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  1. 2017-12-18 05:25:48.371> Log Started
  2. 2017-12-18 05:25:48.371> Timezone (local - UTC): 1h
  3. 2017-12-18 05:25:48.371> App Version: 0.6.1.3E13BF
  4. 2017-12-18 05:25:48.371> Steam build: Always true
  5. 2017-12-18 05:25:48.371> Is official: True [NO][IS][NAMP]
  6. 2017-12-18 05:25:48.371> Environment.ProcessorCount: 4
  7. 2017-12-18 05:25:48.371> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
  8. 2017-12-18 05:25:48.371> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2017-12-18 05:25:48.371> Environment.Version: 4.6.2 or later (461308)
  10. 2017-12-18 05:25:48.371> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2017-12-18 05:25:48.371> Default Culture: en-US
  12. 2017-12-18 05:25:48.371> Default UI Culture: en-US
  13. 2017-12-18 05:25:48.371> IsAdmin: False
  14. 2017-12-18 05:25:48.371|Main thread> MyConfig.Load() - START
  15. 2017-12-18 05:25:48.387|Main thread> Path: C:\Users\Redline\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2017-12-18 05:25:48.403|Main thread> RotationHints: False
  17. 2017-12-18 05:25:48.403|Main thread> GraphicsRenderer: DirectX 11
  18. 2017-12-18 05:25:48.403|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2017-12-18 05:25:48.403|Main thread> Language: 0
  20. 2017-12-18 05:25:48.403|Main thread> ControlsJoystickName: Disabled
  21. 2017-12-18 05:25:48.403|Main thread> GameVersion: 0.6.1.4068287
  22. 2017-12-18 05:25:48.403|Main thread> FirstTimeRun: False
  23. 2017-12-18 05:25:48.403|Main thread> VideoAdapter: 0
  24. 2017-12-18 05:25:48.403|Main thread> ScreenWidth: 1920
  25. 2017-12-18 05:25:48.403|Main thread> ScreenHeight: 1080
  26. 2017-12-18 05:25:48.403|Main thread> RefreshRate: 60000
  27. 2017-12-18 05:25:48.403|Main thread> WindowMode: 2
  28. 2017-12-18 05:25:48.403|Main thread> VerticalSync: False
  29. 2017-12-18 05:25:48.403|Main thread> FieldOfView: 70
  30. 2017-12-18 05:25:48.403|Main thread> VegetationViewDistance: 100
  31. 2017-12-18 05:25:48.403|Main thread> GrassDensity: 0
  32. 2017-12-18 05:25:48.403|Main thread> GrassDistance: 0
  33. 2017-12-18 05:25:48.403|Main thread> TextureQuality: 2
  34. 2017-12-18 05:25:48.403|Main thread> AnisotropicFiltering: 4
  35. 2017-12-18 05:25:48.403|Main thread> TerrainLodQuality: 2
  36. 2017-12-18 05:25:48.403|Main thread> ShadingQuality: 2
  37. 2017-12-18 05:25:48.403|Main thread> ModelQuality: 2
  38. 2017-12-18 05:25:48.403|Main thread> LowMemSwitchToLow: 0
  39. 2017-12-18 05:25:48.403|Main thread> Tutorial: 2
  40. 2017-12-18 05:25:48.403|Main thread> MyConfig.Load() - END
  41. 2017-12-18 05:25:48.465|Main thread> Initializing SteamService
  42. 2017-12-18 05:25:48.465|Main thread> [SAPI] Initializing as client
  43. 2017-12-18 05:25:49.121|Main thread> AdapterInfo = {
  44. 2017-12-18 05:25:49.121|Main thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
  45. 2017-12-18 05:25:49.121|Main thread> Description = dev id: 7041, mem: 8489271296, shared mem: 8549863424, Luid: 33231, rev: 161, subsys id: -2053697469, vendor id: 4318
  46. 2017-12-18 05:25:49.121|Main thread> Driver version = 23.21.13.8859
  47. 2017-12-18 05:25:49.121|Main thread> Driver date = 20171205000000.000000-000
  48. 2017-12-18 05:25:49.121|Main thread> DriverUpdateNecessary = False
  49. 2017-12-18 05:25:49.121|Main thread> Adapter id = 0
  50. 2017-12-18 05:25:49.121|Main thread> Supported = True
  51. 2017-12-18 05:25:49.121|Main thread> RAM = 8489271296
  52. 2017-12-18 05:25:49.121|Main thread> Priority = 2
  53. 2017-12-18 05:25:49.121|Main thread> Multithreaded rendering supported = True
  54. 2017-12-18 05:25:49.121|Main thread> Output is attached = True
  55. 2017-12-18 05:25:49.121|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  56. 2017-12-18 05:25:49.121|Main thread> Display modes = {
  57. 2017-12-18 05:25:49.121|Main thread> DXGIOutput id = 0
  58. 2017-12-18 05:25:49.121|Main thread> 640x480@60Hz
  59. 2017-12-18 05:25:49.121|Main thread> 640x480@75Hz
  60. 2017-12-18 05:25:49.121|Main thread> 640x480@72Hz
  61. 2017-12-18 05:25:49.121|Main thread> 720x480@75Hz
  62. 2017-12-18 05:25:49.121|Main thread> 720x480@75Hz
  63. 2017-12-18 05:25:49.121|Main thread> 720x480@56.25Hz
  64. 2017-12-18 05:25:49.121|Main thread> 720x480@56.25Hz
  65. 2017-12-18 05:25:49.121|Main thread> 720x480@60.317Hz
  66. 2017-12-18 05:25:49.121|Main thread> 720x480@60.317Hz
  67. 2017-12-18 05:25:49.121|Main thread> 720x480@72.188Hz
  68. 2017-12-18 05:25:49.121|Main thread> 720x480@72.188Hz
  69. 2017-12-18 05:25:49.121|Main thread> 720x576@75Hz
  70. 2017-12-18 05:25:49.121|Main thread> 720x576@75Hz
  71. 2017-12-18 05:25:49.121|Main thread> 720x576@56.25Hz
  72. 2017-12-18 05:25:49.121|Main thread> 720x576@56.25Hz
  73. 2017-12-18 05:25:49.121|Main thread> 720x576@60.317Hz
  74. 2017-12-18 05:25:49.121|Main thread> 720x576@60.317Hz
  75. 2017-12-18 05:25:49.121|Main thread> 720x576@72.188Hz
  76. 2017-12-18 05:25:49.121|Main thread> 720x576@72.188Hz
  77. 2017-12-18 05:25:49.121|Main thread> 800x600@75Hz
  78. 2017-12-18 05:25:49.121|Main thread> 800x600@56.25Hz
  79. 2017-12-18 05:25:49.121|Main thread> 800x600@60.317Hz
  80. 2017-12-18 05:25:49.121|Main thread> 800x600@72.188Hz
  81. 2017-12-18 05:25:49.121|Main thread> 1024x768@60.004Hz
  82. 2017-12-18 05:25:49.121|Main thread> 1024x768@70.069Hz
  83. 2017-12-18 05:25:49.121|Main thread> 1024x768@75.029Hz
  84. 2017-12-18 05:25:49.121|Main thread> 1152x864@75Hz
  85. 2017-12-18 05:25:49.121|Main thread> 1280x720@60Hz
  86. 2017-12-18 05:25:49.121|Main thread> 1280x768@59.887Hz
  87. 2017-12-18 05:25:49.121|Main thread> 1280x768@59.887Hz
  88. 2017-12-18 05:25:49.121|Main thread> 1280x800@59.887Hz
  89. 2017-12-18 05:25:49.121|Main thread> 1280x800@59.887Hz
  90. 2017-12-18 05:25:49.121|Main thread> 1280x960@60Hz
  91. 2017-12-18 05:25:49.121|Main thread> 1280x1024@60.02Hz
  92. 2017-12-18 05:25:49.121|Main thread> 1280x1024@75.025Hz
  93. 2017-12-18 05:25:49.121|Main thread> 1360x768@59.887Hz
  94. 2017-12-18 05:25:49.121|Main thread> 1360x768@59.887Hz
  95. 2017-12-18 05:25:49.121|Main thread> 1366x768@59.887Hz
  96. 2017-12-18 05:25:49.121|Main thread> 1366x768@59.887Hz
  97. 2017-12-18 05:25:49.121|Main thread> 1440x900@59.887Hz
  98. 2017-12-18 05:25:49.121|Main thread> 1600x900@59.954Hz
  99. 2017-12-18 05:25:49.121|Main thread> 1600x900@59.954Hz
  100. 2017-12-18 05:25:49.121|Main thread> 1600x1024@59.954Hz
  101. 2017-12-18 05:25:49.121|Main thread> 1600x1024@59.954Hz
  102. 2017-12-18 05:25:49.121|Main thread> 1680x1050@59.954Hz
  103. 2017-12-18 05:25:49.121|Main thread> 1920x1080@60Hz
  104. 2017-12-18 05:25:49.121|Main thread> }
  105. 2017-12-18 05:25:49.121|Main thread> }
  106. 2017-12-18 05:25:49.168|Main thread> Steam.IsActive: True
  107. 2017-12-18 05:25:49.168|Main thread> Steam.IsOnline: True
  108. 2017-12-18 05:25:49.168|Main thread> Steam.OwnsGame: True
  109. 2017-12-18 05:25:49.168|Main thread> Steam.UserId: 76561198004305667
  110. 2017-12-18 05:25:49.168|Main thread> Steam.UserName: ~ Alexis ~
  111. 2017-12-18 05:25:49.168|Main thread> Steam.Branch:
  112. 2017-12-18 05:25:49.168|Main thread> Build date: 2017-12-12 02:41
  113. 2017-12-18 05:25:49.168|Main thread> Build version: 0.1.6555.26455
  114. 2017-12-18 05:25:49.215|Main thread> MySandboxGame.Constructor() - START
  115. 2017-12-18 05:25:49.965|Main thread> Game dir: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  116. 2017-12-18 05:25:49.965|Main thread> Content dir: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
  117. 2017-12-18 05:25:49.965|Main thread> Found processor count: 4
  118. 2017-12-18 05:25:49.965|Main thread> Using processor count: 4
  119. 2017-12-18 05:25:54.139|Main thread> Info: Type metadata loaded in 4.0888018s.
  120. 2017-12-18 05:25:54.155|Main thread> Preallocate - START
  121. 2017-12-18 05:25:54.155|Main thread> MyEntities - START
  122. 2017-12-18 05:25:54.155|Main thread> MyEntities - END
  123. 2017-12-18 05:25:54.155|Main thread> MyObjectBuilder_Base - START
  124. 2017-12-18 05:25:54.155|Main thread> MyObjectBuilder_Base - END
  125. 2017-12-18 05:25:54.155|Main thread> MyTransparentGeometry - START
  126. 2017-12-18 05:25:54.186|Main thread> MyTransparentGeometry - END
  127. 2017-12-18 05:25:54.186|Main thread> MyCubeGridDeformationTables - START
  128. 2017-12-18 05:25:54.186|Main thread> MyCubeGridDeformationTables - END
  129. 2017-12-18 05:25:54.186|Main thread> MyMath - START
  130. 2017-12-18 05:25:54.202|Main thread> MyMath - END
  131. 2017-12-18 05:25:54.202|Main thread> MySimpleObjectDraw - START
  132. 2017-12-18 05:25:54.202|Main thread> MySimpleObjectDraw - END
  133. 2017-12-18 05:25:54.202|Main thread> Preallocate - END
  134. 2017-12-18 05:25:54.233|Main thread> MySandboxGame.Constructor() - END
  135. 2017-12-18 05:25:54.483|Main thread> Performing start-up memory test...
  136. 2017-12-18 05:25:54.498|Main thread> Physical memory is 17,099,726,848 bytes.
  137. 2017-12-18 05:25:54.498|Main thread> Minimum requirement is 8,000,000,000 bytes.
  138. 2017-12-18 05:25:54.498|Main thread> System meets minimum memory requirements.
  139. 2017-12-18 05:25:54.498|Main thread> MyVideoModeManager.LogApplicationInformation - START
  140. 2017-12-18 05:25:54.498|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6555.26455, Culture=neutral, PublicKeyToken=null
  141. 2017-12-18 05:25:54.498|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6555.26455, Culture=neutral, PublicKeyToken=null
  142. 2017-12-18 05:25:54.498|Main thread> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  143. 2017-12-18 05:25:54.498|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  144. 2017-12-18 05:25:54.498|Main thread> MyVideoModeManager.LogApplicationInformation - END
  145. 2017-12-18 05:25:54.498|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  146. 2017-12-18 05:25:54.514|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
  147. 2017-12-18 05:25:54.514|Main thread> Win32_ComputerSystem.Model: System Product Name
  148. 2017-12-18 05:25:54.514|Main thread> Virtualized: False
  149. 2017-12-18 05:25:54.530|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
  150. 2017-12-18 05:25:54.530|Main thread> ComputerInfo.TotalPhysicalMemory: 17,099,726,848 bytes
  151. 2017-12-18 05:25:54.530|Main thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  152. 2017-12-18 05:25:54.530|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,611,089,920 bytes
  153. 2017-12-18 05:25:54.530|Main thread> ComputerInfo.AvailableVirtualMemory: 140,736,376,446,976 bytes
  154. 2017-12-18 05:25:54.530|Main thread> Drive C: | Capacity: 249,465,663,488 bytes | Free space: 76,329,156,608 bytes
  155. 2017-12-18 05:25:54.530|Main thread> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 132,303,187,968 bytes
  156. 2017-12-18 05:25:54.530|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  157. 2017-12-18 05:25:54.530|Main thread> MySandboxGame.Initialize() - START
  158. 2017-12-18 05:25:54.920|Main thread> Havok: Physics.Init
  159. 2017-12-18 05:25:54.920|Main thread> Havok: Version: Release(0), 1800, [S]
  160. 2017-12-18 05:25:55.061|Main thread> HkGameName: MedievalEngineers Release
  161. 2017-12-18 05:25:55.092|Main thread> MySandboxGame.LoadData() - START
  162. 2017-12-18 05:25:55.092|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  163. 2017-12-18 05:25:55.108|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - START
  164. 2017-12-18 05:25:56.656|Main thread> MyDefinitionManager.LoadScenarios() - START
  165. 2017-12-18 05:26:02.647|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - END
  166. 2017-12-18 05:26:02.742|Main thread> Loading scenarios
  167. 2017-12-18 05:26:02.745|Main thread> MyDefinitionManager.LoadScenarios() - END
  168. 2017-12-18 05:26:02.746|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  169. 2017-12-18 05:26:02.755|Main thread> MyAudio.LoadData - START
  170. 2017-12-18 05:26:02.793|Main thread> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 2
  171. 2017-12-18 05:26:02.879|Main thread> MyAudio.LoadData - END
  172. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudUse'
  173. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  174. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  175. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  176. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  177. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  178. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  179. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  180. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  181. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  182. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'None'
  183. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  184. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  185. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  186. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  187. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  188. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  189. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  190. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  191. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  192. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  193. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  194. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  195. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  196. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  197. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  198. 2017-12-18 05:26:02.888|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  199. 2017-12-18 05:26:02.891|Main thread> MyGuiManager()
  200. 2017-12-18 05:26:02.969|Main thread> MyScreenManager()
  201. 2017-12-18 05:26:03.059|Main thread> MyGuiManager.LoadContent() - START
  202. 2017-12-18 05:26:03.087|Main thread> MyGuiManager.LoadContent() - START
  203. 2017-12-18 05:26:03.088|Main thread> MyGuiManager.LoadContent() - END
  204. 2017-12-18 05:26:03.088|Main thread> MyGuiManager.LoadContent() - END
  205. 2017-12-18 05:26:03.230|Main thread> MySandboxGame.LoadData() - END
  206. 2017-12-18 05:26:04.299|Main thread> Analytics helper process start reported
  207. 2017-12-18 05:26:04.303|Main thread> MySandboxGame.Initialize() - END
  208. 2017-12-18 05:26:04.318|Main thread> Timer Frequency: 3117188
  209. 2017-12-18 05:26:04.318|Main thread> Ticks per frame: 52171
  210. 2017-12-18 05:26:04.373|Parallel Highest_0> Loading available saves - START
  211. 2017-12-18 05:26:04.375|Parallel Highest_0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667'
  212. 2017-12-18 05:26:04.394|Parallel Highest_0> Loading available saves - END
  213. 2017-12-18 05:26:04.432|Parallel Highest_1> Loading available saves - START
  214. 2017-12-18 05:26:04.432|Parallel Highest_1> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667'
  215. 2017-12-18 05:26:04.433|Parallel Highest_1> Loading available saves - END
  216. 2017-12-18 05:26:32.851|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
  217. 2017-12-18 05:26:32.851|Main thread> Field of view: 1.22173
  218. 2017-12-18 05:26:32.851|Main thread> Render.GrassDensityFactor: 1
  219. 2017-12-18 05:26:32.851|Main thread> Render.AntialiasingMode: FXAA
  220. 2017-12-18 05:26:32.851|Main thread> Render.ShadowQuality: HIGH
  221. 2017-12-18 05:26:32.851|Main thread> Render.AmbientOcclusion: HBAO
  222. 2017-12-18 05:26:32.851|Main thread> Render.TextureQuality: HIGH
  223. 2017-12-18 05:26:32.851|Main thread> Render.AnisotropicFiltering: ANISO_16
  224. 2017-12-18 05:26:32.865|Main thread> MyConfig.Save() - START
  225. 2017-12-18 05:26:32.865|Main thread> Path: C:\Users\Redline\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  226. 2017-12-18 05:26:32.867|Main thread> RotationHints: False
  227. 2017-12-18 05:26:32.867|Main thread> GraphicsRenderer:
  228. 2017-12-18 05:26:32.867|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  229. 2017-12-18 05:26:32.867|Main thread> Language: 0
  230. 2017-12-18 05:26:32.867|Main thread> ControlsJoystickName: Disabled
  231. 2017-12-18 05:26:32.867|Main thread> GameVersion: 0.6.1.4068287
  232. 2017-12-18 05:26:32.867|Main thread> FirstTimeRun: False
  233. 2017-12-18 05:26:32.867|Main thread> VideoAdapter: 0
  234. 2017-12-18 05:26:32.867|Main thread> ScreenWidth: 1920
  235. 2017-12-18 05:26:32.867|Main thread> ScreenHeight: 1080
  236. 2017-12-18 05:26:32.867|Main thread> RefreshRate: 60000
  237. 2017-12-18 05:26:32.867|Main thread> WindowMode: 2
  238. 2017-12-18 05:26:32.867|Main thread> VerticalSync: False
  239. 2017-12-18 05:26:32.867|Main thread> FieldOfView: 70
  240. 2017-12-18 05:26:32.867|Main thread> VegetationViewDistance: 1000
  241. 2017-12-18 05:26:32.867|Main thread> GrassDensity: 1
  242. 2017-12-18 05:26:32.867|Main thread> GrassDistance: 300
  243. 2017-12-18 05:26:32.867|Main thread> TextureQuality: 2
  244. 2017-12-18 05:26:32.867|Main thread> AnisotropicFiltering: 4
  245. 2017-12-18 05:26:32.867|Main thread> TerrainLodQuality: 3
  246. 2017-12-18 05:26:32.867|Main thread> ShadingQuality: 3
  247. 2017-12-18 05:26:32.867|Main thread> ModelQuality: 3
  248. 2017-12-18 05:26:32.867|Main thread> LowMemSwitchToLow: 0
  249. 2017-12-18 05:26:32.867|Main thread> Tutorial: 2
  250. 2017-12-18 05:26:32.882|Main thread> MyConfig.Save() - END
  251. 2017-12-18 05:26:36.249|Main thread>
  252. 2017-12-18 05:26:36.249|Main thread> LoadSession() - Start
  253. 2017-12-18 05:26:36.249|Main thread> C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667\Safe Area Start 2017-12-18 0021
  254. 2017-12-18 05:26:36.327|Main thread> LoadSession() - End
  255. 2017-12-18 05:26:36.571|Main thread> Loading session: C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667\Safe Area Start 2017-12-18 0021
  256. 2017-12-18 05:26:36.729|Main thread> Process information Session Start:
  257. 2017-12-18 05:26:36.729|Main thread> Managed Memory: 306,482,256 B
  258. 2017-12-18 05:26:36.732|Main thread> Private Memory: 1,354,194,944 B
  259. 2017-12-18 05:26:36.732|Main thread> Nr of Threads: 40
  260. 2017-12-18 05:26:36.732|Main thread> Simulation Speed: 0.01
  261. 2017-12-18 05:26:36.732|Main thread> Current:
  262. 2017-12-18 05:26:36.733|Main thread> Paged Memory: 1,354,194,944 B
  263. 2017-12-18 05:26:36.733|Main thread> Working Set: 774,897,664 B
  264. 2017-12-18 05:26:36.733|Main thread> Virtual Memory: 2,397,454,336 B
  265. 2017-12-18 05:26:36.733|Main thread> Peak:
  266. 2017-12-18 05:26:36.733|Main thread> Paged Memory: 1,525,080,064 B
  267. 2017-12-18 05:26:36.733|Main thread> Working Set: 859,058,176 B
  268. 2017-12-18 05:26:36.733|Main thread> Virtual Memory: 2,598,690,816 B
  269. 2017-12-18 05:26:36.738|Main thread> MyModManager.LoadData() - START
  270. 2017-12-18 05:26:36.751|Main thread> MyModManager.LoadData() - END
  271. 2017-12-18 05:26:37.148|Main thread> Finished loading stage Initializing session, elapsed time: 0.4099326 seconds
  272. 2017-12-18 05:26:37.953|Main thread> MyDefinitionManager.LoadData() - START
  273. 2017-12-18 05:26:37.962|Main thread> List of used mods (0) - START
  274. 2017-12-18 05:26:37.962|Main thread> List of used mods - END
  275. 2017-12-18 05:26:39.348|Main thread> Warning: Cannot find sound cue named
  276. 2017-12-18 05:26:39.349|Main thread> Warning: Cannot find sound cue named
  277. 2017-12-18 05:26:39.349|Main thread> Warning: Cannot find sound cue named
  278. 2017-12-18 05:26:39.349|Main thread> Warning: Cannot find sound cue named
  279. 2017-12-18 05:26:39.349|Main thread> Warning: Cannot find sound cue named
  280. 2017-12-18 05:26:39.349|Main thread> Warning: Cannot find sound cue named
  281. 2017-12-18 05:26:39.350|Main thread> Warning: Cannot find sound cue named
  282. 2017-12-18 05:26:39.669|Main thread> MyAudio.UnloadData - START
  283. 2017-12-18 05:26:39.677|Main thread> MyAudio.UnloadData - END
  284. 2017-12-18 05:26:39.677|Main thread> MyAudio.LoadData - START
  285. 2017-12-18 05:26:39.690|Main thread> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 2
  286. 2017-12-18 05:26:42.529|Main thread> MyAudio.LoadData - END
  287. 2017-12-18 05:26:42.529|Main thread> MyDefinitionManager.LoadScenarios() - START
  288. 2017-12-18 05:26:42.551|Main thread> Loading scenarios
  289. 2017-12-18 05:26:42.552|Main thread> MyDefinitionManager.LoadScenarios() - END
  290. 2017-12-18 05:26:42.552|Main thread> MyDefinitionManager.LoadData() - END
  291. 2017-12-18 05:26:42.556|Main thread> Finished loading stage Loading definitions, elapsed time: 4.6065996 seconds
  292. 2017-12-18 05:26:42.557|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  293. 2017-12-18 05:26:42.695|Main thread> MyTransparentGeometry.LoadData - START
  294. 2017-12-18 05:26:42.753|External Debugging Listener> External debugger: listening...
  295. 2017-12-18 05:26:44.111|Main thread> MyLights.LoadData() - START
  296. 2017-12-18 05:26:44.113|Main thread> MyLights.LoadData() - END
  297. 2017-12-18 05:26:44.191|Main thread> Finished loading stage Loading session components, elapsed time: 1.6351324 seconds
  298. 2017-12-18 05:26:44.191|Main thread> Finished loading stage Loading data, elapsed time: 7.0436188 seconds
  299. 2017-12-18 05:26:44.210|Main thread> Finished loading stage Loading character data, elapsed time: 0.015515 seconds
  300. 2017-12-18 05:26:44.275|Main thread> Loading voxel storage from file 'C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667\Safe Area Start 2017-12-18 0021\EarthSecond-1251102759r5000.vx2'
  301. 2017-12-18 05:26:49.556|Parallel Normal_1> D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\TorchWall.mwm does not have destruction data
  302. 2017-12-18 05:26:50.041|Parallel Normal_1> D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  303. 2017-12-18 05:26:50.735|Parallel Normal_0> D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
  304. 2017-12-18 05:26:54.072|Main thread> Finished loading stage Loading 71 objects, elapsed time: 6.8912799 seconds
  305. 2017-12-18 05:26:56.598|Main thread> Checkpoint.CameraAttach success: entity id132714147725307697, camera subtype DefaultFirstPerson
  306. 2017-12-18 05:26:56.599|Main thread> Finished loading stage Loading final details, elapsed time: 2.5275238 seconds
  307. 2017-12-18 05:26:56.600|Main thread> MySession.Static.LogSettings - START
  308. 2017-12-18 05:26:56.601|Main thread> Name = Safe Area Start 2017-12-18 00:21
  309. 2017-12-18 05:26:56.601|Main thread> Description =
  310. 2017-12-18 05:26:56.601|Main thread> InGameTime = 07/01/1081 07:00:00
  311. 2017-12-18 05:26:56.601|Main thread> Password =
  312. 2017-12-18 05:26:56.601|Main thread> CurrentPath = C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667\Safe Area Start 2017-12-18 0021
  313. 2017-12-18 05:26:56.601|Main thread> WorkshopId =
  314. 2017-12-18 05:26:56.601|Main thread> CameraController = 1D77ED06FD5EF31:Camera 1st - DefaultFirstPerson
  315. 2017-12-18 05:26:56.601|Main thread> ThumbPath = C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667\Safe Area Start 2017-12-18 0021\thumb.jpg
  316. 2017-12-18 05:26:56.602|Main thread> Settings:
  317. 2017-12-18 05:26:56.603|Main thread> Auto-Save Time (Minutes) = 5
  318. 2017-12-18 05:26:56.603|Main thread> Cut, Copy and Paste = True
  319. 2017-12-18 05:26:56.603|Main thread> Days per season = 4
  320. 2017-12-18 05:26:56.603|Main thread> Game Mode = Survival
  321. 2017-12-18 05:26:56.603|Main thread> Inventory size multiplier = 1
  322. 2017-12-18 05:26:56.603|Main thread> Maximum Backup Saves = 5
  323. 2017-12-18 05:26:56.603|Main thread> Maximum Floating Objects = 64
  324. 2017-12-18 05:26:56.603|Main thread> Maximum Fracture Pieces = 50
  325. 2017-12-18 05:26:56.603|Main thread> Maximum Players = 4
  326. 2017-12-18 05:26:56.603|Main thread> Maximum Solar Altitude = 0.4101524
  327. 2017-12-18 05:26:56.603|Main thread> Online Mode = PRIVATE
  328. 2017-12-18 05:26:56.603|Main thread> Show player names on HUD = True
  329. 2017-12-18 05:26:56.603|Main thread> Spectator = False
  330. 2017-12-18 05:26:56.603|Main thread> Structural Integrity = True
  331. 2017-12-18 05:26:56.603|Main thread> Sun rotation interval = 120
  332. 2017-12-18 05:26:56.603|Main thread> View distance = 2600
  333. 2017-12-18 05:26:56.603|Main thread> MySession.Static.LogSettings - END
  334. 2017-12-18 05:26:56.603|Main thread> Finished loading stage Loading planet, elapsed time: 12.4121154 seconds
  335. 2017-12-18 05:26:56.605|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  336. 2017-12-18 05:26:56.606|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  337. 2017-12-18 05:26:56.606|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  338. 2017-12-18 05:26:56.606|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  339. 2017-12-18 05:26:56.606|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  340. 2017-12-18 05:26:56.606|Main thread> Setting update order on MyDestructionData to AfterSimulation
  341. 2017-12-18 05:26:56.606|Main thread> Setting update order on MyVoxelOperationsSessionComponent to AfterSimulation
  342. 2017-12-18 05:26:56.607|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  343. 2017-12-18 05:26:56.607|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  344. 2017-12-18 05:26:56.607|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  345. 2017-12-18 05:26:56.889|Main thread> Setting update order on MyCubeGrids to NoUpdate
  346. 2017-12-18 05:26:56.889|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  347. 2017-12-18 05:26:56.889|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  348. 2017-12-18 05:26:56.889|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  349. 2017-12-18 05:27:03.000|Main thread> Setting update order on MyPlanets to NoUpdate
  350. 2017-12-18 05:27:03.000|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  351. 2017-12-18 05:27:03.000|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  352. 2017-12-18 05:27:03.000|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  353. 2017-12-18 05:27:03.000|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  354. 2017-12-18 05:27:03.000|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  355. 2017-12-18 05:27:03.000|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  356. 2017-12-18 05:27:03.002|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  357. 2017-12-18 05:27:03.002|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  358. 2017-12-18 05:27:03.002|Main thread> Setting update order on MySoundSystem to Simulation
  359. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  360. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyDamageSystem to NoUpdate
  361. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  362. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyChatSystem to AfterSimulation
  363. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  364. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  365. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  366. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  367. 2017-12-18 05:27:03.003|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  368. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  369. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  370. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  371. 2017-12-18 05:27:03.004|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  372. 2017-12-18 05:27:03.004|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  373. 2017-12-18 05:27:03.004|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  374. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  375. 2017-12-18 05:27:03.004|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  376. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  377. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  378. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyHud to BeforeSimulation
  379. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  380. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  381. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyGamePruningStructure to Simulation
  382. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyLights to NoUpdate
  383. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyPhysics to Simulation
  384. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  385. 2017-12-18 05:27:03.004|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  386. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  387. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  388. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  389. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  390. 2017-12-18 05:27:03.004|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  391. 2017-12-18 05:27:03.006|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  392. 2017-12-18 05:27:03.007|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  393. 2017-12-18 05:27:03.007|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  394. 2017-12-18 05:27:03.007|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  395. 2017-12-18 05:27:03.007|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  396. 2017-12-18 05:27:03.007|Main thread> Setting update order on MyFactionManager to NoUpdate
  397. 2017-12-18 05:27:03.010|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  398. 2017-12-18 05:27:03.011|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  399. 2017-12-18 05:27:03.011|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  400. 2017-12-18 05:27:03.013|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  401. 2017-12-18 05:27:03.013|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  402. 2017-12-18 05:27:03.013|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  403. 2017-12-18 05:27:03.013|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  404. 2017-12-18 05:27:03.013|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  405. 2017-12-18 05:27:03.013|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  406. 2017-12-18 05:27:03.013|Main thread> Setting update order on MySearchSystem to NoUpdate
  407. 2017-12-18 05:27:03.013|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  408. 2017-12-18 05:27:03.017|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  409. 2017-12-18 05:27:03.017|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  410. 2017-12-18 05:27:03.017|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  411. 2017-12-18 05:27:03.017|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  412. 2017-12-18 05:27:03.017|Main thread> Finished loading stage Starting Components, elapsed time: 6.4124897 seconds
  413. 2017-12-18 05:27:03.022|Main thread>
  414. 2017-12-18 05:27:03.022|Main thread> Session loaded
  415. 2017-12-18 05:27:03.022|Main thread> Finished loading stage Finished loading, elapsed time: 26.2876018 seconds
  416. 2017-12-18 05:27:03.085|Main thread> Process information Periodic Check:
  417. 2017-12-18 05:27:03.086|Main thread> Managed Memory: 1,278,834,928 B
  418. 2017-12-18 05:27:03.088|Main thread> Private Memory: 3,514,052,608 B
  419. 2017-12-18 05:27:03.088|Main thread> Nr of Threads: 47
  420. 2017-12-18 05:27:03.088|Main thread> Simulation Speed: 0.01
  421. 2017-12-18 05:27:03.088|Main thread> Current:
  422. 2017-12-18 05:27:03.088|Main thread> Paged Memory: 3,514,052,608 B
  423. 2017-12-18 05:27:03.088|Main thread> Working Set: 1,926,414,336 B
  424. 2017-12-18 05:27:03.088|Main thread> Virtual Memory: 4,396,339,200 B
  425. 2017-12-18 05:27:03.088|Main thread> Peak:
  426. 2017-12-18 05:27:03.089|Main thread> Paged Memory: 4,144,570,368 B
  427. 2017-12-18 05:27:03.089|Main thread> Working Set: 2,555,768,832 B
  428. 2017-12-18 05:27:03.089|Main thread> Virtual Memory: 5,336,715,264 B
  429. 2017-12-18 05:28:03.096|Main thread> Process information Periodic Check:
  430. 2017-12-18 05:28:03.097|Main thread> Managed Memory: 1,991,011,824 B
  431. 2017-12-18 05:28:03.098|Main thread> Private Memory: 7,784,615,936 B
  432. 2017-12-18 05:28:03.098|Main thread> Nr of Threads: 42
  433. 2017-12-18 05:28:03.098|Main thread> Simulation Speed: 1.00
  434. 2017-12-18 05:28:03.098|Main thread> Current:
  435. 2017-12-18 05:28:03.099|Main thread> Paged Memory: 7,784,615,936 B
  436. 2017-12-18 05:28:03.099|Main thread> Working Set: 4,214,239,232 B
  437. 2017-12-18 05:28:03.099|Main thread> Virtual Memory: 8,868,192,256 B
  438. 2017-12-18 05:28:03.099|Main thread> Peak:
  439. 2017-12-18 05:28:03.099|Main thread> Paged Memory: 7,986,454,528 B
  440. 2017-12-18 05:28:03.099|Main thread> Working Set: 4,214,272,000 B
  441. 2017-12-18 05:28:03.099|Main thread> Virtual Memory: 8,972,402,688 B
  442. 2017-12-18 05:28:57.767|Main thread> Saving world - START
  443. 2017-12-18 05:28:57.768|Main thread> Making world state snapshot.
  444. 2017-12-18 05:28:57.768|Main thread> Process information Before snapshot.:
  445. 2017-12-18 05:28:57.769|Main thread> Managed Memory: 1,997,021,512 B
  446. 2017-12-18 05:28:57.770|Main thread> Private Memory: 7,642,796,032 B
  447. 2017-12-18 05:28:57.770|Main thread> Nr of Threads: 42
  448. 2017-12-18 05:28:57.770|Main thread> Simulation Speed: 1.00
  449. 2017-12-18 05:28:57.770|Main thread> Current:
  450. 2017-12-18 05:28:57.770|Main thread> Paged Memory: 7,642,796,032 B
  451. 2017-12-18 05:28:57.770|Main thread> Working Set: 4,206,731,264 B
  452. 2017-12-18 05:28:57.770|Main thread> Virtual Memory: 8,901,816,320 B
  453. 2017-12-18 05:28:57.770|Main thread> Peak:
  454. 2017-12-18 05:28:57.771|Main thread> Paged Memory: 7,986,454,528 B
  455. 2017-12-18 05:28:57.771|Main thread> Working Set: 4,214,509,568 B
  456. 2017-12-18 05:28:57.771|Main thread> Virtual Memory: 8,972,402,688 B
  457. 2017-12-18 05:28:57.894|Main thread> Process information After snapshot.:
  458. 2017-12-18 05:28:57.894|Main thread> Managed Memory: 1,998,813,176 B
  459. 2017-12-18 05:28:57.896|Main thread> Private Memory: 7,642,984,448 B
  460. 2017-12-18 05:28:57.896|Main thread> Nr of Threads: 42
  461. 2017-12-18 05:28:57.896|Main thread> Simulation Speed: 1.00
  462. 2017-12-18 05:28:57.896|Main thread> Current:
  463. 2017-12-18 05:28:57.897|Main thread> Paged Memory: 7,642,984,448 B
  464. 2017-12-18 05:28:57.897|Main thread> Working Set: 4,206,989,312 B
  465. 2017-12-18 05:28:57.897|Main thread> Virtual Memory: 8,901,947,392 B
  466. 2017-12-18 05:28:57.897|Main thread> Peak:
  467. 2017-12-18 05:28:57.897|Main thread> Paged Memory: 7,986,454,528 B
  468. 2017-12-18 05:28:57.897|Main thread> Working Set: 4,214,509,568 B
  469. 2017-12-18 05:28:57.897|Main thread> Virtual Memory: 8,972,402,688 B
  470. 2017-12-18 05:28:57.898|Main thread> Process information Directory cleanup:
  471. 2017-12-18 05:28:57.898|Main thread> Managed Memory: 1,999,214,584 B
  472. 2017-12-18 05:28:57.906|Main thread> Private Memory: 7,642,984,448 B
  473. 2017-12-18 05:28:57.906|Main thread> Nr of Threads: 42
  474. 2017-12-18 05:28:57.906|Main thread> Simulation Speed: 1.00
  475. 2017-12-18 05:28:57.906|Main thread> Current:
  476. 2017-12-18 05:28:57.906|Main thread> Paged Memory: 7,642,984,448 B
  477. 2017-12-18 05:28:57.907|Main thread> Working Set: 4,206,989,312 B
  478. 2017-12-18 05:28:57.907|Main thread> Virtual Memory: 8,901,947,392 B
  479. 2017-12-18 05:28:57.907|Main thread> Peak:
  480. 2017-12-18 05:28:57.907|Main thread> Paged Memory: 7,986,454,528 B
  481. 2017-12-18 05:28:57.907|Main thread> Working Set: 4,214,509,568 B
  482. 2017-12-18 05:28:57.907|Main thread> Virtual Memory: 8,972,402,688 B
  483. 2017-12-18 05:28:57.907|Main thread> Saving world - END
  484. 2017-12-18 05:28:57.936|Parallel Lowest_0> Session snapshot save - START
  485. 2017-12-18 05:28:57.938|Parallel Lowest_0> Checking file access for files in target dir.
  486. 2017-12-18 05:28:57.941|Parallel Lowest_0> Cleaning up old save.
  487. 2017-12-18 05:28:57.942|Parallel Lowest_0> Saving snapshot files to drive.
  488. 2017-12-18 05:28:58.844|Main thread> MySession::Unload START
  489. 2017-12-18 05:28:58.903|Parallel Lowest_0> Core Data success: True
  490. 2017-12-18 05:28:58.942|Parallel Lowest_0> Voxel success: True
  491. 2017-12-18 05:28:58.942|Parallel Lowest_0> SaveLastSessionInfo success: True
  492. 2017-12-18 05:28:58.942|Parallel Lowest_0> Saving success: True
  493. 2017-12-18 05:28:58.942|Parallel Lowest_0> Saving succeeded, moving files from .new into save folder.
  494. 2017-12-18 05:28:58.948|Parallel Lowest_0> Making backup.
  495. 2017-12-18 05:28:58.961|Parallel Lowest_0> Session snapshot save - END
  496. 2017-12-18 05:28:58.961|Main thread> AutoSaveInMinutes: 5
  497. 2017-12-18 05:28:58.961|Main thread> MySandboxGame.IsDedicated: False
  498. 2017-12-18 05:28:58.961|Main thread> IsServer: True
  499. 2017-12-18 05:28:59.169|Main thread> MyConfig.Save() - START
  500. 2017-12-18 05:28:59.170|Main thread> Path: C:\Users\Redline\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  501. 2017-12-18 05:28:59.170|Main thread> RotationHints: False
  502. 2017-12-18 05:28:59.170|Main thread> GraphicsRenderer:
  503. 2017-12-18 05:28:59.170|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  504. 2017-12-18 05:28:59.170|Main thread> Language: 0
  505. 2017-12-18 05:28:59.170|Main thread> ControlsJoystickName: Disabled
  506. 2017-12-18 05:28:59.170|Main thread> GameVersion: 0.6.1.4068287
  507. 2017-12-18 05:28:59.170|Main thread> FirstTimeRun: False
  508. 2017-12-18 05:28:59.170|Main thread> VideoAdapter: 0
  509. 2017-12-18 05:28:59.170|Main thread> ScreenWidth: 1920
  510. 2017-12-18 05:28:59.170|Main thread> ScreenHeight: 1080
  511. 2017-12-18 05:28:59.170|Main thread> RefreshRate: 60000
  512. 2017-12-18 05:28:59.170|Main thread> WindowMode: 2
  513. 2017-12-18 05:28:59.170|Main thread> VerticalSync: False
  514. 2017-12-18 05:28:59.170|Main thread> FieldOfView: 70
  515. 2017-12-18 05:28:59.170|Main thread> VegetationViewDistance: 1000
  516. 2017-12-18 05:28:59.170|Main thread> GrassDensity: 1
  517. 2017-12-18 05:28:59.170|Main thread> GrassDistance: 300
  518. 2017-12-18 05:28:59.170|Main thread> TextureQuality: 2
  519. 2017-12-18 05:28:59.170|Main thread> AnisotropicFiltering: 4
  520. 2017-12-18 05:28:59.170|Main thread> TerrainLodQuality: 3
  521. 2017-12-18 05:28:59.170|Main thread> ShadingQuality: 3
  522. 2017-12-18 05:28:59.170|Main thread> ModelQuality: 3
  523. 2017-12-18 05:28:59.170|Main thread> LowMemSwitchToLow: 0
  524. 2017-12-18 05:28:59.170|Main thread> Tutorial: 2
  525. 2017-12-18 05:28:59.183|Main thread> MyConfig.Save() - END
  526. 2017-12-18 05:28:59.405|Main thread> Network readers disposed
  527. 2017-12-18 05:28:59.409|Main thread> Network readers disposed
  528. 2017-12-18 05:28:59.422|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  529. 2017-12-18 05:29:00.017|Main thread> MyDefinitionManager.LoadScenarios() - START
  530. 2017-12-18 05:29:00.046|Main thread> Loading scenarios
  531. 2017-12-18 05:29:00.047|Main thread> MyDefinitionManager.LoadScenarios() - END
  532. 2017-12-18 05:29:00.047|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  533. 2017-12-18 05:29:00.047|Main thread> MyAudio.UnloadData - START
  534. 2017-12-18 05:29:00.050|Main thread> MyAudio.UnloadData - END
  535. 2017-12-18 05:29:00.050|Main thread> MyAudio.LoadData - START
  536. 2017-12-18 05:29:00.071|Main thread> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 2
  537. 2017-12-18 05:29:00.072|Main thread> MyAudio.LoadData - END
  538. 2017-12-18 05:29:00.216|Main thread> MySession::Unload END
  539. 2017-12-18 05:29:00.217|Parallel Lowest_0> Loading available saves - START
  540. 2017-12-18 05:29:00.217|Parallel Lowest_0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Redline\AppData\Roaming\MedievalEngineers\Saves\76561198004305667'
  541. 2017-12-18 05:29:00.218|Parallel Lowest_0> Loading available saves - END
  542. 2017-12-18 05:29:05.107|Main thread> Application closed by user (Main Menu Exit Button)
  543. 2017-12-18 05:29:05.124|Main thread> Exiting..
  544. 2017-12-18 05:29:05.126|Main thread> MySandboxGame.UnloadData() - START
  545. 2017-12-18 05:29:05.329|Main thread> MyAudio.UnloadData - START
  546. 2017-12-18 05:29:05.333|Main thread> MyAudio.UnloadData - END
  547. 2017-12-18 05:29:05.333|Main thread> MySandboxGame.UnloadData() - END
  548. 2017-12-18 05:29:05.810|Main thread> Steam service closed
  549. 2017-12-18 05:29:05.812|External Debugging Listener> External debugger: interrupted.
  550. 2017-12-18 05:29:05.818|Main thread> Log Closed
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