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- GS 97 Reforged Routing
- [Updated 25 Jan 2021]
- TO-DO
- - repel count. you'll buy them in pagota and westport, then i think they need to last you until you can buy super repels in sunpoint
- - Set time to just before night (catch hoothoot)
- - Silver seems to have a higher hoothoot encounter rate on route 101(?)
- - either catch rinring on the way to boulder mines and trade it for bomsheal, or catch poliwag on the way from birdon to endon (post-morty, heading to sanskrit
- - then you would get coin case in sanskrit, get abra on the boardwalk (south), and make sure your teleport point is set to birdon
- - see if there is a paralyz heal or przcureberry before brass tower so you don't have to buy one
- TO CALC
- - +2 return range on R3 aquallo
- - first rocket grunt female inside boat (FW vs. koffing)
- - grunt 12: golbat 2hko
- - boat executive (koffing FW ohko)
- - mikey's pidgeotto/raticate
- - jasmine's steelix
- - pryce's cloyster and warwolf
- - rival 5 aquarius
- - cody's anchorage
- REQUIRED EARLY-GAME X ITEMS
- - rival 2: x atk
- - bugsy: guard spec., x spe, x spec
- - whitney: x spe, 2 x atk
- - hiker phillip: x def, x spec
- - rival 3: 3 x atk
- - morty: x atk
- - field items accounted for: 1 x atk, 1 x def
- DESIRABLE EARLY-GAME X ITEMS
- - picnicker hope: x atk OR x spec
- - grunt outside boat: x atk OR x spec
- - first F grunt in boat: x spec
- - grunt 10: x atk
- - grunt 11: x atk
- LATE-GAME X ITEMS
- - rival 4: guard spec., x atkx3
- - imposter oak 1: x atkx2
- - grunt 16: x spec
- - grunt 17: x spec*
- - grunt 18: x spec
- - imposter oak 2: x atkx2
- - executive 1: x specx2
- - grunt 21: x atk OR x spec
- - grunt 27: x atk
- - scientist rich: x acc
- - executive 2: x spec
- - giovanni: guard spec., x specx3
- - beth: x atk
- - mike: x atk
- - red: guard spec., x atkx2
- - rival 5: x atkx2
- - erick: x atk
- - tyler: x spec
- - lorelei: x atkx3
- - koga: x specx2, x acc
- - agatha: x spec
- - giovanni: x specx3 OR x atkx1-2
- - x atkx4
- *optional
- x atk: 24-25
- x spec: 16
- x spe:
- x acc: 3
- guard spec.: 3
- REPEL COUNT
- - 3 to complete the mines
- - 1 to birdon if possible, but it could be skipped
- - 1 for slowpoke well
- - 2 for endon cave
- - 3 going in between sanskrit and sunpoint
- SUPER REPEL COUNT
- - 3 from birdon to alloy
- - 2 from alloy to blue forest
- - 3 for deepwater passage
- - 1 from stand to kanto
- - 1 to get to kanto gym
- MAX REPEL COUNT
- FLAMBEAR STATS
- - reset for 11/12/10 (ATK/SPA/SPD)
- - at L5
- > 11 atk is 6-15DV
- > 10 def is 0-9DV; 11 is 10-15DV
- > 12/10 spc is 10-15DV
- > 11 spe is 0-9DV; 12 is 10-15DV
- - at L6
- > 13 atk is 13-15DV; 12 is 6-12DV
- > 14 spatk is 14-15DV; 13 is 10-13DV
- > 14 spe is 15DV; 12 -> 13 is 10-14DV, 11 -> 13 is 7-9DV, 11 -> 12 is 0-6DV
- - at L7
- > 12 -> 13 atk is 6-9DV, 12 -> 14 is 10-12DV
- > 14 spatk is 10DV; 13 -> 15 is 11-13DV
- > 13 -> 14 spe is 10DV, 13 -> 15 is 11-14DV; 12 -> 13 is 0-3DV
- SILENT HILLS
- - catch pidgey or hoothoot
- - don: scratchx3, leer, scratchx2
- - victoria: scratchx3, scratchx2
- - get the ether
- - clayton: scratchx2-3, scratchx3-5 (depending on growl)
- - albert: scratchx2-3, scratchx3
- PAGOTA
- - straight to mart: 3 potion/1 x atk
- BRASS TOWER
- - chow:
- > tangtrip: with higher attack, probably want to leer+scratchx2. otherwise, scratchx4.
- > bellsprout: scratchx3. you're 44xp short of L11 here, so a wild encounter could give you ember early (probably not worth it without other benefits)
- > paramite: ember
- > seems like he can send paramite out before bellsprout
- - bethany: emberx2-3
- - ping: scratchx2, emberx3
- - neal: emberx2(+scratch), emberx3. spite is bad.
- - dodge the spinner, grab the escape rope. talk to elder, ER out.
- - take the center before taking the gym
- PAGOTA GYM
- - abe: emberx2
- - rod: emberx2, emberx3
- - heal to near full before falkner
- - falkner: emberx2, emberx3, emberx3-4
- > QA does ~8. consider equipping berry (can grab one in silent hills, or remove it before rival 1) with bad spatk or def.
- - head to center, heal, accept egg, then go north to bill's house, talking to him for cut. head west out of pagota
- ROUTE 102
- - say no to mom, dodge rotato and talk to tree guy. grab the great ball above him
- - alan: ember, ember. teach bite over leer
- - rival 2: x atk, bitex2, bitex2-3, bite
- > cruize 2hko is unfavorable until ~12DV (34 atk). hope for flinch and no growl
- WESTPORT
- - straight to dept. store
- > 5 floor: get return
- > 3 floor: sell mud slap, buy 2 x spe/3 x spec/3 x atk/1 guard spec.
- > 2 floor: buy 1 potion/4 super potion/4 repel (to-do: repel count)
- > take elevator down to B1F, get bike, come back up to exit and menu
- - menu: heal to full, teach return over scratch, equip and use bike, head to gym
- - take the right side, hugging the wall. fight benny intentionally
- - benny: emberx4
- - bugsy: guard spec., x spe, x spec, ember(+bite)
- > pinsir: emberx2
- > tripstar: emberx2
- - head west, taking the boat to teknos
- TEKNOS CITY
- - enter PC, then head west toward mines
- - connie: return+bite
- - grab the x attack to the left just inside the mines, before emma
- - emma:
- > poliwag: return(+bite). hypnosis bad.
- > squirtle: returnx2
- - larry: bitex2, bitex2
- - take the ladder, then heal to full before andrew (to the right)
- - andrew:
- > you are short 783xp of L22 on marowak if spinnerless. benny is the best way to fix this as it also helps on bugsy.
- > cubone: bite+ember
- > teach flame wheel over sand-attack
- > marowak: FWx2
- - heal to full when you repel again, then grab the x defend before phillip
- - phillip: x defend, x spec, FW, FW, FWx2
- - take the ladder above phillip, then up+right of whitney. grab the pp up and iron (check money later, could possibly just sell TMs)
- - take left ladder, up+right to get HM04, then head back toward right ladder. when repel wears off, repel again, then teach strength to volbear over ember
- - in room with tracks, head along the left track to push the cart to the girl. talk to her then leave the cave, then the old man's house
- - head south to aquarium
- AQUARIUM
- - grunt 1: return/FW/str, bitex2
- - grunt 2: return/FW/str, return/FW/str, bite(+strength)
- - grunt 3: FW, FW
- - grunt 4: FW(+bite), FWx2
- - grunt 5: return/FW/str, FW(+bite; need good spec to ohko)
- - grunt 6: bitex2, bite
- - head to the gym
- TEKNOS GYM
- - bridget: returnx3
- - samantha: return/FW/str, return/FW/str
- - whitney: x atkx2, x spe, return, returnx2
- - take the ferry back to westport, then head north to birdon
- ROUTE 103
- - heal to full, repel before the grass
- - bryan: return/FW/str, return/FW/str, return
- - ivan: bite, bite, return/FW/str
- BIRDON
- - mart: buy more super potions, repels, escape rope (can probably delay this until teknos 2), and a paralyz heal. might need antidote for later rocket sections
- - enter/exit PC
- - heal if necessary, then enter the well
- - rival 3: x atkx2-3 (even good attack probably a range on aquallo at +2)
- > kotora: return/str
- > bomsheal: return
- > aquallo: return
- > rinring: return/bite/str
- - you get a free heal after rival fight. repel before proceeding
- - grunt 7: return, return+return/str/FW/bite, return/str
- - bike out and take the gym
- BIRDON GYM
- - note: you can probably FW many of these gastly to save bite PP, so doublecheck when you are finalizing PP routing
- - rebecca: bitex2, bite
- - edmond: bite, bitex2, bite
- - doris: bite, bite
- - masa: bite, bite, bitex2, bitex2
- - morty: x spec, bite, bite, bite
- ROUTE 116/117
- - russell: bite, FW, return
- - dwayne:
- > voltorb: return/FW/str
- > cleffa: return/str
- > igglybuff: return/FW/str
- > exeggcute: bite/FW
- - get the elixir before the cave
- ENDON CAVE
- - terrell: returnx2
- - calvin: anythingx2
- SANSKRIT
- - get the coin case in the house west of the fountain. head south and take the boardwalk to the game corner, going around on the right side
- - surf to skip both trainers
- - enter the game corner, buy 100 coins (top options twice), then buy abra. exit the game corner and bike back
- - head west and surf across, repelling once in the water
- ROUTE 118
- - once back on land, fight the picnicker before the gate
- - picnicker hope: can't quite ohko either of her pokes with return, so try and work in 2hkoes with whatever PP can be spared, or try and route in an x atk
- SUNPOINT
- - mart: super repels (maybe super potions, but only if absolutely necessary, since you will soon buy hypers)
- - head north to the docks, healing if necessary. talk to the rocket standing outside the ship
- - grunt 8: anythingx2, anythingx2
- > ideally preserve some bite PP for this point, so you can aim to flinch
- - grunt 9: return/FW/str, FW
- - grunt 10: anythingx2, FW, anythingx2
- > grimer probably dies to return on higher attack
- - grunt 11: bite/FWx2, bite/FWx2
- - grunt 12: anythingx2
- - walk back out of the boat (can't ER), then bike back to sanskrit
- SANSKRIT
- - talk to the guy at the table
- - grunt 13: returnx2, FW
- - get the key, then go back the way you came to the docks
- SUNPOINT
- - mart: super potions(?)/11 super repel/antidotes(?)
- - head back up to the docks, walk back through the ship to the locked door and enter for the imposter oak cutscene
- - executive 1: FW, return, crunch
- - one spinner on top of benny should evolve here. teach crunch over bite
- - menu: super repel, teleport; then head east to alloy
- ROUTE 104
- - daniel: FWx2 (evolve)
- - burt: FW, strength
- - grab max ether to the right as you come onto route 105
- ROUTE 105
- - mikey: return, return
- - grab full heal to the right as you come out of the gate
- JADE FOREST
- - leonard: FWx2(+crunch), anythingx2
- - bill: return/crunch/str, return, returnx2
- ROUTE 106
- - grab bitter berry outside jade forest (by daycare)
- - pass up and around hiker spinner, hugging the fence and passing on the right side of the sign
- ALLOY
- - mart: ~5 hyper potions
- - head straight for gym
- - menu: heal, change type chart
- - preston: FW, FW
- - tom: FW
- - alfred: FWx2
- - jasmine: FW, FW, FW
- - go get fly
- - menu: teach fly, fly to westport (2 up)
- WESTPORT
- - dept. store:
- > 5 floor: buy TM48
- > 3 floor: buy x spe, x spec, x atk, guard spec., x acc (TBD)
- > consider calciums
- > may want full heals as well
- - menu: teach fire punch over flame wheel, fly to alloy
- ROUTE 108
- - pass overtop of the spinner to avoid her vision, hugging the wall and hopping the ledge before repelling at the grass below
- - toby: any, any, strength/crunchx2
- - derek: any
- - ruth: any, return(+str), returnx2
- BLUE FOREST
- - head straight into deepwater passage
- DEEPWATER PASSAGE
- - get the rare candy
- - talk to pryce, then continue to frostpoint
- FROSTPOINT
- - enter pryce's house and talk to him. exit and fly to blue forest (2 down)
- BLUE FOREST
- - enter the gym. step onto the ice on the right side
- - brad: return, FP
- - ronald: return, returnx2, return
- > dewgong surf does ~50. probably want to be at full to survive critical
- - heal to full before pryce
- - pryce: returnx2, FP(+strength), FP(+strength)
- - exit gym, fly to frostpoint (1 down), talk to pryce's wife
- - fly to blue forest (2 down)
- - head south to stand city
- ROUTE 112
- - maybe grab the elixir
- - rival will challenge you as you enter the gate
- - rival 4: guard spec., x atkx3
- > farfetch'd: return/crunch/str
- > bomsheal: return/crunch/str
- > raitora: return
- > aquarius: return
- > bellrun: return/str
- STAND CITY
- - take the gym. change back to demo chart
- - take the right path
- - spam any combination of return/crunch/str
- - okera:
- > murkrow: return/crunch/str
- > girafarig: return
- > murkrow: return/crunch/str
- > houndoom: return/crunch/str
- - exit the gym. after the cutscene head to hideout
- HIDEOUT
- - make sure to have antidotes or full heals for this section
- - grunt 14: return/crunch/str, FP
- - after the stairs, go straight left to dodge the spinner, behind the female grunt, and fight the male grunt
- - grunt 15: FP+return/crunch/FP/str (heal poison). heal to >50%HP
- - imposter oak: x atkx2
- > metto: return+any
- > wartortle: return
- > charmeleon: return/crunch/str
- > ivysaur: return/crunch/str
- > he can withdraw metto and send out wartortle, but it seems to favor rain dance anyway (slow, but not deadly, as you can finish setting up on that turn and KO him). this is actually good, as you will be able to ohko metto (untransformed), thus saving a turn.
- - grunt 16: x spec, FP, FP
- - after rival/imposter cutscene, go straight, down and around to the stairs
- - grunt 17: anyx2, return/FPx2
- > could probably x spec, FPx2 on higher special. calcium strats?
- - grunt 18: x spec, FP, FP+any (FP again if harden)
- - grunt 19: FP, anyx2
- - grunt 20: return/crunch/str
- - before imposter oak, heal to full, change back to final chart
- - imposter oak:
- > metto: FP
- > wartortle: x atkx2, return
- > charmeleon: return/crunch/str
- > ivysaur: return/crunch/str
- > surf crit in rain is rip, but the alternative is setting up to +4 and getting wrecked by metto
- - heal if necessary
- - executive: x specx2
- > houndoom: return
- > crobat: FP
- > weezing: FP
- > pangshi: FP
- - talk to computer to obtain password. escape rope out, then re-enter and head to the machine
- - on computer console, select "power settings" -> "shut down power", and confirm. escape rope again, then fly to westport (2 up)
- WESTPORT
- - bike to radio tower
- - grunt 21: x atk, return/crunch/str, return/str
- > could x spec, FPx2 depending on PP/money
- - grunt 22: FP, FP+any
- - grunt 23: FP, FP+any
- - grunt 24: FP, FP
- > can lose PP to protect, so plan ahead
- - to pass the scientist spinner, don't go more than two tiles right of the female grunt (can be blocked by green NPC). then just pass overhead. grunt will challenge you right when you take the stairs
- - grunt 25: FP, returnx2
- - scientist marc: FP, FP, return
- - grunt 26: FP
- - grunt 27: x atk, return, return
- - heal to full before scientist
- - scientist rich: crunch/strx2, return/FPx2
- > consider x acc in case of octazooka acc drop. route in a spare hyper potion as well.
- > porygon2 can troll with tri-attack status, so you definitely want full heals
- - executive: x spec
- > houndoom: return
- > crobat: FP
- > weezing: FP
- > pangshi: FP
- > all the FPs appear to be a range on average special. another place calcium could come in handy
- - heal to full before giovanni
- - giovanni: guard spec., x specx3
- > persion: FP
- > nidoking: FP
- > rhydon: FP
- > nidoqueen: FP
- > kangaskhan: FP
- > there is a field full restore somewhere before this. would be useful in case of crit para
- - exit radio tower, use a super repel, and fly to stand city (1 down)
- STAND CITY
- - mart: hypers and max repels
- ROUTE 113
- - todd: return, crunch/strx2
- - gina: return/crunch/str, return/crunch/str, FP (jumpluff)
- - surf to dodge gerald
- - dodge the female spinner on the right
- - dean: return, FP
- KANTO
- - head straight for cave on the west side to get to the gym
- - gaven: return, crunch/strx2, return
- - beth: return(+crunch/str), crunch/strx2
- > could x atk, returnx2?
- - everit: return/crunch/str, FPx2, return
- - exit cave, enter gym
- KANTO GYM
- - fran: return/crunch/str, FP
- - paul: crunch, returnx2, return
- - lola: returnx2, FPx2, return(+crunch/str)
- - mike: x atk, return, return, return
- - teach flamethrower over FP
- - red: guard spec., x atkx2 (heal para)
- > pikachu: return/crunch/str
- > blastoise: return(+crunch/str)
- > espeon: strength
- > snorlax: return
- > charizard: return/crunch/str
- > venusaur: return
- - menu: max repel, fly to kanto (1 down)
- - head west to silent town, getting waterfall on the way, then straight to victory road
- VICTORY ROAD
- - rival 5: x atkx2
- > madame: return/crunch/str
- > bomsheal: return/crunch/str
- > raitora: return
- > aquarius: return
- > bellrun: FT
- > pangshi: FT
- > aquarius can be a range, consider +3, especially if you need to stall on madame due to fly
- CROWN CITY
- - consider shopping for hypers/full heals
- - head straight for the waterfall. teach waterfall to poli/bomsheal, continue to the mountain
- VICTORY ROAD
- - cody: crunch/strx2, return/str, FT
- > can probably return anchorage on higher attack
- - geoff: return/crunch/strx2, crunch/FT
- - joyce: any, returnx2
- - benjamin: any, any, any
- - davidson: any, FT, return
- - erick:
- > turban: return, return, x atk, return. he seems to always acid armor -> dig, so you will x atk while he's underground.
- > marowak: FT
- > praxe: return
- - take the free heal (try and use this to skip earlier centers)
- - arthur: FT, FT
- - consider getting EQ (TBD)
- - roy: return(+str), FT
- - andy: FT, returnx2
- - walt: return(+crunch/str), return
- - michael: FT, FT
- - tyler: x spec
- > rhydon: FT
- > gelania: FT
- > grotess: FTx2
- - kenny: FT, FT(+crunch), any
- > self-destruct does ~120
- NIHON LEAGUE
- - buy full restores
- - make sure you're at full going into lorelei
- - lorelei:
- > dewgong: x atkx2, return
- > cloyster: x atk, FT
- > lapras: return
- > warwolf: return/crunch/str
- > jynx: return/str
- - koga: on tuheadx specx2. x acc if double team, heal toxic. he can switch out, but it shouldn't change the strat. spam FT.
- - agatha: x spec, FT spam. can crunch gengar to save FT PP.
- - giovanni: x specx3 (full restore), spam FT. alternatively, teach EQ over crunch and try +1 atk.
- - lance: this strat might be better with L68, so make sure your candy strat gets you there (spinnerless is L67). either KO gyara right away (returnx2) and setup on aero, or with L68/good attack, x atkx2 on gyara and go for the return ohko, before setting up a third on aero. rock slide does just under half. also, you need +4 to ohko the final dragonite on bad attack lol. could also consider x def while setting up on aero.
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