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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ClickScript : MonoBehaviour {
- public static ClickScript Instance { set; get; }
- public bool tap;
- private void Awake()
- {
- Instance = this;
- }
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- tap = false;
- //mouse input for testing
- if (Input.GetMouseButtonDown (0))
- {
- tap = true;
- }
- else if (Input.GetMouseButtonUp (0))
- {
- }
- }
- public bool Tap
- {
- get
- {
- return tap;
- }
- }
- }
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