SHARE
TWEET

Untitled

a guest Jul 24th, 2019 2 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. NullReferenceException: Object reference not set to an instance of an object
  2. TearThrough.Gameplay.AI.BehaviorTree.Actions.BehaviorTreeReferenceRT.GetExternalBehaviors () (at Assets/0 - Tear Through/Scripts/TearThrough/Gameplay/AI/BehaviorTree/Actions/BehaviorTreeReferenceRT.cs:11)
  3. BehaviorDesigner.Runtime.BehaviorManager.AddToTaskList (BehaviorDesigner.Runtime.BehaviorTree behaviorTree, BehaviorDesigner.Runtime.Tasks.Task task, System.Boolean& hasExternalBehavior, BehaviorDesigner.Runtime.TaskAddData data)
  4. BehaviorDesigner.Runtime.BehaviorManager.AddToTaskList (BehaviorDesigner.Runtime.BehaviorTree behaviorTree, BehaviorDesigner.Runtime.Tasks.Task task, System.Boolean& hasExternalBehavior, BehaviorDesigner.Runtime.TaskAddData data)
  5. BehaviorDesigner.Runtime.BehaviorManager.AddToTaskList (BehaviorDesigner.Runtime.BehaviorTree behaviorTree, BehaviorDesigner.Runtime.Tasks.Task task, System.Boolean& hasExternalBehavior, BehaviorDesigner.Runtime.TaskAddData data)
  6. BehaviorDesigner.Runtime.BehaviorManager.AddToTaskList (BehaviorDesigner.Runtime.BehaviorTree behaviorTree, BehaviorDesigner.Runtime.Tasks.Task task, System.Boolean& hasExternalBehavior, BehaviorDesigner.Runtime.TaskAddData data)
  7. BehaviorDesigner.Runtime.BehaviorManager.AddToTaskList (BehaviorDesigner.Runtime.BehaviorTree behaviorTree, BehaviorDesigner.Runtime.Tasks.Task task, System.Boolean& hasExternalBehavior, BehaviorDesigner.Runtime.TaskAddData data)
  8. BehaviorDesigner.Runtime.BehaviorManager.EnableBehavior (BehaviorDesigner.Runtime.Behavior behavior)
  9. BehaviorDesigner.Runtime.Behavior.EnableBehavior ()
  10. BehaviorDesigner.Runtime.Behavior.Start ()
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top