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  1. [02:52:38.799] Debug: ScriptLoader: Loading addons from: C:\Users\mohammad\Desktop\TEMIBERK 2669\Addons
  2. [02:52:38.888] Debug: Loaded AllInOnePushDeploy.dll
  3. [02:52:38.907] Debug: Loaded BreakthroughDeploy.dll
  4. [02:52:38.949] Debug: Loaded DarkDragonDeploy.dll
  5. [02:52:38.961] Debug: Loaded FourSidesDeploy.dll
  6. [02:52:38.988] Debug: Loaded GoblinKnifeDeploy.dll
  7. [02:52:39.010] Debug: Loaded HumanBarchDeploy.dll
  8. [02:52:39.049] Debug: Loaded LavaLoonDeploy.dll
  9. [02:52:39.061] Debug: Loaded MilkingDeploy.dll
  10. [02:52:39.075] Debug: Loaded NearCollectorsDeploy.dll
  11. [02:52:39.087] Debug: Loaded NearStoragesDeploy.dll
  12. [02:52:39.102] Debug: Loaded OneSideDeploy.dll
  13. [02:52:39.109] Debug: Loaded RandomDeploy.dll
  14. [02:52:39.128] Debug: Loaded RedLineDeploy.dll
  15. [02:52:39.140] Debug: Loaded SixteenFingersDeploy.dll
  16. [02:52:39.175] Debug: Loaded SmartFourFingersDeploy.dll
  17. [02:52:39.190] Debug: Loaded SnipeDeploy.dll
  18. [02:52:39.258] [Custom Algorithm Settings] Loading All In One Push Settings.
  19. [02:52:39.539] [Custom Algorithm Settings] Loading Dark Dragon Deploy Settings.
  20. [02:52:39.553] [Custom Algorithm Settings] Loading Dark Push Deploy Settings.
  21. [02:52:39.563] [Custom Algorithm Settings] Loading Human Barch Deploy Settings.
  22. [02:52:39.575] [Custom Algorithm Settings] Loading [Smart 4 Fingers Deploy] Settings.
  23. [02:52:40.574] Debug: Initializing localization with no translation catalog
  24. [02:52:48.083] Version number 1.20.7.2669
  25. [02:52:49.654] Debug: UpdateCheck: Could not find updater.exe
  26. [02:52:50.601] Autostart: Logging in...
  27. [02:52:51.615] Connected to Raccoon#1 (net.tcp://auth1.gamechief.net:11000/)
  28. [02:52:51.618] Debug: OnNetworkMessage: {"MessageType":"sessionCreated", "Data":{}}
  29. [02:52:51.663] Authentication Successful: You are a VIP member.
  30. [02:52:51.665] Enjoy the VIP features.
  31. [02:52:52.808] Debug: [CG Updater] Checking for new version of ClanGames.dll
  32. [02:52:53.023] Debug: Loaded '290' DDs
  33. [02:52:53.381] Debug: [CG Updater] ClanGames.dll is up to date
  34. [02:52:53.384] Debug: [CG Updater] Checking for new version of challenges.bin
  35. [02:52:54.678] Autostart: Starting bot...
  36. [02:52:54.683] Debug: Start A
  37. [02:52:54.688] Debug: Start B
  38. [02:52:54.694] Starting game...
  39. [02:52:54.697] Autostart when ingame has been set to YES
  40. [02:52:57.555] Debug: Loaded '872' ODs
  41. [02:52:57.710] Debug: Commandline entry of process 4888: "C:\Program Files\Microvirt\MEmu\MEmu.exe" MEmu
  42. [02:52:57.717] Debug: cmdline index of 2nd q: 42
  43. [02:52:57.720] Debug: commandline args: MEmu targetName: MEmu_1
  44. [02:52:57.724] Debug: GetProcessArgs took 88 ms
  45. [02:52:57.822] Debug: Commandline entry of process 6036: "C:\Program Files\Microvirt\MEmu\MEmu.exe" MEmu_1
  46. [02:52:57.828] Debug: cmdline index of 2nd q: 42
  47. [02:52:57.849] Debug: commandline args: MEmu_1 targetName: MEmu_1
  48. [02:52:57.856] Debug: GetProcessArgs took 103 ms
  49. [02:52:57.881] Debug: Process 6036 is not valid: process not old enough or not InputIdle
  50. [02:52:59.148] Debug: cmdline index of 2nd q: 42
  51. [02:52:59.151] Debug: commandline args: MEmu targetName: MEmu_1
  52. [02:52:59.154] Debug: GetProcessArgs took 5 ms
  53. [02:52:59.179] Debug: cmdline index of 2nd q: 42
  54. [02:52:59.182] Debug: commandline args: MEmu_1 targetName: MEmu_1
  55. [02:52:59.185] Debug: GetProcessArgs took 6 ms
  56. [02:53:00.750] Debug: cmdline index of 2nd q: 42
  57. [02:53:00.754] Debug: commandline args: MEmu targetName: MEmu_1
  58. [02:53:00.756] Debug: GetProcessArgs took 5 ms
  59. [02:53:00.777] Debug: cmdline index of 2nd q: 42
  60. [02:53:00.781] Debug: commandline args: MEmu_1 targetName: MEmu_1
  61. [02:53:00.788] Debug: GetProcessArgs took 10 ms
  62. [02:53:02.451] Debug: cmdline index of 2nd q: 42
  63. [02:53:02.474] Debug: commandline args: MEmu targetName: MEmu_1
  64. [02:53:02.555] Debug: GetProcessArgs took 102 ms
  65. [02:53:02.792] Debug: cmdline index of 2nd q: 42
  66. [02:53:02.801] Debug: commandline args: MEmu_1 targetName: MEmu_1
  67. [02:53:02.806] Debug: GetProcessArgs took 22 ms
  68. [02:53:02.830] Debug: Found client rect 001D0788!
  69. [02:53:02.833] Debug: Found ADB target 127.0.0.1:21513!
  70. [02:53:02.838] Debug: cmdline index of 2nd q: 42
  71. [02:53:02.849] Debug: commandline args: MEmu_1 targetName: MEmu_1
  72. [02:53:02.853] Debug: GetProcessArgs took 14 ms
  73. [02:53:03.007] Debug: Adb.Ready() returned false because there's no device or the device was not found (message is throttled)
  74. [02:53:03.823] Debug: cmdline index of 2nd q: 42
  75. [02:53:03.830] Debug: commandline args: MEmu targetName: MEmu_1
  76. [02:53:03.837] Debug: GetProcessArgs took 11 ms
  77. [02:53:03.893] Debug: cmdline index of 2nd q: 42
  78. [02:53:03.906] Debug: commandline args: MEmu_1 targetName: MEmu_1
  79. [02:53:03.908] Debug: GetProcessArgs took 16 ms
  80. [02:53:05.380] Debug: cmdline index of 2nd q: 42
  81. [02:53:05.383] Debug: commandline args: MEmu targetName: MEmu_1
  82. [02:53:05.387] Debug: GetProcessArgs took 7 ms
  83. [02:53:05.445] Debug: cmdline index of 2nd q: 42
  84. [02:53:05.448] Debug: commandline args: MEmu_1 targetName: MEmu_1
  85. [02:53:05.475] Debug: GetProcessArgs took 29 ms
  86. [02:53:06.963] Debug: cmdline index of 2nd q: 42
  87. [02:53:06.971] Debug: commandline args: MEmu targetName: MEmu_1
  88. [02:53:06.975] Debug: GetProcessArgs took 11 ms
  89. [02:53:07.033] Debug: cmdline index of 2nd q: 42
  90. [02:53:07.041] Debug: commandline args: MEmu_1 targetName: MEmu_1
  91. [02:53:07.056] Debug: GetProcessArgs took 20 ms
  92. [02:53:07.069] Debug: Found client rect 001D0788!
  93. [02:53:07.072] Debug: Found ADB target 127.0.0.1:21513!
  94. [02:53:07.078] Debug: cmdline index of 2nd q: 42
  95. [02:53:07.082] Debug: commandline args: MEmu_1 targetName: MEmu_1
  96. [02:53:07.085] Debug: GetProcessArgs took 7 ms
  97. [02:53:10.317] Debug: cmdline index of 2nd q: 42
  98. [02:53:10.598] Debug: commandline args: MEmu targetName: MEmu_1
  99. [02:53:10.637] Debug: GetProcessArgs took 318 ms
  100. [02:53:11.179] Debug: cmdline index of 2nd q: 42
  101. [02:53:11.690] Debug: commandline args: MEmu_1 targetName: MEmu_1
  102. [02:53:11.697] Debug: GetProcessArgs took 518 ms
  103. [02:53:11.747] Debug: Found client rect 001D0788!
  104. [02:53:11.750] Debug: Found ADB target 127.0.0.1:21513!
  105. [02:53:11.753] Debug: cmdline index of 2nd q: 42
  106. [02:53:11.757] Debug: commandline args: MEmu_1 targetName: MEmu_1
  107. [02:53:11.765] Debug: GetProcessArgs took 11 ms
  108. [02:53:11.770] Debug: Adb.Ready() returned false because there's no device or the device was not found (message is throttled)
  109. [02:53:12.680] Debug: cmdline index of 2nd q: 42
  110. [02:53:12.684] Debug: commandline args: MEmu targetName: MEmu_1
  111. [02:53:12.695] Debug: GetProcessArgs took 16 ms
  112. [02:53:13.313] Debug: cmdline index of 2nd q: 42
  113. [02:53:13.323] Debug: commandline args: MEmu_1 targetName: MEmu_1
  114. [02:53:13.328] Debug: GetProcessArgs took 16 ms
  115. [02:53:15.371] Debug: cmdline index of 2nd q: 42
  116. [02:53:15.380] Debug: commandline args: MEmu targetName: MEmu_1
  117. [02:53:15.656] Debug: GetProcessArgs took 285 ms
  118. [02:53:19.622] Debug: cmdline index of 2nd q: 42
  119. [02:53:19.627] Debug: commandline args: MEmu_1 targetName: MEmu_1
  120. [02:53:19.641] Debug: GetProcessArgs took 18 ms
  121. [02:53:19.659] Debug: Found client rect 001D0788!
  122. [02:53:19.739] Debug: Found ADB target 127.0.0.1:21513!
  123. [02:53:19.754] Debug: cmdline index of 2nd q: 42
  124. [02:53:19.770] Debug: commandline args: MEmu_1 targetName: MEmu_1
  125. [02:53:19.780] Debug: GetProcessArgs took 27 ms
  126. [02:53:22.610] Debug: Checking for active MEmu capturing
  127. [02:53:22.904] Debug: MEmu capture is active
  128. [02:53:22.907] Debug: Initialized ImageCapturing for 'MEmu_1'
  129. [02:53:22.923] Debug: ADB Connect...
  130. [02:53:22.931] Debug: ADB Connect done!
  131. [02:53:22.935] Attached to [0x1794 MEmu]
  132. [02:53:22.963] Successfully attached to [ANDROID 5.1.1 (5)]
  133. [02:53:23.096] Debug: [AR] Compacting done, 204.8MB -> 204.8MB
  134. [02:53:28.575] Debug: [StartGame] Success : True
  135. [02:55:05.006] [GameState] (Slow performance) Checking state 'LiveReplayOverResults' took 10582 ms!
  136. [02:55:05.739] Debug: Recursive call in CaptureImage:
  137. at (Boolean )
  138. at _gj._RM() in _b:line 1616
  139. at (‬​​‮​‍‬‫‫‎‎‪‏‎‫‏‫‎‫‫‫‍‎‎‎‮ )
  140. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  141. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  142. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  143. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  144. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  145. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  146. at 90d366fa.e09cca11(77058d06 )
  147. at 90d366fa.f8d1664d(77058d06 )
  148. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  149. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  150. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  151. at _gj._kl(Int32 )
  152. at _fK._9E(PSDefinition , Rectangle , Boolean ) in _cA:line 60
  153. at CoC_Bot.Scanner.Scan(Definition def, Rectangle rect, Boolean returnFirstResult) in _cA:line 135
  154. at _ZMA._q6A._kMb() in _ukA:line 749
  155. at _ZMA._q6A._UoA(FastImage ) in _ukA:line 695
  156. at (Object , Object )
  157. at _ZMA._Wzb(FastImage ) in _ukA:line 142
  158. at _ZMA._myb(Bitmap ) in _ukA:line 76
  159. at (‎​‎‏‎​‪‌‪‏‍‭‍‍‏‪‪‬‍‪‮‫‎‫‮‬‪‮ , Bitmap )
  160. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  161. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  162. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  163. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  164. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  165. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  166. at 90d366fa.e09cca11(77058d06 )
  167. at 90d366fa.f8d1664d(77058d06 )
  168. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  169. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , UInt32 , Object[] )
  170. at #1bf.#c1(Int32 , UInt64 , UInt32 , UInt32 , Object[] )
  171. at (_r0b , Bitmap )
  172. at _gj._RM() in _b:line 1622
  173. at _gj._ZJ() in _b:line 341
  174. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  175. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  176. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  177. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  178. at System.Threading.ThreadHelper.ThreadStart()
  179.  
  180. [02:55:05.889] Debug: A5 Check 1: 598 ms
  181. [02:55:09.929] [GameState] (Slow performance) Checking state 'DonateTroops' took 2609 ms!
  182. [02:55:15.540] [GameState] (Slow performance) Checking state 'ScidScreen' took 4533 ms!
  183. [02:55:18.753] Autostart when ingame has been set to NO
  184. [02:55:18.768] Debug: [SetActiveModules] Clearing (8 checked types)
  185. [02:55:18.772] Debug: Clearing all modules in ModuleManager
  186. [02:55:19.557] Debug: StartupModule is running
  187. [02:55:19.582] Debug: Closing dialogs
  188. [02:55:20.317] Debug: Checking to see if we're at Builder Base
  189. [02:55:20.337] Debug: Deactivating StartupModule
  190. [02:55:20.351] Debug: Deactivating module type: CoC_Bot.Modules.StartupModule
  191. [02:55:20.866] [Collect] Starting a collection run
  192. [02:55:20.879] Debug: Ensuring the game is zoomed out
  193. [02:55:20.980] Debug: Zoomed out
  194. [02:55:21.125] Raccoon Bot started with modules: AntiAFKModule, WaitingModule, ClanGamesModule, TrophyModule, Auto_StopModule, BuildingsUpgradeModule, CollectModule, QuickTrainModule, ClanDonationModule, AttackModule
  195. [02:55:23.312] Debug: [AR] Compacting done, 88.4MB -> 88.4MB
  196. [02:55:26.543] [Collect] Collecting Main Base resources
  197. [02:55:29.239] Debug: Main Thread frozen for 10.5 sec. Call stack at: at 7e85816d.17a48d5a(UInt32 )
  198. at db355aa2.f8d1664d(77058d06 , 5f5f8bdc& )
  199. at 90d366fa.e09cca11(77058d06 )
  200. at 90d366fa.f8d1664d(77058d06 )
  201. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  202. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  203. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  204. at _ck._PB(String , String )
  205. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ResolveTypeName(JsonReader reader, Type& objectType, JsonContract& contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, String qualifiedTypeName)
  206. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadMetadataProperties(JsonReader reader, Type& objectType, JsonContract& contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue, Object& newValue, String& id)
  207. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
  208. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
  209. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
  210. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
  211. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
  212. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
  213. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
  214. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
  215. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
  216. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
  217. at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
  218. at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
  219. at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
  220. at CoC_Bot.DefinitionDB._4k(String ) in _0:line 223
  221. at CoC_Bot.DefinitionDB._SM._QH(Tuple`2 ) in _0:line 188
  222. at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
  223. at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
  224. at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
  225. at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source)
  226. at CoC_Bot.DefinitionDB._Mh(String , DefNameCompare , Boolean ) in _0:line 183
  227. at CoC_Bot.DefinitionDB.GetDefs(String name, DefNameCompare comparison, Boolean errorIfMissing) in _0:line 120
  228. at _zLA..cctor() in _4JA:line 25
  229. at System.RuntimeFieldHandle.SetValue(RtFieldInfo field, Object obj, Object value, RuntimeType fieldType, FieldAttributes fieldAttr, RuntimeType declaringType, Boolean& domainInitialized)
  230. at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, StackCrawlMark& stackMark)
  231. at System.Reflection.RtFieldInfo.SetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture)
  232. at System.Reflection.FieldInfo.SetValue(Object obj, Object value)
  233. at a84193ef.7a6c0e8a(77058d06 , 3dcc90f7 , 63f2d6d5 )
  234. at 62a5e364.f8d1664d(77058d06 , 5f5f8bdc& )
  235. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  236. at 90d366fa.e09cca11(77058d06 )
  237. at 90d366fa.f8d1664d(77058d06 )
  238. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  239. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , UInt32 , Object[] )
  240. at #1bf.#c1(Int32 , UInt64 , UInt32 , UInt32 , Object[] )
  241. at (_r0b )
  242. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  243. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  244. at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  245. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  246. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  247. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  248. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  249. at 90d366fa.e09cca11(77058d06 )
  250. at 90d366fa.f8d1664d(77058d06 )
  251. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  252. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  253. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  254. at CoC_Bot.ModuleManager.Start()
  255. at (Object )
  256. at (‭​​‫‍‪‪‮‫‏‪‎‎‮‭​‪‬‮​‍‪‌​‌‎‎‭‮ , Object )
  257. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  258. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  259. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  260. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  261. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  262. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  263. at 90d366fa.e09cca11(77058d06 )
  264. at 90d366fa.f8d1664d(77058d06 )
  265. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  266. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  267. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  268. at _r0b._pqA()
  269. at (Object )
  270. at (‭​​‫‍‪‪‮‫‏‪‎‎‮‭​‪‬‮​‍‪‌​‌‎‎‭‮ , Object )
  271. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  272. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  273. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  274. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  275. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  276. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  277. at 90d366fa.e09cca11(77058d06 )
  278. at 90d366fa.f8d1664d(77058d06 )
  279. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  280. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , UInt32 , Object[] )
  281. at #1bf.#c1(Int32 , UInt64 , UInt32 , UInt32 , Object[] )
  282. at (_r0b )
  283. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  284. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  285. at System.Delegate.DynamicInvokeImpl(Object[] args)
  286. at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
  287. at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
  288. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  289. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  290. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  291. at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
  292. at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
  293. at System.Windows.Forms.Control.WndProc(Message& m)
  294. at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
  295. at System.Windows.Forms.Form.WndProc(Message& m)
  296. at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  297. at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  298. at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
  299. at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg)
  300. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  301. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  302. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  303. at System.Windows.Forms.Application.Run(Form mainForm)
  304. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  305. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  306. at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  307. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  308. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  309. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  310. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  311. at 90d366fa.e09cca11(77058d06 )
  312. at 90d366fa.f8d1664d(77058d06 )
  313. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  314. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  315. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  316. at _RnA._jCb()
  317.  
  318. [02:55:36.628] Debug: [Collect] Looking for a loot cart
  319. [02:55:36.802] Debug: [GameState]: 'NotAttached' -> 'Ingame'
  320. [02:55:38.083] Debug: [Collect] Didn't find a loot cart
  321. [02:55:38.090] Debug: [Collect] Looking for trader tent
  322. [02:55:41.722] [Collect] Total collected: 3 items, 0 loot carts
  323. [02:55:41.739] [ReArm] Trying to rearm all traps/xbow/inferno
  324. [02:56:12.364] [ReArm] Could not find townhall
  325. [02:56:12.852] Refreshed trophy count: 2451
  326. [02:56:13.888] [Auto-Stop module] Starting Auto-Stop module...
  327. [02:56:14.281] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  328. [02:56:14.300] [Auto-Stop module] Reading ressources...
  329. [02:56:14.852] [Auto-Stop module] Conditions aren't met, waiting a bit...
  330. [02:56:17.738] [Build]: Starting to quicktrain.
  331. [02:56:17.742] Debug: Ensuring the game is zoomed out
  332. [02:56:17.767] Debug: Zoomed out
  333. [02:56:19.338] Debug: Recursive call in CaptureImage:
  334. at (Boolean )
  335. at _gj._RM() in _b:line 1616
  336. at (‬​​‮​‍‬‫‫‎‎‪‏‎‫‏‫‎‫‫‫‍‎‎‎‮ )
  337. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  338. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  339. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  340. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  341. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  342. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  343. at 90d366fa.e09cca11(77058d06 )
  344. at 90d366fa.f8d1664d(77058d06 )
  345. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  346. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  347. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  348. at _gj._kl(Int32 )
  349. at _fK._9E(PSDefinition , Rectangle , Boolean ) in _cA:line 60
  350. at CoC_Bot.Scanner.Scan(Definition def, Rectangle rect, Boolean returnFirstResult) in _cA:line 135
  351. at _ZMA._q6A._kMb() in _ukA:line 749
  352. at _ZMA._q6A._UoA(FastImage ) in _ukA:line 695
  353. at (Object , Object )
  354. at _ZMA._Wzb(FastImage ) in _ukA:line 142
  355. at _ZMA._myb(Bitmap ) in _ukA:line 76
  356. at (‎​‎‏‎​‪‌‪‏‍‭‍‍‏‪‪‬‍‪‮‫‎‫‮‬‪‮ , Bitmap )
  357. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  358. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  359. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  360. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  361. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  362. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  363. at 90d366fa.e09cca11(77058d06 )
  364. at 90d366fa.f8d1664d(77058d06 )
  365. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  366. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , UInt32 , Object[] )
  367. at #1bf.#c1(Int32 , UInt64 , UInt32 , UInt32 , Object[] )
  368. at (_r0b , Bitmap )
  369. at _gj._RM() in _b:line 1622
  370. at _ZMA._c9A() in _ukA:line 54
  371. at (‮‎‎​‮‪‭‭‪‍‏‪‬‭‪​‬‭‪‏‫‏‌‌‎‬‮​‮ )
  372. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  373. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  374. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  375. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  376. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  377. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  378. at 90d366fa.e09cca11(77058d06 )
  379. at 90d366fa.f8d1664d(77058d06 )
  380. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  381. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  382. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  383. at _Zdb._zFb(String )
  384. at CoC_Bot.Modules.QuickTrainModule._8xb.MoveNext() in _irA:line 109
  385. at System.Fiber`1.RunIntern() in C:\Users\Administrator\Documents\CoCBot-internal\CoC Bot Clash Internal\CoC Bot Clash Internal\Shared\Fiber.cs:line 103
  386. at System.Fiber`1.Run() in C:\Users\Administrator\Documents\CoCBot-internal\CoC Bot Clash Internal\CoC Bot Clash Internal\Shared\Fiber.cs:line 87
  387. at CoC_Bot.Modules.QuickTrainModule._mkA() in _irA:line 89
  388. at (Object )
  389. at (‏‏‍​‪‏‭‏‭‪‎‭‫‏‬‭‫‬‍‬‏‮ , Object )
  390. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  391. at System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  392. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  393. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  394. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  395. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  396. at 90d366fa.e09cca11(77058d06 )
  397. at 90d366fa.f8d1664d(77058d06 )
  398. at 5b7c09e1.f8d1664d(UInt64 , UInt32 , 56d93336 , Object[] )
  399. at 5b7c09e1.f8d1664d(UInt32 , Object[] )
  400. at #1bf.#10(RuntimeTypeHandle , UInt32 , Object[] )
  401. at CoC_Bot.ModuleManager._5b()
  402. at (Object )
  403. at _gj._ZJ() in _b:line 347
  404. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  405. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  406. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  407. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  408. at System.Threading.ThreadHelper.ThreadStart()
  409.  
  410. [02:56:19.418] Debug: A5 Check 1: 150 ms
  411. [02:56:19.596] Debug: [GameState]: 'Ingame' -> 'Dialog'
  412. [02:56:22.059] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  413. [02:56:22.120] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  414. [02:56:22.485] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  415. [02:56:22.573] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  416. [02:56:22.917] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  417. [02:56:22.948] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  418. [02:56:22.953] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  419. [02:56:24.965] Debug: Couldn't find the boost training button!
  420. [02:56:25.070] [Build] Checking if we can attack now...
  421. [02:56:27.507] Debug: Reading numbers in overview
  422. [02:56:27.813] Debug: Read overview numbers (string): 258/260
  423. [02:56:27.824] Debug: Read overview numbers: 258 260 (TroopsCount)
  424. [02:56:27.861] Debug: [Build] Disabling clan donation module
  425. [02:56:27.890] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  426. [02:56:29.229] [Auto-Stop module] Starting Auto-Stop module...
  427. [02:56:30.565] Debug: [GameState]: 'Dialog' -> 'Ingame'
  428. [02:56:30.952] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  429. [02:56:30.955] [Auto-Stop module] Reading ressources...
  430. [02:56:31.339] [Auto-Stop module] Conditions aren't met, waiting a bit...
  431. [02:56:34.696] [Build] Waiting to let other modules work...
  432. [02:56:35.541] Debug: Ensuring the game is zoomed out
  433. [02:56:35.603] Debug: Zoomed out
  434. [02:56:35.671] Debug: Zoomed out
  435. [02:56:39.357] Debug: [GameState]: 'Ingame' -> 'Dialog'
  436. [02:56:46.297] Debug: [ClanGames] Current Clan Games score: 750/4000
  437. [02:56:46.640] Debug: [ClanGames] Already in a challenge; progress: 0/20
  438. [02:56:46.653] [ClanGames] Trying to identify current challenge, this might take a while
  439. [02:56:46.827] Debug: [ClanGames] Looking for DestroyAirSweepers
  440. [02:56:50.428] Debug: [ClanGames] Looking for ClanCastleCharge
  441. [02:56:53.921] Debug: [ClanGames] Looking for CannonCarnage
  442. [02:56:57.107] Debug: [ClanGames] Looking for DestroyBombTowers
  443. [02:57:01.168] Debug: [ClanGames] Looking for DestroyInfernoTowers
  444. [02:57:01.809] Debug: [ClanGames] Looking for DarkElixirPlumbers
  445. [02:57:04.868] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  446. [02:57:07.391] Debug: [ClanGames] Looking for EagleArtilleryElimination
  447. [02:57:10.872] Debug: [ClanGames] Looking for ElixirPumpElimination
  448. [02:57:14.686] Debug: [ClanGames] Looking for ElixirStorageRaid
  449. [02:57:17.355] Debug: [ClanGames] Looking for DestroyAirDefenses
  450. [02:57:19.863] Debug: [ClanGames] Looking for GoldStorageRaid
  451. [02:57:23.903] Debug: [AR] Compacting done, 69.9MB -> 69.9MB
  452. [02:57:24.464] Debug: [ClanGames] Looking for GoldMineMayhem
  453. [02:57:27.072] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  454. [02:57:31.119] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  455. [02:57:33.667] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  456. [02:57:36.001] Debug: [ClanGames] Looking for LaboratoryStrike
  457. [02:57:42.040] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  458. [02:57:46.993] Debug: [ClanGames] Looking for MortarMauling
  459. [02:57:49.948] Debug: [ClanGames] Looking for DestroyXBows
  460. [02:57:53.919] Debug: [ClanGames] Looking for SpellFactorySabotage
  461. [02:57:55.629] Debug: [ClanGames] Looking for DestroyTeslaTowers
  462. [02:57:57.968] Debug: [ClanGames] Looking for ArcherTowerAssault
  463. [02:58:01.329] Debug: [ClanGames] Looking for WizardTowerWarfare
  464. [02:58:04.207] Debug: [ClanGames] Looking for StarCollector
  465. [02:58:06.885] Debug: [ClanGames] Looking for HelpingHand
  466. [02:58:09.831] Debug: [ClanGames] Looking for DarkElixirChallenge
  467. [02:58:11.976] Debug: [ClanGames] Looking for LordOfDestruction
  468. [02:58:14.424] Debug: [ClanGames] Looking for ElixirChallenge
  469. [02:58:17.550] Debug: [ClanGames] Looking for GoldChallenge
  470. [02:58:19.831] Debug: [ClanGames] Looking for DarkElixirHeist
  471. [02:58:23.014] Debug: [ClanGames] Looking for ElixirEmbezzlement
  472. [02:58:25.666] Debug: [ClanGames] Looking for GoldGrab
  473. [02:58:27.490] Debug: [ClanGames] Looking for PileOfVictories
  474. [02:58:31.235] Debug: [ClanGames] Looking for MiningOperations
  475. [02:58:35.959] Debug: 'FrameCopy' called. Frame is 110.5 seconds old. Refreshing frame.
  476. [02:58:36.450] [ClanGames] Couldn't detect current challenge; please submit to support
  477. [02:58:38.015] Debug: [GameState]: 'Dialog' -> 'Ingame'
  478. [02:58:40.180] Debug: Ensuring the game is zoomed out
  479. [02:58:40.229] Debug: Zoomed out
  480. [02:58:40.273] Debug: Zoomed out
  481. [02:58:42.493] Debug: [GameState]: 'Ingame' -> 'Dialog'
  482. [02:58:49.981] Debug: [ClanGames] Current Clan Games score: 750/4000
  483. [02:58:50.235] Debug: [ClanGames] Already in a challenge; progress: 0/20
  484. [02:58:50.238] [ClanGames] Trying to identify current challenge, this might take a while
  485. [02:58:50.241] Debug: [ClanGames] Looking for DestroyAirSweepers
  486. [02:58:50.262] Debug: [ClanGames] Looking for ClanCastleCharge
  487. [02:58:50.321] Debug: [ClanGames] Looking for CannonCarnage
  488. [02:58:50.339] Debug: [ClanGames] Looking for DestroyBombTowers
  489. [02:58:50.421] Debug: [ClanGames] Looking for DestroyInfernoTowers
  490. [02:58:50.441] Debug: [ClanGames] Looking for DarkElixirPlumbers
  491. [02:58:50.465] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  492. [02:58:50.477] Debug: [ClanGames] Looking for EagleArtilleryElimination
  493. [02:58:50.488] Debug: [ClanGames] Looking for ElixirPumpElimination
  494. [02:58:50.516] Debug: [ClanGames] Looking for ElixirStorageRaid
  495. [02:58:50.538] Debug: [ClanGames] Looking for DestroyAirDefenses
  496. [02:58:50.570] Debug: [ClanGames] Looking for GoldStorageRaid
  497. [02:58:50.608] Debug: [ClanGames] Looking for GoldMineMayhem
  498. [02:58:50.683] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  499. [02:58:50.771] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  500. [02:58:50.821] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  501. [02:58:50.908] Debug: [ClanGames] Looking for LaboratoryStrike
  502. [02:58:50.936] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  503. [02:58:50.956] Debug: [ClanGames] Looking for MortarMauling
  504. [02:58:50.974] Debug: [ClanGames] Looking for DestroyXBows
  505. [02:58:51.041] Debug: [ClanGames] Looking for SpellFactorySabotage
  506. [02:58:51.087] Debug: [ClanGames] Looking for DestroyTeslaTowers
  507. [02:58:51.123] Debug: [ClanGames] Looking for ArcherTowerAssault
  508. [02:58:51.163] Debug: [ClanGames] Looking for WizardTowerWarfare
  509. [02:58:51.185] Debug: [ClanGames] Looking for StarCollector
  510. [02:58:51.281] Debug: [ClanGames] Looking for HelpingHand
  511. [02:58:51.304] Debug: [ClanGames] Looking for DarkElixirChallenge
  512. [02:58:51.489] Debug: [ClanGames] Looking for LordOfDestruction
  513. [02:58:51.522] Debug: [ClanGames] Looking for ElixirChallenge
  514. [02:58:51.534] Debug: [ClanGames] Looking for GoldChallenge
  515. [02:58:51.550] Debug: [ClanGames] Looking for DarkElixirHeist
  516. [02:58:51.569] Debug: [ClanGames] Looking for ElixirEmbezzlement
  517. [02:58:51.589] Debug: [ClanGames] Looking for GoldGrab
  518. [02:58:51.648] Debug: [ClanGames] Looking for PileOfVictories
  519. [02:58:51.668] Debug: [ClanGames] Looking for MiningOperations
  520. [02:58:51.714] Debug: 'FrameCopy' called. Frame is 2.9 seconds old. Refreshing frame.
  521. [02:58:52.120] [ClanGames] Couldn't detect current challenge; please submit to support
  522. [02:58:54.080] Debug: [GameState]: 'Dialog' -> 'Ingame'
  523. [02:58:55.840] [Auto-Stop module] Starting Auto-Stop module...
  524. [02:58:56.363] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  525. [02:58:56.371] [Auto-Stop module] Reading ressources...
  526. [02:58:56.764] [Auto-Stop module] Conditions aren't met, waiting a bit...
  527. [02:58:59.872] [Collect] Starting a collection run
  528. [02:58:59.879] Debug: Ensuring the game is zoomed out
  529. [02:58:59.894] Debug: Zoomed out
  530. [02:59:00.662] [Collect] Collecting Main Base resources
  531. [02:59:07.472] Debug: [Collect] Looking for a loot cart
  532. [02:59:07.969] Debug: [Collect] Didn't find a loot cart
  533. [02:59:07.978] [Collect] Total collected: 1 item, 0 loot carts
  534. [02:59:09.092] [Auto-Stop module] Starting Auto-Stop module...
  535. [02:59:09.411] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  536. [02:59:09.416] [Auto-Stop module] Reading ressources...
  537. [02:59:09.726] [Auto-Stop module] Conditions aren't met, waiting a bit...
  538. [02:59:13.610] Debug: [GameState]: 'Ingame' -> 'Dialog'
  539. [02:59:14.870] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  540. [02:59:14.923] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  541. [02:59:15.312] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  542. [02:59:15.369] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  543. [02:59:15.822] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  544. [02:59:15.856] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  545. [02:59:15.867] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  546. [02:59:17.411] Debug: Couldn't find the boost training button!
  547. [02:59:17.415] [Build] Checking if we can attack now...
  548. [02:59:21.349] Debug: Reading numbers in overview
  549. [02:59:21.585] Debug: Read overview numbers (string): 258/260
  550. [02:59:21.590] Debug: Read overview numbers: 258 260 (TroopsCount)
  551. [02:59:21.604] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  552. [02:59:23.064] [Auto-Stop module] Starting Auto-Stop module...
  553. [02:59:24.550] Debug: [AR] Compacting done, 68.5MB -> 68.5MB
  554. [02:59:24.632] Debug: [GameState]: 'Dialog' -> 'Ingame'
  555. [02:59:25.156] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  556. [02:59:25.166] [Auto-Stop module] Reading ressources...
  557. [02:59:25.636] [Auto-Stop module] Conditions aren't met, waiting a bit...
  558. [02:59:29.116] [Build] Waiting to let other modules work...
  559. [02:59:29.880] Debug: Begin BuildingsUpgradeModule
  560. [02:59:29.890] Debug: Ensuring the game is zoomed out
  561. [02:59:29.925] Debug: Zoomed out
  562. [02:59:33.206] Debug: 'FrameCopy' called. Frame is 3.8 seconds old. Refreshing frame.
  563. [02:59:33.655] Debug: Read builder information: 1/5
  564. [02:59:33.679] Debug: Obstacle clearing is not selected
  565. [02:59:33.703] [BuildingsUpgrade] Trying to upgrade walls...
  566. [02:59:34.081] Debug: Finding TownHall
  567. [02:59:40.945] Debug: Found 0 TownHall
  568. [02:59:40.970] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  569. [02:59:40.987] Debug: [WallScan] Checking level 1 walls
  570. [02:59:41.022] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  571. [02:59:46.004] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4510 ms)
  572. [02:59:46.013] [WallScan] Going to try upgrading level 1 walls...
  573. [02:59:47.793] Debug: [WallScan] Checking level 2 walls
  574. [02:59:47.798] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  575. [02:59:49.089] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1071 ms)
  576. [02:59:49.093] [WallScan] Going to try upgrading level 2 walls...
  577. [02:59:50.596] Debug: [WallScan] Checking level 3 walls
  578. [02:59:50.613] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  579. [03:00:13.406] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22442 ms)
  580. [03:00:13.420] [WallScan] Going to try upgrading level 3 walls...
  581. [03:00:13.427] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  582. [03:00:15.108] No select row button found
  583. [03:00:15.715] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  584. [03:00:17.025] No select row button found
  585. [03:00:19.039] Debug: [WallScan] Checking level 4 walls
  586. [03:00:19.045] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  587. [03:00:22.814] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3192 ms)
  588. [03:00:22.831] [WallScan] Going to try upgrading level 4 walls...
  589. [03:00:24.356] Debug: [WallScan] Checking level 5 walls
  590. [03:00:24.369] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  591. [03:00:26.524] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1714 ms)
  592. [03:00:26.527] [WallScan] Going to try upgrading level 5 walls...
  593. [03:00:26.531] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  594. [03:00:27.854] No select row button found
  595. [03:00:30.224] Debug: [WallScan] Checking level 6 walls
  596. [03:00:30.238] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  597. [03:00:30.846] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 421 ms)
  598. [03:00:30.854] [WallScan] Going to try upgrading level 6 walls...
  599. [03:00:32.485] Debug: [WallScan] Checking level 7 walls
  600. [03:00:32.490] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  601. [03:00:33.145] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 462 ms)
  602. [03:00:33.149] [WallScan] Going to try upgrading level 7 walls...
  603. [03:00:34.591] Debug: [WallScan] Checking level 8 walls
  604. [03:00:34.595] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  605. [03:00:34.599] Debug: [WallScan] CAN use elixir to upgrade lvl 8 walls
  606. [03:00:36.605] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1600 ms)
  607. [03:00:36.640] [WallScan] Going to try upgrading level 8 walls...
  608. [03:00:38.146] Debug: [WallScan] Checking level 9 walls
  609. [03:00:38.161] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  610. [03:00:38.174] Debug: [WallScan] CAN use elixir to upgrade lvl 9 walls
  611. [03:00:44.987] Debug: [WallScan] Found 84 level 9 walls (ScanTime: 5316 ms)
  612. [03:00:44.993] [WallScan] Going to try upgrading level 9 walls...
  613. [03:00:45.001] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  614. [03:00:45.008] Debug: [WallScan] CAN use elixir to upgrade lvl 9 walls
  615. [03:00:54.397] EXCEPTION
  616. Info: Exception in Pulse
  617. Message: Parameter is not valid.
  618. Stack:
  619. at System.Drawing.Image.get_Width()
  620. at Shared.FastImage..ctor(Bitmap img) in C:\Users\Administrator\Documents\CoCBot-internal\CoC Bot Clash Internal\CoC Bot Clash Internal\Shared\FastImage.cs:line 28
  621. at (Object )
  622. at _zLA._dgb(Bitmap , Rectangle , Color , Int32 , Int32 ) in _4JA:line 272
  623. at _agb._K9A() in _RtA:line 253
  624. at _agb._5Xb.MoveNext() in _RtA:line 159
  625. at _agb._mzb.MoveNext() in _RtA:line 99
  626. at CoC_Bot.Modules.BuildingsUpgradeModule._BrA.MoveNext() in _ZlA:line 248
  627. at System.Fiber`1.RunIntern() in C:\Users\Administrator\Documents\CoCBot-internal\CoC Bot Clash Internal\CoC Bot Clash Internal\Shared\Fiber.cs:line 103
  628. at System.Fiber`1.Run() in C:\Users\Administrator\Documents\CoCBot-internal\CoC Bot Clash Internal\CoC Bot Clash Internal\Shared\Fiber.cs:line 87
  629. at CoC_Bot.Modules.BuildingsUpgradeModule._mkA() in _ZlA:line 73
  630. at (Object )
  631. at (‏‏‍​‪‏‭‏‭‪‎‭‫‏‬‭‫‬‍‬‏‮ , Object )
  632. at KoiVM [37a2b1f1066868d6]
  633. at (Exception , String , Boolean )
  634. at 1310e4ae.bb2edc2f(Exception , String )
  635. at 90d366fa.79261dd5(77058d06 , Object )
  636. at dfe66704.38524878(77058d06 , MethodBase , Byte , UInt32& , 5f5f8bdc& )
  637. at dfe66704.f8d1664d(77058d06 , 5f5f8bdc& )
  638. at 2cfb2e13.f8d1664d(77058d06 , 5f5f8bdc& )
  639.  
  640. ---
  641.  
  642. [03:00:55.460] Debug: Begin BuildingsUpgradeModule
  643. [03:00:55.464] Debug: Ensuring the game is zoomed out
  644. [03:00:55.479] Debug: Zoomed out
  645. [03:00:56.355] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  646. [03:00:57.141] Debug: Read builder information: 1/5
  647. [03:00:57.176] Debug: Obstacle clearing is not selected
  648. [03:00:57.180] [BuildingsUpgrade] Trying to upgrade walls...
  649. [03:00:57.188] Debug: Finding TownHall
  650. [03:00:57.608] Debug: Found 0 TownHall
  651. [03:00:57.615] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  652. [03:00:57.618] Debug: [WallScan] Checking level 1 walls
  653. [03:00:57.630] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  654. [03:01:02.039] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4403 ms)
  655. [03:01:02.054] [WallScan] Going to try upgrading level 1 walls...
  656. [03:01:03.656] Debug: [WallScan] Checking level 2 walls
  657. [03:01:03.667] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  658. [03:01:04.435] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 755 ms)
  659. [03:01:04.438] [WallScan] Going to try upgrading level 2 walls...
  660. [03:01:05.840] Debug: [WallScan] Checking level 3 walls
  661. [03:01:05.846] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  662. [03:01:25.422] Debug: [AR] Compacting done, 57.2MB -> 57.2MB
  663. [03:01:29.137] Debug: [WallScan] Found 1 level 3 walls (ScanTime: 23287 ms)
  664. [03:01:29.142] [WallScan] Going to try upgrading level 3 walls...
  665. [03:01:29.146] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  666. [03:01:30.953] No select row button found
  667. [03:01:33.213] Debug: [WallScan] Checking level 4 walls
  668. [03:01:33.223] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  669. [03:01:36.436] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3195 ms)
  670. [03:01:36.440] [WallScan] Going to try upgrading level 4 walls...
  671. [03:01:38.056] Debug: [WallScan] Checking level 5 walls
  672. [03:01:38.087] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  673. [03:01:39.955] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1863 ms)
  674. [03:01:39.965] [WallScan] Going to try upgrading level 5 walls...
  675. [03:01:39.973] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  676. [03:01:41.386] No select row button found
  677. [03:01:43.569] Debug: [WallScan] Checking level 6 walls
  678. [03:01:43.573] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  679. [03:01:44.039] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 458 ms)
  680. [03:01:44.070] [WallScan] Going to try upgrading level 6 walls...
  681. [03:01:45.630] Debug: [WallScan] Checking level 7 walls
  682. [03:01:45.635] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  683. [03:01:46.199] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 558 ms)
  684. [03:01:46.206] [WallScan] Going to try upgrading level 7 walls...
  685. [03:01:47.306] Debug: [WallScan] Checking level 8 walls
  686. [03:01:47.315] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  687. [03:01:47.331] Debug: [WallScan] CAN use elixir to upgrade lvl 8 walls
  688. [03:01:49.037] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1697 ms)
  689. [03:01:49.044] [WallScan] Going to try upgrading level 8 walls...
  690. [03:01:50.457] Debug: [WallScan] Checking level 9 walls
  691. [03:01:50.473] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  692. [03:01:50.485] Debug: [WallScan] CAN use elixir to upgrade lvl 9 walls
  693. [03:01:54.805] Debug: [WallScan] Found 82 level 9 walls (ScanTime: 4315 ms)
  694. [03:01:54.813] [WallScan] Going to try upgrading level 9 walls...
  695. [03:01:54.824] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  696. [03:01:54.831] Debug: [WallScan] CAN use elixir to upgrade lvl 9 walls
  697. [03:01:57.123] Debug: GetBuilderButtons() called with (remove=True, upgrade=True, types=0x1f)
  698. [03:02:07.988] Debug: Found builder button: Upgrade 1,000,000 Elixir
  699. [03:02:09.057] Debug: Found builder button: Upgrade 1,000,000 Gold
  700. [03:02:09.087] [WallUpgrade] Using elixir to upgrade level 9 wall
  701. [03:02:10.093] Debug: [GameState]: 'Ingame' -> 'Dialog'
  702. [03:02:12.301] Debug: [GameState]: 'Dialog' -> 'Ingame'
  703. [03:02:12.301] [WallUpgrade] Successfully upgraded a wall
  704. [03:02:12.891] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  705. [03:02:12.905] Debug: [WallScan] Can't use elixir lvl 9: 7,001,348 − 1,000,000 < 7,000,000
  706. [03:02:14.528] Debug: [WallScan] Checking level 10 walls
  707. [03:02:14.539] Debug: [WallScan] Can't use gold lvl 10: 7,857,814 − 2,000,000 < 7,000,000
  708. [03:02:14.552] Debug: [WallScan] Can't use elixir lvl 10: 7,001,348 − 2,000,000 < 7,000,000
  709. [03:02:14.569] Debug: [WallScan] Checking level 11 walls
  710. [03:02:14.585] Debug: [WallScan] Can't use gold lvl 11: 7,857,814 − 4,000,000 < 7,000,000
  711. [03:02:14.591] Debug: [WallScan] Can't use elixir lvl 11: 7,001,348 − 4,000,000 < 7,000,000
  712. [03:02:14.603] Debug: [WallScan] Checking level 12 walls
  713. [03:02:14.606] Debug: [WallScan] Can't use gold lvl 12: 7,857,814 − 5,000,000 < 7,000,000
  714. [03:02:14.611] Debug: [WallScan] Can't use elixir lvl 12: 7,001,348 − 5,000,000 < 7,000,000
  715. [03:02:15.018] [BuildingsUpgrade] Not enough builders for building upgrades
  716. [03:02:15.766] Debug: Begin BuildingsUpgradeModule
  717. [03:02:15.771] Debug: Ensuring the game is zoomed out
  718. [03:02:15.830] Debug: Zoomed out
  719. [03:02:16.581] Debug: 'FrameCopy' called. Frame is 1.2 seconds old. Refreshing frame.
  720. [03:02:16.990] Debug: Read builder information: 1/5
  721. [03:02:17.002] Debug: Obstacle clearing is not selected
  722. [03:02:17.008] [BuildingsUpgrade] Trying to upgrade walls...
  723. [03:02:17.013] Debug: Finding TownHall
  724. [03:02:17.338] Debug: Found 0 TownHall
  725. [03:02:17.343] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  726. [03:02:17.348] Debug: [WallScan] Checking level 1 walls
  727. [03:02:17.352] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  728. [03:02:22.248] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4891 ms)
  729. [03:02:22.251] [WallScan] Going to try upgrading level 1 walls...
  730. [03:02:23.779] Debug: [WallScan] Checking level 2 walls
  731. [03:02:23.808] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  732. [03:02:24.898] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1072 ms)
  733. [03:02:24.906] [WallScan] Going to try upgrading level 2 walls...
  734. [03:02:26.245] Debug: [WallScan] Checking level 3 walls
  735. [03:02:26.248] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  736. [03:02:51.854] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 25595 ms)
  737. [03:02:51.858] [WallScan] Going to try upgrading level 3 walls...
  738. [03:02:51.873] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  739. [03:02:54.073] No select row button found
  740. [03:02:54.633] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  741. [03:02:55.879] No select row button found
  742. [03:02:58.469] Debug: [WallScan] Checking level 4 walls
  743. [03:02:58.473] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  744. [03:03:02.321] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3834 ms)
  745. [03:03:02.338] [WallScan] Going to try upgrading level 4 walls...
  746. [03:03:04.368] Debug: [WallScan] Checking level 5 walls
  747. [03:03:04.371] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  748. [03:03:06.053] Debug: [WallScan] Found 2 level 5 walls (ScanTime: 1677 ms)
  749. [03:03:06.057] [WallScan] Going to try upgrading level 5 walls...
  750. [03:03:06.068] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  751. [03:03:07.632] No select row button found
  752. [03:03:08.481] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  753. [03:03:09.973] No select row button found
  754. [03:03:12.179] Debug: [WallScan] Checking level 6 walls
  755. [03:03:12.204] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  756. [03:03:12.483] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 248 ms)
  757. [03:03:12.487] [WallScan] Going to try upgrading level 6 walls...
  758. [03:03:14.333] Debug: [WallScan] Checking level 7 walls
  759. [03:03:14.344] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  760. [03:03:15.139] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 781 ms)
  761. [03:03:15.154] [WallScan] Going to try upgrading level 7 walls...
  762. [03:03:16.386] Debug: [WallScan] Checking level 8 walls
  763. [03:03:16.390] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  764. [03:03:16.393] Debug: [WallScan] Can't use elixir lvl 8: 7,001,348 − 500,000 < 7,000,000
  765. [03:03:18.333] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1927 ms)
  766. [03:03:18.352] [WallScan] Going to try upgrading level 8 walls...
  767. [03:03:20.182] Debug: [WallScan] Checking level 9 walls
  768. [03:03:20.196] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  769. [03:03:20.216] Debug: [WallScan] Can't use elixir lvl 9: 7,001,348 − 1,000,000 < 7,000,000
  770. [03:03:20.236] Debug: [WallScan] Checking level 10 walls
  771. [03:03:20.246] Debug: [WallScan] Can't use gold lvl 10: 7,857,814 − 2,000,000 < 7,000,000
  772. [03:03:20.256] Debug: [WallScan] Can't use elixir lvl 10: 7,001,348 − 2,000,000 < 7,000,000
  773. [03:03:20.264] Debug: [WallScan] Checking level 11 walls
  774. [03:03:20.280] Debug: [WallScan] Can't use gold lvl 11: 7,857,814 − 4,000,000 < 7,000,000
  775. [03:03:20.293] Debug: [WallScan] Can't use elixir lvl 11: 7,001,348 − 4,000,000 < 7,000,000
  776. [03:03:20.299] Debug: [WallScan] Checking level 12 walls
  777. [03:03:20.315] Debug: [WallScan] Can't use gold lvl 12: 7,857,814 − 5,000,000 < 7,000,000
  778. [03:03:20.332] Debug: [WallScan] Can't use elixir lvl 12: 7,001,348 − 5,000,000 < 7,000,000
  779. [03:03:20.840] [BuildingsUpgrade] Not enough builders for building upgrades
  780. [03:03:21.948] Debug: Begin BuildingsUpgradeModule
  781. [03:03:21.953] Debug: Ensuring the game is zoomed out
  782. [03:03:21.973] Debug: Zoomed out
  783. [03:03:22.790] Debug: Read builder information: 1/5
  784. [03:03:22.795] Debug: Obstacle clearing is not selected
  785. [03:03:22.797] [BuildingsUpgrade] Trying to upgrade walls...
  786. [03:03:22.801] Debug: Finding TownHall
  787. [03:03:23.155] Debug: Found 0 TownHall
  788. [03:03:23.171] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  789. [03:03:23.185] Debug: [WallScan] Checking level 1 walls
  790. [03:03:23.188] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  791. [03:03:25.961] Debug: [AR] Compacting done, 67.3MB -> 67.3MB
  792. [03:03:28.419] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5221 ms)
  793. [03:03:28.420] [WallScan] Going to try upgrading level 1 walls...
  794. [03:03:30.170] Debug: [WallScan] Checking level 2 walls
  795. [03:03:30.181] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  796. [03:03:31.154] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 958 ms)
  797. [03:03:31.157] [WallScan] Going to try upgrading level 2 walls...
  798. [03:03:33.146] Debug: [WallScan] Checking level 3 walls
  799. [03:03:33.150] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  800. [03:03:57.749] Debug: [WallScan] Found 1 level 3 walls (ScanTime: 24595 ms)
  801. [03:03:57.757] [WallScan] Going to try upgrading level 3 walls...
  802. [03:03:57.765] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  803. [03:03:59.177] No select row button found
  804. [03:04:01.116] Debug: [WallScan] Checking level 4 walls
  805. [03:04:01.121] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  806. [03:04:04.618] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3478 ms)
  807. [03:04:04.630] [WallScan] Going to try upgrading level 4 walls...
  808. [03:04:06.288] Debug: [WallScan] Checking level 5 walls
  809. [03:04:06.306] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  810. [03:04:08.472] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2148 ms)
  811. [03:04:08.482] [WallScan] Going to try upgrading level 5 walls...
  812. [03:04:08.490] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  813. [03:04:09.726] No select row button found
  814. [03:04:11.991] Debug: [WallScan] Checking level 6 walls
  815. [03:04:12.005] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  816. [03:04:12.699] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 686 ms)
  817. [03:04:12.716] [WallScan] Going to try upgrading level 6 walls...
  818. [03:04:14.090] Debug: [WallScan] Checking level 7 walls
  819. [03:04:14.099] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  820. [03:04:14.839] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 733 ms)
  821. [03:04:14.844] [WallScan] Going to try upgrading level 7 walls...
  822. [03:04:16.640] Debug: [WallScan] Checking level 8 walls
  823. [03:04:16.651] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  824. [03:04:16.654] Debug: [WallScan] Can't use elixir lvl 8: 7,001,348 − 500,000 < 7,000,000
  825. [03:04:18.196] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1524 ms)
  826. [03:04:18.199] [WallScan] Going to try upgrading level 8 walls...
  827. [03:04:20.055] Debug: [WallScan] Checking level 9 walls
  828. [03:04:20.073] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  829. [03:04:20.080] Debug: [WallScan] Can't use elixir lvl 9: 7,001,348 − 1,000,000 < 7,000,000
  830. [03:04:20.084] Debug: [WallScan] Checking level 10 walls
  831. [03:04:20.089] Debug: [WallScan] Can't use gold lvl 10: 7,857,814 − 2,000,000 < 7,000,000
  832. [03:04:20.100] Debug: [WallScan] Can't use elixir lvl 10: 7,001,348 − 2,000,000 < 7,000,000
  833. [03:04:20.113] Debug: [WallScan] Checking level 11 walls
  834. [03:04:20.122] Debug: [WallScan] Can't use gold lvl 11: 7,857,814 − 4,000,000 < 7,000,000
  835. [03:04:20.152] Debug: [WallScan] Can't use elixir lvl 11: 7,001,348 − 4,000,000 < 7,000,000
  836. [03:04:20.155] Debug: [WallScan] Checking level 12 walls
  837. [03:04:20.171] Debug: [WallScan] Can't use gold lvl 12: 7,857,814 − 5,000,000 < 7,000,000
  838. [03:04:20.182] Debug: [WallScan] Can't use elixir lvl 12: 7,001,348 − 5,000,000 < 7,000,000
  839. [03:04:20.768] [BuildingsUpgrade] Not enough builders for building upgrades
  840. [03:04:22.295] [Auto-Stop module] Starting Auto-Stop module...
  841. [03:04:22.635] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  842. [03:04:22.647] [Auto-Stop module] Reading ressources...
  843. [03:04:23.010] [Auto-Stop module] Conditions aren't met, waiting a bit...
  844. [03:04:26.651] [Collect] Starting a collection run
  845. [03:04:26.656] Debug: Ensuring the game is zoomed out
  846. [03:04:26.673] Debug: Zoomed out
  847. [03:04:27.824] [Collect] Collecting Main Base resources
  848. [03:04:35.247] Debug: [Collect] Looking for a loot cart
  849. [03:04:35.707] Debug: [Collect] Didn't find a loot cart
  850. [03:04:35.716] [Collect] Total collected: 1 item, 0 loot carts
  851. [03:04:36.932] [Auto-Stop module] Starting Auto-Stop module...
  852. [03:04:37.369] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  853. [03:04:37.373] [Auto-Stop module] Reading ressources...
  854. [03:04:37.799] [Auto-Stop module] Conditions aren't met, waiting a bit...
  855. [03:04:42.375] Debug: [GameState]: 'Ingame' -> 'Dialog'
  856. [03:04:43.841] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  857. [03:04:43.865] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  858. [03:04:44.328] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  859. [03:04:44.390] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  860. [03:04:44.793] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  861. [03:04:44.847] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  862. [03:04:44.869] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  863. [03:04:48.171] Confirming boost dialog
  864. [03:04:49.204] [Build] Checking if we can attack now...
  865. [03:04:51.653] Debug: Reading numbers in overview
  866. [03:04:51.958] Debug: Read overview numbers (string): 258/260
  867. [03:04:51.973] Debug: Read overview numbers: 258 260 (TroopsCount)
  868. [03:04:52.006] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  869. [03:04:53.083] [Auto-Stop module] Starting Auto-Stop module...
  870. [03:04:54.594] Debug: [GameState]: 'Dialog' -> 'Ingame'
  871. [03:04:55.244] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  872. [03:04:55.254] [Auto-Stop module] Reading ressources...
  873. [03:04:55.685] [Auto-Stop module] Conditions aren't met, waiting a bit...
  874. [03:04:58.624] [Build] Waiting to let other modules work...
  875. [03:05:00.016] Debug: Ensuring the game is zoomed out
  876. [03:05:00.035] Debug: Zoomed out
  877. [03:05:00.073] Debug: Zoomed out
  878. [03:05:02.342] Debug: [GameState]: 'Ingame' -> 'Dialog'
  879. [03:05:09.279] Debug: [ClanGames] Current Clan Games score: 750/4000
  880. [03:05:09.656] Debug: [ClanGames] Already in a challenge; progress: 0/20
  881. [03:05:09.673] [ClanGames] Trying to identify current challenge, this might take a while
  882. [03:05:09.679] Debug: [ClanGames] Looking for DestroyAirSweepers
  883. [03:05:09.686] Debug: [ClanGames] Looking for ClanCastleCharge
  884. [03:05:09.698] Debug: [ClanGames] Looking for CannonCarnage
  885. [03:05:09.718] Debug: [ClanGames] Looking for DestroyBombTowers
  886. [03:05:09.770] Debug: [ClanGames] Looking for DestroyInfernoTowers
  887. [03:05:09.824] Debug: [ClanGames] Looking for DarkElixirPlumbers
  888. [03:05:09.857] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  889. [03:05:09.887] Debug: [ClanGames] Looking for EagleArtilleryElimination
  890. [03:05:09.904] Debug: [ClanGames] Looking for ElixirPumpElimination
  891. [03:05:09.937] Debug: [ClanGames] Looking for ElixirStorageRaid
  892. [03:05:09.955] Debug: [ClanGames] Looking for DestroyAirDefenses
  893. [03:05:09.983] Debug: [ClanGames] Looking for GoldStorageRaid
  894. [03:05:10.015] Debug: [ClanGames] Looking for GoldMineMayhem
  895. [03:05:10.030] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  896. [03:05:10.073] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  897. [03:05:10.104] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  898. [03:05:10.181] Debug: [ClanGames] Looking for LaboratoryStrike
  899. [03:05:10.195] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  900. [03:05:10.214] Debug: [ClanGames] Looking for MortarMauling
  901. [03:05:10.229] Debug: [ClanGames] Looking for DestroyXBows
  902. [03:05:10.267] Debug: [ClanGames] Looking for SpellFactorySabotage
  903. [03:05:10.286] Debug: [ClanGames] Looking for DestroyTeslaTowers
  904. [03:05:10.324] Debug: [ClanGames] Looking for ArcherTowerAssault
  905. [03:05:10.373] Debug: [ClanGames] Looking for WizardTowerWarfare
  906. [03:05:10.421] Debug: [ClanGames] Looking for StarCollector
  907. [03:05:10.491] Debug: [ClanGames] Looking for HelpingHand
  908. [03:05:10.523] Debug: [ClanGames] Looking for DarkElixirChallenge
  909. [03:05:10.656] Debug: [ClanGames] Looking for LordOfDestruction
  910. [03:05:10.685] Debug: [ClanGames] Looking for ElixirChallenge
  911. [03:05:10.735] Debug: [ClanGames] Looking for GoldChallenge
  912. [03:05:10.747] Debug: [ClanGames] Looking for DarkElixirHeist
  913. [03:05:10.765] Debug: [ClanGames] Looking for ElixirEmbezzlement
  914. [03:05:10.806] Debug: [ClanGames] Looking for GoldGrab
  915. [03:05:10.852] Debug: [ClanGames] Looking for PileOfVictories
  916. [03:05:10.868] Debug: [ClanGames] Looking for MiningOperations
  917. [03:05:10.907] Debug: 'FrameCopy' called. Frame is 2.5 seconds old. Refreshing frame.
  918. [03:05:11.267] [ClanGames] Couldn't detect current challenge; please submit to support
  919. [03:05:12.521] Debug: [GameState]: 'Dialog' -> 'Ingame'
  920. [03:05:14.235] [Auto-Stop module] Starting Auto-Stop module...
  921. [03:05:14.716] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  922. [03:05:14.746] [Auto-Stop module] Reading ressources...
  923. [03:05:15.189] [Auto-Stop module] Conditions aren't met, waiting a bit...
  924. [03:05:20.031] Debug: [GameState]: 'Ingame' -> 'Dialog'
  925. [03:05:21.601] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  926. [03:05:21.638] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  927. [03:05:22.020] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  928. [03:05:22.039] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  929. [03:05:22.388] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  930. [03:05:22.440] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  931. [03:05:22.456] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  932. [03:05:24.229] Debug: Couldn't find the boost training button!
  933. [03:05:24.247] [Build] Checking if we can attack now...
  934. [03:05:26.407] Debug: [AR] Compacting done, 55.3MB -> 55.3MB
  935. [03:05:26.891] Debug: Reading numbers in overview
  936. [03:05:27.070] Debug: Read overview numbers (string): 258/260
  937. [03:05:27.073] Debug: Read overview numbers: 258 260 (TroopsCount)
  938. [03:05:27.102] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  939. [03:05:28.298] [Auto-Stop module] Starting Auto-Stop module...
  940. [03:05:29.672] Debug: [GameState]: 'Dialog' -> 'Ingame'
  941. [03:05:30.036] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  942. [03:05:30.050] [Auto-Stop module] Reading ressources...
  943. [03:05:30.516] [Auto-Stop module] Conditions aren't met, waiting a bit...
  944. [03:05:34.136] [Build] Waiting to let other modules work...
  945. [03:05:34.923] Debug: Begin BuildingsUpgradeModule
  946. [03:05:34.934] Debug: Ensuring the game is zoomed out
  947. [03:05:34.963] Debug: Zoomed out
  948. [03:05:35.601] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  949. [03:05:35.947] Debug: Read builder information: 1/5
  950. [03:05:35.951] Debug: Obstacle clearing is not selected
  951. [03:05:35.953] [BuildingsUpgrade] Trying to upgrade walls...
  952. [03:05:35.955] Debug: Finding TownHall
  953. [03:05:36.302] Debug: Found 0 TownHall
  954. [03:05:36.307] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  955. [03:05:36.323] Debug: [WallScan] Checking level 1 walls
  956. [03:05:36.340] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  957. [03:05:41.351] Debug: [WallScan] Found 1 level 1 walls (ScanTime: 4996 ms)
  958. [03:05:41.357] [WallScan] Going to try upgrading level 1 walls...
  959. [03:05:41.367] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  960. [03:05:42.838] No select row button found
  961. [03:05:44.739] Debug: [WallScan] Checking level 2 walls
  962. [03:05:44.757] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  963. [03:05:46.121] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1357 ms)
  964. [03:05:46.137] [WallScan] Going to try upgrading level 2 walls...
  965. [03:05:48.139] Debug: [WallScan] Checking level 3 walls
  966. [03:05:48.153] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  967. [03:06:10.605] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22431 ms)
  968. [03:06:10.618] [WallScan] Going to try upgrading level 3 walls...
  969. [03:06:10.622] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  970. [03:06:12.482] No select row button found
  971. [03:06:12.973] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  972. [03:06:14.935] No select row button found
  973. [03:06:17.074] Debug: [WallScan] Checking level 4 walls
  974. [03:06:17.090] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  975. [03:06:20.745] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3649 ms)
  976. [03:06:20.756] [WallScan] Going to try upgrading level 4 walls...
  977. [03:06:22.404] Debug: [WallScan] Checking level 5 walls
  978. [03:06:22.413] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  979. [03:06:24.435] Debug: [WallScan] Found 0 level 5 walls (ScanTime: 2004 ms)
  980. [03:06:24.440] [WallScan] Going to try upgrading level 5 walls...
  981. [03:06:25.882] Debug: [WallScan] Checking level 6 walls
  982. [03:06:25.890] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  983. [03:06:26.356] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 450 ms)
  984. [03:06:26.371] [WallScan] Going to try upgrading level 6 walls...
  985. [03:06:27.713] Debug: [WallScan] Checking level 7 walls
  986. [03:06:27.716] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  987. [03:06:28.217] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 494 ms)
  988. [03:06:28.222] [WallScan] Going to try upgrading level 7 walls...
  989. [03:06:30.315] Debug: [WallScan] Checking level 8 walls
  990. [03:06:30.322] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  991. [03:06:30.325] Debug: [WallScan] Can't use elixir lvl 8: 7,001,348 − 500,000 < 7,000,000
  992. [03:06:32.004] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1666 ms)
  993. [03:06:32.021] [WallScan] Going to try upgrading level 8 walls...
  994. [03:06:33.672] Debug: [WallScan] Checking level 9 walls
  995. [03:06:33.686] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  996. [03:06:33.698] Debug: [WallScan] Can't use elixir lvl 9: 7,001,348 − 1,000,000 < 7,000,000
  997. [03:06:33.705] Debug: [WallScan] Checking level 10 walls
  998. [03:06:33.708] Debug: [WallScan] Can't use gold lvl 10: 7,857,814 − 2,000,000 < 7,000,000
  999. [03:06:33.729] Debug: [WallScan] Can't use elixir lvl 10: 7,001,348 − 2,000,000 < 7,000,000
  1000. [03:06:33.739] Debug: [WallScan] Checking level 11 walls
  1001. [03:06:33.756] Debug: [WallScan] Can't use gold lvl 11: 7,857,814 − 4,000,000 < 7,000,000
  1002. [03:06:33.765] Debug: [WallScan] Can't use elixir lvl 11: 7,001,348 − 4,000,000 < 7,000,000
  1003. [03:06:33.774] Debug: [WallScan] Checking level 12 walls
  1004. [03:06:33.790] Debug: [WallScan] Can't use gold lvl 12: 7,857,814 − 5,000,000 < 7,000,000
  1005. [03:06:33.832] Debug: [WallScan] Can't use elixir lvl 12: 7,001,348 − 5,000,000 < 7,000,000
  1006. [03:06:34.639] [BuildingsUpgrade] Not enough builders for building upgrades
  1007. [03:06:35.740] Debug: Begin BuildingsUpgradeModule
  1008. [03:06:35.748] Debug: Ensuring the game is zoomed out
  1009. [03:06:35.797] Debug: Zoomed out
  1010. [03:06:36.449] Debug: 'FrameCopy' called. Frame is 1.0 seconds old. Refreshing frame.
  1011. [03:06:36.847] Debug: Read builder information: 1/5
  1012. [03:06:36.850] Debug: Obstacle clearing is not selected
  1013. [03:06:36.861] [BuildingsUpgrade] Trying to upgrade walls...
  1014. [03:06:36.865] Debug: Finding TownHall
  1015. [03:06:37.360] Debug: Found 0 TownHall
  1016. [03:06:37.370] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1017. [03:06:37.381] Debug: [WallScan] Checking level 1 walls
  1018. [03:06:37.391] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1019. [03:06:42.221] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4783 ms)
  1020. [03:06:42.235] [WallScan] Going to try upgrading level 1 walls...
  1021. [03:06:43.588] Debug: [WallScan] Checking level 2 walls
  1022. [03:06:43.592] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1023. [03:06:44.454] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 854 ms)
  1024. [03:06:44.463] [WallScan] Going to try upgrading level 2 walls...
  1025. [03:06:45.734] Debug: [WallScan] Checking level 3 walls
  1026. [03:06:45.738] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1027. [03:07:07.942] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22183 ms)
  1028. [03:07:07.950] [WallScan] Going to try upgrading level 3 walls...
  1029. [03:07:07.953] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1030. [03:07:09.464] No select row button found
  1031. [03:07:10.184] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1032. [03:07:11.474] No select row button found
  1033. [03:07:13.832] Debug: [WallScan] Checking level 4 walls
  1034. [03:07:13.849] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1035. [03:07:17.069] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3208 ms)
  1036. [03:07:17.074] [WallScan] Going to try upgrading level 4 walls...
  1037. [03:07:18.357] Debug: [WallScan] Checking level 5 walls
  1038. [03:07:18.363] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1039. [03:07:20.240] Debug: [WallScan] Found 0 level 5 walls (ScanTime: 1866 ms)
  1040. [03:07:20.255] [WallScan] Going to try upgrading level 5 walls...
  1041. [03:07:21.867] Debug: [WallScan] Checking level 6 walls
  1042. [03:07:21.872] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1043. [03:07:22.340] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 455 ms)
  1044. [03:07:22.352] [WallScan] Going to try upgrading level 6 walls...
  1045. [03:07:24.017] Debug: [WallScan] Checking level 7 walls
  1046. [03:07:24.028] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1047. [03:07:24.448] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 412 ms)
  1048. [03:07:24.453] [WallScan] Going to try upgrading level 7 walls...
  1049. [03:07:25.774] Debug: [WallScan] Checking level 8 walls
  1050. [03:07:25.789] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1051. [03:07:25.804] Debug: [WallScan] Can't use elixir lvl 8: 7,001,348 − 500,000 < 7,000,000
  1052. [03:07:26.767] Debug: [AR] Compacting done, 58.5MB -> 58.5MB
  1053. [03:07:27.609] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1790 ms)
  1054. [03:07:27.639] [WallScan] Going to try upgrading level 8 walls...
  1055. [03:07:29.457] Debug: [WallScan] Checking level 9 walls
  1056. [03:07:29.469] Debug: [WallScan] Can't use gold lvl 9: 7,857,814 − 1,000,000 < 7,000,000
  1057. [03:07:29.484] Debug: [WallScan] Can't use elixir lvl 9: 7,001,348 − 1,000,000 < 7,000,000
  1058. [03:07:29.505] Debug: [WallScan] Checking level 10 walls
  1059. [03:07:29.515] Debug: [WallScan] Can't use gold lvl 10: 7,857,814 − 2,000,000 < 7,000,000
  1060. [03:07:29.520] Debug: [WallScan] Can't use elixir lvl 10: 7,001,348 − 2,000,000 < 7,000,000
  1061. [03:07:29.524] Debug: [WallScan] Checking level 11 walls
  1062. [03:07:29.538] Debug: [WallScan] Can't use gold lvl 11: 7,857,814 − 4,000,000 < 7,000,000
  1063. [03:07:29.550] Debug: [WallScan] Can't use elixir lvl 11: 7,001,348 − 4,000,000 < 7,000,000
  1064. [03:07:29.552] Debug: [WallScan] Checking level 12 walls
  1065. [03:07:29.567] Debug: [WallScan] Can't use gold lvl 12: 7,857,814 − 5,000,000 < 7,000,000
  1066. [03:07:29.572] Debug: [WallScan] Can't use elixir lvl 12: 7,001,348 − 5,000,000 < 7,000,000
  1067. [03:07:29.873] [BuildingsUpgrade] Not enough builders for building upgrades
  1068. [03:07:31.204] [Auto-Stop module] Starting Auto-Stop module...
  1069. [03:07:31.480] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1070. [03:07:31.485] [Auto-Stop module] Reading ressources...
  1071. [03:07:31.810] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1072. [03:07:34.506] [Collect] Starting a collection run
  1073. [03:07:34.514] Debug: Ensuring the game is zoomed out
  1074. [03:07:34.545] Debug: Zoomed out
  1075. [03:07:35.780] [Collect] Collecting Main Base resources
  1076. [03:07:44.197] Debug: [Collect] Looking for a loot cart
  1077. [03:07:44.605] Debug: [Collect] Didn't find a loot cart
  1078. [03:07:44.611] [Collect] Total collected: 3 items, 0 loot carts
  1079. [03:07:45.891] [Auto-Stop module] Starting Auto-Stop module...
  1080. [03:07:46.373] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1081. [03:07:46.388] [Auto-Stop module] Reading ressources...
  1082. [03:07:46.923] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1083. [03:07:51.744] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1084. [03:07:53.322] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1085. [03:07:53.367] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1086. [03:07:53.813] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1087. [03:07:53.833] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1088. [03:07:54.153] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1089. [03:07:54.200] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1090. [03:07:54.230] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1091. [03:07:55.688] Debug: Couldn't find the boost training button!
  1092. [03:07:55.706] [Build] Checking if we can attack now...
  1093. [03:08:00.295] Debug: Reading numbers in overview
  1094. [03:08:00.513] Debug: Read overview numbers (string): 258/260
  1095. [03:08:00.522] Debug: Read overview numbers: 258 260 (TroopsCount)
  1096. [03:08:00.528] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  1097. [03:08:01.329] [Auto-Stop module] Starting Auto-Stop module...
  1098. [03:08:02.598] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1099. [03:08:03.006] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1100. [03:08:03.019] [Auto-Stop module] Reading ressources...
  1101. [03:08:03.473] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1102. [03:08:06.738] [Build] Waiting to let other modules work...
  1103. [03:08:07.472] Debug: Ensuring the game is zoomed out
  1104. [03:08:07.501] Debug: Zoomed out
  1105. [03:08:07.541] Debug: Zoomed out
  1106. [03:08:09.619] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1107. [03:08:16.653] Debug: [ClanGames] Current Clan Games score: 750/4000
  1108. [03:08:16.987] Debug: [ClanGames] Already in a challenge; progress: 0/20
  1109. [03:08:16.992] [ClanGames] Trying to identify current challenge, this might take a while
  1110. [03:08:16.996] Debug: [ClanGames] Looking for DestroyAirSweepers
  1111. [03:08:17.003] Debug: [ClanGames] Looking for ClanCastleCharge
  1112. [03:08:17.019] Debug: [ClanGames] Looking for CannonCarnage
  1113. [03:08:17.045] Debug: [ClanGames] Looking for DestroyBombTowers
  1114. [03:08:17.104] Debug: [ClanGames] Looking for DestroyInfernoTowers
  1115. [03:08:17.134] Debug: [ClanGames] Looking for DarkElixirPlumbers
  1116. [03:08:17.217] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  1117. [03:08:17.252] Debug: [ClanGames] Looking for EagleArtilleryElimination
  1118. [03:08:17.258] Debug: [ClanGames] Looking for ElixirPumpElimination
  1119. [03:08:17.274] Debug: [ClanGames] Looking for ElixirStorageRaid
  1120. [03:08:17.287] Debug: [ClanGames] Looking for DestroyAirDefenses
  1121. [03:08:17.300] Debug: [ClanGames] Looking for GoldStorageRaid
  1122. [03:08:17.335] Debug: [ClanGames] Looking for GoldMineMayhem
  1123. [03:08:17.368] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  1124. [03:08:17.452] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  1125. [03:08:17.473] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  1126. [03:08:17.532] Debug: [ClanGames] Looking for LaboratoryStrike
  1127. [03:08:17.548] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  1128. [03:08:17.560] Debug: [ClanGames] Looking for MortarMauling
  1129. [03:08:17.590] Debug: [ClanGames] Looking for DestroyXBows
  1130. [03:08:17.634] Debug: [ClanGames] Looking for SpellFactorySabotage
  1131. [03:08:17.645] Debug: [ClanGames] Looking for DestroyTeslaTowers
  1132. [03:08:17.656] Debug: [ClanGames] Looking for ArcherTowerAssault
  1133. [03:08:17.697] Debug: [ClanGames] Looking for WizardTowerWarfare
  1134. [03:08:17.735] Debug: [ClanGames] Looking for StarCollector
  1135. [03:08:17.804] Debug: [ClanGames] Looking for HelpingHand
  1136. [03:08:17.830] Debug: [ClanGames] Looking for DarkElixirChallenge
  1137. [03:08:17.898] Debug: [ClanGames] Looking for LordOfDestruction
  1138. [03:08:17.939] Debug: [ClanGames] Looking for ElixirChallenge
  1139. [03:08:17.971] Debug: [ClanGames] Looking for GoldChallenge
  1140. [03:08:18.061] Debug: [ClanGames] Looking for DarkElixirHeist
  1141. [03:08:18.106] Debug: [ClanGames] Looking for ElixirEmbezzlement
  1142. [03:08:18.120] Debug: [ClanGames] Looking for GoldGrab
  1143. [03:08:18.156] Debug: [ClanGames] Looking for PileOfVictories
  1144. [03:08:18.294] Debug: [ClanGames] Looking for MiningOperations
  1145. [03:08:18.411] Debug: 'FrameCopy' called. Frame is 2.5 seconds old. Refreshing frame.
  1146. [03:08:18.773] [ClanGames] Couldn't detect current challenge; please submit to support
  1147. [03:08:20.040] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1148. [03:08:21.603] [Auto-Stop module] Starting Auto-Stop module...
  1149. [03:08:22.055] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1150. [03:08:22.064] [Auto-Stop module] Reading ressources...
  1151. [03:08:22.657] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1152. [03:08:27.194] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1153. [03:08:28.387] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1154. [03:08:28.461] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1155. [03:08:28.791] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1156. [03:08:28.824] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1157. [03:08:29.134] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1158. [03:08:29.155] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1159. [03:08:29.158] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1160. [03:08:30.279] Debug: Couldn't find the boost training button!
  1161. [03:08:30.288] [Build] Checking if we can attack now...
  1162. [03:08:32.517] Debug: Reading numbers in overview
  1163. [03:08:32.844] Debug: Read overview numbers (string): 258/260
  1164. [03:08:32.852] Debug: Read overview numbers: 258 260 (TroopsCount)
  1165. [03:08:32.856] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  1166. [03:08:34.077] Debug: Begin BuildingsUpgradeModule
  1167. [03:08:34.091] Debug: Ensuring the game is zoomed out
  1168. [03:08:34.109] Debug: Not Ingame or BB_Ingame, trying to close dialogs
  1169. [03:08:35.500] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1170. [03:08:36.732] Debug: Zoomed out
  1171. [03:08:37.820] Debug: Read builder information: 1/5
  1172. [03:08:37.826] Debug: Obstacle clearing is not selected
  1173. [03:08:37.832] [BuildingsUpgrade] Trying to upgrade walls...
  1174. [03:08:37.835] Debug: Finding TownHall
  1175. [03:08:38.200] Debug: Found 0 TownHall
  1176. [03:08:38.211] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1177. [03:08:38.229] Debug: [WallScan] Checking level 1 walls
  1178. [03:08:38.235] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1179. [03:08:43.237] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4967 ms)
  1180. [03:08:43.250] [WallScan] Going to try upgrading level 1 walls...
  1181. [03:08:45.040] Debug: [WallScan] Checking level 2 walls
  1182. [03:08:45.058] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1183. [03:08:45.991] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 924 ms)
  1184. [03:08:46.006] [WallScan] Going to try upgrading level 2 walls...
  1185. [03:08:47.461] Debug: [WallScan] Checking level 3 walls
  1186. [03:08:47.467] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1187. [03:09:10.790] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23306 ms)
  1188. [03:09:10.803] [WallScan] Going to try upgrading level 3 walls...
  1189. [03:09:10.806] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1190. [03:09:12.329] No select row button found
  1191. [03:09:13.067] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1192. [03:09:14.530] No select row button found
  1193. [03:09:16.623] Debug: [WallScan] Checking level 4 walls
  1194. [03:09:16.627] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1195. [03:09:19.943] Debug: [WallScan] Found 1 level 4 walls (ScanTime: 3307 ms)
  1196. [03:09:19.947] [WallScan] Going to try upgrading level 4 walls...
  1197. [03:09:19.950] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1198. [03:09:22.288] Debug: GetBuilderButtons() called with (remove=True, upgrade=True, types=0x1f)
  1199. [03:09:24.619] Debug: Found builder button: Upgrade 2,000,000 Elixir
  1200. [03:09:25.615] Debug: Found builder button: Upgrade 12,000,000 Gold
  1201. [03:09:25.619] [WallUpgrade] Cost is 2000000, was expecting 25000, skipping...
  1202. [03:09:27.012] Debug: [AR] Compacting done, 57.7MB -> 57.7MB
  1203. [03:09:28.080] Debug: [WallScan] Checking level 5 walls
  1204. [03:09:28.088] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1205. [03:09:30.213] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2116 ms)
  1206. [03:09:30.220] [WallScan] Going to try upgrading level 5 walls...
  1207. [03:09:30.237] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1208. [03:09:32.067] No select row button found
  1209. [03:09:34.132] Debug: [WallScan] Checking level 6 walls
  1210. [03:09:34.136] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1211. [03:09:34.538] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 400 ms)
  1212. [03:09:34.553] [WallScan] Going to try upgrading level 6 walls...
  1213. [03:09:36.007] Debug: [WallScan] Checking level 7 walls
  1214. [03:09:36.011] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1215. [03:09:36.701] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 672 ms)
  1216. [03:09:36.708] [WallScan] Going to try upgrading level 7 walls...
  1217. [03:09:38.089] Debug: [WallScan] Checking level 8 walls
  1218. [03:09:38.107] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1219. [03:09:38.114] Debug: [WallScan] Can't use elixir lvl 8: 7,006,297 − 500,000 < 7,000,000
  1220. [03:09:39.907] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1774 ms)
  1221. [03:09:39.916] [WallScan] Going to try upgrading level 8 walls...
  1222. [03:09:41.339] Debug: [WallScan] Checking level 9 walls
  1223. [03:09:41.354] Debug: [WallScan] Can't use gold lvl 9: 7,862,763 − 1,000,000 < 7,000,000
  1224. [03:09:41.357] Debug: [WallScan] Can't use elixir lvl 9: 7,006,297 − 1,000,000 < 7,000,000
  1225. [03:09:41.373] Debug: [WallScan] Checking level 10 walls
  1226. [03:09:41.390] Debug: [WallScan] Can't use gold lvl 10: 7,862,763 − 2,000,000 < 7,000,000
  1227. [03:09:41.405] Debug: [WallScan] Can't use elixir lvl 10: 7,006,297 − 2,000,000 < 7,000,000
  1228. [03:09:41.412] Debug: [WallScan] Checking level 11 walls
  1229. [03:09:41.417] Debug: [WallScan] Can't use gold lvl 11: 7,862,763 − 4,000,000 < 7,000,000
  1230. [03:09:41.425] Debug: [WallScan] Can't use elixir lvl 11: 7,006,297 − 4,000,000 < 7,000,000
  1231. [03:09:41.433] Debug: [WallScan] Checking level 12 walls
  1232. [03:09:41.438] Debug: [WallScan] Can't use gold lvl 12: 7,862,763 − 5,000,000 < 7,000,000
  1233. [03:09:41.442] Debug: [WallScan] Can't use elixir lvl 12: 7,006,297 − 5,000,000 < 7,000,000
  1234. [03:09:41.738] [BuildingsUpgrade] Not enough builders for building upgrades
  1235. [03:09:42.263] Debug: Begin BuildingsUpgradeModule
  1236. [03:09:42.266] Debug: Ensuring the game is zoomed out
  1237. [03:09:42.314] Debug: Zoomed out
  1238. [03:09:42.743] Debug: Read builder information: 1/5
  1239. [03:09:42.747] Debug: Obstacle clearing is not selected
  1240. [03:09:42.749] [BuildingsUpgrade] Trying to upgrade walls...
  1241. [03:09:42.754] Debug: Finding TownHall
  1242. [03:09:43.129] Debug: Found 0 TownHall
  1243. [03:09:43.138] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1244. [03:09:43.147] Debug: [WallScan] Checking level 1 walls
  1245. [03:09:43.151] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1246. [03:09:47.800] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4646 ms)
  1247. [03:09:47.807] [WallScan] Going to try upgrading level 1 walls...
  1248. [03:09:49.295] Debug: [WallScan] Checking level 2 walls
  1249. [03:09:49.304] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1250. [03:09:50.114] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 797 ms)
  1251. [03:09:50.118] [WallScan] Going to try upgrading level 2 walls...
  1252. [03:09:51.720] Debug: [WallScan] Checking level 3 walls
  1253. [03:09:51.724] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1254. [03:10:12.545] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 20809 ms)
  1255. [03:10:12.557] [WallScan] Going to try upgrading level 3 walls...
  1256. [03:10:12.582] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1257. [03:10:14.063] No select row button found
  1258. [03:10:14.861] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1259. [03:10:16.424] No select row button found
  1260. [03:10:18.045] Debug: [WallScan] Checking level 4 walls
  1261. [03:10:18.063] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1262. [03:10:21.620] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3531 ms)
  1263. [03:10:21.632] [WallScan] Going to try upgrading level 4 walls...
  1264. [03:10:23.415] Debug: [WallScan] Checking level 5 walls
  1265. [03:10:23.422] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1266. [03:10:25.165] Debug: [WallScan] Found 2 level 5 walls (ScanTime: 1725 ms)
  1267. [03:10:25.170] [WallScan] Going to try upgrading level 5 walls...
  1268. [03:10:25.175] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1269. [03:10:26.624] No select row button found
  1270. [03:10:27.344] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1271. [03:10:28.814] No select row button found
  1272. [03:10:31.101] Debug: [WallScan] Checking level 6 walls
  1273. [03:10:31.104] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1274. [03:10:31.722] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 614 ms)
  1275. [03:10:31.748] [WallScan] Going to try upgrading level 6 walls...
  1276. [03:10:32.829] Debug: [WallScan] Checking level 7 walls
  1277. [03:10:32.833] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1278. [03:10:33.323] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 482 ms)
  1279. [03:10:33.341] [WallScan] Going to try upgrading level 7 walls...
  1280. [03:10:34.740] Debug: [WallScan] Checking level 8 walls
  1281. [03:10:34.756] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1282. [03:10:34.762] Debug: [WallScan] Can't use elixir lvl 8: 7,006,297 − 500,000 < 7,000,000
  1283. [03:10:36.536] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1740 ms)
  1284. [03:10:36.543] [WallScan] Going to try upgrading level 8 walls...
  1285. [03:10:38.008] Debug: [WallScan] Checking level 9 walls
  1286. [03:10:38.015] Debug: [WallScan] Can't use gold lvl 9: 7,862,763 − 1,000,000 < 7,000,000
  1287. [03:10:38.023] Debug: [WallScan] Can't use elixir lvl 9: 7,006,297 − 1,000,000 < 7,000,000
  1288. [03:10:38.032] Debug: [WallScan] Checking level 10 walls
  1289. [03:10:38.074] Debug: [WallScan] Can't use gold lvl 10: 7,862,763 − 2,000,000 < 7,000,000
  1290. [03:10:38.087] Debug: [WallScan] Can't use elixir lvl 10: 7,006,297 − 2,000,000 < 7,000,000
  1291. [03:10:38.104] Debug: [WallScan] Checking level 11 walls
  1292. [03:10:38.110] Debug: [WallScan] Can't use gold lvl 11: 7,862,763 − 4,000,000 < 7,000,000
  1293. [03:10:38.121] Debug: [WallScan] Can't use elixir lvl 11: 7,006,297 − 4,000,000 < 7,000,000
  1294. [03:10:38.137] Debug: [WallScan] Checking level 12 walls
  1295. [03:10:38.145] Debug: [WallScan] Can't use gold lvl 12: 7,862,763 − 5,000,000 < 7,000,000
  1296. [03:10:38.169] Debug: [WallScan] Can't use elixir lvl 12: 7,006,297 − 5,000,000 < 7,000,000
  1297. [03:10:38.580] [BuildingsUpgrade] Not enough builders for building upgrades
  1298. [03:10:39.788] [Auto-Stop module] Starting Auto-Stop module...
  1299. [03:10:40.291] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1300. [03:10:40.300] [Auto-Stop module] Reading ressources...
  1301. [03:10:40.624] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1302. [03:10:43.821] [Collect] Starting a collection run
  1303. [03:10:43.840] Debug: Ensuring the game is zoomed out
  1304. [03:10:43.889] Debug: Zoomed out
  1305. [03:10:44.796] [Collect] Collecting Main Base resources
  1306. [03:10:51.230] Debug: [Collect] Looking for a loot cart
  1307. [03:10:52.096] Debug: [Collect] Didn't find a loot cart
  1308. [03:10:52.112] [Collect] Total collected: 0 items, 0 loot carts
  1309. [03:10:52.138] [ReArm] Trying to rearm all traps/xbow/inferno
  1310. [03:11:12.833] [ReArm] Could not find townhall
  1311. [03:11:13.779] [Auto-Stop module] Starting Auto-Stop module...
  1312. [03:11:14.212] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1313. [03:11:14.218] [Auto-Stop module] Reading ressources...
  1314. [03:11:14.609] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1315. [03:11:17.348] [Build] Waiting to let other modules work...
  1316. [03:11:18.385] Debug: Ensuring the game is zoomed out
  1317. [03:11:18.436] Debug: Zoomed out
  1318. [03:11:18.470] Debug: Zoomed out
  1319. [03:11:20.119] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1320. [03:11:27.249] Debug: [ClanGames] Current Clan Games score: 750/4000
  1321. [03:11:27.834] Debug: [AR] Compacting done, 60.7MB -> 60.7MB
  1322. [03:11:27.851] Debug: [ClanGames] Already in a challenge; progress: 0/20
  1323. [03:11:27.874] [ClanGames] Trying to identify current challenge, this might take a while
  1324. [03:11:27.882] Debug: [ClanGames] Looking for DestroyAirSweepers
  1325. [03:11:27.895] Debug: [ClanGames] Looking for ClanCastleCharge
  1326. [03:11:27.905] Debug: [ClanGames] Looking for CannonCarnage
  1327. [03:11:27.928] Debug: [ClanGames] Looking for DestroyBombTowers
  1328. [03:11:27.987] Debug: [ClanGames] Looking for DestroyInfernoTowers
  1329. [03:11:28.008] Debug: [ClanGames] Looking for DarkElixirPlumbers
  1330. [03:11:28.054] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  1331. [03:11:28.074] Debug: [ClanGames] Looking for EagleArtilleryElimination
  1332. [03:11:28.082] Debug: [ClanGames] Looking for ElixirPumpElimination
  1333. [03:11:28.103] Debug: [ClanGames] Looking for ElixirStorageRaid
  1334. [03:11:28.110] Debug: [ClanGames] Looking for DestroyAirDefenses
  1335. [03:11:28.119] Debug: [ClanGames] Looking for GoldStorageRaid
  1336. [03:11:28.155] Debug: [ClanGames] Looking for GoldMineMayhem
  1337. [03:11:28.198] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  1338. [03:11:28.315] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  1339. [03:11:28.323] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  1340. [03:11:28.347] Debug: [ClanGames] Looking for LaboratoryStrike
  1341. [03:11:28.365] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  1342. [03:11:28.389] Debug: [ClanGames] Looking for MortarMauling
  1343. [03:11:28.430] Debug: [ClanGames] Looking for DestroyXBows
  1344. [03:11:28.483] Debug: [ClanGames] Looking for SpellFactorySabotage
  1345. [03:11:28.500] Debug: [ClanGames] Looking for DestroyTeslaTowers
  1346. [03:11:28.517] Debug: [ClanGames] Looking for ArcherTowerAssault
  1347. [03:11:28.550] Debug: [ClanGames] Looking for WizardTowerWarfare
  1348. [03:11:28.593] Debug: [ClanGames] Looking for StarCollector
  1349. [03:11:28.664] Debug: [ClanGames] Looking for HelpingHand
  1350. [03:11:28.702] Debug: [ClanGames] Looking for DarkElixirChallenge
  1351. [03:11:28.769] Debug: [ClanGames] Looking for LordOfDestruction
  1352. [03:11:28.819] Debug: [ClanGames] Looking for ElixirChallenge
  1353. [03:11:28.840] Debug: [ClanGames] Looking for GoldChallenge
  1354. [03:11:28.853] Debug: [ClanGames] Looking for DarkElixirHeist
  1355. [03:11:28.886] Debug: [ClanGames] Looking for ElixirEmbezzlement
  1356. [03:11:28.914] Debug: [ClanGames] Looking for GoldGrab
  1357. [03:11:28.938] Debug: [ClanGames] Looking for PileOfVictories
  1358. [03:11:28.957] Debug: [ClanGames] Looking for MiningOperations
  1359. [03:11:29.003] Debug: 'FrameCopy' called. Frame is 2.6 seconds old. Refreshing frame.
  1360. [03:11:29.493] [ClanGames] Couldn't detect current challenge; please submit to support
  1361. [03:11:31.049] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1362. [03:11:33.102] [Auto-Stop module] Starting Auto-Stop module...
  1363. [03:11:33.516] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1364. [03:11:33.523] [Auto-Stop module] Reading ressources...
  1365. [03:11:33.989] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1366. [03:11:38.594] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1367. [03:11:39.940] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1368. [03:11:39.969] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1369. [03:11:40.147] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1370. [03:11:40.164] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1371. [03:11:40.452] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1372. [03:11:40.480] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1373. [03:11:40.483] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1374. [03:11:42.338] Debug: Couldn't find the boost training button!
  1375. [03:11:42.352] [Build] Checking if we can attack now...
  1376. [03:11:47.141] Debug: Reading numbers in overview
  1377. [03:11:47.415] Debug: Read overview numbers (string): 258/260
  1378. [03:11:47.422] Debug: Read overview numbers: 258 260 (TroopsCount)
  1379. [03:11:47.424] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  1380. [03:11:48.745] [Auto-Stop module] Starting Auto-Stop module...
  1381. [03:11:50.155] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1382. [03:11:50.733] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1383. [03:11:50.756] [Auto-Stop module] Reading ressources...
  1384. [03:11:51.152] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1385. [03:11:54.532] [Build] Waiting to let other modules work...
  1386. [03:11:55.233] Debug: Begin BuildingsUpgradeModule
  1387. [03:11:55.239] Debug: Ensuring the game is zoomed out
  1388. [03:11:55.303] Debug: Zoomed out
  1389. [03:11:55.965] Debug: 'FrameCopy' called. Frame is 1.0 seconds old. Refreshing frame.
  1390. [03:11:56.341] Debug: Read builder information: 1/5
  1391. [03:11:56.358] Debug: Obstacle clearing is not selected
  1392. [03:11:56.378] [BuildingsUpgrade] Trying to upgrade walls...
  1393. [03:11:56.388] Debug: Finding TownHall
  1394. [03:11:56.709] Debug: Found 0 TownHall
  1395. [03:11:56.716] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1396. [03:11:56.722] Debug: [WallScan] Checking level 1 walls
  1397. [03:11:56.726] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1398. [03:12:01.480] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4745 ms)
  1399. [03:12:01.490] [WallScan] Going to try upgrading level 1 walls...
  1400. [03:12:02.996] Debug: [WallScan] Checking level 2 walls
  1401. [03:12:03.012] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1402. [03:12:03.916] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 892 ms)
  1403. [03:12:03.929] [WallScan] Going to try upgrading level 2 walls...
  1404. [03:12:05.322] Debug: [WallScan] Checking level 3 walls
  1405. [03:12:05.326] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1406. [03:12:26.889] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 21548 ms)
  1407. [03:12:26.893] [WallScan] Going to try upgrading level 3 walls...
  1408. [03:12:26.901] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1409. [03:12:28.272] No select row button found
  1410. [03:12:28.755] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1411. [03:12:30.011] No select row button found
  1412. [03:12:32.804] Debug: [WallScan] Checking level 4 walls
  1413. [03:12:32.806] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1414. [03:12:36.078] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3258 ms)
  1415. [03:12:36.081] [WallScan] Going to try upgrading level 4 walls...
  1416. [03:12:37.688] Debug: [WallScan] Checking level 5 walls
  1417. [03:12:37.703] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1418. [03:12:39.664] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1935 ms)
  1419. [03:12:39.666] [WallScan] Going to try upgrading level 5 walls...
  1420. [03:12:39.671] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1421. [03:12:41.065] No select row button found
  1422. [03:12:43.080] Debug: [WallScan] Checking level 6 walls
  1423. [03:12:43.096] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1424. [03:12:43.587] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 484 ms)
  1425. [03:12:43.601] [WallScan] Going to try upgrading level 6 walls...
  1426. [03:12:45.287] Debug: [WallScan] Checking level 7 walls
  1427. [03:12:45.289] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1428. [03:12:46.069] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 764 ms)
  1429. [03:12:46.086] [WallScan] Going to try upgrading level 7 walls...
  1430. [03:12:47.745] Debug: [WallScan] Checking level 8 walls
  1431. [03:12:47.757] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1432. [03:12:47.764] Debug: [WallScan] Can't use elixir lvl 8: 7,006,297 − 500,000 < 7,000,000
  1433. [03:12:49.700] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1915 ms)
  1434. [03:12:49.707] [WallScan] Going to try upgrading level 8 walls...
  1435. [03:12:51.308] Debug: [WallScan] Checking level 9 walls
  1436. [03:12:51.327] Debug: [WallScan] Can't use gold lvl 9: 7,862,763 − 1,000,000 < 7,000,000
  1437. [03:12:51.336] Debug: [WallScan] Can't use elixir lvl 9: 7,006,297 − 1,000,000 < 7,000,000
  1438. [03:12:51.346] Debug: [WallScan] Checking level 10 walls
  1439. [03:12:51.358] Debug: [WallScan] Can't use gold lvl 10: 7,862,763 − 2,000,000 < 7,000,000
  1440. [03:12:51.390] Debug: [WallScan] Can't use elixir lvl 10: 7,006,297 − 2,000,000 < 7,000,000
  1441. [03:12:51.401] Debug: [WallScan] Checking level 11 walls
  1442. [03:12:51.406] Debug: [WallScan] Can't use gold lvl 11: 7,862,763 − 4,000,000 < 7,000,000
  1443. [03:12:51.415] Debug: [WallScan] Can't use elixir lvl 11: 7,006,297 − 4,000,000 < 7,000,000
  1444. [03:12:51.419] Debug: [WallScan] Checking level 12 walls
  1445. [03:12:51.423] Debug: [WallScan] Can't use gold lvl 12: 7,862,763 − 5,000,000 < 7,000,000
  1446. [03:12:51.432] Debug: [WallScan] Can't use elixir lvl 12: 7,006,297 − 5,000,000 < 7,000,000
  1447. [03:12:52.237] [BuildingsUpgrade] Not enough builders for building upgrades
  1448. [03:12:53.840] [Auto-Stop module] Starting Auto-Stop module...
  1449. [03:12:54.386] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1450. [03:12:54.389] [Auto-Stop module] Reading ressources...
  1451. [03:12:54.741] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1452. [03:12:59.233] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1453. [03:13:00.460] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1454. [03:13:00.504] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1455. [03:13:00.836] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1456. [03:13:00.911] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1457. [03:13:01.464] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1458. [03:13:01.596] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1459. [03:13:01.600] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1460. [03:13:02.948] Debug: Couldn't find the boost training button!
  1461. [03:13:02.965] [Build] Checking if we can attack now...
  1462. [03:13:06.757] [Barracks] Could not get to Overview tab: exceeded 5 tries
  1463. [03:13:06.769] [Build] Waiting to let other modules work...
  1464. [03:13:08.068] [Auto-Stop module] Starting Auto-Stop module...
  1465. [03:13:09.334] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1466. [03:13:10.239] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1467. [03:13:10.244] [Auto-Stop module] Reading ressources...
  1468. [03:13:10.760] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1469. [03:13:14.088] Debug: Begin BuildingsUpgradeModule
  1470. [03:13:14.092] Debug: Ensuring the game is zoomed out
  1471. [03:13:14.141] Debug: Zoomed out
  1472. [03:13:15.150] Debug: Read builder information: 1/5
  1473. [03:13:15.157] Debug: Obstacle clearing is not selected
  1474. [03:13:15.174] [BuildingsUpgrade] Trying to upgrade walls...
  1475. [03:13:15.188] Debug: Finding TownHall
  1476. [03:13:15.598] Debug: Found 0 TownHall
  1477. [03:13:15.602] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1478. [03:13:15.605] Debug: [WallScan] Checking level 1 walls
  1479. [03:13:15.614] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1480. [03:13:20.424] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4798 ms)
  1481. [03:13:20.433] [WallScan] Going to try upgrading level 1 walls...
  1482. [03:13:21.984] Debug: [WallScan] Checking level 2 walls
  1483. [03:13:21.988] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1484. [03:13:22.969] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 961 ms)
  1485. [03:13:22.987] [WallScan] Going to try upgrading level 2 walls...
  1486. [03:13:24.501] Debug: [WallScan] Checking level 3 walls
  1487. [03:13:24.507] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1488. [03:13:28.399] Debug: [AR] Compacting done, 51.1MB -> 51.1MB
  1489. [03:13:47.552] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23039 ms)
  1490. [03:13:47.569] [WallScan] Going to try upgrading level 3 walls...
  1491. [03:13:47.572] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1492. [03:13:48.904] No select row button found
  1493. [03:13:49.471] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1494. [03:13:50.810] No select row button found
  1495. [03:13:53.113] Debug: [WallScan] Checking level 4 walls
  1496. [03:13:53.122] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1497. [03:13:56.525] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3394 ms)
  1498. [03:13:56.531] [WallScan] Going to try upgrading level 4 walls...
  1499. [03:13:57.997] Debug: [WallScan] Checking level 5 walls
  1500. [03:13:58.000] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1501. [03:14:00.428] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2420 ms)
  1502. [03:14:00.430] [WallScan] Going to try upgrading level 5 walls...
  1503. [03:14:00.436] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1504. [03:14:02.183] No select row button found
  1505. [03:14:04.106] Debug: [WallScan] Checking level 6 walls
  1506. [03:14:04.111] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1507. [03:14:04.576] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 451 ms)
  1508. [03:14:04.591] [WallScan] Going to try upgrading level 6 walls...
  1509. [03:14:06.050] Debug: [WallScan] Checking level 7 walls
  1510. [03:14:06.055] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1511. [03:14:06.583] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 522 ms)
  1512. [03:14:06.589] [WallScan] Going to try upgrading level 7 walls...
  1513. [03:14:08.410] Debug: [WallScan] Checking level 8 walls
  1514. [03:14:08.415] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1515. [03:14:08.418] Debug: [WallScan] Can't use elixir lvl 8: 7,006,297 − 500,000 < 7,000,000
  1516. [03:14:10.039] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1612 ms)
  1517. [03:14:10.046] [WallScan] Going to try upgrading level 8 walls...
  1518. [03:14:11.500] Debug: [WallScan] Checking level 9 walls
  1519. [03:14:11.505] Debug: [WallScan] Can't use gold lvl 9: 7,862,763 − 1,000,000 < 7,000,000
  1520. [03:14:11.518] Debug: [WallScan] Can't use elixir lvl 9: 7,006,297 − 1,000,000 < 7,000,000
  1521. [03:14:11.521] Debug: [WallScan] Checking level 10 walls
  1522. [03:14:11.524] Debug: [WallScan] Can't use gold lvl 10: 7,862,763 − 2,000,000 < 7,000,000
  1523. [03:14:11.528] Debug: [WallScan] Can't use elixir lvl 10: 7,006,297 − 2,000,000 < 7,000,000
  1524. [03:14:11.544] Debug: [WallScan] Checking level 11 walls
  1525. [03:14:11.561] Debug: [WallScan] Can't use gold lvl 11: 7,862,763 − 4,000,000 < 7,000,000
  1526. [03:14:11.573] Debug: [WallScan] Can't use elixir lvl 11: 7,006,297 − 4,000,000 < 7,000,000
  1527. [03:14:11.586] Debug: [WallScan] Checking level 12 walls
  1528. [03:14:11.589] Debug: [WallScan] Can't use gold lvl 12: 7,862,763 − 5,000,000 < 7,000,000
  1529. [03:14:11.603] Debug: [WallScan] Can't use elixir lvl 12: 7,006,297 − 5,000,000 < 7,000,000
  1530. [03:14:11.957] [BuildingsUpgrade] Not enough builders for building upgrades
  1531. [03:14:13.433] [Auto-Stop module] Starting Auto-Stop module...
  1532. [03:14:13.869] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1533. [03:14:13.884] [Auto-Stop module] Reading ressources...
  1534. [03:14:14.451] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1535. [03:14:18.019] [Collect] Starting a collection run
  1536. [03:14:18.022] Debug: Ensuring the game is zoomed out
  1537. [03:14:18.055] Debug: Zoomed out
  1538. [03:14:18.905] [Collect] Collecting Main Base resources
  1539. [03:14:26.302] Debug: [Collect] Looking for a loot cart
  1540. [03:14:26.812] Debug: [Collect] Didn't find a loot cart
  1541. [03:14:26.817] [Collect] Total collected: 1 item, 0 loot carts
  1542. [03:14:27.912] [Auto-Stop module] Starting Auto-Stop module...
  1543. [03:14:28.215] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1544. [03:14:28.223] [Auto-Stop module] Reading ressources...
  1545. [03:14:28.639] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1546. [03:14:33.573] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1547. [03:14:34.693] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1548. [03:14:34.750] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1549. [03:14:35.212] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1550. [03:14:35.231] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1551. [03:14:35.656] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1552. [03:14:35.695] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1553. [03:14:35.706] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1554. [03:14:36.824] Debug: Couldn't find the boost training button!
  1555. [03:14:36.830] [Build] Checking if we can attack now...
  1556. [03:14:39.613] Debug: Reading numbers in overview
  1557. [03:14:39.784] Debug: Read overview numbers (string): 258/260
  1558. [03:14:39.789] Debug: Read overview numbers: 258 260 (TroopsCount)
  1559. [03:14:39.796] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  1560. [03:14:40.490] Debug: Ensuring the game is zoomed out
  1561. [03:14:40.497] Debug: Not Ingame or BB_Ingame, trying to close dialogs
  1562. [03:14:41.646] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1563. [03:14:42.845] Debug: Zoomed out
  1564. [03:14:42.872] Debug: Zoomed out
  1565. [03:14:44.414] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1566. [03:14:51.777] Debug: [ClanGames] Current Clan Games score: 750/4000
  1567. [03:14:52.405] Debug: [ClanGames] Already in a challenge; progress: 0/20
  1568. [03:14:52.424] [ClanGames] Trying to identify current challenge, this might take a while
  1569. [03:14:52.428] Debug: [ClanGames] Looking for DestroyAirSweepers
  1570. [03:14:52.437] Debug: [ClanGames] Looking for ClanCastleCharge
  1571. [03:14:52.478] Debug: [ClanGames] Looking for CannonCarnage
  1572. [03:14:52.496] Debug: [ClanGames] Looking for DestroyBombTowers
  1573. [03:14:52.586] Debug: [ClanGames] Looking for DestroyInfernoTowers
  1574. [03:14:52.608] Debug: [ClanGames] Looking for DarkElixirPlumbers
  1575. [03:14:52.646] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  1576. [03:14:52.673] Debug: [ClanGames] Looking for EagleArtilleryElimination
  1577. [03:14:52.730] Debug: [ClanGames] Looking for ElixirPumpElimination
  1578. [03:14:52.761] Debug: [ClanGames] Looking for ElixirStorageRaid
  1579. [03:14:52.838] Debug: [ClanGames] Looking for DestroyAirDefenses
  1580. [03:14:52.863] Debug: [ClanGames] Looking for GoldStorageRaid
  1581. [03:14:52.905] Debug: [ClanGames] Looking for GoldMineMayhem
  1582. [03:14:52.970] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  1583. [03:14:53.007] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  1584. [03:14:53.029] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  1585. [03:14:53.214] Debug: [ClanGames] Looking for LaboratoryStrike
  1586. [03:14:53.255] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  1587. [03:14:53.304] Debug: [ClanGames] Looking for MortarMauling
  1588. [03:14:53.321] Debug: [ClanGames] Looking for DestroyXBows
  1589. [03:14:53.363] Debug: [ClanGames] Looking for SpellFactorySabotage
  1590. [03:14:53.385] Debug: [ClanGames] Looking for DestroyTeslaTowers
  1591. [03:14:53.423] Debug: [ClanGames] Looking for ArcherTowerAssault
  1592. [03:14:53.460] Debug: [ClanGames] Looking for WizardTowerWarfare
  1593. [03:14:53.471] Debug: [ClanGames] Looking for StarCollector
  1594. [03:14:53.683] Debug: [ClanGames] Looking for HelpingHand
  1595. [03:14:53.747] Debug: [ClanGames] Looking for DarkElixirChallenge
  1596. [03:14:53.907] Debug: [ClanGames] Looking for LordOfDestruction
  1597. [03:14:53.978] Debug: [ClanGames] Looking for ElixirChallenge
  1598. [03:14:53.988] Debug: [ClanGames] Looking for GoldChallenge
  1599. [03:14:54.030] Debug: [ClanGames] Looking for DarkElixirHeist
  1600. [03:14:54.082] Debug: [ClanGames] Looking for ElixirEmbezzlement
  1601. [03:14:54.104] Debug: [ClanGames] Looking for GoldGrab
  1602. [03:14:54.238] Debug: [ClanGames] Looking for PileOfVictories
  1603. [03:14:54.248] Debug: [ClanGames] Looking for MiningOperations
  1604. [03:14:54.302] Debug: 'FrameCopy' called. Frame is 3.5 seconds old. Refreshing frame.
  1605. [03:14:55.070] [ClanGames] Couldn't detect current challenge; please submit to support
  1606. [03:14:56.927] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1607. [03:14:58.974] [Auto-Stop module] Starting Auto-Stop module...
  1608. [03:14:59.480] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1609. [03:14:59.483] [Auto-Stop module] Reading ressources...
  1610. [03:14:59.937] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1611. [03:15:03.112] [Build] Waiting to let other modules work...
  1612. [03:15:03.686] Debug: Begin BuildingsUpgradeModule
  1613. [03:15:03.694] Debug: Ensuring the game is zoomed out
  1614. [03:15:03.715] Debug: Zoomed out
  1615. [03:15:04.568] Debug: Read builder information: 1/5
  1616. [03:15:04.571] Debug: Obstacle clearing is not selected
  1617. [03:15:04.578] [BuildingsUpgrade] Trying to upgrade walls...
  1618. [03:15:04.581] Debug: Finding TownHall
  1619. [03:15:04.938] Debug: Found 0 TownHall
  1620. [03:15:04.945] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1621. [03:15:04.954] Debug: [WallScan] Checking level 1 walls
  1622. [03:15:04.957] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1623. [03:15:09.757] Debug: [WallScan] Found 1 level 1 walls (ScanTime: 4772 ms)
  1624. [03:15:09.767] [WallScan] Going to try upgrading level 1 walls...
  1625. [03:15:09.778] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1626. [03:15:11.158] No select row button found
  1627. [03:15:12.866] Debug: [WallScan] Checking level 2 walls
  1628. [03:15:12.925] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1629. [03:15:14.001] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1063 ms)
  1630. [03:15:14.007] [WallScan] Going to try upgrading level 2 walls...
  1631. [03:15:15.386] Debug: [WallScan] Checking level 3 walls
  1632. [03:15:15.390] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1633. [03:15:29.140] Debug: [AR] Compacting done, 47.7MB -> 47.7MB
  1634. [03:15:37.585] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22170 ms)
  1635. [03:15:37.589] [WallScan] Going to try upgrading level 3 walls...
  1636. [03:15:37.597] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1637. [03:15:39.273] No select row button found
  1638. [03:15:39.714] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1639. [03:15:41.432] No select row button found
  1640. [03:15:43.874] Debug: [WallScan] Checking level 4 walls
  1641. [03:15:43.878] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1642. [03:15:46.646] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 2759 ms)
  1643. [03:15:46.658] [WallScan] Going to try upgrading level 4 walls...
  1644. [03:15:48.253] Debug: [WallScan] Checking level 5 walls
  1645. [03:15:48.257] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1646. [03:15:50.119] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1850 ms)
  1647. [03:15:50.123] [WallScan] Going to try upgrading level 5 walls...
  1648. [03:15:50.137] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1649. [03:15:51.424] No select row button found
  1650. [03:15:53.538] Debug: [WallScan] Checking level 6 walls
  1651. [03:15:53.547] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1652. [03:15:54.049] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 487 ms)
  1653. [03:15:54.064] [WallScan] Going to try upgrading level 6 walls...
  1654. [03:15:55.488] Debug: [WallScan] Checking level 7 walls
  1655. [03:15:55.499] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1656. [03:15:56.040] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 532 ms)
  1657. [03:15:56.046] [WallScan] Going to try upgrading level 7 walls...
  1658. [03:15:57.111] Debug: [WallScan] Checking level 8 walls
  1659. [03:15:57.123] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1660. [03:15:57.135] Debug: [WallScan] Can't use elixir lvl 8: 7,006,297 − 500,000 < 7,000,000
  1661. [03:15:58.667] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1525 ms)
  1662. [03:15:58.678] [WallScan] Going to try upgrading level 8 walls...
  1663. [03:15:59.938] Debug: [WallScan] Checking level 9 walls
  1664. [03:15:59.945] Debug: [WallScan] Can't use gold lvl 9: 7,862,763 − 1,000,000 < 7,000,000
  1665. [03:15:59.949] Debug: [WallScan] Can't use elixir lvl 9: 7,006,297 − 1,000,000 < 7,000,000
  1666. [03:15:59.953] Debug: [WallScan] Checking level 10 walls
  1667. [03:15:59.956] Debug: [WallScan] Can't use gold lvl 10: 7,862,763 − 2,000,000 < 7,000,000
  1668. [03:15:59.962] Debug: [WallScan] Can't use elixir lvl 10: 7,006,297 − 2,000,000 < 7,000,000
  1669. [03:15:59.969] Debug: [WallScan] Checking level 11 walls
  1670. [03:15:59.972] Debug: [WallScan] Can't use gold lvl 11: 7,862,763 − 4,000,000 < 7,000,000
  1671. [03:15:59.978] Debug: [WallScan] Can't use elixir lvl 11: 7,006,297 − 4,000,000 < 7,000,000
  1672. [03:15:59.981] Debug: [WallScan] Checking level 12 walls
  1673. [03:15:59.987] Debug: [WallScan] Can't use gold lvl 12: 7,862,763 − 5,000,000 < 7,000,000
  1674. [03:15:59.994] Debug: [WallScan] Can't use elixir lvl 12: 7,006,297 − 5,000,000 < 7,000,000
  1675. [03:16:00.384] [BuildingsUpgrade] Not enough builders for building upgrades
  1676. [03:16:01.514] [Auto-Stop module] Starting Auto-Stop module...
  1677. [03:16:01.795] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1678. [03:16:01.806] [Auto-Stop module] Reading ressources...
  1679. [03:16:02.219] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1680. [03:16:07.649] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1681. [03:16:08.945] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1682. [03:16:09.013] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1683. [03:16:09.421] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1684. [03:16:09.466] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1685. [03:16:09.796] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1686. [03:16:09.839] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1687. [03:16:09.848] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1688. [03:16:11.206] Debug: Couldn't find the boost training button!
  1689. [03:16:11.212] [Build] Checking if we can attack now...
  1690. [03:16:13.701] Debug: Reading numbers in overview
  1691. [03:16:13.839] Debug: Read overview numbers (string): 258/260
  1692. [03:16:13.852] Debug: Read overview numbers: 258 260 (TroopsCount)
  1693. [03:16:13.855] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  1694. [03:16:15.304] Debug: Begin BuildingsUpgradeModule
  1695. [03:16:15.308] Debug: Ensuring the game is zoomed out
  1696. [03:16:15.318] Debug: Not Ingame or BB_Ingame, trying to close dialogs
  1697. [03:16:16.439] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1698. [03:16:17.556] Debug: Zoomed out
  1699. [03:16:18.897] Debug: Read builder information: 1/5
  1700. [03:16:18.925] Debug: Obstacle clearing is not selected
  1701. [03:16:18.950] [BuildingsUpgrade] Trying to upgrade walls...
  1702. [03:16:18.968] Debug: Finding TownHall
  1703. [03:16:19.416] Debug: Found 0 TownHall
  1704. [03:16:19.423] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1705. [03:16:19.428] Debug: [WallScan] Checking level 1 walls
  1706. [03:16:19.432] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1707. [03:16:24.423] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4986 ms)
  1708. [03:16:24.437] [WallScan] Going to try upgrading level 1 walls...
  1709. [03:16:26.002] Debug: [WallScan] Checking level 2 walls
  1710. [03:16:26.040] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1711. [03:16:26.954] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 892 ms)
  1712. [03:16:26.965] [WallScan] Going to try upgrading level 2 walls...
  1713. [03:16:28.447] Debug: [WallScan] Checking level 3 walls
  1714. [03:16:28.453] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1715. [03:16:52.826] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 24369 ms)
  1716. [03:16:52.837] [WallScan] Going to try upgrading level 3 walls...
  1717. [03:16:52.841] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1718. [03:16:54.531] No select row button found
  1719. [03:16:55.141] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1720. [03:16:56.833] No select row button found
  1721. [03:16:59.569] Debug: [WallScan] Checking level 4 walls
  1722. [03:16:59.581] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1723. [03:17:02.768] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3178 ms)
  1724. [03:17:02.772] [WallScan] Going to try upgrading level 4 walls...
  1725. [03:17:04.414] Debug: [WallScan] Checking level 5 walls
  1726. [03:17:04.417] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1727. [03:17:06.220] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1793 ms)
  1728. [03:17:06.233] [WallScan] Going to try upgrading level 5 walls...
  1729. [03:17:06.238] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1730. [03:17:07.587] No select row button found
  1731. [03:17:09.553] Debug: [WallScan] Checking level 6 walls
  1732. [03:17:09.559] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1733. [03:17:10.073] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 507 ms)
  1734. [03:17:10.081] [WallScan] Going to try upgrading level 6 walls...
  1735. [03:17:11.559] Debug: [WallScan] Checking level 7 walls
  1736. [03:17:11.572] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1737. [03:17:12.102] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 518 ms)
  1738. [03:17:12.118] [WallScan] Going to try upgrading level 7 walls...
  1739. [03:17:13.973] Debug: [WallScan] Checking level 8 walls
  1740. [03:17:13.986] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1741. [03:17:14.005] Debug: [WallScan] Can't use elixir lvl 8: 7,006,297 − 500,000 < 7,000,000
  1742. [03:17:15.762] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1743 ms)
  1743. [03:17:15.767] [WallScan] Going to try upgrading level 8 walls...
  1744. [03:17:17.898] Debug: [WallScan] Checking level 9 walls
  1745. [03:17:17.901] Debug: [WallScan] Can't use gold lvl 9: 7,862,763 − 1,000,000 < 7,000,000
  1746. [03:17:17.904] Debug: [WallScan] Can't use elixir lvl 9: 7,006,297 − 1,000,000 < 7,000,000
  1747. [03:17:17.914] Debug: [WallScan] Checking level 10 walls
  1748. [03:17:17.939] Debug: [WallScan] Can't use gold lvl 10: 7,862,763 − 2,000,000 < 7,000,000
  1749. [03:17:17.948] Debug: [WallScan] Can't use elixir lvl 10: 7,006,297 − 2,000,000 < 7,000,000
  1750. [03:17:17.955] Debug: [WallScan] Checking level 11 walls
  1751. [03:17:17.969] Debug: [WallScan] Can't use gold lvl 11: 7,862,763 − 4,000,000 < 7,000,000
  1752. [03:17:17.982] Debug: [WallScan] Can't use elixir lvl 11: 7,006,297 − 4,000,000 < 7,000,000
  1753. [03:17:17.995] Debug: [WallScan] Checking level 12 walls
  1754. [03:17:18.007] Debug: [WallScan] Can't use gold lvl 12: 7,862,763 − 5,000,000 < 7,000,000
  1755. [03:17:18.013] Debug: [WallScan] Can't use elixir lvl 12: 7,006,297 − 5,000,000 < 7,000,000
  1756. [03:17:18.840] [BuildingsUpgrade] Not enough builders for building upgrades
  1757. [03:17:20.002] Debug: Begin BuildingsUpgradeModule
  1758. [03:17:20.006] Debug: Ensuring the game is zoomed out
  1759. [03:17:20.022] Debug: Zoomed out
  1760. [03:17:21.027] Debug: Read builder information: 1/5
  1761. [03:17:21.035] Debug: Obstacle clearing is not selected
  1762. [03:17:21.039] [BuildingsUpgrade] Trying to upgrade walls...
  1763. [03:17:21.045] Debug: Finding TownHall
  1764. [03:17:21.300] Debug: Found 0 TownHall
  1765. [03:17:21.321] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1766. [03:17:21.338] Debug: [WallScan] Checking level 1 walls
  1767. [03:17:21.353] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1768. [03:17:25.957] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4584 ms)
  1769. [03:17:25.965] [WallScan] Going to try upgrading level 1 walls...
  1770. [03:17:27.571] Debug: [WallScan] Checking level 2 walls
  1771. [03:17:27.581] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1772. [03:17:28.616] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1014 ms)
  1773. [03:17:28.623] [WallScan] Going to try upgrading level 2 walls...
  1774. [03:17:29.765] Debug: [AR] Compacting done, 59.2MB -> 59.2MB
  1775. [03:17:30.694] Debug: [WallScan] Checking level 3 walls
  1776. [03:17:30.703] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1777. [03:17:53.511] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22803 ms)
  1778. [03:17:53.519] [WallScan] Going to try upgrading level 3 walls...
  1779. [03:17:53.529] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1780. [03:17:55.334] No select row button found
  1781. [03:17:56.222] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1782. [03:17:57.780] No select row button found
  1783. [03:18:00.077] Debug: [WallScan] Checking level 4 walls
  1784. [03:18:00.082] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1785. [03:18:04.089] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3983 ms)
  1786. [03:18:04.099] [WallScan] Going to try upgrading level 4 walls...
  1787. [03:18:05.607] Debug: [WallScan] Checking level 5 walls
  1788. [03:18:05.631] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1789. [03:18:07.547] Debug: [WallScan] Found 0 level 5 walls (ScanTime: 1907 ms)
  1790. [03:18:07.558] [WallScan] Going to try upgrading level 5 walls...
  1791. [03:18:09.223] Debug: [WallScan] Checking level 6 walls
  1792. [03:18:09.235] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1793. [03:18:09.838] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 590 ms)
  1794. [03:18:09.864] [WallScan] Going to try upgrading level 6 walls...
  1795. [03:18:11.466] Debug: [WallScan] Checking level 7 walls
  1796. [03:18:11.469] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1797. [03:18:12.105] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 624 ms)
  1798. [03:18:12.115] [WallScan] Going to try upgrading level 7 walls...
  1799. [03:18:13.740] Debug: [WallScan] Checking level 8 walls
  1800. [03:18:13.746] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1801. [03:18:13.755] Debug: [WallScan] Can't use elixir lvl 8: 7,006,297 − 500,000 < 7,000,000
  1802. [03:18:15.686] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1926 ms)
  1803. [03:18:15.700] [WallScan] Going to try upgrading level 8 walls...
  1804. [03:18:17.333] Debug: [WallScan] Checking level 9 walls
  1805. [03:18:17.340] Debug: [WallScan] Can't use gold lvl 9: 7,862,763 − 1,000,000 < 7,000,000
  1806. [03:18:17.354] Debug: [WallScan] Can't use elixir lvl 9: 7,006,297 − 1,000,000 < 7,000,000
  1807. [03:18:17.370] Debug: [WallScan] Checking level 10 walls
  1808. [03:18:17.378] Debug: [WallScan] Can't use gold lvl 10: 7,862,763 − 2,000,000 < 7,000,000
  1809. [03:18:17.388] Debug: [WallScan] Can't use elixir lvl 10: 7,006,297 − 2,000,000 < 7,000,000
  1810. [03:18:17.398] Debug: [WallScan] Checking level 11 walls
  1811. [03:18:17.417] Debug: [WallScan] Can't use gold lvl 11: 7,862,763 − 4,000,000 < 7,000,000
  1812. [03:18:17.438] Debug: [WallScan] Can't use elixir lvl 11: 7,006,297 − 4,000,000 < 7,000,000
  1813. [03:18:17.455] Debug: [WallScan] Checking level 12 walls
  1814. [03:18:17.482] Debug: [WallScan] Can't use gold lvl 12: 7,862,763 − 5,000,000 < 7,000,000
  1815. [03:18:17.506] Debug: [WallScan] Can't use elixir lvl 12: 7,006,297 − 5,000,000 < 7,000,000
  1816. [03:18:17.920] [BuildingsUpgrade] Not enough builders for building upgrades
  1817. [03:18:19.704] [Auto-Stop module] Starting Auto-Stop module...
  1818. [03:18:20.067] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1819. [03:18:20.070] [Auto-Stop module] Reading ressources...
  1820. [03:18:20.504] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1821. [03:18:23.249] [Collect] Starting a collection run
  1822. [03:18:23.254] Debug: Ensuring the game is zoomed out
  1823. [03:18:23.276] Debug: Zoomed out
  1824. [03:18:24.836] [Collect] Collecting Main Base resources
  1825. [03:18:33.637] Debug: [Collect] Looking for a loot cart
  1826. [03:18:34.323] Debug: [Collect] Didn't find a loot cart
  1827. [03:18:34.384] [Collect] Total collected: 3 items, 0 loot carts
  1828. [03:18:36.272] [Auto-Stop module] Starting Auto-Stop module...
  1829. [03:18:36.726] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1830. [03:18:36.736] [Auto-Stop module] Reading ressources...
  1831. [03:18:37.354] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1832. [03:18:40.723] [Build] Waiting to let other modules work...
  1833. [03:18:41.478] Debug: Ensuring the game is zoomed out
  1834. [03:18:41.501] Debug: Zoomed out
  1835. [03:18:41.523] Debug: Zoomed out
  1836. [03:18:45.380] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1837. [03:18:52.687] Debug: [ClanGames] Current Clan Games score: 750/4000
  1838. [03:18:52.987] Debug: [ClanGames] Already in a challenge; progress: 0/20
  1839. [03:18:52.999] [ClanGames] Trying to identify current challenge, this might take a while
  1840. [03:18:53.004] Debug: [ClanGames] Looking for DestroyAirSweepers
  1841. [03:18:53.013] Debug: [ClanGames] Looking for ClanCastleCharge
  1842. [03:18:53.047] Debug: [ClanGames] Looking for CannonCarnage
  1843. [03:18:53.095] Debug: [ClanGames] Looking for DestroyBombTowers
  1844. [03:18:53.140] Debug: [ClanGames] Looking for DestroyInfernoTowers
  1845. [03:18:53.158] Debug: [ClanGames] Looking for DarkElixirPlumbers
  1846. [03:18:53.215] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  1847. [03:18:53.286] Debug: [ClanGames] Looking for EagleArtilleryElimination
  1848. [03:18:53.327] Debug: [ClanGames] Looking for ElixirPumpElimination
  1849. [03:18:53.344] Debug: [ClanGames] Looking for ElixirStorageRaid
  1850. [03:18:53.378] Debug: [ClanGames] Looking for DestroyAirDefenses
  1851. [03:18:53.418] Debug: [ClanGames] Looking for GoldStorageRaid
  1852. [03:18:53.455] Debug: [ClanGames] Looking for GoldMineMayhem
  1853. [03:18:53.482] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  1854. [03:18:53.550] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  1855. [03:18:53.585] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  1856. [03:18:53.679] Debug: [ClanGames] Looking for LaboratoryStrike
  1857. [03:18:53.704] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  1858. [03:18:53.737] Debug: [ClanGames] Looking for MortarMauling
  1859. [03:18:53.781] Debug: [ClanGames] Looking for DestroyXBows
  1860. [03:18:53.804] Debug: [ClanGames] Looking for SpellFactorySabotage
  1861. [03:18:53.823] Debug: [ClanGames] Looking for DestroyTeslaTowers
  1862. [03:18:53.872] Debug: [ClanGames] Looking for ArcherTowerAssault
  1863. [03:18:53.890] Debug: [ClanGames] Looking for WizardTowerWarfare
  1864. [03:18:53.904] Debug: [ClanGames] Looking for StarCollector
  1865. [03:18:53.997] Debug: [ClanGames] Looking for HelpingHand
  1866. [03:18:54.020] Debug: [ClanGames] Looking for DarkElixirChallenge
  1867. [03:18:54.158] Debug: [ClanGames] Looking for LordOfDestruction
  1868. [03:18:54.232] Debug: [ClanGames] Looking for ElixirChallenge
  1869. [03:18:54.256] Debug: [ClanGames] Looking for GoldChallenge
  1870. [03:18:54.313] Debug: [ClanGames] Looking for DarkElixirHeist
  1871. [03:18:54.383] Debug: [ClanGames] Looking for ElixirEmbezzlement
  1872. [03:18:54.546] Debug: [ClanGames] Looking for GoldGrab
  1873. [03:18:54.587] Debug: [ClanGames] Looking for PileOfVictories
  1874. [03:18:54.602] Debug: [ClanGames] Looking for MiningOperations
  1875. [03:18:54.672] Debug: 'FrameCopy' called. Frame is 2.9 seconds old. Refreshing frame.
  1876. [03:18:55.154] [ClanGames] Couldn't detect current challenge; please submit to support
  1877. [03:18:56.868] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1878. [03:18:58.702] [Auto-Stop module] Starting Auto-Stop module...
  1879. [03:18:58.973] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1880. [03:18:58.977] [Auto-Stop module] Reading ressources...
  1881. [03:18:59.289] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1882. [03:19:03.575] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1883. [03:19:05.200] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1884. [03:19:05.216] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1885. [03:19:05.647] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1886. [03:19:05.697] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1887. [03:19:06.124] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1888. [03:19:06.149] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1889. [03:19:06.155] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1890. [03:19:07.680] Debug: Couldn't find the boost training button!
  1891. [03:19:07.684] [Build] Checking if we can attack now...
  1892. [03:19:10.487] Debug: Reading numbers in overview
  1893. [03:19:10.819] Debug: Read overview numbers (string): 258/260
  1894. [03:19:10.823] Debug: Read overview numbers: 258 260 (TroopsCount)
  1895. [03:19:10.838] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  1896. [03:19:12.119] [Auto-Stop module] Starting Auto-Stop module...
  1897. [03:19:13.488] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1898. [03:19:13.885] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1899. [03:19:13.893] [Auto-Stop module] Reading ressources...
  1900. [03:19:14.431] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1901. [03:19:17.822] [Build] Waiting to let other modules work...
  1902. [03:19:18.655] Debug: Begin BuildingsUpgradeModule
  1903. [03:19:18.667] Debug: Ensuring the game is zoomed out
  1904. [03:19:18.763] Debug: Zoomed out
  1905. [03:19:19.421] Debug: 'FrameCopy' called. Frame is 1.2 seconds old. Refreshing frame.
  1906. [03:19:19.872] Debug: Read builder information: 1/5
  1907. [03:19:19.881] Debug: Obstacle clearing is not selected
  1908. [03:19:19.896] [BuildingsUpgrade] Trying to upgrade walls...
  1909. [03:19:19.906] Debug: Finding TownHall
  1910. [03:19:20.397] Debug: Found 0 TownHall
  1911. [03:19:20.400] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1912. [03:19:20.405] Debug: [WallScan] Checking level 1 walls
  1913. [03:19:20.415] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1914. [03:19:25.191] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4772 ms)
  1915. [03:19:25.213] [WallScan] Going to try upgrading level 1 walls...
  1916. [03:19:26.646] Debug: [WallScan] Checking level 2 walls
  1917. [03:19:26.655] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  1918. [03:19:27.795] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1122 ms)
  1919. [03:19:27.802] [WallScan] Going to try upgrading level 2 walls...
  1920. [03:19:29.288] Debug: [WallScan] Checking level 3 walls
  1921. [03:19:29.321] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1922. [03:19:30.351] Debug: [AR] Compacting done, 55.0MB -> 55.0MB
  1923. [03:19:54.496] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 25157 ms)
  1924. [03:19:54.506] [WallScan] Going to try upgrading level 3 walls...
  1925. [03:19:54.512] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1926. [03:19:56.171] No select row button found
  1927. [03:19:56.671] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  1928. [03:19:58.431] No select row button found
  1929. [03:20:00.396] Debug: [WallScan] Checking level 4 walls
  1930. [03:20:00.399] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  1931. [03:20:03.462] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3057 ms)
  1932. [03:20:03.465] [WallScan] Going to try upgrading level 4 walls...
  1933. [03:20:05.070] Debug: [WallScan] Checking level 5 walls
  1934. [03:20:05.083] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1935. [03:20:06.763] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1668 ms)
  1936. [03:20:06.770] [WallScan] Going to try upgrading level 5 walls...
  1937. [03:20:06.789] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  1938. [03:20:07.996] No select row button found
  1939. [03:20:09.796] Debug: [WallScan] Checking level 6 walls
  1940. [03:20:09.799] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  1941. [03:20:10.390] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 587 ms)
  1942. [03:20:10.404] [WallScan] Going to try upgrading level 6 walls...
  1943. [03:20:11.748] Debug: [WallScan] Checking level 7 walls
  1944. [03:20:11.756] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  1945. [03:20:12.280] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 515 ms)
  1946. [03:20:12.284] [WallScan] Going to try upgrading level 7 walls...
  1947. [03:20:13.514] Debug: [WallScan] Checking level 8 walls
  1948. [03:20:13.524] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  1949. [03:20:13.546] Debug: [WallScan] Can't use elixir lvl 8: 7,010,707 − 500,000 < 7,000,000
  1950. [03:20:15.100] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1514 ms)
  1951. [03:20:15.102] [WallScan] Going to try upgrading level 8 walls...
  1952. [03:20:16.650] Debug: [WallScan] Checking level 9 walls
  1953. [03:20:16.653] Debug: [WallScan] Can't use gold lvl 9: 7,867,173 − 1,000,000 < 7,000,000
  1954. [03:20:16.663] Debug: [WallScan] Can't use elixir lvl 9: 7,010,707 − 1,000,000 < 7,000,000
  1955. [03:20:16.666] Debug: [WallScan] Checking level 10 walls
  1956. [03:20:16.670] Debug: [WallScan] Can't use gold lvl 10: 7,867,173 − 2,000,000 < 7,000,000
  1957. [03:20:16.673] Debug: [WallScan] Can't use elixir lvl 10: 7,010,707 − 2,000,000 < 7,000,000
  1958. [03:20:16.686] Debug: [WallScan] Checking level 11 walls
  1959. [03:20:16.698] Debug: [WallScan] Can't use gold lvl 11: 7,867,173 − 4,000,000 < 7,000,000
  1960. [03:20:16.702] Debug: [WallScan] Can't use elixir lvl 11: 7,010,707 − 4,000,000 < 7,000,000
  1961. [03:20:16.722] Debug: [WallScan] Checking level 12 walls
  1962. [03:20:16.734] Debug: [WallScan] Can't use gold lvl 12: 7,867,173 − 5,000,000 < 7,000,000
  1963. [03:20:16.736] Debug: [WallScan] Can't use elixir lvl 12: 7,010,707 − 5,000,000 < 7,000,000
  1964. [03:20:17.035] [BuildingsUpgrade] Not enough builders for building upgrades
  1965. [03:20:18.203] [Auto-Stop module] Starting Auto-Stop module...
  1966. [03:20:18.726] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  1967. [03:20:18.747] [Auto-Stop module] Reading ressources...
  1968. [03:20:19.397] [Auto-Stop module] Conditions aren't met, waiting a bit...
  1969. [03:20:24.013] Debug: [GameState]: 'Ingame' -> 'Dialog'
  1970. [03:20:25.406] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  1971. [03:20:25.452] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  1972. [03:20:25.811] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  1973. [03:20:25.873] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  1974. [03:20:26.283] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  1975. [03:20:26.331] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  1976. [03:20:26.335] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  1977. [03:20:27.815] Debug: Couldn't find the boost training button!
  1978. [03:20:27.820] [Build] Checking if we can attack now...
  1979. [03:20:30.296] Debug: Reading numbers in overview
  1980. [03:20:30.471] Debug: Read overview numbers (string): 258/260
  1981. [03:20:30.474] Debug: Read overview numbers: 258 260 (TroopsCount)
  1982. [03:20:30.482] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  1983. [03:20:31.204] Debug: Begin BuildingsUpgradeModule
  1984. [03:20:31.207] Debug: Ensuring the game is zoomed out
  1985. [03:20:31.222] Debug: Not Ingame or BB_Ingame, trying to close dialogs
  1986. [03:20:32.492] Debug: [GameState]: 'Dialog' -> 'Ingame'
  1987. [03:20:34.437] Debug: Zoomed out
  1988. [03:20:35.081] Debug: 'FrameCopy' called. Frame is 1.0 seconds old. Refreshing frame.
  1989. [03:20:35.689] Debug: Read builder information: 1/5
  1990. [03:20:35.695] Debug: Obstacle clearing is not selected
  1991. [03:20:35.702] [BuildingsUpgrade] Trying to upgrade walls...
  1992. [03:20:35.708] Debug: Finding TownHall
  1993. [03:20:36.122] Debug: Found 0 TownHall
  1994. [03:20:36.129] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  1995. [03:20:36.132] Debug: [WallScan] Checking level 1 walls
  1996. [03:20:36.139] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  1997. [03:20:41.452] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5304 ms)
  1998. [03:20:41.479] [WallScan] Going to try upgrading level 1 walls...
  1999. [03:20:43.392] Debug: [WallScan] Checking level 2 walls
  2000. [03:20:43.398] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2001. [03:20:44.258] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 856 ms)
  2002. [03:20:44.269] [WallScan] Going to try upgrading level 2 walls...
  2003. [03:20:45.723] Debug: [WallScan] Checking level 3 walls
  2004. [03:20:45.729] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2005. [03:21:15.355] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 29622 ms)
  2006. [03:21:15.362] [WallScan] Going to try upgrading level 3 walls...
  2007. [03:21:15.371] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2008. [03:21:16.666] No select row button found
  2009. [03:21:17.250] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2010. [03:21:18.913] No select row button found
  2011. [03:21:20.781] Debug: [WallScan] Checking level 4 walls
  2012. [03:21:20.807] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2013. [03:21:24.403] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3588 ms)
  2014. [03:21:24.406] [WallScan] Going to try upgrading level 4 walls...
  2015. [03:21:26.051] Debug: [WallScan] Checking level 5 walls
  2016. [03:21:26.061] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2017. [03:21:28.089] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2016 ms)
  2018. [03:21:28.105] [WallScan] Going to try upgrading level 5 walls...
  2019. [03:21:28.116] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2020. [03:21:29.690] No select row button found
  2021. [03:21:30.968] Debug: [AR] Compacting done, 59.4MB -> 59.4MB
  2022. [03:21:31.436] Debug: [WallScan] Checking level 6 walls
  2023. [03:21:31.450] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2024. [03:21:32.014] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 559 ms)
  2025. [03:21:32.033] [WallScan] Going to try upgrading level 6 walls...
  2026. [03:21:33.538] Debug: [WallScan] Checking level 7 walls
  2027. [03:21:33.545] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2028. [03:21:34.323] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 764 ms)
  2029. [03:21:34.329] [WallScan] Going to try upgrading level 7 walls...
  2030. [03:21:36.021] Debug: [WallScan] Checking level 8 walls
  2031. [03:21:36.029] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2032. [03:21:36.044] Debug: [WallScan] Can't use elixir lvl 8: 7,010,707 − 500,000 < 7,000,000
  2033. [03:21:37.788] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1730 ms)
  2034. [03:21:37.794] [WallScan] Going to try upgrading level 8 walls...
  2035. [03:21:39.288] Debug: [WallScan] Checking level 9 walls
  2036. [03:21:39.295] Debug: [WallScan] Can't use gold lvl 9: 7,867,173 − 1,000,000 < 7,000,000
  2037. [03:21:39.313] Debug: [WallScan] Can't use elixir lvl 9: 7,010,707 − 1,000,000 < 7,000,000
  2038. [03:21:39.322] Debug: [WallScan] Checking level 10 walls
  2039. [03:21:39.345] Debug: [WallScan] Can't use gold lvl 10: 7,867,173 − 2,000,000 < 7,000,000
  2040. [03:21:39.356] Debug: [WallScan] Can't use elixir lvl 10: 7,010,707 − 2,000,000 < 7,000,000
  2041. [03:21:39.360] Debug: [WallScan] Checking level 11 walls
  2042. [03:21:39.368] Debug: [WallScan] Can't use gold lvl 11: 7,867,173 − 4,000,000 < 7,000,000
  2043. [03:21:39.373] Debug: [WallScan] Can't use elixir lvl 11: 7,010,707 − 4,000,000 < 7,000,000
  2044. [03:21:39.382] Debug: [WallScan] Checking level 12 walls
  2045. [03:21:39.404] Debug: [WallScan] Can't use gold lvl 12: 7,867,173 − 5,000,000 < 7,000,000
  2046. [03:21:39.414] Debug: [WallScan] Can't use elixir lvl 12: 7,010,707 − 5,000,000 < 7,000,000
  2047. [03:21:39.830] [BuildingsUpgrade] Not enough builders for building upgrades
  2048. [03:21:40.545] Debug: Begin BuildingsUpgradeModule
  2049. [03:21:40.549] Debug: Ensuring the game is zoomed out
  2050. [03:21:40.569] Debug: Zoomed out
  2051. [03:21:41.515] Debug: Read builder information: 1/5
  2052. [03:21:41.518] Debug: Obstacle clearing is not selected
  2053. [03:21:41.539] [BuildingsUpgrade] Trying to upgrade walls...
  2054. [03:21:41.548] Debug: Finding TownHall
  2055. [03:21:41.922] Debug: Found 0 TownHall
  2056. [03:21:41.941] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2057. [03:21:41.962] Debug: [WallScan] Checking level 1 walls
  2058. [03:21:41.965] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2059. [03:21:47.936] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5956 ms)
  2060. [03:21:47.940] [WallScan] Going to try upgrading level 1 walls...
  2061. [03:21:49.285] Debug: [WallScan] Checking level 2 walls
  2062. [03:21:49.306] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2063. [03:21:50.498] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1160 ms)
  2064. [03:21:50.507] [WallScan] Going to try upgrading level 2 walls...
  2065. [03:21:51.580] Debug: [WallScan] Checking level 3 walls
  2066. [03:21:51.604] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2067. [03:22:05.138] Disconnected from GC Server (trying to reconnect in a few minutes...)
  2068. [03:22:05.340] Debug: Details for previous message:
  2069. Endpoint: Raccoon#1
  2070. Uri: net.tcp://auth1.gamechief.net:11000/
  2071. Ex: IOException : "Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host."
  2072. - NetworkStream.EndRead
  2073. - Stream.BeginEndReadAsync
  2074. - #=qJA_ES9VSSlqUlcCVGj$hvDQxNwhGGcMb1UMwOboKrNl5VSLFjfdJNrH8o2aONpl1WD_GNDL8MylHJOYCklDHIA==.MoveNext (SharedClasses.cs:184)
  2075. - #=qRh3MpXkKAnYIGpTSdhkYZ9vCvXshr_XM_SZ4OnXGtV8N9RdyVasepEMM57Jn0yum.MoveNext (SharedClasses.cs:451)
  2076. - #=qRh3MpXkKAnYIGpTSdhkYZ9vCvXshr_XM_SZ4OnXGtV8N9RdyVasepEMM57Jn0yum.MoveNext (SharedClasses.cs:417)
  2077. - #=q4YmoSJkWVRIi6V2BFpFkPWW1X44GSmX7$8GTigvkQic9qyEXGIUqcCLJjqDwz2yCBuzEsKRLcRpP5B$CUOhH6w==.MoveNext (GameChiefClient.cs:253)
  2078.  
  2079. [03:22:14.312] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22701 ms)
  2080. [03:22:14.314] [WallScan] Going to try upgrading level 3 walls...
  2081. [03:22:14.334] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2082. [03:22:15.877] No select row button found
  2083. [03:22:16.641] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2084. [03:22:18.101] No select row button found
  2085. [03:22:20.384] Debug: [WallScan] Checking level 4 walls
  2086. [03:22:20.388] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2087. [03:22:22.707] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 2312 ms)
  2088. [03:22:22.709] [WallScan] Going to try upgrading level 4 walls...
  2089. [03:22:23.576] Debug: [WallScan] Checking level 5 walls
  2090. [03:22:23.580] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2091. [03:22:24.520] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 937 ms)
  2092. [03:22:24.523] [WallScan] Going to try upgrading level 5 walls...
  2093. [03:22:24.533] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2094. [03:22:25.610] No select row button found
  2095. [03:22:27.023] Debug: [WallScan] Checking level 6 walls
  2096. [03:22:27.025] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2097. [03:22:27.201] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 173 ms)
  2098. [03:22:27.203] [WallScan] Going to try upgrading level 6 walls...
  2099. [03:22:27.950] Debug: [WallScan] Checking level 7 walls
  2100. [03:22:27.953] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2101. [03:22:28.154] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 196 ms)
  2102. [03:22:28.155] [WallScan] Going to try upgrading level 7 walls...
  2103. [03:22:28.908] Debug: [WallScan] Checking level 8 walls
  2104. [03:22:28.913] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2105. [03:22:28.915] Debug: [WallScan] Can't use elixir lvl 8: 7,010,707 − 500,000 < 7,000,000
  2106. [03:22:29.518] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 598 ms)
  2107. [03:22:29.522] [WallScan] Going to try upgrading level 8 walls...
  2108. [03:22:30.293] Debug: [WallScan] Checking level 9 walls
  2109. [03:22:30.297] Debug: [WallScan] Can't use gold lvl 9: 7,867,173 − 1,000,000 < 7,000,000
  2110. [03:22:30.300] Debug: [WallScan] Can't use elixir lvl 9: 7,010,707 − 1,000,000 < 7,000,000
  2111. [03:22:30.303] Debug: [WallScan] Checking level 10 walls
  2112. [03:22:30.308] Debug: [WallScan] Can't use gold lvl 10: 7,867,173 − 2,000,000 < 7,000,000
  2113. [03:22:30.310] Debug: [WallScan] Can't use elixir lvl 10: 7,010,707 − 2,000,000 < 7,000,000
  2114. [03:22:30.312] Debug: [WallScan] Checking level 11 walls
  2115. [03:22:30.317] Debug: [WallScan] Can't use gold lvl 11: 7,867,173 − 4,000,000 < 7,000,000
  2116. [03:22:30.320] Debug: [WallScan] Can't use elixir lvl 11: 7,010,707 − 4,000,000 < 7,000,000
  2117. [03:22:30.322] Debug: [WallScan] Checking level 12 walls
  2118. [03:22:30.326] Debug: [WallScan] Can't use gold lvl 12: 7,867,173 − 5,000,000 < 7,000,000
  2119. [03:22:30.329] Debug: [WallScan] Can't use elixir lvl 12: 7,010,707 − 5,000,000 < 7,000,000
  2120. [03:22:30.414] [BuildingsUpgrade] Not enough builders for building upgrades
  2121. [03:22:31.327] [Auto-Stop module] Starting Auto-Stop module...
  2122. [03:22:31.555] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2123. [03:22:31.559] [Auto-Stop module] Reading ressources...
  2124. [03:22:31.833] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2125. [03:22:34.537] [Collect] Starting a collection run
  2126. [03:22:34.545] Debug: Ensuring the game is zoomed out
  2127. [03:22:34.572] Debug: Zoomed out
  2128. [03:22:35.640] [Collect] Collecting Main Base resources
  2129. [03:22:42.469] Debug: [Collect] Looking for a loot cart
  2130. [03:22:42.994] Debug: [Collect] Didn't find a loot cart
  2131. [03:22:43.003] [Collect] Total collected: 1 item, 0 loot carts
  2132. [03:22:44.165] [Auto-Stop module] Starting Auto-Stop module...
  2133. [03:22:44.590] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2134. [03:22:44.604] [Auto-Stop module] Reading ressources...
  2135. [03:22:45.036] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2136. [03:22:48.321] [Build] Waiting to let other modules work...
  2137. [03:22:48.953] Debug: Ensuring the game is zoomed out
  2138. [03:22:48.987] Debug: Zoomed out
  2139. [03:22:49.070] Debug: Zoomed out
  2140. [03:22:53.168] Debug: [GameState]: 'Ingame' -> 'Dialog'
  2141. [03:23:00.702] Debug: [ClanGames] Current Clan Games score: 750/4000
  2142. [03:23:01.094] Debug: [ClanGames] Already in a challenge; progress: 0/20
  2143. [03:23:01.097] [ClanGames] Trying to identify current challenge, this might take a while
  2144. [03:23:01.106] Debug: [ClanGames] Looking for DestroyAirSweepers
  2145. [03:23:01.119] Debug: [ClanGames] Looking for ClanCastleCharge
  2146. [03:23:01.154] Debug: [ClanGames] Looking for CannonCarnage
  2147. [03:23:01.171] Debug: [ClanGames] Looking for DestroyBombTowers
  2148. [03:23:01.229] Debug: [ClanGames] Looking for DestroyInfernoTowers
  2149. [03:23:01.234] Debug: [ClanGames] Looking for DarkElixirPlumbers
  2150. [03:23:01.273] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  2151. [03:23:01.295] Debug: [ClanGames] Looking for EagleArtilleryElimination
  2152. [03:23:01.327] Debug: [ClanGames] Looking for ElixirPumpElimination
  2153. [03:23:01.343] Debug: [ClanGames] Looking for ElixirStorageRaid
  2154. [03:23:01.354] Debug: [ClanGames] Looking for DestroyAirDefenses
  2155. [03:23:01.364] Debug: [ClanGames] Looking for GoldStorageRaid
  2156. [03:23:01.394] Debug: [ClanGames] Looking for GoldMineMayhem
  2157. [03:23:01.430] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  2158. [03:23:01.501] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  2159. [03:23:01.517] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  2160. [03:23:01.594] Debug: [ClanGames] Looking for LaboratoryStrike
  2161. [03:23:01.600] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  2162. [03:23:01.609] Debug: [ClanGames] Looking for MortarMauling
  2163. [03:23:01.620] Debug: [ClanGames] Looking for DestroyXBows
  2164. [03:23:01.654] Debug: [ClanGames] Looking for SpellFactorySabotage
  2165. [03:23:01.670] Debug: [ClanGames] Looking for DestroyTeslaTowers
  2166. [03:23:01.706] Debug: [ClanGames] Looking for ArcherTowerAssault
  2167. [03:23:01.724] Debug: [ClanGames] Looking for WizardTowerWarfare
  2168. [03:23:01.812] Debug: [ClanGames] Looking for StarCollector
  2169. [03:23:01.891] Debug: [ClanGames] Looking for HelpingHand
  2170. [03:23:01.907] Debug: [ClanGames] Looking for DarkElixirChallenge
  2171. [03:23:02.027] Debug: [ClanGames] Looking for LordOfDestruction
  2172. [03:23:02.046] Debug: [ClanGames] Looking for ElixirChallenge
  2173. [03:23:02.061] Debug: [ClanGames] Looking for GoldChallenge
  2174. [03:23:02.090] Debug: [ClanGames] Looking for DarkElixirHeist
  2175. [03:23:02.103] Debug: [ClanGames] Looking for ElixirEmbezzlement
  2176. [03:23:02.139] Debug: [ClanGames] Looking for GoldGrab
  2177. [03:23:02.189] Debug: [ClanGames] Looking for PileOfVictories
  2178. [03:23:02.218] Debug: [ClanGames] Looking for MiningOperations
  2179. [03:23:02.241] Debug: 'FrameCopy' called. Frame is 2.4 seconds old. Refreshing frame.
  2180. [03:23:02.632] [ClanGames] Couldn't detect current challenge; please submit to support
  2181. [03:23:03.924] Debug: [GameState]: 'Dialog' -> 'Ingame'
  2182. [03:23:05.370] [Auto-Stop module] Starting Auto-Stop module...
  2183. [03:23:05.874] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2184. [03:23:05.889] [Auto-Stop module] Reading ressources...
  2185. [03:23:06.352] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2186. [03:23:10.812] Debug: [GameState]: 'Ingame' -> 'Dialog'
  2187. [03:23:12.210] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  2188. [03:23:12.235] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  2189. [03:23:12.548] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  2190. [03:23:12.576] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  2191. [03:23:12.999] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  2192. [03:23:13.062] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  2193. [03:23:13.114] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  2194. [03:23:14.312] Debug: Couldn't find the boost training button!
  2195. [03:23:14.315] [Build] Checking if we can attack now...
  2196. [03:23:16.853] Debug: Reading numbers in overview
  2197. [03:23:17.164] Debug: Read overview numbers (string): 258/260
  2198. [03:23:17.174] Debug: Read overview numbers: 258 260 (TroopsCount)
  2199. [03:23:17.181] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  2200. [03:23:18.598] Debug: Begin BuildingsUpgradeModule
  2201. [03:23:18.604] Debug: Ensuring the game is zoomed out
  2202. [03:23:18.609] Debug: Not Ingame or BB_Ingame, trying to close dialogs
  2203. [03:23:19.866] Debug: [GameState]: 'Dialog' -> 'Ingame'
  2204. [03:23:21.141] Debug: Zoomed out
  2205. [03:23:21.716] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  2206. [03:23:22.232] Debug: Read builder information: 1/5
  2207. [03:23:22.251] Debug: Obstacle clearing is not selected
  2208. [03:23:22.257] [BuildingsUpgrade] Trying to upgrade walls...
  2209. [03:23:22.270] Debug: Finding TownHall
  2210. [03:23:22.694] Debug: Found 0 TownHall
  2211. [03:23:22.700] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2212. [03:23:22.703] Debug: [WallScan] Checking level 1 walls
  2213. [03:23:22.705] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2214. [03:23:28.156] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5436 ms)
  2215. [03:23:28.168] [WallScan] Going to try upgrading level 1 walls...
  2216. [03:23:29.357] Debug: [WallScan] Checking level 2 walls
  2217. [03:23:29.362] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2218. [03:23:30.488] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1121 ms)
  2219. [03:23:30.491] [WallScan] Going to try upgrading level 2 walls...
  2220. [03:23:31.406] Debug: [AR] Compacting done, 63.2MB -> 63.2MB
  2221. [03:23:32.031] Debug: [WallScan] Checking level 3 walls
  2222. [03:23:32.047] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2223. [03:23:57.356] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 25302 ms)
  2224. [03:23:57.385] [WallScan] Going to try upgrading level 3 walls...
  2225. [03:23:57.396] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2226. [03:23:59.633] No select row button found
  2227. [03:24:00.402] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2228. [03:24:02.140] No select row button found
  2229. [03:24:04.460] Debug: [WallScan] Checking level 4 walls
  2230. [03:24:04.464] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2231. [03:24:07.923] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3440 ms)
  2232. [03:24:07.940] [WallScan] Going to try upgrading level 4 walls...
  2233. [03:24:09.640] Debug: [WallScan] Checking level 5 walls
  2234. [03:24:09.656] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2235. [03:24:11.866] Debug: [WallScan] Found 2 level 5 walls (ScanTime: 2198 ms)
  2236. [03:24:11.869] [WallScan] Going to try upgrading level 5 walls...
  2237. [03:24:11.880] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2238. [03:24:13.360] No select row button found
  2239. [03:24:14.146] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2240. [03:24:15.538] No select row button found
  2241. [03:24:17.569] Debug: [WallScan] Checking level 6 walls
  2242. [03:24:17.573] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2243. [03:24:18.181] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 591 ms)
  2244. [03:24:18.200] [WallScan] Going to try upgrading level 6 walls...
  2245. [03:24:19.927] Debug: [WallScan] Checking level 7 walls
  2246. [03:24:19.936] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2247. [03:24:20.571] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 626 ms)
  2248. [03:24:20.578] [WallScan] Going to try upgrading level 7 walls...
  2249. [03:24:22.227] Debug: [WallScan] Checking level 8 walls
  2250. [03:24:22.238] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2251. [03:24:22.242] Debug: [WallScan] Can't use elixir lvl 8: 7,010,707 − 500,000 < 7,000,000
  2252. [03:24:24.073] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1827 ms)
  2253. [03:24:24.080] [WallScan] Going to try upgrading level 8 walls...
  2254. [03:24:25.523] Debug: [WallScan] Checking level 9 walls
  2255. [03:24:25.539] Debug: [WallScan] Can't use gold lvl 9: 7,867,173 − 1,000,000 < 7,000,000
  2256. [03:24:25.547] Debug: [WallScan] Can't use elixir lvl 9: 7,010,707 − 1,000,000 < 7,000,000
  2257. [03:24:25.552] Debug: [WallScan] Checking level 10 walls
  2258. [03:24:25.562] Debug: [WallScan] Can't use gold lvl 10: 7,867,173 − 2,000,000 < 7,000,000
  2259. [03:24:25.568] Debug: [WallScan] Can't use elixir lvl 10: 7,010,707 − 2,000,000 < 7,000,000
  2260. [03:24:25.572] Debug: [WallScan] Checking level 11 walls
  2261. [03:24:25.578] Debug: [WallScan] Can't use gold lvl 11: 7,867,173 − 4,000,000 < 7,000,000
  2262. [03:24:25.581] Debug: [WallScan] Can't use elixir lvl 11: 7,010,707 − 4,000,000 < 7,000,000
  2263. [03:24:25.598] Debug: [WallScan] Checking level 12 walls
  2264. [03:24:25.603] Debug: [WallScan] Can't use gold lvl 12: 7,867,173 − 5,000,000 < 7,000,000
  2265. [03:24:25.629] Debug: [WallScan] Can't use elixir lvl 12: 7,010,707 − 5,000,000 < 7,000,000
  2266. [03:24:25.936] [BuildingsUpgrade] Not enough builders for building upgrades
  2267. [03:24:26.673] Debug: Begin BuildingsUpgradeModule
  2268. [03:24:26.702] Debug: Ensuring the game is zoomed out
  2269. [03:24:26.741] Debug: Zoomed out
  2270. [03:24:27.661] Debug: Read builder information: 1/5
  2271. [03:24:27.671] Debug: Obstacle clearing is not selected
  2272. [03:24:27.676] [BuildingsUpgrade] Trying to upgrade walls...
  2273. [03:24:27.680] Debug: Finding TownHall
  2274. [03:24:28.076] Debug: Found 0 TownHall
  2275. [03:24:28.093] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2276. [03:24:28.107] Debug: [WallScan] Checking level 1 walls
  2277. [03:24:28.123] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2278. [03:24:33.053] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4914 ms)
  2279. [03:24:33.066] [WallScan] Going to try upgrading level 1 walls...
  2280. [03:24:34.708] Debug: [WallScan] Checking level 2 walls
  2281. [03:24:34.717] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2282. [03:24:35.550] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 825 ms)
  2283. [03:24:35.556] [WallScan] Going to try upgrading level 2 walls...
  2284. [03:24:36.987] Debug: [WallScan] Checking level 3 walls
  2285. [03:24:36.994] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2286. [03:24:59.749] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22748 ms)
  2287. [03:24:59.754] [WallScan] Going to try upgrading level 3 walls...
  2288. [03:24:59.758] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2289. [03:25:01.428] No select row button found
  2290. [03:25:02.087] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2291. [03:25:03.950] No select row button found
  2292. [03:25:05.960] Debug: [WallScan] Checking level 4 walls
  2293. [03:25:05.973] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2294. [03:25:09.337] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3358 ms)
  2295. [03:25:09.342] [WallScan] Going to try upgrading level 4 walls...
  2296. [03:25:10.687] Debug: [WallScan] Checking level 5 walls
  2297. [03:25:10.692] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2298. [03:25:12.751] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2048 ms)
  2299. [03:25:12.757] [WallScan] Going to try upgrading level 5 walls...
  2300. [03:25:12.797] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2301. [03:25:14.060] No select row button found
  2302. [03:25:16.371] Debug: [WallScan] Checking level 6 walls
  2303. [03:25:16.396] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2304. [03:25:16.954] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 550 ms)
  2305. [03:25:16.970] [WallScan] Going to try upgrading level 6 walls...
  2306. [03:25:18.499] Debug: [WallScan] Checking level 7 walls
  2307. [03:25:18.517] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2308. [03:25:19.137] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 608 ms)
  2309. [03:25:19.159] [WallScan] Going to try upgrading level 7 walls...
  2310. [03:25:20.582] Debug: [WallScan] Checking level 8 walls
  2311. [03:25:20.585] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2312. [03:25:20.588] Debug: [WallScan] Can't use elixir lvl 8: 7,010,707 − 500,000 < 7,000,000
  2313. [03:25:22.223] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1630 ms)
  2314. [03:25:22.232] [WallScan] Going to try upgrading level 8 walls...
  2315. [03:25:23.484] Debug: [WallScan] Checking level 9 walls
  2316. [03:25:23.488] Debug: [WallScan] Can't use gold lvl 9: 7,867,173 − 1,000,000 < 7,000,000
  2317. [03:25:23.502] Debug: [WallScan] Can't use elixir lvl 9: 7,010,707 − 1,000,000 < 7,000,000
  2318. [03:25:23.505] Debug: [WallScan] Checking level 10 walls
  2319. [03:25:23.515] Debug: [WallScan] Can't use gold lvl 10: 7,867,173 − 2,000,000 < 7,000,000
  2320. [03:25:23.525] Debug: [WallScan] Can't use elixir lvl 10: 7,010,707 − 2,000,000 < 7,000,000
  2321. [03:25:23.530] Debug: [WallScan] Checking level 11 walls
  2322. [03:25:23.533] Debug: [WallScan] Can't use gold lvl 11: 7,867,173 − 4,000,000 < 7,000,000
  2323. [03:25:23.541] Debug: [WallScan] Can't use elixir lvl 11: 7,010,707 − 4,000,000 < 7,000,000
  2324. [03:25:23.549] Debug: [WallScan] Checking level 12 walls
  2325. [03:25:23.553] Debug: [WallScan] Can't use gold lvl 12: 7,867,173 − 5,000,000 < 7,000,000
  2326. [03:25:23.557] Debug: [WallScan] Can't use elixir lvl 12: 7,010,707 − 5,000,000 < 7,000,000
  2327. [03:25:23.797] [BuildingsUpgrade] Not enough builders for building upgrades
  2328. [03:25:24.994] [Auto-Stop module] Starting Auto-Stop module...
  2329. [03:25:25.457] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2330. [03:25:25.464] [Auto-Stop module] Reading ressources...
  2331. [03:25:25.834] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2332. [03:25:28.979] [Build] Waiting to let other modules work...
  2333. [03:25:29.612] Debug: Ensuring the game is zoomed out
  2334. [03:25:29.657] Debug: Zoomed out
  2335. [03:25:29.704] Debug: Zoomed out
  2336. [03:25:31.699] Debug: [AR] Compacting done, 68.9MB -> 68.9MB
  2337. [03:25:31.909] Debug: [GameState]: 'Ingame' -> 'Dialog'
  2338. [03:25:39.128] Debug: [ClanGames] Current Clan Games score: 750/4000
  2339. [03:25:39.448] Debug: [ClanGames] Already in a challenge; progress: 0/20
  2340. [03:25:39.456] [ClanGames] Trying to identify current challenge, this might take a while
  2341. [03:25:39.463] Debug: [ClanGames] Looking for DestroyAirSweepers
  2342. [03:25:39.469] Debug: [ClanGames] Looking for ClanCastleCharge
  2343. [03:25:39.485] Debug: [ClanGames] Looking for CannonCarnage
  2344. [03:25:39.551] Debug: [ClanGames] Looking for DestroyBombTowers
  2345. [03:25:39.606] Debug: [ClanGames] Looking for DestroyInfernoTowers
  2346. [03:25:39.620] Debug: [ClanGames] Looking for DarkElixirPlumbers
  2347. [03:25:39.669] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  2348. [03:25:39.687] Debug: [ClanGames] Looking for EagleArtilleryElimination
  2349. [03:25:39.707] Debug: [ClanGames] Looking for ElixirPumpElimination
  2350. [03:25:39.763] Debug: [ClanGames] Looking for ElixirStorageRaid
  2351. [03:25:39.781] Debug: [ClanGames] Looking for DestroyAirDefenses
  2352. [03:25:39.793] Debug: [ClanGames] Looking for GoldStorageRaid
  2353. [03:25:39.822] Debug: [ClanGames] Looking for GoldMineMayhem
  2354. [03:25:39.850] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  2355. [03:25:39.949] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  2356. [03:25:39.981] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  2357. [03:25:40.046] Debug: [ClanGames] Looking for LaboratoryStrike
  2358. [03:25:40.051] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  2359. [03:25:40.067] Debug: [ClanGames] Looking for MortarMauling
  2360. [03:25:40.080] Debug: [ClanGames] Looking for DestroyXBows
  2361. [03:25:40.106] Debug: [ClanGames] Looking for SpellFactorySabotage
  2362. [03:25:40.147] Debug: [ClanGames] Looking for DestroyTeslaTowers
  2363. [03:25:40.181] Debug: [ClanGames] Looking for ArcherTowerAssault
  2364. [03:25:40.197] Debug: [ClanGames] Looking for WizardTowerWarfare
  2365. [03:25:40.212] Debug: [ClanGames] Looking for StarCollector
  2366. [03:25:40.321] Debug: [ClanGames] Looking for HelpingHand
  2367. [03:25:40.339] Debug: [ClanGames] Looking for DarkElixirChallenge
  2368. [03:25:40.466] Debug: [ClanGames] Looking for LordOfDestruction
  2369. [03:25:40.507] Debug: [ClanGames] Looking for ElixirChallenge
  2370. [03:25:40.541] Debug: [ClanGames] Looking for GoldChallenge
  2371. [03:25:40.555] Debug: [ClanGames] Looking for DarkElixirHeist
  2372. [03:25:40.586] Debug: [ClanGames] Looking for ElixirEmbezzlement
  2373. [03:25:40.602] Debug: [ClanGames] Looking for GoldGrab
  2374. [03:25:40.635] Debug: [ClanGames] Looking for PileOfVictories
  2375. [03:25:40.645] Debug: [ClanGames] Looking for MiningOperations
  2376. [03:25:40.675] Debug: 'FrameCopy' called. Frame is 2.6 seconds old. Refreshing frame.
  2377. [03:25:41.122] [ClanGames] Couldn't detect current challenge; please submit to support
  2378. [03:25:42.329] Debug: [GameState]: 'Dialog' -> 'Ingame'
  2379. [03:25:43.796] [Auto-Stop module] Starting Auto-Stop module...
  2380. [03:25:44.252] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2381. [03:25:44.263] [Auto-Stop module] Reading ressources...
  2382. [03:25:44.681] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2383. [03:25:47.664] [Collect] Starting a collection run
  2384. [03:25:47.668] Debug: Ensuring the game is zoomed out
  2385. [03:25:47.688] Debug: Zoomed out
  2386. [03:25:49.286] [Collect] Collecting Main Base resources
  2387. [03:25:56.024] Debug: [Collect] Looking for a loot cart
  2388. [03:25:56.590] Debug: [Collect] Didn't find a loot cart
  2389. [03:25:56.603] [Collect] Total collected: 1 item, 0 loot carts
  2390. [03:25:56.628] [ReArm] Trying to rearm all traps/xbow/inferno
  2391. [03:26:13.373] [ReArm] Could not find townhall
  2392. [03:26:14.509] [Auto-Stop module] Starting Auto-Stop module...
  2393. [03:26:14.992] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2394. [03:26:14.999] [Auto-Stop module] Reading ressources...
  2395. [03:26:15.587] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2396. [03:26:20.215] Debug: [GameState]: 'Ingame' -> 'Dialog'
  2397. [03:26:21.474] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  2398. [03:26:21.497] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  2399. [03:26:21.940] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  2400. [03:26:21.967] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  2401. [03:26:22.245] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  2402. [03:26:22.283] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  2403. [03:26:22.298] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  2404. [03:26:23.678] Debug: Couldn't find the boost training button!
  2405. [03:26:23.687] [Build] Checking if we can attack now...
  2406. [03:26:26.386] Debug: Reading numbers in overview
  2407. [03:26:26.708] Debug: Read overview numbers (string): 258/260
  2408. [03:26:26.717] Debug: Read overview numbers: 258 260 (TroopsCount)
  2409. [03:26:26.729] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  2410. [03:26:28.023] [Auto-Stop module] Starting Auto-Stop module...
  2411. [03:26:29.507] Debug: [GameState]: 'Dialog' -> 'Ingame'
  2412. [03:26:29.880] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2413. [03:26:29.890] [Auto-Stop module] Reading ressources...
  2414. [03:26:30.396] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2415. [03:26:33.689] [Build] Waiting to let other modules work...
  2416. [03:26:35.315] Debug: Begin BuildingsUpgradeModule
  2417. [03:26:35.324] Debug: Ensuring the game is zoomed out
  2418. [03:26:35.385] Debug: Zoomed out
  2419. [03:26:36.324] Debug: Read builder information: 1/5
  2420. [03:26:36.329] Debug: Obstacle clearing is not selected
  2421. [03:26:36.332] [BuildingsUpgrade] Trying to upgrade walls...
  2422. [03:26:36.334] Debug: Finding TownHall
  2423. [03:26:36.733] Debug: Found 0 TownHall
  2424. [03:26:36.750] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2425. [03:26:36.760] Debug: [WallScan] Checking level 1 walls
  2426. [03:26:36.765] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2427. [03:26:41.480] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4711 ms)
  2428. [03:26:41.485] [WallScan] Going to try upgrading level 1 walls...
  2429. [03:26:42.734] Debug: [WallScan] Checking level 2 walls
  2430. [03:26:42.748] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2431. [03:26:43.651] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 896 ms)
  2432. [03:26:43.667] [WallScan] Going to try upgrading level 2 walls...
  2433. [03:26:45.139] Debug: [WallScan] Checking level 3 walls
  2434. [03:26:45.148] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2435. [03:27:08.717] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23551 ms)
  2436. [03:27:08.722] [WallScan] Going to try upgrading level 3 walls...
  2437. [03:27:08.728] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2438. [03:27:10.056] No select row button found
  2439. [03:27:10.789] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2440. [03:27:12.289] No select row button found
  2441. [03:27:14.098] Debug: [WallScan] Checking level 4 walls
  2442. [03:27:14.103] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2443. [03:27:17.357] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3250 ms)
  2444. [03:27:17.366] [WallScan] Going to try upgrading level 4 walls...
  2445. [03:27:19.084] Debug: [WallScan] Checking level 5 walls
  2446. [03:27:19.094] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2447. [03:27:20.920] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1814 ms)
  2448. [03:27:20.930] [WallScan] Going to try upgrading level 5 walls...
  2449. [03:27:20.953] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2450. [03:27:22.125] No select row button found
  2451. [03:27:24.113] Debug: [WallScan] Checking level 6 walls
  2452. [03:27:24.122] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2453. [03:27:24.586] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 455 ms)
  2454. [03:27:24.600] [WallScan] Going to try upgrading level 6 walls...
  2455. [03:27:26.032] Debug: [WallScan] Checking level 7 walls
  2456. [03:27:26.038] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2457. [03:27:26.528] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 487 ms)
  2458. [03:27:26.537] [WallScan] Going to try upgrading level 7 walls...
  2459. [03:27:28.137] Debug: [WallScan] Checking level 8 walls
  2460. [03:27:28.154] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2461. [03:27:28.161] Debug: [WallScan] Can't use elixir lvl 8: 7,010,707 − 500,000 < 7,000,000
  2462. [03:27:30.147] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1974 ms)
  2463. [03:27:30.151] [WallScan] Going to try upgrading level 8 walls...
  2464. [03:27:31.387] Debug: [WallScan] Checking level 9 walls
  2465. [03:27:31.404] Debug: [WallScan] Can't use gold lvl 9: 7,867,173 − 1,000,000 < 7,000,000
  2466. [03:27:31.420] Debug: [WallScan] Can't use elixir lvl 9: 7,010,707 − 1,000,000 < 7,000,000
  2467. [03:27:31.429] Debug: [WallScan] Checking level 10 walls
  2468. [03:27:31.437] Debug: [WallScan] Can't use gold lvl 10: 7,867,173 − 2,000,000 < 7,000,000
  2469. [03:27:31.444] Debug: [WallScan] Can't use elixir lvl 10: 7,010,707 − 2,000,000 < 7,000,000
  2470. [03:27:31.449] Debug: [WallScan] Checking level 11 walls
  2471. [03:27:31.452] Debug: [WallScan] Can't use gold lvl 11: 7,867,173 − 4,000,000 < 7,000,000
  2472. [03:27:31.456] Debug: [WallScan] Can't use elixir lvl 11: 7,010,707 − 4,000,000 < 7,000,000
  2473. [03:27:31.471] Debug: [WallScan] Checking level 12 walls
  2474. [03:27:31.489] Debug: [WallScan] Can't use gold lvl 12: 7,867,173 − 5,000,000 < 7,000,000
  2475. [03:27:31.504] Debug: [WallScan] Can't use elixir lvl 12: 7,010,707 − 5,000,000 < 7,000,000
  2476. [03:27:31.800] [BuildingsUpgrade] Not enough builders for building upgrades
  2477. [03:27:32.056] Debug: [AR] Compacting done, 52.1MB -> 52.1MB
  2478. [03:27:33.240] [Auto-Stop module] Starting Auto-Stop module...
  2479. [03:27:33.713] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2480. [03:27:33.717] [Auto-Stop module] Reading ressources...
  2481. [03:27:34.113] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2482. [03:27:37.919] Debug: [GameState]: 'Ingame' -> 'Dialog'
  2483. [03:27:39.119] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  2484. [03:27:39.139] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  2485. [03:27:39.471] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  2486. [03:27:39.489] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  2487. [03:27:39.909] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  2488. [03:27:40.069] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  2489. [03:27:40.081] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  2490. [03:27:41.375] Debug: Couldn't find the boost training button!
  2491. [03:27:41.380] [Build] Checking if we can attack now...
  2492. [03:27:44.304] Debug: Reading numbers in overview
  2493. [03:27:44.565] Debug: Read overview numbers (string): 258/260
  2494. [03:27:44.581] Debug: Read overview numbers: 258 260 (TroopsCount)
  2495. [03:27:44.604] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  2496. [03:27:45.560] Debug: Ensuring the game is zoomed out
  2497. [03:27:45.576] Debug: Not Ingame or BB_Ingame, trying to close dialogs
  2498. [03:27:47.153] Debug: [GameState]: 'Dialog' -> 'Ingame'
  2499. [03:27:48.389] Debug: Zoomed out
  2500. [03:27:48.421] Debug: Zoomed out
  2501. [03:27:50.539] Debug: [GameState]: 'Ingame' -> 'Dialog'
  2502. [03:27:57.434] Debug: [ClanGames] Current Clan Games score: 750/4000
  2503. [03:27:57.695] Debug: [ClanGames] Already in a challenge; progress: 0/20
  2504. [03:27:57.698] [ClanGames] Trying to identify current challenge, this might take a while
  2505. [03:27:57.703] Debug: [ClanGames] Looking for DestroyAirSweepers
  2506. [03:27:57.714] Debug: [ClanGames] Looking for ClanCastleCharge
  2507. [03:27:57.727] Debug: [ClanGames] Looking for CannonCarnage
  2508. [03:27:57.739] Debug: [ClanGames] Looking for DestroyBombTowers
  2509. [03:27:57.827] Debug: [ClanGames] Looking for DestroyInfernoTowers
  2510. [03:27:57.839] Debug: [ClanGames] Looking for DarkElixirPlumbers
  2511. [03:27:57.867] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  2512. [03:27:57.895] Debug: [ClanGames] Looking for EagleArtilleryElimination
  2513. [03:27:57.907] Debug: [ClanGames] Looking for ElixirPumpElimination
  2514. [03:27:57.930] Debug: [ClanGames] Looking for ElixirStorageRaid
  2515. [03:27:57.967] Debug: [ClanGames] Looking for DestroyAirDefenses
  2516. [03:27:57.987] Debug: [ClanGames] Looking for GoldStorageRaid
  2517. [03:27:58.021] Debug: [ClanGames] Looking for GoldMineMayhem
  2518. [03:27:58.101] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  2519. [03:27:58.159] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  2520. [03:27:58.166] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  2521. [03:27:58.269] Debug: [ClanGames] Looking for LaboratoryStrike
  2522. [03:27:58.278] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  2523. [03:27:58.305] Debug: [ClanGames] Looking for MortarMauling
  2524. [03:27:58.347] Debug: [ClanGames] Looking for DestroyXBows
  2525. [03:27:58.406] Debug: [ClanGames] Looking for SpellFactorySabotage
  2526. [03:27:58.420] Debug: [ClanGames] Looking for DestroyTeslaTowers
  2527. [03:27:58.447] Debug: [ClanGames] Looking for ArcherTowerAssault
  2528. [03:27:58.466] Debug: [ClanGames] Looking for WizardTowerWarfare
  2529. [03:27:58.495] Debug: [ClanGames] Looking for StarCollector
  2530. [03:27:58.588] Debug: [ClanGames] Looking for HelpingHand
  2531. [03:27:58.640] Debug: [ClanGames] Looking for DarkElixirChallenge
  2532. [03:27:58.799] Debug: [ClanGames] Looking for LordOfDestruction
  2533. [03:27:58.837] Debug: [ClanGames] Looking for ElixirChallenge
  2534. [03:27:58.854] Debug: [ClanGames] Looking for GoldChallenge
  2535. [03:27:58.895] Debug: [ClanGames] Looking for DarkElixirHeist
  2536. [03:27:58.944] Debug: [ClanGames] Looking for ElixirEmbezzlement
  2537. [03:27:58.950] Debug: [ClanGames] Looking for GoldGrab
  2538. [03:27:59.001] Debug: [ClanGames] Looking for PileOfVictories
  2539. [03:27:59.017] Debug: [ClanGames] Looking for MiningOperations
  2540. [03:27:59.057] Debug: 'FrameCopy' called. Frame is 2.4 seconds old. Refreshing frame.
  2541. [03:27:59.443] [ClanGames] Couldn't detect current challenge; please submit to support
  2542. [03:28:00.683] Debug: [GameState]: 'Dialog' -> 'Ingame'
  2543. [03:28:02.420] [Auto-Stop module] Starting Auto-Stop module...
  2544. [03:28:02.854] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2545. [03:28:02.874] [Auto-Stop module] Reading ressources...
  2546. [03:28:03.321] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2547. [03:28:06.800] [Build] Waiting to let other modules work...
  2548. [03:28:07.418] Debug: Begin BuildingsUpgradeModule
  2549. [03:28:07.423] Debug: Ensuring the game is zoomed out
  2550. [03:28:07.439] Debug: Zoomed out
  2551. [03:28:08.290] Debug: Read builder information: 1/5
  2552. [03:28:08.315] Debug: Obstacle clearing is not selected
  2553. [03:28:08.324] [BuildingsUpgrade] Trying to upgrade walls...
  2554. [03:28:08.330] Debug: Finding TownHall
  2555. [03:28:08.719] Debug: Found 0 TownHall
  2556. [03:28:08.732] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2557. [03:28:08.738] Debug: [WallScan] Checking level 1 walls
  2558. [03:28:08.752] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2559. [03:28:13.572] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4798 ms)
  2560. [03:28:13.584] [WallScan] Going to try upgrading level 1 walls...
  2561. [03:28:15.050] Debug: [WallScan] Checking level 2 walls
  2562. [03:28:15.062] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2563. [03:28:16.098] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1015 ms)
  2564. [03:28:16.101] [WallScan] Going to try upgrading level 2 walls...
  2565. [03:28:17.628] Debug: [WallScan] Checking level 3 walls
  2566. [03:28:17.631] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2567. [03:28:41.810] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 24170 ms)
  2568. [03:28:41.813] [WallScan] Going to try upgrading level 3 walls...
  2569. [03:28:41.818] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2570. [03:28:43.258] No select row button found
  2571. [03:28:44.083] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2572. [03:28:46.206] No select row button found
  2573. [03:28:48.155] Debug: [WallScan] Checking level 4 walls
  2574. [03:28:48.166] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2575. [03:28:51.585] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3415 ms)
  2576. [03:28:51.589] [WallScan] Going to try upgrading level 4 walls...
  2577. [03:28:52.879] Debug: [WallScan] Checking level 5 walls
  2578. [03:28:52.885] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2579. [03:28:54.764] Debug: [WallScan] Found 0 level 5 walls (ScanTime: 1875 ms)
  2580. [03:28:54.770] [WallScan] Going to try upgrading level 5 walls...
  2581. [03:28:56.233] Debug: [WallScan] Checking level 6 walls
  2582. [03:28:56.244] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2583. [03:28:56.873] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 619 ms)
  2584. [03:28:56.885] [WallScan] Going to try upgrading level 6 walls...
  2585. [03:28:58.362] Debug: [WallScan] Checking level 7 walls
  2586. [03:28:58.377] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2587. [03:28:59.060] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 670 ms)
  2588. [03:28:59.073] [WallScan] Going to try upgrading level 7 walls...
  2589. [03:29:00.731] Debug: [WallScan] Checking level 8 walls
  2590. [03:29:00.738] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2591. [03:29:00.740] Debug: [WallScan] Can't use elixir lvl 8: 7,010,707 − 500,000 < 7,000,000
  2592. [03:29:02.749] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1992 ms)
  2593. [03:29:02.753] [WallScan] Going to try upgrading level 8 walls...
  2594. [03:29:04.115] Debug: [WallScan] Checking level 9 walls
  2595. [03:29:04.136] Debug: [WallScan] Can't use gold lvl 9: 7,867,173 − 1,000,000 < 7,000,000
  2596. [03:29:04.140] Debug: [WallScan] Can't use elixir lvl 9: 7,010,707 − 1,000,000 < 7,000,000
  2597. [03:29:04.154] Debug: [WallScan] Checking level 10 walls
  2598. [03:29:04.157] Debug: [WallScan] Can't use gold lvl 10: 7,867,173 − 2,000,000 < 7,000,000
  2599. [03:29:04.168] Debug: [WallScan] Can't use elixir lvl 10: 7,010,707 − 2,000,000 < 7,000,000
  2600. [03:29:04.172] Debug: [WallScan] Checking level 11 walls
  2601. [03:29:04.188] Debug: [WallScan] Can't use gold lvl 11: 7,867,173 − 4,000,000 < 7,000,000
  2602. [03:29:04.196] Debug: [WallScan] Can't use elixir lvl 11: 7,010,707 − 4,000,000 < 7,000,000
  2603. [03:29:04.203] Debug: [WallScan] Checking level 12 walls
  2604. [03:29:04.207] Debug: [WallScan] Can't use gold lvl 12: 7,867,173 − 5,000,000 < 7,000,000
  2605. [03:29:04.219] Debug: [WallScan] Can't use elixir lvl 12: 7,010,707 − 5,000,000 < 7,000,000
  2606. [03:29:04.533] [BuildingsUpgrade] Not enough builders for building upgrades
  2607. [03:29:05.584] [Auto-Stop module] Starting Auto-Stop module...
  2608. [03:29:05.891] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2609. [03:29:05.897] [Auto-Stop module] Reading ressources...
  2610. [03:29:06.235] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2611. [03:29:08.973] [Collect] Starting a collection run
  2612. [03:29:08.986] Debug: Ensuring the game is zoomed out
  2613. [03:29:09.055] Debug: Zoomed out
  2614. [03:29:10.313] [Collect] Collecting Main Base resources
  2615. [03:29:18.807] Debug: [Collect] Looking for a loot cart
  2616. [03:29:19.410] Debug: [Collect] Didn't find a loot cart
  2617. [03:29:19.423] [Collect] Total collected: 3 items, 0 loot carts
  2618. [03:29:20.479] [Auto-Stop module] Starting Auto-Stop module...
  2619. [03:29:20.927] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  2620. [03:29:20.931] [Auto-Stop module] Reading ressources...
  2621. [03:29:21.353] [Auto-Stop module] Conditions aren't met, waiting a bit...
  2622. [03:29:25.433] Debug: [GameState]: 'Ingame' -> 'Dialog'
  2623. [03:29:27.069] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  2624. [03:29:27.168] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  2625. [03:29:27.445] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  2626. [03:29:27.465] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  2627. [03:29:27.791] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  2628. [03:29:27.837] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  2629. [03:29:27.858] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  2630. [03:29:29.171] Debug: Couldn't find the boost training button!
  2631. [03:29:29.202] [Build] Checking if we can attack now...
  2632. [03:29:31.532] Debug: Reading numbers in overview
  2633. [03:29:31.921] Debug: Read overview numbers (string): 258/260
  2634. [03:29:31.935] Debug: Read overview numbers: 258 260 (TroopsCount)
  2635. [03:29:31.955] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  2636. [03:29:32.232] Debug: [AR] Compacting done, 54.5MB -> 54.5MB
  2637. [03:29:33.330] Debug: Begin BuildingsUpgradeModule
  2638. [03:29:33.353] Debug: Ensuring the game is zoomed out
  2639. [03:29:33.361] Debug: Not Ingame or BB_Ingame, trying to close dialogs
  2640. [03:29:34.767] Debug: [GameState]: 'Dialog' -> 'Ingame'
  2641. [03:29:36.079] Debug: Zoomed out
  2642. [03:29:36.865] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  2643. [03:29:37.313] Debug: Read builder information: 1/5
  2644. [03:29:37.323] Debug: Obstacle clearing is not selected
  2645. [03:29:37.326] [BuildingsUpgrade] Trying to upgrade walls...
  2646. [03:29:37.340] Debug: Finding TownHall
  2647. [03:29:37.791] Debug: Found 0 TownHall
  2648. [03:29:37.798] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2649. [03:29:37.802] Debug: [WallScan] Checking level 1 walls
  2650. [03:29:37.808] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2651. [03:29:43.183] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5369 ms)
  2652. [03:29:43.199] [WallScan] Going to try upgrading level 1 walls...
  2653. [03:29:45.737] Debug: [WallScan] Checking level 2 walls
  2654. [03:29:45.740] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2655. [03:29:46.655] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 900 ms)
  2656. [03:29:46.667] [WallScan] Going to try upgrading level 2 walls...
  2657. [03:29:48.361] Debug: [WallScan] Checking level 3 walls
  2658. [03:29:48.364] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2659. [03:30:10.297] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 21928 ms)
  2660. [03:30:10.303] [WallScan] Going to try upgrading level 3 walls...
  2661. [03:30:10.306] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2662. [03:30:11.806] No select row button found
  2663. [03:30:12.572] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2664. [03:30:14.155] No select row button found
  2665. [03:30:16.568] Debug: [WallScan] Checking level 4 walls
  2666. [03:30:16.574] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2667. [03:30:19.732] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3142 ms)
  2668. [03:30:19.760] [WallScan] Going to try upgrading level 4 walls...
  2669. [03:30:21.742] Debug: [WallScan] Checking level 5 walls
  2670. [03:30:21.744] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2671. [03:30:23.978] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2227 ms)
  2672. [03:30:23.985] [WallScan] Going to try upgrading level 5 walls...
  2673. [03:30:24.017] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2674. [03:30:25.340] No select row button found
  2675. [03:30:27.804] Debug: [WallScan] Checking level 6 walls
  2676. [03:30:27.812] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2677. [03:30:28.482] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 642 ms)
  2678. [03:30:28.488] [WallScan] Going to try upgrading level 6 walls...
  2679. [03:30:30.039] Debug: [WallScan] Checking level 7 walls
  2680. [03:30:30.046] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2681. [03:30:30.608] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 550 ms)
  2682. [03:30:30.614] [WallScan] Going to try upgrading level 7 walls...
  2683. [03:30:32.188] Debug: [WallScan] Checking level 8 walls
  2684. [03:30:32.205] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2685. [03:30:32.234] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  2686. [03:30:34.122] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1879 ms)
  2687. [03:30:34.136] [WallScan] Going to try upgrading level 8 walls...
  2688. [03:30:35.656] Debug: [WallScan] Checking level 9 walls
  2689. [03:30:35.673] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  2690. [03:30:35.687] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  2691. [03:30:35.702] Debug: [WallScan] Checking level 10 walls
  2692. [03:30:35.707] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  2693. [03:30:35.724] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  2694. [03:30:35.729] Debug: [WallScan] Checking level 11 walls
  2695. [03:30:35.736] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  2696. [03:30:35.743] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  2697. [03:30:35.745] Debug: [WallScan] Checking level 12 walls
  2698. [03:30:35.749] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  2699. [03:30:35.757] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  2700. [03:30:36.289] [BuildingsUpgrade] Not enough builders for building upgrades
  2701. [03:30:37.320] Debug: Begin BuildingsUpgradeModule
  2702. [03:30:37.324] Debug: Ensuring the game is zoomed out
  2703. [03:30:37.367] Debug: Zoomed out
  2704. [03:30:38.279] Debug: 'FrameCopy' called. Frame is 1.3 seconds old. Refreshing frame.
  2705. [03:30:38.744] Debug: Read builder information: 1/5
  2706. [03:30:38.754] Debug: Obstacle clearing is not selected
  2707. [03:30:38.767] [BuildingsUpgrade] Trying to upgrade walls...
  2708. [03:30:38.790] Debug: Finding TownHall
  2709. [03:30:39.152] Debug: Found 0 TownHall
  2710. [03:30:39.157] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2711. [03:30:39.169] Debug: [WallScan] Checking level 1 walls
  2712. [03:30:39.177] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2713. [03:30:44.103] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4878 ms)
  2714. [03:30:44.109] [WallScan] Going to try upgrading level 1 walls...
  2715. [03:30:45.804] Debug: [WallScan] Checking level 2 walls
  2716. [03:30:45.821] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2717. [03:30:46.589] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 738 ms)
  2718. [03:30:46.600] [WallScan] Going to try upgrading level 2 walls...
  2719. [03:30:48.308] Debug: [WallScan] Checking level 3 walls
  2720. [03:30:48.326] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2721. [03:31:14.771] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 26416 ms)
  2722. [03:31:14.790] [WallScan] Going to try upgrading level 3 walls...
  2723. [03:31:14.794] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2724. [03:31:16.236] No select row button found
  2725. [03:31:16.916] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2726. [03:31:18.255] No select row button found
  2727. [03:31:20.838] Debug: [WallScan] Checking level 4 walls
  2728. [03:31:20.856] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2729. [03:31:23.805] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 2912 ms)
  2730. [03:31:23.811] [WallScan] Going to try upgrading level 4 walls...
  2731. [03:31:25.438] Debug: [WallScan] Checking level 5 walls
  2732. [03:31:25.445] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2733. [03:31:27.308] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1860 ms)
  2734. [03:31:27.320] [WallScan] Going to try upgrading level 5 walls...
  2735. [03:31:27.323] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2736. [03:31:28.726] No select row button found
  2737. [03:31:30.985] Debug: [WallScan] Checking level 6 walls
  2738. [03:31:30.993] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2739. [03:31:31.561] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 563 ms)
  2740. [03:31:31.571] [WallScan] Going to try upgrading level 6 walls...
  2741. [03:31:32.663] Debug: [AR] Compacting done, 62.6MB -> 62.6MB
  2742. [03:31:33.467] Debug: [WallScan] Checking level 7 walls
  2743. [03:31:33.471] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2744. [03:31:34.072] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 588 ms)
  2745. [03:31:34.075] [WallScan] Going to try upgrading level 7 walls...
  2746. [03:31:35.428] Debug: [WallScan] Checking level 8 walls
  2747. [03:31:35.445] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2748. [03:31:35.449] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  2749. [03:31:37.015] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1555 ms)
  2750. [03:31:37.023] [WallScan] Going to try upgrading level 8 walls...
  2751. [03:31:39.122] Debug: [WallScan] Checking level 9 walls
  2752. [03:31:39.133] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  2753. [03:31:39.138] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  2754. [03:31:39.157] Debug: [WallScan] Checking level 10 walls
  2755. [03:31:39.169] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  2756. [03:31:39.175] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  2757. [03:31:39.196] Debug: [WallScan] Checking level 11 walls
  2758. [03:31:39.209] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  2759. [03:31:39.212] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  2760. [03:31:39.218] Debug: [WallScan] Checking level 12 walls
  2761. [03:31:39.225] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  2762. [03:31:39.229] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  2763. [03:31:40.213] [BuildingsUpgrade] Not enough builders for building upgrades
  2764. [03:31:41.050] Debug: Begin BuildingsUpgradeModule
  2765. [03:31:41.065] Debug: Ensuring the game is zoomed out
  2766. [03:31:41.086] Debug: Zoomed out
  2767. [03:31:41.890] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  2768. [03:31:42.295] Debug: Read builder information: 1/5
  2769. [03:31:42.313] Debug: Obstacle clearing is not selected
  2770. [03:31:42.328] [BuildingsUpgrade] Trying to upgrade walls...
  2771. [03:31:42.335] Debug: Finding TownHall
  2772. [03:31:42.652] Debug: Found 0 TownHall
  2773. [03:31:42.656] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2774. [03:31:42.660] Debug: [WallScan] Checking level 1 walls
  2775. [03:31:42.664] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2776. [03:31:47.837] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5161 ms)
  2777. [03:31:47.839] [WallScan] Going to try upgrading level 1 walls...
  2778. [03:31:49.593] Debug: [WallScan] Checking level 2 walls
  2779. [03:31:49.600] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2780. [03:31:50.514] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 900 ms)
  2781. [03:31:50.530] [WallScan] Going to try upgrading level 2 walls...
  2782. [03:31:52.086] Debug: [WallScan] Checking level 3 walls
  2783. [03:31:52.090] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2784. [03:32:14.936] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22829 ms)
  2785. [03:32:14.952] [WallScan] Going to try upgrading level 3 walls...
  2786. [03:32:14.956] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2787. [03:32:16.487] No select row button found
  2788. [03:32:17.307] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2789. [03:32:19.204] No select row button found
  2790. [03:32:21.573] Debug: [WallScan] Checking level 4 walls
  2791. [03:32:21.586] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2792. [03:32:24.674] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3078 ms)
  2793. [03:32:24.685] [WallScan] Going to try upgrading level 4 walls...
  2794. [03:32:26.515] Debug: [WallScan] Checking level 5 walls
  2795. [03:32:26.533] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2796. [03:32:28.369] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1817 ms)
  2797. [03:32:28.373] [WallScan] Going to try upgrading level 5 walls...
  2798. [03:32:28.385] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2799. [03:32:29.838] No select row button found
  2800. [03:32:32.488] Debug: [WallScan] Checking level 6 walls
  2801. [03:32:32.507] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2802. [03:32:32.989] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 464 ms)
  2803. [03:32:33.005] [WallScan] Going to try upgrading level 6 walls...
  2804. [03:32:34.890] Debug: [WallScan] Checking level 7 walls
  2805. [03:32:34.903] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2806. [03:32:35.596] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 672 ms)
  2807. [03:32:35.600] [WallScan] Going to try upgrading level 7 walls...
  2808. [03:32:37.312] Debug: [WallScan] Checking level 8 walls
  2809. [03:32:37.323] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2810. [03:32:37.331] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  2811. [03:32:38.136] Debug: OnNetworkMessage: {"MessageType":"sessionCreated", "Data":{}}
  2812. [03:32:39.488] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 2150 ms)
  2813. [03:32:39.495] [WallScan] Going to try upgrading level 8 walls...
  2814. [03:32:41.900] Debug: [WallScan] Checking level 9 walls
  2815. [03:32:41.906] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  2816. [03:32:41.917] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  2817. [03:32:41.937] Debug: [WallScan] Checking level 10 walls
  2818. [03:32:41.950] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  2819. [03:32:41.954] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  2820. [03:32:41.967] Debug: [WallScan] Checking level 11 walls
  2821. [03:32:41.977] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  2822. [03:32:41.987] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  2823. [03:32:42.004] Debug: [WallScan] Checking level 12 walls
  2824. [03:32:42.029] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  2825. [03:32:42.048] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  2826. [03:32:43.064] [BuildingsUpgrade] Not enough builders for building upgrades
  2827. [03:32:44.148] Debug: Begin BuildingsUpgradeModule
  2828. [03:32:44.154] Debug: Ensuring the game is zoomed out
  2829. [03:32:44.214] Debug: Zoomed out
  2830. [03:32:44.855] Debug: 'FrameCopy' called. Frame is 1.0 seconds old. Refreshing frame.
  2831. [03:32:45.340] Debug: Read builder information: 1/5
  2832. [03:32:45.350] Debug: Obstacle clearing is not selected
  2833. [03:32:45.356] [BuildingsUpgrade] Trying to upgrade walls...
  2834. [03:32:45.361] Debug: Finding TownHall
  2835. [03:32:45.717] Debug: Found 0 TownHall
  2836. [03:32:45.722] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2837. [03:32:45.728] Debug: [WallScan] Checking level 1 walls
  2838. [03:32:45.731] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2839. [03:32:50.548] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4813 ms)
  2840. [03:32:50.563] [WallScan] Going to try upgrading level 1 walls...
  2841. [03:32:52.103] Debug: [WallScan] Checking level 2 walls
  2842. [03:32:52.106] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2843. [03:32:53.156] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1039 ms)
  2844. [03:32:53.172] [WallScan] Going to try upgrading level 2 walls...
  2845. [03:32:54.773] Debug: [WallScan] Checking level 3 walls
  2846. [03:32:54.799] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2847. [03:33:19.213] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 24402 ms)
  2848. [03:33:19.217] [WallScan] Going to try upgrading level 3 walls...
  2849. [03:33:19.231] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2850. [03:33:20.590] No select row button found
  2851. [03:33:21.272] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2852. [03:33:22.562] No select row button found
  2853. [03:33:24.929] Debug: [WallScan] Checking level 4 walls
  2854. [03:33:24.933] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2855. [03:33:28.489] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3535 ms)
  2856. [03:33:28.511] [WallScan] Going to try upgrading level 4 walls...
  2857. [03:33:30.085] Debug: [WallScan] Checking level 5 walls
  2858. [03:33:30.100] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2859. [03:33:32.189] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2082 ms)
  2860. [03:33:32.200] [WallScan] Going to try upgrading level 5 walls...
  2861. [03:33:32.205] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2862. [03:33:32.964] Debug: [AR] Compacting done, 64.6MB -> 64.6MB
  2863. [03:33:33.862] No select row button found
  2864. [03:33:36.687] Debug: [WallScan] Checking level 6 walls
  2865. [03:33:36.710] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2866. [03:33:37.704] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 985 ms)
  2867. [03:33:37.719] [WallScan] Going to try upgrading level 6 walls...
  2868. [03:33:39.920] Debug: [WallScan] Checking level 7 walls
  2869. [03:33:39.937] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2870. [03:33:40.460] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 516 ms)
  2871. [03:33:40.463] [WallScan] Going to try upgrading level 7 walls...
  2872. [03:33:42.054] Debug: [WallScan] Checking level 8 walls
  2873. [03:33:42.071] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2874. [03:33:42.107] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  2875. [03:33:43.466] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1353 ms)
  2876. [03:33:43.471] [WallScan] Going to try upgrading level 8 walls...
  2877. [03:33:45.054] Debug: [WallScan] Checking level 9 walls
  2878. [03:33:45.069] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  2879. [03:33:45.089] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  2880. [03:33:45.104] Debug: [WallScan] Checking level 10 walls
  2881. [03:33:45.107] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  2882. [03:33:45.117] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  2883. [03:33:45.124] Debug: [WallScan] Checking level 11 walls
  2884. [03:33:45.137] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  2885. [03:33:45.151] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  2886. [03:33:45.155] Debug: [WallScan] Checking level 12 walls
  2887. [03:33:45.158] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  2888. [03:33:45.186] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  2889. [03:33:46.013] [BuildingsUpgrade] Not enough builders for building upgrades
  2890. [03:33:47.024] Debug: Begin BuildingsUpgradeModule
  2891. [03:33:47.029] Debug: Ensuring the game is zoomed out
  2892. [03:33:47.066] Debug: Zoomed out
  2893. [03:33:47.693] Debug: 'FrameCopy' called. Frame is 1.2 seconds old. Refreshing frame.
  2894. [03:33:48.096] Debug: Read builder information: 1/5
  2895. [03:33:48.099] Debug: Obstacle clearing is not selected
  2896. [03:33:48.102] [BuildingsUpgrade] Trying to upgrade walls...
  2897. [03:33:48.107] Debug: Finding TownHall
  2898. [03:33:48.377] Debug: Found 0 TownHall
  2899. [03:33:48.381] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2900. [03:33:48.384] Debug: [WallScan] Checking level 1 walls
  2901. [03:33:48.390] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2902. [03:33:53.256] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4848 ms)
  2903. [03:33:53.263] [WallScan] Going to try upgrading level 1 walls...
  2904. [03:33:54.872] Debug: [WallScan] Checking level 2 walls
  2905. [03:33:54.876] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2906. [03:33:55.788] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 897 ms)
  2907. [03:33:55.803] [WallScan] Going to try upgrading level 2 walls...
  2908. [03:33:57.370] Debug: [WallScan] Checking level 3 walls
  2909. [03:33:57.379] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2910. [03:34:19.508] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22118 ms)
  2911. [03:34:19.512] [WallScan] Going to try upgrading level 3 walls...
  2912. [03:34:19.514] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2913. [03:34:20.866] No select row button found
  2914. [03:34:21.722] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2915. [03:34:23.512] No select row button found
  2916. [03:34:26.184] Debug: [WallScan] Checking level 4 walls
  2917. [03:34:26.188] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2918. [03:34:30.126] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3923 ms)
  2919. [03:34:30.130] [WallScan] Going to try upgrading level 4 walls...
  2920. [03:34:32.319] Debug: [WallScan] Checking level 5 walls
  2921. [03:34:32.338] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2922. [03:34:34.751] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2396 ms)
  2923. [03:34:34.789] [WallScan] Going to try upgrading level 5 walls...
  2924. [03:34:34.801] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2925. [03:34:36.139] No select row button found
  2926. [03:34:38.570] Debug: [WallScan] Checking level 6 walls
  2927. [03:34:38.578] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2928. [03:34:39.112] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 530 ms)
  2929. [03:34:39.126] [WallScan] Going to try upgrading level 6 walls...
  2930. [03:34:41.295] Debug: [WallScan] Checking level 7 walls
  2931. [03:34:41.304] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2932. [03:34:41.666] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 354 ms)
  2933. [03:34:41.669] [WallScan] Going to try upgrading level 7 walls...
  2934. [03:34:43.218] Debug: [WallScan] Checking level 8 walls
  2935. [03:34:43.230] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2936. [03:34:43.235] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  2937. [03:34:45.022] Debug: [WallScan] Found 1 level 8 walls (ScanTime: 1775 ms)
  2938. [03:34:45.031] [WallScan] Going to try upgrading level 8 walls...
  2939. [03:34:45.038] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  2940. [03:34:45.049] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  2941. [03:34:46.433] No select row button found
  2942. [03:34:48.772] Debug: [WallScan] Checking level 9 walls
  2943. [03:34:48.797] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  2944. [03:34:48.826] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  2945. [03:34:48.829] Debug: [WallScan] Checking level 10 walls
  2946. [03:34:48.833] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  2947. [03:34:48.844] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  2948. [03:34:48.846] Debug: [WallScan] Checking level 11 walls
  2949. [03:34:48.861] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  2950. [03:34:48.865] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  2951. [03:34:48.871] Debug: [WallScan] Checking level 12 walls
  2952. [03:34:48.881] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  2953. [03:34:48.883] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  2954. [03:34:49.821] [BuildingsUpgrade] Not enough builders for building upgrades
  2955. [03:34:50.890] Debug: Begin BuildingsUpgradeModule
  2956. [03:34:50.892] Debug: Ensuring the game is zoomed out
  2957. [03:34:50.909] Debug: Zoomed out
  2958. [03:34:51.838] Debug: Read builder information: 1/5
  2959. [03:34:51.841] Debug: Obstacle clearing is not selected
  2960. [03:34:51.846] [BuildingsUpgrade] Trying to upgrade walls...
  2961. [03:34:51.851] Debug: Finding TownHall
  2962. [03:34:52.299] Debug: Found 0 TownHall
  2963. [03:34:52.302] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  2964. [03:34:52.306] Debug: [WallScan] Checking level 1 walls
  2965. [03:34:52.316] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  2966. [03:34:56.476] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4154 ms)
  2967. [03:34:56.480] [WallScan] Going to try upgrading level 1 walls...
  2968. [03:34:58.389] Debug: [WallScan] Checking level 2 walls
  2969. [03:34:58.434] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  2970. [03:34:59.465] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1018 ms)
  2971. [03:34:59.470] [WallScan] Going to try upgrading level 2 walls...
  2972. [03:35:00.989] Debug: [WallScan] Checking level 3 walls
  2973. [03:35:01.004] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2974. [03:35:26.155] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 25135 ms)
  2975. [03:35:26.159] [WallScan] Going to try upgrading level 3 walls...
  2976. [03:35:26.164] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2977. [03:35:27.574] No select row button found
  2978. [03:35:28.082] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  2979. [03:35:29.641] No select row button found
  2980. [03:35:31.872] Debug: [WallScan] Checking level 4 walls
  2981. [03:35:31.887] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  2982. [03:35:33.455] Debug: [AR] Compacting done, 62.3MB -> 62.3MB
  2983. [03:35:35.653] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3747 ms)
  2984. [03:35:35.671] [WallScan] Going to try upgrading level 4 walls...
  2985. [03:35:37.513] Debug: [WallScan] Checking level 5 walls
  2986. [03:35:37.527] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2987. [03:35:39.537] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1999 ms)
  2988. [03:35:39.540] [WallScan] Going to try upgrading level 5 walls...
  2989. [03:35:39.552] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  2990. [03:35:41.001] No select row button found
  2991. [03:35:43.322] Debug: [WallScan] Checking level 6 walls
  2992. [03:35:43.333] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  2993. [03:35:43.950] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 592 ms)
  2994. [03:35:43.973] [WallScan] Going to try upgrading level 6 walls...
  2995. [03:35:45.529] Debug: [WallScan] Checking level 7 walls
  2996. [03:35:45.536] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  2997. [03:35:46.168] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 619 ms)
  2998. [03:35:46.177] [WallScan] Going to try upgrading level 7 walls...
  2999. [03:35:48.188] Debug: [WallScan] Checking level 8 walls
  3000. [03:35:48.202] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3001. [03:35:48.207] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  3002. [03:35:49.973] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1757 ms)
  3003. [03:35:49.977] [WallScan] Going to try upgrading level 8 walls...
  3004. [03:35:51.819] Debug: [WallScan] Checking level 9 walls
  3005. [03:35:51.839] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  3006. [03:35:51.847] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  3007. [03:35:51.851] Debug: [WallScan] Checking level 10 walls
  3008. [03:35:51.863] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  3009. [03:35:51.866] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  3010. [03:35:51.880] Debug: [WallScan] Checking level 11 walls
  3011. [03:35:51.885] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  3012. [03:35:51.894] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  3013. [03:35:51.912] Debug: [WallScan] Checking level 12 walls
  3014. [03:35:51.952] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  3015. [03:35:51.955] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  3016. [03:35:52.831] [BuildingsUpgrade] Not enough builders for building upgrades
  3017. [03:35:53.845] Debug: Begin BuildingsUpgradeModule
  3018. [03:35:53.849] Debug: Ensuring the game is zoomed out
  3019. [03:35:53.871] Debug: Zoomed out
  3020. [03:35:54.685] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  3021. [03:35:55.033] Debug: Read builder information: 1/5
  3022. [03:35:55.036] Debug: Obstacle clearing is not selected
  3023. [03:35:55.039] [BuildingsUpgrade] Trying to upgrade walls...
  3024. [03:35:55.045] Debug: Finding TownHall
  3025. [03:35:55.465] Debug: Found 0 TownHall
  3026. [03:35:55.471] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3027. [03:35:55.480] Debug: [WallScan] Checking level 1 walls
  3028. [03:35:55.491] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3029. [03:36:00.481] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4971 ms)
  3030. [03:36:00.485] [WallScan] Going to try upgrading level 1 walls...
  3031. [03:36:02.535] Debug: [WallScan] Checking level 2 walls
  3032. [03:36:02.538] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3033. [03:36:03.770] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1221 ms)
  3034. [03:36:03.781] [WallScan] Going to try upgrading level 2 walls...
  3035. [03:36:05.356] Debug: [WallScan] Checking level 3 walls
  3036. [03:36:05.364] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3037. [03:36:28.480] Debug: [WallScan] Found 1 level 3 walls (ScanTime: 23094 ms)
  3038. [03:36:28.483] [WallScan] Going to try upgrading level 3 walls...
  3039. [03:36:28.487] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3040. [03:36:30.010] No select row button found
  3041. [03:36:32.404] Debug: [WallScan] Checking level 4 walls
  3042. [03:36:32.408] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3043. [03:36:36.012] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3597 ms)
  3044. [03:36:36.018] [WallScan] Going to try upgrading level 4 walls...
  3045. [03:36:37.804] Debug: [WallScan] Checking level 5 walls
  3046. [03:36:37.807] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3047. [03:36:39.799] Debug: [WallScan] Found 2 level 5 walls (ScanTime: 1980 ms)
  3048. [03:36:39.818] [WallScan] Going to try upgrading level 5 walls...
  3049. [03:36:39.820] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3050. [03:36:41.572] No select row button found
  3051. [03:36:42.183] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3052. [03:36:43.834] No select row button found
  3053. [03:36:46.205] Debug: [WallScan] Checking level 6 walls
  3054. [03:36:46.224] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3055. [03:36:46.745] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 509 ms)
  3056. [03:36:46.752] [WallScan] Going to try upgrading level 6 walls...
  3057. [03:36:48.488] Debug: [WallScan] Checking level 7 walls
  3058. [03:36:48.504] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3059. [03:36:49.076] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 553 ms)
  3060. [03:36:49.089] [WallScan] Going to try upgrading level 7 walls...
  3061. [03:36:50.819] Debug: [WallScan] Checking level 8 walls
  3062. [03:36:50.834] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3063. [03:36:50.838] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  3064. [03:36:52.713] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1858 ms)
  3065. [03:36:52.721] [WallScan] Going to try upgrading level 8 walls...
  3066. [03:36:54.790] Debug: [WallScan] Checking level 9 walls
  3067. [03:36:54.814] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  3068. [03:36:54.819] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  3069. [03:36:54.823] Debug: [WallScan] Checking level 10 walls
  3070. [03:36:54.839] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  3071. [03:36:54.854] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  3072. [03:36:54.861] Debug: [WallScan] Checking level 11 walls
  3073. [03:36:54.872] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  3074. [03:36:54.886] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  3075. [03:36:54.891] Debug: [WallScan] Checking level 12 walls
  3076. [03:36:54.920] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  3077. [03:36:54.928] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  3078. [03:36:55.884] [BuildingsUpgrade] Not enough builders for building upgrades
  3079. [03:36:57.086] Debug: Begin BuildingsUpgradeModule
  3080. [03:36:57.090] Debug: Ensuring the game is zoomed out
  3081. [03:36:57.104] Debug: Zoomed out
  3082. [03:36:58.020] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  3083. [03:36:58.354] Debug: Read builder information: 1/5
  3084. [03:36:58.362] Debug: Obstacle clearing is not selected
  3085. [03:36:58.375] [BuildingsUpgrade] Trying to upgrade walls...
  3086. [03:36:58.388] Debug: Finding TownHall
  3087. [03:36:58.910] Debug: Found 0 TownHall
  3088. [03:36:58.914] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3089. [03:36:58.916] Debug: [WallScan] Checking level 1 walls
  3090. [03:36:58.933] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3091. [03:37:04.166] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5227 ms)
  3092. [03:37:04.195] [WallScan] Going to try upgrading level 1 walls...
  3093. [03:37:05.879] Debug: [WallScan] Checking level 2 walls
  3094. [03:37:05.882] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3095. [03:37:07.001] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1105 ms)
  3096. [03:37:07.006] [WallScan] Going to try upgrading level 2 walls...
  3097. [03:37:08.722] Debug: [WallScan] Checking level 3 walls
  3098. [03:37:08.733] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3099. [03:37:32.478] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23735 ms)
  3100. [03:37:32.482] [WallScan] Going to try upgrading level 3 walls...
  3101. [03:37:32.497] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3102. [03:37:33.366] Debug: [AR] Compacting done, 50.5MB -> 50.5MB
  3103. [03:37:34.042] No select row button found
  3104. [03:37:34.553] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3105. [03:37:36.165] No select row button found
  3106. [03:37:38.425] Debug: [WallScan] Checking level 4 walls
  3107. [03:37:38.455] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3108. [03:37:41.688] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3222 ms)
  3109. [03:37:41.694] [WallScan] Going to try upgrading level 4 walls...
  3110. [03:37:43.954] Debug: [WallScan] Checking level 5 walls
  3111. [03:37:43.969] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3112. [03:37:45.793] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1803 ms)
  3113. [03:37:45.796] [WallScan] Going to try upgrading level 5 walls...
  3114. [03:37:45.798] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3115. [03:37:47.579] No select row button found
  3116. [03:37:49.848] Debug: [WallScan] Checking level 6 walls
  3117. [03:37:49.852] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3118. [03:37:50.351] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 478 ms)
  3119. [03:37:50.361] [WallScan] Going to try upgrading level 6 walls...
  3120. [03:37:51.893] Debug: [WallScan] Checking level 7 walls
  3121. [03:37:51.905] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3122. [03:37:52.511] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 598 ms)
  3123. [03:37:52.516] [WallScan] Going to try upgrading level 7 walls...
  3124. [03:37:54.258] Debug: [WallScan] Checking level 8 walls
  3125. [03:37:54.265] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3126. [03:37:54.270] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  3127. [03:37:55.894] Debug: [WallScan] Found 1 level 8 walls (ScanTime: 1620 ms)
  3128. [03:37:55.905] [WallScan] Going to try upgrading level 8 walls...
  3129. [03:37:55.913] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3130. [03:37:55.917] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  3131. [03:37:57.490] No select row button found
  3132. [03:38:00.252] Debug: [WallScan] Checking level 9 walls
  3133. [03:38:00.272] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  3134. [03:38:00.292] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  3135. [03:38:00.296] Debug: [WallScan] Checking level 10 walls
  3136. [03:38:00.307] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  3137. [03:38:00.331] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  3138. [03:38:00.342] Debug: [WallScan] Checking level 11 walls
  3139. [03:38:00.345] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  3140. [03:38:00.357] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  3141. [03:38:00.361] Debug: [WallScan] Checking level 12 walls
  3142. [03:38:00.364] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  3143. [03:38:00.370] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  3144. [03:38:01.404] [BuildingsUpgrade] Not enough builders for building upgrades
  3145. [03:38:02.595] Debug: Begin BuildingsUpgradeModule
  3146. [03:38:02.599] Debug: Ensuring the game is zoomed out
  3147. [03:38:02.614] Debug: Zoomed out
  3148. [03:38:03.338] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  3149. [03:38:03.835] Debug: Read builder information: 1/5
  3150. [03:38:03.848] Debug: Obstacle clearing is not selected
  3151. [03:38:03.854] [BuildingsUpgrade] Trying to upgrade walls...
  3152. [03:38:03.872] Debug: Finding TownHall
  3153. [03:38:04.272] Debug: Found 0 TownHall
  3154. [03:38:04.286] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3155. [03:38:04.289] Debug: [WallScan] Checking level 1 walls
  3156. [03:38:04.302] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3157. [03:38:09.820] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5502 ms)
  3158. [03:38:09.824] [WallScan] Going to try upgrading level 1 walls...
  3159. [03:38:12.417] Debug: [WallScan] Checking level 2 walls
  3160. [03:38:12.420] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3161. [03:38:13.419] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 994 ms)
  3162. [03:38:13.430] [WallScan] Going to try upgrading level 2 walls...
  3163. [03:38:15.120] Debug: [WallScan] Checking level 3 walls
  3164. [03:38:15.124] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3165. [03:38:38.118] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22979 ms)
  3166. [03:38:38.121] [WallScan] Going to try upgrading level 3 walls...
  3167. [03:38:38.132] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3168. [03:38:39.593] No select row button found
  3169. [03:38:40.523] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3170. [03:38:41.906] No select row button found
  3171. [03:38:44.262] Debug: [WallScan] Checking level 4 walls
  3172. [03:38:44.274] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3173. [03:38:47.452] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3149 ms)
  3174. [03:38:47.477] [WallScan] Going to try upgrading level 4 walls...
  3175. [03:38:49.203] Debug: [WallScan] Checking level 5 walls
  3176. [03:38:49.207] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3177. [03:38:51.269] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2035 ms)
  3178. [03:38:51.274] [WallScan] Going to try upgrading level 5 walls...
  3179. [03:38:51.306] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3180. [03:38:52.681] No select row button found
  3181. [03:38:54.824] Debug: [WallScan] Checking level 6 walls
  3182. [03:38:54.836] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3183. [03:38:55.540] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 686 ms)
  3184. [03:38:55.548] [WallScan] Going to try upgrading level 6 walls...
  3185. [03:38:57.090] Debug: [WallScan] Checking level 7 walls
  3186. [03:38:57.105] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3187. [03:38:57.471] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 362 ms)
  3188. [03:38:57.484] [WallScan] Going to try upgrading level 7 walls...
  3189. [03:38:58.882] Debug: [WallScan] Checking level 8 walls
  3190. [03:38:58.885] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3191. [03:38:58.889] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  3192. [03:39:00.488] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1591 ms)
  3193. [03:39:00.504] [WallScan] Going to try upgrading level 8 walls...
  3194. [03:39:02.197] Debug: [WallScan] Checking level 9 walls
  3195. [03:39:02.207] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  3196. [03:39:02.213] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  3197. [03:39:02.217] Debug: [WallScan] Checking level 10 walls
  3198. [03:39:02.225] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  3199. [03:39:02.252] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  3200. [03:39:02.271] Debug: [WallScan] Checking level 11 walls
  3201. [03:39:02.286] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  3202. [03:39:02.302] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  3203. [03:39:02.306] Debug: [WallScan] Checking level 12 walls
  3204. [03:39:02.317] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  3205. [03:39:02.337] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  3206. [03:39:03.132] [BuildingsUpgrade] Not enough builders for building upgrades
  3207. [03:39:04.213] Debug: Begin BuildingsUpgradeModule
  3208. [03:39:04.221] Debug: Ensuring the game is zoomed out
  3209. [03:39:04.244] Debug: Zoomed out
  3210. [03:39:04.979] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  3211. [03:39:05.317] Debug: Read builder information: 1/5
  3212. [03:39:05.329] Debug: Obstacle clearing is not selected
  3213. [03:39:05.332] [BuildingsUpgrade] Trying to upgrade walls...
  3214. [03:39:05.338] Debug: Finding TownHall
  3215. [03:39:05.736] Debug: Found 0 TownHall
  3216. [03:39:05.746] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3217. [03:39:05.752] Debug: [WallScan] Checking level 1 walls
  3218. [03:39:05.760] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3219. [03:39:10.272] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4502 ms)
  3220. [03:39:10.280] [WallScan] Going to try upgrading level 1 walls...
  3221. [03:39:11.804] Debug: [WallScan] Checking level 2 walls
  3222. [03:39:11.821] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3223. [03:39:12.679] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 853 ms)
  3224. [03:39:12.685] [WallScan] Going to try upgrading level 2 walls...
  3225. [03:39:14.504] Debug: [WallScan] Checking level 3 walls
  3226. [03:39:14.510] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3227. [03:39:34.040] Debug: [AR] Compacting done, 49.9MB -> 49.9MB
  3228. [03:39:37.983] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23463 ms)
  3229. [03:39:37.988] [WallScan] Going to try upgrading level 3 walls...
  3230. [03:39:37.997] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3231. [03:39:39.637] No select row button found
  3232. [03:39:40.924] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3233. [03:39:42.433] No select row button found
  3234. [03:39:44.540] Debug: [WallScan] Checking level 4 walls
  3235. [03:39:44.551] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3236. [03:39:47.703] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3136 ms)
  3237. [03:39:47.715] [WallScan] Going to try upgrading level 4 walls...
  3238. [03:39:49.508] Debug: [WallScan] Checking level 5 walls
  3239. [03:39:49.511] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3240. [03:39:51.318] Debug: [WallScan] Found 0 level 5 walls (ScanTime: 1788 ms)
  3241. [03:39:51.320] [WallScan] Going to try upgrading level 5 walls...
  3242. [03:39:52.839] Debug: [WallScan] Checking level 6 walls
  3243. [03:39:52.852] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3244. [03:39:53.229] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 370 ms)
  3245. [03:39:53.237] [WallScan] Going to try upgrading level 6 walls...
  3246. [03:39:54.740] Debug: [WallScan] Checking level 7 walls
  3247. [03:39:54.748] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3248. [03:39:55.288] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 526 ms)
  3249. [03:39:55.293] [WallScan] Going to try upgrading level 7 walls...
  3250. [03:39:56.755] Debug: [WallScan] Checking level 8 walls
  3251. [03:39:56.765] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3252. [03:39:56.773] Debug: [WallScan] Can't use elixir lvl 8: 7,015,096 − 500,000 < 7,000,000
  3253. [03:39:58.389] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1588 ms)
  3254. [03:39:58.393] [WallScan] Going to try upgrading level 8 walls...
  3255. [03:40:00.123] Debug: [WallScan] Checking level 9 walls
  3256. [03:40:00.145] Debug: [WallScan] Can't use gold lvl 9: 7,871,562 − 1,000,000 < 7,000,000
  3257. [03:40:00.149] Debug: [WallScan] Can't use elixir lvl 9: 7,015,096 − 1,000,000 < 7,000,000
  3258. [03:40:00.157] Debug: [WallScan] Checking level 10 walls
  3259. [03:40:00.162] Debug: [WallScan] Can't use gold lvl 10: 7,871,562 − 2,000,000 < 7,000,000
  3260. [03:40:00.167] Debug: [WallScan] Can't use elixir lvl 10: 7,015,096 − 2,000,000 < 7,000,000
  3261. [03:40:00.172] Debug: [WallScan] Checking level 11 walls
  3262. [03:40:00.189] Debug: [WallScan] Can't use gold lvl 11: 7,871,562 − 4,000,000 < 7,000,000
  3263. [03:40:00.197] Debug: [WallScan] Can't use elixir lvl 11: 7,015,096 − 4,000,000 < 7,000,000
  3264. [03:40:00.204] Debug: [WallScan] Checking level 12 walls
  3265. [03:40:00.211] Debug: [WallScan] Can't use gold lvl 12: 7,871,562 − 5,000,000 < 7,000,000
  3266. [03:40:00.215] Debug: [WallScan] Can't use elixir lvl 12: 7,015,096 − 5,000,000 < 7,000,000
  3267. [03:40:01.021] [BuildingsUpgrade] Not enough builders for building upgrades
  3268. [03:40:02.413] [Auto-Stop module] Starting Auto-Stop module...
  3269. [03:40:02.822] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  3270. [03:40:02.843] [Auto-Stop module] Reading ressources...
  3271. [03:40:03.200] [Auto-Stop module] Conditions aren't met, waiting a bit...
  3272. [03:40:06.572] [Collect] Starting a collection run
  3273. [03:40:06.576] Debug: Ensuring the game is zoomed out
  3274. [03:40:06.593] Debug: Zoomed out
  3275. [03:40:07.607] [Collect] Collecting Main Base resources
  3276. [03:40:15.196] Debug: [Collect] Looking for a loot cart
  3277. [03:40:15.940] Debug: [Collect] Didn't find a loot cart
  3278. [03:40:15.952] [Collect] Total collected: 3 items, 0 loot carts
  3279. [03:40:15.956] [ReArm] Trying to rearm all traps/xbow/inferno
  3280. [03:40:32.772] [ReArm] Could not find townhall
  3281. [03:40:34.102] [Auto-Stop module] Starting Auto-Stop module...
  3282. [03:40:34.546] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  3283. [03:40:34.549] [Auto-Stop module] Reading ressources...
  3284. [03:40:34.855] [Auto-Stop module] Conditions aren't met, waiting a bit...
  3285. [03:40:38.263] [Build] Waiting to let other modules work...
  3286. [03:40:38.935] Debug: Ensuring the game is zoomed out
  3287. [03:40:38.979] Debug: Zoomed out
  3288. [03:40:39.023] Debug: Zoomed out
  3289. [03:40:40.893] Debug: [GameState]: 'Ingame' -> 'Dialog'
  3290. [03:40:48.085] Debug: [ClanGames] Current Clan Games score: 750/4000
  3291. [03:40:48.340] Debug: [ClanGames] Already in a challenge; progress: 0/20
  3292. [03:40:48.351] [ClanGames] Trying to identify current challenge, this might take a while
  3293. [03:40:48.356] Debug: [ClanGames] Looking for DestroyAirSweepers
  3294. [03:40:48.367] Debug: [ClanGames] Looking for ClanCastleCharge
  3295. [03:40:48.416] Debug: [ClanGames] Looking for CannonCarnage
  3296. [03:40:48.447] Debug: [ClanGames] Looking for DestroyBombTowers
  3297. [03:40:48.468] Debug: [ClanGames] Looking for DestroyInfernoTowers
  3298. [03:40:48.486] Debug: [ClanGames] Looking for DarkElixirPlumbers
  3299. [03:40:48.561] Debug: [ClanGames] Looking for DarkElixirStorageRaid
  3300. [03:40:48.592] Debug: [ClanGames] Looking for EagleArtilleryElimination
  3301. [03:40:48.611] Debug: [ClanGames] Looking for ElixirPumpElimination
  3302. [03:40:48.634] Debug: [ClanGames] Looking for ElixirStorageRaid
  3303. [03:40:48.645] Debug: [ClanGames] Looking for DestroyAirDefenses
  3304. [03:40:48.671] Debug: [ClanGames] Looking for GoldStorageRaid
  3305. [03:40:48.751] Debug: [ClanGames] Looking for GoldMineMayhem
  3306. [03:40:48.800] Debug: [ClanGames] Looking for DestroyArcherQueenAltars
  3307. [03:40:48.884] Debug: [ClanGames] Looking for DestroyBarbarianKingAltars
  3308. [03:40:48.891] Debug: [ClanGames] Looking for DestroyGrandWardenAltars
  3309. [03:40:48.952] Debug: [ClanGames] Looking for LaboratoryStrike
  3310. [03:40:48.962] Debug: [ClanGames] Looking for DarkSpellFactorySabotage
  3311. [03:40:48.986] Debug: [ClanGames] Looking for MortarMauling
  3312. [03:40:49.028] Debug: [ClanGames] Looking for DestroyXBows
  3313. [03:40:49.063] Debug: [ClanGames] Looking for SpellFactorySabotage
  3314. [03:40:49.084] Debug: [ClanGames] Looking for DestroyTeslaTowers
  3315. [03:40:49.105] Debug: [ClanGames] Looking for ArcherTowerAssault
  3316. [03:40:49.121] Debug: [ClanGames] Looking for WizardTowerWarfare
  3317. [03:40:49.146] Debug: [ClanGames] Looking for StarCollector
  3318. [03:40:49.229] Debug: [ClanGames] Looking for HelpingHand
  3319. [03:40:49.241] Debug: [ClanGames] Looking for DarkElixirChallenge
  3320. [03:40:49.315] Debug: [ClanGames] Looking for LordOfDestruction
  3321. [03:40:49.339] Debug: [ClanGames] Looking for ElixirChallenge
  3322. [03:40:49.348] Debug: [ClanGames] Looking for GoldChallenge
  3323. [03:40:49.359] Debug: [ClanGames] Looking for DarkElixirHeist
  3324. [03:40:49.371] Debug: [ClanGames] Looking for ElixirEmbezzlement
  3325. [03:40:49.402] Debug: [ClanGames] Looking for GoldGrab
  3326. [03:40:49.445] Debug: [ClanGames] Looking for PileOfVictories
  3327. [03:40:49.454] Debug: [ClanGames] Looking for MiningOperations
  3328. [03:40:49.562] Debug: 'FrameCopy' called. Frame is 2.3 seconds old. Refreshing frame.
  3329. [03:40:49.940] [ClanGames] Couldn't detect current challenge; please submit to support
  3330. [03:40:51.281] Debug: [GameState]: 'Dialog' -> 'Ingame'
  3331. [03:40:53.040] [Auto-Stop module] Starting Auto-Stop module...
  3332. [03:40:53.398] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  3333. [03:40:53.416] [Auto-Stop module] Reading ressources...
  3334. [03:40:53.941] [Auto-Stop module] Conditions aren't met, waiting a bit...
  3335. [03:40:58.978] Debug: [GameState]: 'Ingame' -> 'Dialog'
  3336. [03:41:00.454] [BuildTask-QuickTrain] Checking if we can click the 'Army1' train button
  3337. [03:41:00.510] [BuildTask-QuickTrain] The 'Army1' train button is not available.
  3338. [03:41:00.732] [BuildTask-QuickTrain] Checking if we can click the 'Army2' train button
  3339. [03:41:00.760] [BuildTask-QuickTrain] The 'Army2' train button is not available.
  3340. [03:41:01.050] [BuildTask-QuickTrain] Checking if we can click the 'Army3' train button
  3341. [03:41:01.130] [BuildTask-QuickTrain] The 'Army3' train button is not available.
  3342. [03:41:01.139] [BuildTask-QuickTrain] All selected train buttons are greyed out now.
  3343. [03:41:02.336] Debug: Couldn't find the boost training button!
  3344. [03:41:02.347] [Build] Checking if we can attack now...
  3345. [03:41:05.899] Debug: Reading numbers in overview
  3346. [03:41:06.107] Debug: Read overview numbers (string): 258/260
  3347. [03:41:06.112] Debug: Read overview numbers: 258 260 (TroopsCount)
  3348. [03:41:06.136] [Attack] AttackModule starting... (Reason: [Build] Starting attack. Troops at 99% capacity, spells at 100% capacity)
  3349. [03:41:06.963] [Auto-Stop module] Starting Auto-Stop module...
  3350. [03:41:08.233] Debug: [GameState]: 'Dialog' -> 'Ingame'
  3351. [03:41:08.649] [Auto-Stop module] Do "Halt Attack" when "Gold and Elixir and D.Elixir Full"
  3352. [03:41:08.654] [Auto-Stop module] Reading ressources...
  3353. [03:41:09.003] [Auto-Stop module] Conditions aren't met, waiting a bit...
  3354. [03:41:12.013] [Build] Waiting to let other modules work...
  3355. [03:41:13.281] Debug: Begin BuildingsUpgradeModule
  3356. [03:41:13.297] Debug: Ensuring the game is zoomed out
  3357. [03:41:13.371] Debug: Zoomed out
  3358. [03:41:14.561] Debug: 'FrameCopy' called. Frame is 1.7 seconds old. Refreshing frame.
  3359. [03:41:15.469] Debug: Read builder information: 1/5
  3360. [03:41:15.490] Debug: Obstacle clearing is not selected
  3361. [03:41:15.496] [BuildingsUpgrade] Trying to upgrade walls...
  3362. [03:41:15.501] Debug: Finding TownHall
  3363. [03:41:16.202] Debug: Found 0 TownHall
  3364. [03:41:16.210] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3365. [03:41:16.213] Debug: [WallScan] Checking level 1 walls
  3366. [03:41:16.223] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3367. [03:41:24.420] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 8193 ms)
  3368. [03:41:24.427] [WallScan] Going to try upgrading level 1 walls...
  3369. [03:41:26.238] Debug: [WallScan] Checking level 2 walls
  3370. [03:41:26.249] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3371. [03:41:27.171] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 912 ms)
  3372. [03:41:27.176] [WallScan] Going to try upgrading level 2 walls...
  3373. [03:41:28.964] Debug: [WallScan] Checking level 3 walls
  3374. [03:41:28.968] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3375. [03:41:34.868] Debug: [AR] Compacting done, 51.2MB -> 51.2MB
  3376. [03:41:51.374] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22389 ms)
  3377. [03:41:51.385] [WallScan] Going to try upgrading level 3 walls...
  3378. [03:41:51.389] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3379. [03:41:53.262] No select row button found
  3380. [03:41:54.013] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3381. [03:41:55.200] No select row button found
  3382. [03:41:57.637] Debug: [WallScan] Checking level 4 walls
  3383. [03:41:57.646] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3384. [03:42:01.322] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3650 ms)
  3385. [03:42:01.328] [WallScan] Going to try upgrading level 4 walls...
  3386. [03:42:03.033] Debug: [WallScan] Checking level 5 walls
  3387. [03:42:03.038] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3388. [03:42:04.736] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1693 ms)
  3389. [03:42:04.739] [WallScan] Going to try upgrading level 5 walls...
  3390. [03:42:04.749] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3391. [03:42:06.429] No select row button found
  3392. [03:42:09.630] Debug: [WallScan] Checking level 6 walls
  3393. [03:42:09.647] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3394. [03:42:10.305] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 617 ms)
  3395. [03:42:10.312] [WallScan] Going to try upgrading level 6 walls...
  3396. [03:42:12.564] Debug: [WallScan] Checking level 7 walls
  3397. [03:42:12.569] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3398. [03:42:13.100] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 515 ms)
  3399. [03:42:13.108] [WallScan] Going to try upgrading level 7 walls...
  3400. [03:42:14.969] Debug: [WallScan] Checking level 8 walls
  3401. [03:42:14.997] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3402. [03:42:15.000] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3403. [03:42:16.841] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1824 ms)
  3404. [03:42:16.870] [WallScan] Going to try upgrading level 8 walls...
  3405. [03:42:19.045] Debug: [WallScan] Checking level 9 walls
  3406. [03:42:19.055] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3407. [03:42:19.064] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3408. [03:42:19.074] Debug: [WallScan] Checking level 10 walls
  3409. [03:42:19.084] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3410. [03:42:19.146] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3411. [03:42:19.152] Debug: [WallScan] Checking level 11 walls
  3412. [03:42:19.158] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3413. [03:42:19.163] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3414. [03:42:19.167] Debug: [WallScan] Checking level 12 walls
  3415. [03:42:19.172] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3416. [03:42:19.177] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3417. [03:42:20.489] [BuildingsUpgrade] Not enough builders for building upgrades
  3418. [03:42:21.946] Debug: Begin BuildingsUpgradeModule
  3419. [03:42:21.954] Debug: Ensuring the game is zoomed out
  3420. [03:42:21.999] Debug: Zoomed out
  3421. [03:42:22.855] Debug: 'FrameCopy' called. Frame is 1.3 seconds old. Refreshing frame.
  3422. [03:42:23.376] Debug: Read builder information: 1/5
  3423. [03:42:23.383] Debug: Obstacle clearing is not selected
  3424. [03:42:23.386] [BuildingsUpgrade] Trying to upgrade walls...
  3425. [03:42:23.389] Debug: Finding TownHall
  3426. [03:42:23.815] Debug: Found 0 TownHall
  3427. [03:42:23.826] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3428. [03:42:23.836] Debug: [WallScan] Checking level 1 walls
  3429. [03:42:23.838] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3430. [03:42:29.504] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5647 ms)
  3431. [03:42:29.516] [WallScan] Going to try upgrading level 1 walls...
  3432. [03:42:31.439] Debug: [WallScan] Checking level 2 walls
  3433. [03:42:31.447] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3434. [03:42:32.668] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1217 ms)
  3435. [03:42:32.673] [WallScan] Going to try upgrading level 2 walls...
  3436. [03:42:34.266] Debug: [WallScan] Checking level 3 walls
  3437. [03:42:34.279] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3438. [03:42:57.488] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23180 ms)
  3439. [03:42:57.505] [WallScan] Going to try upgrading level 3 walls...
  3440. [03:42:57.518] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3441. [03:42:59.284] No select row button found
  3442. [03:42:59.949] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3443. [03:43:01.305] No select row button found
  3444. [03:43:03.461] Debug: [WallScan] Checking level 4 walls
  3445. [03:43:03.470] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3446. [03:43:06.557] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3076 ms)
  3447. [03:43:06.577] [WallScan] Going to try upgrading level 4 walls...
  3448. [03:43:08.015] Debug: [WallScan] Checking level 5 walls
  3449. [03:43:08.018] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3450. [03:43:10.119] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2095 ms)
  3451. [03:43:10.131] [WallScan] Going to try upgrading level 5 walls...
  3452. [03:43:10.138] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3453. [03:43:11.946] No select row button found
  3454. [03:43:14.572] Debug: [WallScan] Checking level 6 walls
  3455. [03:43:14.602] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3456. [03:43:15.160] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 535 ms)
  3457. [03:43:15.169] [WallScan] Going to try upgrading level 6 walls...
  3458. [03:43:16.826] Debug: [WallScan] Checking level 7 walls
  3459. [03:43:16.844] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3460. [03:43:17.513] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 655 ms)
  3461. [03:43:17.520] [WallScan] Going to try upgrading level 7 walls...
  3462. [03:43:19.387] Debug: [WallScan] Checking level 8 walls
  3463. [03:43:19.400] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3464. [03:43:19.406] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3465. [03:43:21.121] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1693 ms)
  3466. [03:43:21.138] [WallScan] Going to try upgrading level 8 walls...
  3467. [03:43:22.835] Debug: [WallScan] Checking level 9 walls
  3468. [03:43:22.841] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3469. [03:43:22.845] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3470. [03:43:22.905] Debug: [WallScan] Checking level 10 walls
  3471. [03:43:22.913] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3472. [03:43:22.940] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3473. [03:43:22.955] Debug: [WallScan] Checking level 11 walls
  3474. [03:43:22.961] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3475. [03:43:22.971] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3476. [03:43:22.977] Debug: [WallScan] Checking level 12 walls
  3477. [03:43:22.987] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3478. [03:43:22.993] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3479. [03:43:23.890] [BuildingsUpgrade] Not enough builders for building upgrades
  3480. [03:43:24.821] Debug: Begin BuildingsUpgradeModule
  3481. [03:43:24.827] Debug: Ensuring the game is zoomed out
  3482. [03:43:24.846] Debug: Zoomed out
  3483. [03:43:25.654] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  3484. [03:43:25.932] Debug: Read builder information: 1/5
  3485. [03:43:25.937] Debug: Obstacle clearing is not selected
  3486. [03:43:25.943] [BuildingsUpgrade] Trying to upgrade walls...
  3487. [03:43:25.949] Debug: Finding TownHall
  3488. [03:43:26.321] Debug: Found 0 TownHall
  3489. [03:43:26.328] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3490. [03:43:26.331] Debug: [WallScan] Checking level 1 walls
  3491. [03:43:26.334] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3492. [03:43:31.070] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4732 ms)
  3493. [03:43:31.089] [WallScan] Going to try upgrading level 1 walls...
  3494. [03:43:32.959] Debug: [WallScan] Checking level 2 walls
  3495. [03:43:32.973] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3496. [03:43:33.904] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 919 ms)
  3497. [03:43:33.963] [WallScan] Going to try upgrading level 2 walls...
  3498. [03:43:35.637] Debug: [AR] Compacting done, 66.1MB -> 66.1MB
  3499. [03:43:35.732] Debug: [WallScan] Checking level 3 walls
  3500. [03:43:35.756] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3501. [03:43:58.056] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22268 ms)
  3502. [03:43:58.065] [WallScan] Going to try upgrading level 3 walls...
  3503. [03:43:58.068] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3504. [03:43:59.947] No select row button found
  3505. [03:44:00.527] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3506. [03:44:01.952] No select row button found
  3507. [03:44:04.528] Debug: [WallScan] Checking level 4 walls
  3508. [03:44:04.533] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3509. [03:44:08.000] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3444 ms)
  3510. [03:44:08.004] [WallScan] Going to try upgrading level 4 walls...
  3511. [03:44:09.733] Debug: [WallScan] Checking level 5 walls
  3512. [03:44:09.758] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3513. [03:44:11.802] Debug: [WallScan] Found 2 level 5 walls (ScanTime: 2005 ms)
  3514. [03:44:11.818] [WallScan] Going to try upgrading level 5 walls...
  3515. [03:44:11.823] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3516. [03:44:13.280] No select row button found
  3517. [03:44:14.061] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3518. [03:44:15.672] No select row button found
  3519. [03:44:18.287] Debug: [WallScan] Checking level 6 walls
  3520. [03:44:18.296] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3521. [03:44:18.618] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 314 ms)
  3522. [03:44:18.624] [WallScan] Going to try upgrading level 6 walls...
  3523. [03:44:20.404] Debug: [WallScan] Checking level 7 walls
  3524. [03:44:20.417] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3525. [03:44:21.085] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 661 ms)
  3526. [03:44:21.095] [WallScan] Going to try upgrading level 7 walls...
  3527. [03:44:23.011] Debug: [WallScan] Checking level 8 walls
  3528. [03:44:23.028] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3529. [03:44:23.040] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3530. [03:44:24.853] Debug: [WallScan] Found 1 level 8 walls (ScanTime: 1797 ms)
  3531. [03:44:24.858] [WallScan] Going to try upgrading level 8 walls...
  3532. [03:44:24.865] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3533. [03:44:24.871] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3534. [03:44:26.195] No select row button found
  3535. [03:44:28.580] Debug: [WallScan] Checking level 9 walls
  3536. [03:44:28.611] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3537. [03:44:28.615] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3538. [03:44:28.622] Debug: [WallScan] Checking level 10 walls
  3539. [03:44:28.639] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3540. [03:44:28.646] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3541. [03:44:28.649] Debug: [WallScan] Checking level 11 walls
  3542. [03:44:28.657] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3543. [03:44:28.670] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3544. [03:44:28.680] Debug: [WallScan] Checking level 12 walls
  3545. [03:44:28.688] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3546. [03:44:28.703] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3547. [03:44:29.556] [BuildingsUpgrade] Not enough builders for building upgrades
  3548. [03:44:30.657] Debug: Begin BuildingsUpgradeModule
  3549. [03:44:30.664] Debug: Ensuring the game is zoomed out
  3550. [03:44:30.680] Debug: Zoomed out
  3551. [03:44:31.540] Debug: 'FrameCopy' called. Frame is 1.1 seconds old. Refreshing frame.
  3552. [03:44:31.847] Debug: Read builder information: 1/5
  3553. [03:44:31.850] Debug: Obstacle clearing is not selected
  3554. [03:44:31.854] [BuildingsUpgrade] Trying to upgrade walls...
  3555. [03:44:31.857] Debug: Finding TownHall
  3556. [03:44:32.173] Debug: Found 0 TownHall
  3557. [03:44:32.184] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3558. [03:44:32.189] Debug: [WallScan] Checking level 1 walls
  3559. [03:44:32.203] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3560. [03:44:37.001] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4775 ms)
  3561. [03:44:37.015] [WallScan] Going to try upgrading level 1 walls...
  3562. [03:44:38.591] Debug: [WallScan] Checking level 2 walls
  3563. [03:44:38.594] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3564. [03:44:39.802] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1189 ms)
  3565. [03:44:39.826] [WallScan] Going to try upgrading level 2 walls...
  3566. [03:44:41.518] Debug: [WallScan] Checking level 3 walls
  3567. [03:44:41.528] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3568. [03:45:04.615] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23075 ms)
  3569. [03:45:04.618] [WallScan] Going to try upgrading level 3 walls...
  3570. [03:45:04.627] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3571. [03:45:06.573] No select row button found
  3572. [03:45:07.327] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3573. [03:45:09.039] No select row button found
  3574. [03:45:11.428] Debug: [WallScan] Checking level 4 walls
  3575. [03:45:11.437] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3576. [03:45:15.101] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3658 ms)
  3577. [03:45:15.112] [WallScan] Going to try upgrading level 4 walls...
  3578. [03:45:17.345] Debug: [WallScan] Checking level 5 walls
  3579. [03:45:17.354] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3580. [03:45:19.655] Debug: [WallScan] Found 2 level 5 walls (ScanTime: 2286 ms)
  3581. [03:45:19.663] [WallScan] Going to try upgrading level 5 walls...
  3582. [03:45:19.666] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3583. [03:45:20.990] No select row button found
  3584. [03:45:21.639] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3585. [03:45:23.668] No select row button found
  3586. [03:45:26.782] Debug: [WallScan] Checking level 6 walls
  3587. [03:45:26.807] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3588. [03:45:27.306] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 472 ms)
  3589. [03:45:27.314] [WallScan] Going to try upgrading level 6 walls...
  3590. [03:45:29.338] Debug: [WallScan] Checking level 7 walls
  3591. [03:45:29.345] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3592. [03:45:29.810] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 456 ms)
  3593. [03:45:29.817] [WallScan] Going to try upgrading level 7 walls...
  3594. [03:45:31.653] Debug: [WallScan] Checking level 8 walls
  3595. [03:45:31.657] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3596. [03:45:31.665] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3597. [03:45:33.779] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 2107 ms)
  3598. [03:45:33.784] [WallScan] Going to try upgrading level 8 walls...
  3599. [03:45:35.665] Debug: [WallScan] Checking level 9 walls
  3600. [03:45:35.678] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3601. [03:45:35.704] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3602. [03:45:35.713] Debug: [WallScan] Checking level 10 walls
  3603. [03:45:35.721] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3604. [03:45:35.735] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3605. [03:45:35.749] Debug: [WallScan] Checking level 11 walls
  3606. [03:45:35.769] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3607. [03:45:35.798] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3608. [03:45:35.806] Debug: [WallScan] Checking level 12 walls
  3609. [03:45:35.820] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3610. [03:45:35.837] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3611. [03:45:36.514] Debug: [AR] Compacting done, 64.4MB -> 64.4MB
  3612. [03:45:36.935] [BuildingsUpgrade] Not enough builders for building upgrades
  3613. [03:45:37.953] Debug: Begin BuildingsUpgradeModule
  3614. [03:45:37.961] Debug: Ensuring the game is zoomed out
  3615. [03:45:37.995] Debug: Zoomed out
  3616. [03:45:38.682] Debug: 'FrameCopy' called. Frame is 1.0 seconds old. Refreshing frame.
  3617. [03:45:39.124] Debug: Read builder information: 1/5
  3618. [03:45:39.131] Debug: Obstacle clearing is not selected
  3619. [03:45:39.135] [BuildingsUpgrade] Trying to upgrade walls...
  3620. [03:45:39.138] Debug: Finding TownHall
  3621. [03:45:39.447] Debug: Found 0 TownHall
  3622. [03:45:39.451] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3623. [03:45:39.457] Debug: [WallScan] Checking level 1 walls
  3624. [03:45:39.462] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3625. [03:45:44.181] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4711 ms)
  3626. [03:45:44.185] [WallScan] Going to try upgrading level 1 walls...
  3627. [03:45:46.375] Debug: [WallScan] Checking level 2 walls
  3628. [03:45:46.387] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3629. [03:45:47.550] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1158 ms)
  3630. [03:45:47.561] [WallScan] Going to try upgrading level 2 walls...
  3631. [03:45:49.482] Debug: [WallScan] Checking level 3 walls
  3632. [03:45:49.487] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3633. [03:46:12.101] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22604 ms)
  3634. [03:46:12.107] [WallScan] Going to try upgrading level 3 walls...
  3635. [03:46:12.117] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3636. [03:46:13.544] No select row button found
  3637. [03:46:14.320] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3638. [03:46:15.644] No select row button found
  3639. [03:46:18.051] Debug: [WallScan] Checking level 4 walls
  3640. [03:46:18.069] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3641. [03:46:21.789] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3702 ms)
  3642. [03:46:21.792] [WallScan] Going to try upgrading level 4 walls...
  3643. [03:46:23.622] Debug: [WallScan] Checking level 5 walls
  3644. [03:46:23.635] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3645. [03:46:25.340] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1695 ms)
  3646. [03:46:25.354] [WallScan] Going to try upgrading level 5 walls...
  3647. [03:46:25.359] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3648. [03:46:26.671] No select row button found
  3649. [03:46:29.286] Debug: [WallScan] Checking level 6 walls
  3650. [03:46:29.289] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3651. [03:46:29.972] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 665 ms)
  3652. [03:46:29.984] [WallScan] Going to try upgrading level 6 walls...
  3653. [03:46:31.811] Debug: [WallScan] Checking level 7 walls
  3654. [03:46:31.814] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3655. [03:46:32.305] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 486 ms)
  3656. [03:46:32.321] [WallScan] Going to try upgrading level 7 walls...
  3657. [03:46:34.093] Debug: [WallScan] Checking level 8 walls
  3658. [03:46:34.103] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3659. [03:46:34.107] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3660. [03:46:35.859] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1741 ms)
  3661. [03:46:35.874] [WallScan] Going to try upgrading level 8 walls...
  3662. [03:46:37.737] Debug: [WallScan] Checking level 9 walls
  3663. [03:46:37.744] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3664. [03:46:37.747] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3665. [03:46:37.751] Debug: [WallScan] Checking level 10 walls
  3666. [03:46:37.764] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3667. [03:46:37.782] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3668. [03:46:37.785] Debug: [WallScan] Checking level 11 walls
  3669. [03:46:37.786] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3670. [03:46:37.788] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3671. [03:46:37.804] Debug: [WallScan] Checking level 12 walls
  3672. [03:46:37.814] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3673. [03:46:37.818] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3674. [03:46:38.586] [BuildingsUpgrade] Not enough builders for building upgrades
  3675. [03:46:39.595] Debug: Begin BuildingsUpgradeModule
  3676. [03:46:39.599] Debug: Ensuring the game is zoomed out
  3677. [03:46:39.615] Debug: Zoomed out
  3678. [03:46:40.552] Debug: 'FrameCopy' called. Frame is 1.3 seconds old. Refreshing frame.
  3679. [03:46:41.153] Debug: Read builder information: 1/5
  3680. [03:46:41.165] Debug: Obstacle clearing is not selected
  3681. [03:46:41.171] [BuildingsUpgrade] Trying to upgrade walls...
  3682. [03:46:41.174] Debug: Finding TownHall
  3683. [03:46:41.628] Debug: Found 0 TownHall
  3684. [03:46:41.642] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3685. [03:46:41.652] Debug: [WallScan] Checking level 1 walls
  3686. [03:46:41.657] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3687. [03:46:46.589] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4921 ms)
  3688. [03:46:46.605] [WallScan] Going to try upgrading level 1 walls...
  3689. [03:46:49.053] Debug: [WallScan] Checking level 2 walls
  3690. [03:46:49.067] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3691. [03:46:50.053] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 976 ms)
  3692. [03:46:50.074] [WallScan] Going to try upgrading level 2 walls...
  3693. [03:46:51.829] Debug: [WallScan] Checking level 3 walls
  3694. [03:46:51.836] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3695. [03:47:15.648] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 23797 ms)
  3696. [03:47:15.656] [WallScan] Going to try upgrading level 3 walls...
  3697. [03:47:15.668] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3698. [03:47:17.137] No select row button found
  3699. [03:47:17.631] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3700. [03:47:19.018] No select row button found
  3701. [03:47:21.497] Debug: [WallScan] Checking level 4 walls
  3702. [03:47:21.513] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3703. [03:47:25.212] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3684 ms)
  3704. [03:47:25.216] [WallScan] Going to try upgrading level 4 walls...
  3705. [03:47:27.155] Debug: [WallScan] Checking level 5 walls
  3706. [03:47:27.171] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3707. [03:47:29.085] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1896 ms)
  3708. [03:47:29.090] [WallScan] Going to try upgrading level 5 walls...
  3709. [03:47:29.102] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3710. [03:47:30.688] No select row button found
  3711. [03:47:33.029] Debug: [WallScan] Checking level 6 walls
  3712. [03:47:33.038] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3713. [03:47:33.894] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 765 ms)
  3714. [03:47:33.897] [WallScan] Going to try upgrading level 6 walls...
  3715. [03:47:36.230] Debug: [WallScan] Checking level 7 walls
  3716. [03:47:36.238] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3717. [03:47:36.801] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 523 ms)
  3718. [03:47:36.807] [WallScan] Going to try upgrading level 7 walls...
  3719. [03:47:37.547] Debug: [AR] Compacting done, 63.3MB -> 63.3MB
  3720. [03:47:39.237] Debug: [WallScan] Checking level 8 walls
  3721. [03:47:39.242] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3722. [03:47:39.248] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3723. [03:47:41.073] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1818 ms)
  3724. [03:47:41.091] [WallScan] Going to try upgrading level 8 walls...
  3725. [03:47:43.434] Debug: [WallScan] Checking level 9 walls
  3726. [03:47:43.438] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3727. [03:47:43.446] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3728. [03:47:43.455] Debug: [WallScan] Checking level 10 walls
  3729. [03:47:43.464] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3730. [03:47:43.476] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3731. [03:47:43.486] Debug: [WallScan] Checking level 11 walls
  3732. [03:47:43.498] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3733. [03:47:43.518] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3734. [03:47:43.553] Debug: [WallScan] Checking level 12 walls
  3735. [03:47:43.574] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3736. [03:47:43.589] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3737. [03:47:44.901] [BuildingsUpgrade] Not enough builders for building upgrades
  3738. [03:47:46.370] Debug: Begin BuildingsUpgradeModule
  3739. [03:47:46.381] Debug: Ensuring the game is zoomed out
  3740. [03:47:46.416] Debug: Zoomed out
  3741. [03:47:47.983] Debug: 'FrameCopy' called. Frame is 1.9 seconds old. Refreshing frame.
  3742. [03:47:48.432] Debug: Read builder information: 1/5
  3743. [03:47:48.441] Debug: Obstacle clearing is not selected
  3744. [03:47:48.453] [BuildingsUpgrade] Trying to upgrade walls...
  3745. [03:47:48.456] Debug: Finding TownHall
  3746. [03:47:49.162] Debug: Found 0 TownHall
  3747. [03:47:49.174] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3748. [03:47:49.183] Debug: [WallScan] Checking level 1 walls
  3749. [03:47:49.211] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3750. [03:47:54.576] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 5347 ms)
  3751. [03:47:54.595] [WallScan] Going to try upgrading level 1 walls...
  3752. [03:47:56.472] Debug: [WallScan] Checking level 2 walls
  3753. [03:47:56.480] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3754. [03:47:57.417] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 919 ms)
  3755. [03:47:57.425] [WallScan] Going to try upgrading level 2 walls...
  3756. [03:47:59.312] Debug: [WallScan] Checking level 3 walls
  3757. [03:47:59.320] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3758. [03:48:23.535] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 24207 ms)
  3759. [03:48:23.538] [WallScan] Going to try upgrading level 3 walls...
  3760. [03:48:23.541] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3761. [03:48:24.899] No select row button found
  3762. [03:48:25.330] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3763. [03:48:26.637] No select row button found
  3764. [03:48:28.731] Debug: [WallScan] Checking level 4 walls
  3765. [03:48:28.743] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3766. [03:48:32.088] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3333 ms)
  3767. [03:48:32.100] [WallScan] Going to try upgrading level 4 walls...
  3768. [03:48:34.022] Debug: [WallScan] Checking level 5 walls
  3769. [03:48:34.038] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3770. [03:48:35.932] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 1875 ms)
  3771. [03:48:35.939] [WallScan] Going to try upgrading level 5 walls...
  3772. [03:48:35.950] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3773. [03:48:37.304] No select row button found
  3774. [03:48:39.572] Debug: [WallScan] Checking level 6 walls
  3775. [03:48:39.588] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3776. [03:48:40.251] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 654 ms)
  3777. [03:48:40.263] [WallScan] Going to try upgrading level 6 walls...
  3778. [03:48:41.840] Debug: [WallScan] Checking level 7 walls
  3779. [03:48:41.847] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3780. [03:48:42.585] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 727 ms)
  3781. [03:48:42.596] [WallScan] Going to try upgrading level 7 walls...
  3782. [03:48:45.236] Debug: [WallScan] Checking level 8 walls
  3783. [03:48:45.239] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3784. [03:48:45.255] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3785. [03:48:47.075] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1797 ms)
  3786. [03:48:47.079] [WallScan] Going to try upgrading level 8 walls...
  3787. [03:48:48.656] Debug: [WallScan] Checking level 9 walls
  3788. [03:48:48.670] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3789. [03:48:48.683] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3790. [03:48:48.688] Debug: [WallScan] Checking level 10 walls
  3791. [03:48:48.696] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3792. [03:48:48.708] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3793. [03:48:48.720] Debug: [WallScan] Checking level 11 walls
  3794. [03:48:48.728] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3795. [03:48:48.734] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3796. [03:48:48.739] Debug: [WallScan] Checking level 12 walls
  3797. [03:48:48.745] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3798. [03:48:48.751] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3799. [03:48:49.544] [BuildingsUpgrade] Not enough builders for building upgrades
  3800. [03:48:50.283] Debug: Begin BuildingsUpgradeModule
  3801. [03:48:50.286] Debug: Ensuring the game is zoomed out
  3802. [03:48:50.304] Debug: Zoomed out
  3803. [03:48:51.080] Debug: 'FrameCopy' called. Frame is 1.0 seconds old. Refreshing frame.
  3804. [03:48:51.418] Debug: Read builder information: 1/5
  3805. [03:48:51.423] Debug: Obstacle clearing is not selected
  3806. [03:48:51.427] [BuildingsUpgrade] Trying to upgrade walls...
  3807. [03:48:51.440] Debug: Finding TownHall
  3808. [03:48:51.819] Debug: Found 0 TownHall
  3809. [03:48:51.846] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3810. [03:48:51.860] Debug: [WallScan] Checking level 1 walls
  3811. [03:48:51.873] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3812. [03:48:56.235] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4343 ms)
  3813. [03:48:56.244] [WallScan] Going to try upgrading level 1 walls...
  3814. [03:48:58.205] Debug: [WallScan] Checking level 2 walls
  3815. [03:48:58.212] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3816. [03:48:59.045] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 822 ms)
  3817. [03:48:59.056] [WallScan] Going to try upgrading level 2 walls...
  3818. [03:49:00.914] Debug: [WallScan] Checking level 3 walls
  3819. [03:49:00.927] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3820. [03:49:23.623] Debug: [WallScan] Found 2 level 3 walls (ScanTime: 22689 ms)
  3821. [03:49:23.629] [WallScan] Going to try upgrading level 3 walls...
  3822. [03:49:23.635] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3823. [03:49:24.935] No select row button found
  3824. [03:49:25.733] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
  3825. [03:49:27.701] No select row button found
  3826. [03:49:30.334] Debug: [WallScan] Checking level 4 walls
  3827. [03:49:30.347] Debug: [WallScan] CAN use gold to upgrade lvl 4 walls
  3828. [03:49:33.869] Debug: [WallScan] Found 0 level 4 walls (ScanTime: 3513 ms)
  3829. [03:49:33.873] [WallScan] Going to try upgrading level 4 walls...
  3830. [03:49:35.939] Debug: [WallScan] Checking level 5 walls
  3831. [03:49:35.955] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3832. [03:49:38.095] Debug: [WallScan] Found 1 level 5 walls (ScanTime: 2135 ms)
  3833. [03:49:38.101] [WallScan] Going to try upgrading level 5 walls...
  3834. [03:49:38.107] Debug: [WallScan] CAN use gold to upgrade lvl 5 walls
  3835. [03:49:38.461] Debug: [AR] Compacting done, 56.6MB -> 56.6MB
  3836. [03:49:39.720] No select row button found
  3837. [03:49:42.697] Debug: [WallScan] Checking level 6 walls
  3838. [03:49:42.706] Debug: [WallScan] CAN use gold to upgrade lvl 6 walls
  3839. [03:49:43.356] Debug: [WallScan] Found 0 level 6 walls (ScanTime: 637 ms)
  3840. [03:49:43.369] [WallScan] Going to try upgrading level 6 walls...
  3841. [03:49:46.132] Debug: [WallScan] Checking level 7 walls
  3842. [03:49:46.150] Debug: [WallScan] CAN use gold to upgrade lvl 7 walls
  3843. [03:49:46.738] Debug: [WallScan] Found 0 level 7 walls (ScanTime: 566 ms)
  3844. [03:49:46.748] [WallScan] Going to try upgrading level 7 walls...
  3845. [03:49:48.607] Debug: [WallScan] Checking level 8 walls
  3846. [03:49:48.614] Debug: [WallScan] CAN use gold to upgrade lvl 8 walls
  3847. [03:49:48.623] Debug: [WallScan] Can't use elixir lvl 8: 7,019,555 − 500,000 < 7,000,000
  3848. [03:49:50.321] Debug: [WallScan] Found 0 level 8 walls (ScanTime: 1680 ms)
  3849. [03:49:50.330] [WallScan] Going to try upgrading level 8 walls...
  3850. [03:49:52.053] Debug: [WallScan] Checking level 9 walls
  3851. [03:49:52.063] Debug: [WallScan] Can't use gold lvl 9: 7,876,028 − 1,000,000 < 7,000,000
  3852. [03:49:52.081] Debug: [WallScan] Can't use elixir lvl 9: 7,019,555 − 1,000,000 < 7,000,000
  3853. [03:49:52.087] Debug: [WallScan] Checking level 10 walls
  3854. [03:49:52.102] Debug: [WallScan] Can't use gold lvl 10: 7,876,028 − 2,000,000 < 7,000,000
  3855. [03:49:52.124] Debug: [WallScan] Can't use elixir lvl 10: 7,019,555 − 2,000,000 < 7,000,000
  3856. [03:49:52.143] Debug: [WallScan] Checking level 11 walls
  3857. [03:49:52.159] Debug: [WallScan] Can't use gold lvl 11: 7,876,028 − 4,000,000 < 7,000,000
  3858. [03:49:52.162] Debug: [WallScan] Can't use elixir lvl 11: 7,019,555 − 4,000,000 < 7,000,000
  3859. [03:49:52.170] Debug: [WallScan] Checking level 12 walls
  3860. [03:49:52.176] Debug: [WallScan] Can't use gold lvl 12: 7,876,028 − 5,000,000 < 7,000,000
  3861. [03:49:52.180] Debug: [WallScan] Can't use elixir lvl 12: 7,019,555 − 5,000,000 < 7,000,000
  3862. [03:49:53.195] [BuildingsUpgrade] Not enough builders for building upgrades
  3863. [03:49:54.315] Debug: Begin BuildingsUpgradeModule
  3864. [03:49:54.320] Debug: Ensuring the game is zoomed out
  3865. [03:49:54.388] Debug: Zoomed out
  3866. [03:49:55.274] Debug: 'FrameCopy' called. Frame is 1.2 seconds old. Refreshing frame.
  3867. [03:49:55.703] Debug: Read builder information: 1/5
  3868. [03:49:55.707] Debug: Obstacle clearing is not selected
  3869. [03:49:55.715] [BuildingsUpgrade] Trying to upgrade walls...
  3870. [03:49:55.719] Debug: Finding TownHall
  3871. [03:49:56.095] Debug: Found 0 TownHall
  3872. [03:49:56.108] Your townhall is level <unknown>, so we'll scan for all wall levels that can be upgraded. If you are at TH12, that's normal, keep an eye out for updates as we'll soon add support for scanning for all variations of the TownHall-12 building
  3873. [03:49:56.119] Debug: [WallScan] Checking level 1 walls
  3874. [03:49:56.122] Debug: [WallScan] CAN use gold to upgrade lvl 1 walls
  3875. [03:50:00.983] Debug: [WallScan] Found 0 level 1 walls (ScanTime: 4849 ms)
  3876. [03:50:00.988] [WallScan] Going to try upgrading level 1 walls...
  3877. [03:50:02.839] Debug: [WallScan] Checking level 2 walls
  3878. [03:50:02.896] Debug: [WallScan] CAN use gold to upgrade lvl 2 walls
  3879. [03:50:04.054] Debug: [WallScan] Found 0 level 2 walls (ScanTime: 1132 ms)
  3880. [03:50:04.058] [WallScan] Going to try upgrading level 2 walls...
  3881. [03:50:05.716] Debug: [WallScan] Checking level 3 walls
  3882. [03:50:05.720] Debug: [WallScan] CAN use gold to upgrade lvl 3 walls
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