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ILovePotato

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Jan 25th, 2025
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  1. local player = game.Players.LocalPlayer
  2. repeat wait() until player.Character.Humanoid
  3. local humanoid = player.Character.Humanoid
  4.  
  5. local anim = Instance.new("Animation")
  6. anim.AnimationId = "rbxassetid://17325254223"
  7.  
  8. local playAnim = humanoid:LoadAnimation(anim)
  9. anim.AnimationId = "rbxassetid://0"
  10. playAnim:Play()
  11.  
  12. -- Create and play a sound in the workspace
  13. local sound = Instance.new("Sound")
  14. sound.SoundId = "rbxassetid://17325303798" -- Replace <SoundID> with the actual sound ID
  15. sound.Parent = game.Workspace
  16. sound:Play()
  17.  
  18. -- Destroy the sound after it finishes playing (non-looping)
  19. sound.Ended:Connect(function()
  20. sound:Destroy()
  21. end)
  22.  
  23.  
  24. wait(1)
  25.  
  26.  
  27. local boom1 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningpartysmoke:Clone()
  28. boom1.Parent = game.Players.LocalPlayer.Character["Torso"]
  29. for _, child in ipairs(boom1:GetChildren()) do
  30. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  31. child:Emit(3) -- Emit 20 particles
  32. end
  33. end
  34. local collateral1 = game.ReplicatedStorage.Resources.KJEffects["spinnyweenyspinner"].Attachment:Clone()
  35. collateral1.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  36. for _, child in ipairs(collateral1:GetChildren()) do
  37. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  38. child:Emit(2) -- Emit 20 particles
  39. end
  40. end
  41. local collateral2 = game.ReplicatedStorage.Resources.KJEffects["spinnyweenyspinner"].Emit:Clone()
  42. collateral2.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  43. for _, child in ipairs(collateral2:GetChildren()) do
  44. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  45. child:Emit(2) -- Emit 20 particles
  46. end
  47. end
  48. local collateral3 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningparty:Clone()
  49. collateral3.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  50. for _, child in ipairs(collateral3:GetChildren()) do
  51. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  52. child:Emit(2) -- Emit 20 particles
  53. end
  54. end
  55. local collateral4 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningpartysmoke:Clone()
  56. collateral4.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  57. for _, child in ipairs(collateral4:GetChildren()) do
  58. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  59. child:Emit(2) -- Emit 20 particles
  60. end
  61. end
  62.  
  63.  
  64. wait(0.2)
  65.  
  66.  
  67. playAnim:AdjustSpeed(0)
  68.  
  69.  
  70. wait(0.3)
  71.  
  72.  
  73. playAnim:AdjustSpeed(1)
  74.  
  75.  
  76. local player = game.Players.LocalPlayer
  77. local playerCharacter = player.Character or player.CharacterAdded:Wait()
  78.  
  79. local replicatedStorage = game:GetService("ReplicatedStorage")
  80. local resourcesFolder = replicatedStorage:WaitForChild("Resources")
  81. local kjEffectsFolder = resourcesFolder:WaitForChild("KJEffects")
  82. local thingNearOne = kjEffectsFolder:WaitForChild("SpinnerDownMesh")
  83. local mesh = thingNearOne:WaitForChild("Mesh")
  84.  
  85. if mesh then
  86. local part = Instance.new("Part")
  87. part.Size = Vector3.new(1, 1, 1)
  88. part.Anchored = true
  89. part.CanCollide = false
  90. part.Transparency = 1 -- Set the part's transparency
  91. part.Parent = game.Workspace
  92.  
  93. local meshClone = mesh:Clone()
  94. meshClone.Parent = part
  95.  
  96. local decal = Instance.new("Decal")
  97. decal.Texture = "rbxassetid://9572542664"
  98. decal.Face = Enum.NormalId.Front
  99. decal.Parent = part
  100.  
  101. local humanoidRootPart = playerCharacter:WaitForChild("HumanoidRootPart")
  102. local offset = Vector3.new(0, 5, 0)
  103. part.CFrame = CFrame.new(humanoidRootPart.Position + offset) * CFrame.Angles(math.rad(-2000), 0, 190)
  104.  
  105. wait(0.3)
  106. part:Destroy()
  107. else
  108. warn("Mesh not found inside thingNearOne.")
  109. end
  110.  
  111.  
  112. local boom1 = game.ReplicatedStorage.Resources.KJEffects["SpinningSmoke"].Smoke:Clone()
  113. boom1.Parent = game.Players.LocalPlayer.Character["Torso"]
  114. for _, child in ipairs(boom1:GetChildren()) do
  115. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  116. child:Emit(60) -- Emit 20 particles
  117. end
  118. end
  119. local leap1 = game.ReplicatedStorage.Resources.KJEffects["LeapParticles"].Leap:Clone()
  120. leap1.Parent = game.Players.LocalPlayer.Character["Torso"]
  121. for _, child in ipairs(leap1:GetChildren()) do
  122. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  123. child:Emit(1) -- Emit 20 particles
  124. end
  125. end
  126. local collateral1 = game.ReplicatedStorage.Resources.KJEffects["spinnyweenyspinner"].Attachment:Clone()
  127. collateral1.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  128. for _, child in ipairs(collateral1:GetChildren()) do
  129. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  130. child:Emit(2) -- Emit 20 particles
  131. end
  132. end
  133. local collateral2 = game.ReplicatedStorage.Resources.KJEffects["spinnyweenyspinner"].Emit:Clone()
  134. collateral2.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  135. for _, child in ipairs(collateral2:GetChildren()) do
  136. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  137. child:Emit(2) -- Emit 20 particles
  138. end
  139. end
  140. local collateral3 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningparty:Clone()
  141. collateral3.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  142. for _, child in ipairs(collateral3:GetChildren()) do
  143. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  144. child:Emit(2) -- Emit 20 particles
  145. end
  146. end
  147. local collateral4 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningpartysmoke:Clone()
  148. collateral4.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  149. for _, child in ipairs(collateral4:GetChildren()) do
  150. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  151. child:Emit(2) -- Emit 20 particles
  152. end
  153. end
  154. local collateral5 = game.ReplicatedStorage.Resources.KJEffects["spinbeam"].beam2:Clone()
  155. collateral5.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  156. for _, child in ipairs(collateral5:GetChildren()) do
  157. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  158. child:Emit(2) -- Emit 20 particles
  159. end
  160. end
  161. local collateral6 = game.ReplicatedStorage.Resources.KJEffects["ColateralImapct"].HitTwo:Clone()
  162. collateral6.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  163. for _, child in ipairs(collateral6:GetChildren()) do
  164. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  165. child:Emit(2) -- Emit 20 particles
  166. end
  167. end
  168. local collateral7 = game.ReplicatedStorage.Resources.KJEffects["ColateralImapctTest"].HitTwo:Clone()
  169. collateral7.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  170. for _, child in ipairs(collateral7:GetChildren()) do
  171. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  172. child:Emit(2) -- Emit 20 particles
  173. end
  174. end
  175. local collateral8 = game.ReplicatedStorage.Resources.KJEffects["ColateralImapctTest2"].HitTwo:Clone()
  176. collateral8.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  177. for _, child in ipairs(collateral8:GetChildren()) do
  178. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  179. child:Emit(2) -- Emit 20 particles
  180. end
  181. end
  182. local fine3 = game.ReplicatedStorage.Resources.KJEffects["fine...Emit"].EmitBatch2:Clone()
  183. fine3.Parent = game.Players.LocalPlayer.Character["Torso"]
  184. for _, child in ipairs(fine3:GetChildren()) do
  185. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  186. child:Emit(1) -- Emit 20 particles
  187. end
  188. end
  189. local boom1 = game.ReplicatedStorage.Resources.KJEffects["ImpactEffect2"].Attachment:Clone()
  190. boom1.Parent = game.Players.LocalPlayer.Character["Torso"]
  191. for _, child in ipairs(boom1:GetChildren()) do
  192. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  193. child:Emit(3) -- Emit 20 particles
  194. end
  195. end
  196.  
  197. local boom1 = game.ReplicatedStorage.Resources.KJEffects["SpinningSmoke"].Smoke:Clone()
  198. boom1.Parent = game.Players.LocalPlayer.Character["Torso"]
  199. for _, child in ipairs(boom1:GetChildren()) do
  200. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  201. child:Emit(20) -- Emit 20 particles
  202. end
  203. end
  204.  
  205. local boom1 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningpartysmoke:Clone()
  206. boom1.Parent = game.Players.LocalPlayer.Character["Torso"]
  207. for _, child in ipairs(boom1:GetChildren()) do
  208. if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
  209. child:Emit(3) -- Emit 20 particles
  210. end
  211. end
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