,2,2),
  2030. Mesh={MeshType=Enum.MeshType.Sphere},
  2031. CFrame=saw.CFrame,
  2032. FXSettings={
  2033. EndSize=V3.N(.05,.05,.05),
  2034. EndIsIncrement=true
  2035. }
  2036. }
  2037. for i = 1, 5 do
  2038. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2039. Effect{
  2040. Effect='Fade',
  2041. Frames=65,
  2042. Size=V3.N(2,2,4),
  2043. CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
  2044. Mesh = {MeshType=Enum.MeshType.Sphere},
  2045. Material=Enum.Material.Neon,
  2046. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  2047. MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
  2048. }
  2049. end
  2050. end)()
  2051. end
  2052. for i = 0, 1, 0.1 do
  2053. swait()
  2054. local Alpha = .3
  2055. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
  2056. LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  2057. RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  2058. LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
  2059. RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
  2060. NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
  2061. HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
  2062. end
  2063. Attack = false
  2064. NeutralAnims = true
  2065. end
  2066.  
  2067. function LayWaste()
  2068. Attack = true
  2069. NeutralAnims = false
  2070. chatfunc("Lay waste.")
  2071. for i = 0, 1, 0.1 do
  2072. swait()
  2073. local Alpha = .3
  2074. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  2075. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  2076. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  2077. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  2078. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  2079. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  2080. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  2081. end
  2082. Sound(LArm,137463716,.3,5,false,true,true)
  2083. for i = 0, 1, .1 do
  2084. swait(6)
  2085. for i = 1, 3 do
  2086. --[[Effect{
  2087. Effect='ResizeAndFade',
  2088. Frames=15,
  2089. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2090. Color=Black,
  2091. Size=V3.N(10,10,1),
  2092. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2093. FXSettings={
  2094. EndSize=V3.N(5,5,0)
  2095. }
  2096. }]]
  2097. local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
  2098. local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
  2099. coroutine.wrap(function()
  2100. for i = 0, 15 do
  2101. local wa = i/15
  2102. swait()
  2103. what.Transparency = wa
  2104. mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
  2105. end
  2106. end)()
  2107. end
  2108. end
  2109. swait(60)
  2110. local EffectPart = Instance.new("Part",Effects)
  2111. EffectPart.Size = Vector3.new(1,1,1)
  2112. EffectPart.Anchored = true
  2113. EffectPart.Color = Black
  2114. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  2115. mehs1.MeshType = "Sphere"
  2116. mehs1.Scale = Vector3.new(10,10,10)
  2117.  
  2118.  
  2119.  
  2120. local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  2121. EffectPart.CFrame = CF.N(pos)
  2122.  
  2123. local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
  2124. local meshla = Mesh(part,Enum.MeshType.Brick)
  2125.  
  2126. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  2127. if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
  2128. local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2129. local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
  2130.  
  2131. local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
  2132. local snd = Sound(LArm,162246683,.8,2,true,false,true)
  2133. Sound(LArm,162246701,.8,2,false,true,true)
  2134. repeat swait()
  2135. asdie = asdie * asdaa
  2136. asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
  2137. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  2138. hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  2139. part.Size = V3.N(5,5,dist)
  2140. part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
  2141. CamShakeAll(25,100,pos)
  2142. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  2143.  
  2144. EffectPart.CFrame = CF.N(pos)
  2145. for i = 1, 3 do
  2146. Effect{
  2147. Effect='ResizeAndFade',
  2148. Frames=30,
  2149. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2150. Color=Black,
  2151. Size=V3.N(0,0,0),
  2152. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2153. FXSettings={
  2154. EndSize=V3.N(80,80,1)
  2155. }
  2156. }
  2157. --[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2158. Effect{
  2159. Effect='Fade',
  2160. Frames=65,
  2161. Size=V3.N(10,10,15),
  2162. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2163. Mesh = {MeshType=Enum.MeshType.Sphere},
  2164. Material=Enum.Material.Neon,
  2165. Color=Black,
  2166. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2167. }]]
  2168. end
  2169.  
  2170. until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
  2171. asd:destroy()
  2172. snd:Stop()
  2173. snd:Destroy()
  2174. Sound(LArm,178452221,.5,2,false,true,true)
  2175. else
  2176. CamShakeAll(60,300,pos)
  2177. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  2178. Sound(LArm,178452221,.5,2,false,true,true)
  2179. end
  2180.  
  2181. for i = 1, 3 do
  2182. Effect{
  2183. Effect='ResizeAndFade',
  2184. Frames=30,
  2185. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2186. Color=Black,
  2187. Size=V3.N(0,0,0),
  2188. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2189. FXSettings={
  2190. EndSize=V3.N(80,80,1)
  2191. }
  2192. }
  2193. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2194. Effect{
  2195. Effect='Fade',
  2196. Frames=65,
  2197. Size=V3.N(10,10,15),
  2198. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2199. Mesh = {MeshType=Enum.MeshType.Sphere},
  2200. Material=Enum.Material.Neon,
  2201. Color=Black,
  2202. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2203. }
  2204. end
  2205.  
  2206. coroutine.wrap(function()
  2207. for i = 1, 10 do
  2208. swait(.6)
  2209. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  2210. EffectPart.Transparency = EffectPart.Transparency + .1
  2211. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  2212. part.Transparency = part.Transparency + .1
  2213. end
  2214. ----
  2215. EffectPart:destroy()
  2216. part:Destroy()
  2217. end)()
  2218.  
  2219. Attack = false
  2220. NeutralAnims = true
  2221.  
  2222. end
  2223.  
  2224. --// Wrap it all up \\--
  2225. Mouse.Button1Down:connect(function()
  2226. if(Attack)then return end
  2227. if(Combo == 1)then Punch()
  2228. elseif(Combo == 2)then Kick()
  2229. elseif(Combo == 3)then Spin_Scythe()
  2230. elseif(Combo == 4)then Smash()
  2231. end
  2232. end)
  2233. Mouse.KeyDown:connect(function(k)
  2234. if(Attack)then return end
  2235. if(k == 'z')then CarnageSaw() end
  2236. if(k == 'x')then LayWaste() end
  2237. end)
  2238.  
  2239.  
  2240.  
  2241. while true do
  2242. swait()
  2243. Sine = Sine + Change
  2244.  
  2245. if(God)then
  2246. Hum.MaxHealth = 1e100
  2247. Hum.Health = 1e100
  2248. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2249. Hum.Name = M.RNG()*100
  2250. end
  2251.  
  2252. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2253. S.Lighting.ClockTime = 23
  2254. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2255. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  2256. if(not Effects or not Effects.Parent)then
  2257. Effects = IN("Model",Char)
  2258. Effects.Name = "Effects"
  2259. end
  2260. if(State == 'Run')then
  2261. local wsVal = 20 / (Hum.WalkSpeed/16)
  2262. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2263. Change = 3
  2264. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  2265. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  2266. elseif(State == 'Walk')then
  2267. local wsVal = 16 / (Hum.WalkSpeed/16)
  2268. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2269. Change = 3
  2270. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2271. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2272.  
  2273. else
  2274. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2275. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2276. end
  2277.  
  2278. Hum.WalkSpeed = WalkSpeed
  2279.  
  2280. if(NeutralAnims)then
  2281. if(State == 'Idle')then
  2282. local Alpha = .1
  2283. Change = .75
  2284. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
  2285. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2286. RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2287. LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  2288. RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2289. NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2290. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  2291.  
  2292. -- idle
  2293. elseif(State == 'Run')then
  2294. local wsVal = 20 / (Hum.WalkSpeed/16)
  2295. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2296. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2297. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2298. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2299. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2300. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2301. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2302. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2303.  
  2304. elseif(State == 'Walk')then
  2305. local wsVal = 16 / (Hum.WalkSpeed/16)
  2306. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2307. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2308. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2309. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  2310. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2311. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2312. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2313. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2314.  
  2315. elseif(State == 'Jump')then
  2316. local Alpha = .1
  2317. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2318. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2319. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2320. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2321. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2322. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2323. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2324. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2325.  
  2326. elseif(State == 'Fall')then
  2327. local Alpha = .1
  2328. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2329. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2330. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2331. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2332. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2333. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2334. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2335. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2336.  
  2337. elseif(State == 'Paralyzed')then
  2338. -- paralyzed
  2339. elseif(State == 'Sit')then
  2340. -- sit
  2341. end
  2342. end
  2343.  
  2344. end
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