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ZoriaRPG

New Input Arrays

May 14th, 2018
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C++ 0.38 KB | None | 0 0
  1. Input->Joypad[CB_MAX]
  2.      * Should return if a joypad button is pressed, but not a KB equivalent.
  3. Input-> Press[CB_MAX]
  4.      * Equivalent to Link->Press*
  5. Input->Button[CB_MAX]
  6.      * Equivalent to Link->Input*
  7. Input->Held[CB_MAX]
  8.      * Same as Input->Button
  9. Input->Key[KB_MAX]
  10.      * Keyboard input, read-only
  11. Input->Mouse[MB_MAX]
  12.      * Mouse input, equivalent to Link->InputMouse*
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