Advertisement
dicekode

xxxx

Feb 11th, 2024
821
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 8.77 KB | None | 0 0
  1. --"FastPhayjoe" by Phayjoe----------------------
  2. base   = 0.00010000001
  3. losepi = 1.29
  4. losepa = 1.27
  5. losepo = 1.0
  6. losepe = 1.3
  7. losepp = 1.0
  8. winpi  = 0.020000001
  9. target = base*50.0000001
  10. opit   = 5000.1010000
  11. lose   = 4000.1010001
  12. speeds = 0.0
  13. --Randomizer--chance-----------------------------
  14. A1 = 20 B1 = 20 A2 = 1 B2 = 17 A8 = 98 B8 = 98
  15. A3 = 19 B3 = 19 A4 = 19 B4 = 20 A5 = 0.02 B5 = 8
  16. --------------------------------------------------
  17. randm     = true --(true=bethihg/false=betlow)
  18. tmpprofit = 0
  19. invprofit = 0
  20. wincount  = 0
  21. nextbet   = base
  22. invtarget = target
  23. stopnow   = false
  24. tprofit   = balance+opit
  25. cutlose   = balance-lose
  26. chance    = math.random(A8,B8)
  27. --------------------------------------------------
  28. --resetseed()
  29. --resetchart()
  30. resetstats()
  31. function dobet()
  32. sleep(speeds)
  33. ------------------------------------------------
  34. if r == 1 then
  35.     bethigh = false
  36. else
  37.      bethigh = randm
  38. end
  39. --Randomly select High/Low
  40. --bethigh = math.random(3)> 1.0
  41.  
  42. tmpprofit += currentprofit
  43. invprofit += currentprofit
  44.   if balance > tprofit then stop()
  45.     print ("Anda take PROFIT Bro")
  46. end
  47.    px = 100.0
  48.    if win then
  49.        chance = math.random(A8*px,B8*px)/px
  50.    if (tmpprofit > target) then
  51.       print("Anda WIN Bro")
  52.       --resetstats()
  53.          tmpprofit = 0
  54.          nextbet = base
  55.          if(stopnow) then stop() end
  56.          if(invprofit  > invtarget ) then
  57.              invprofit = 0
  58.          end      
  59.       else
  60.          chance = math.random(A1*px,B1*px)/px
  61.          nextbet= previousbet*winpi
  62.          if(nextbet < base) then
  63.          nextbet = base end
  64.       end
  65.    else
  66.       if (currentstreak == -1) then
  67.          chance  = math.random(A2*px,B2*px)/px
  68.          nextbet = previousbet*losepo
  69.          if(nextbet < base) then
  70.       end
  71.    else
  72.       if (currentstreak == -2) then
  73.          chance  = math.random(A5*px,B5*px)/px
  74.          nextbet = previousbet*losepi
  75.       end
  76.       if (currentstreak == -3) then
  77.           chance  = math.random(A3*px,B3*px)/px
  78.           nextbet = previousbet*losepa
  79.       end
  80.       if (currentstreak == -4) then
  81.           chance  = math.random(A5*px,B5*px)/px
  82.           nextbet = previousbet*losepi
  83.       end
  84.       if (currentstreak == -5) then
  85.           chance  = math.random(A3*px,B3*px)/px
  86.           nextbet = previousbet*losepa
  87.       end
  88.       if (currentstreak == -6) then
  89.           chance  = math.random(A4*px,B4*px)/px
  90.           nextbet = previousbet*losepi
  91.       end
  92.       if (currentstreak == -7) then
  93.           chance  = math.random(A5*px,B5*px)/px
  94.           nextbet = previousbet*losepa
  95.       end
  96.       if (currentstreak == -8) then
  97.           chance  = math.random(A4*px,B4*px)/px
  98.           nextbet = previousbet*losepi
  99.       end
  100.       if (currentstreak == -9) then
  101.           chance  = math.random(A5*px,B5*px)/px
  102.           nextbet = previousbet*losepa
  103.       end
  104.       if (currentstreak == -10) then
  105.           chance  = math.random(A4*px,B4*px)/px
  106.           nextbet = previousbet*losepi
  107.       end
  108.       if (currentstreak == -11) then
  109.           chance  = math.random(A5*px,B5*px)/px
  110.           nextbet = previousbet*losepa
  111.       end
  112.       if (currentstreak == -12) then
  113.          chance  = math.random(A4*px,B4*px)/px
  114.          nextbet = previousbet*losepi
  115.       end
  116.       if (currentstreak == -13) then
  117.           chance  = math.random(A3*px,B3*px)/px
  118.           nextbet = previousbet*losepa
  119.       end
  120.       if (currentstreak == -14) then
  121.           chance  = math.random(A4*px,B4*px)/px
  122.           nextbet = previousbet*losepi
  123.       end
  124.       if (currentstreak == -15) then
  125.           chance  = math.random(A3*px,B3*px)/px
  126.           nextbet = previousbet*losepa
  127.       end
  128.       if (currentstreak == -16) then
  129.           chance  = math.random(A4*px,B4*px)/px
  130.           nextbet = previousbet*losepi
  131.       end
  132.       if (currentstreak == -17) then
  133.           chance  = math.random(A3*px,B3*px)/px
  134.           nextbet = previousbet*losepa
  135.       end
  136.       if (currentstreak == -18) then
  137.           chance  = math.random(A4*px,B4*px)/px
  138.           nextbet = previousbet*losepi
  139.       end
  140.       if (currentstreak == -19) then
  141.           chance  = math.random(A3*px,B3*px)/px
  142.           nextbet = previousbet*losepa
  143.       end
  144.       if (currentstreak == -20) then
  145.           chance  = math.random(A4*px,B4*px)/px
  146.           nextbet = previousbet*losepi
  147.       end
  148.       if (currentstreak == -21) then
  149.           chance  = math.random(A3*px,B3*px)/px
  150.           nextbet = previousbet*losepp
  151.       end
  152.       if (currentstreak == -22) then
  153.          chance  = math.random(A4*px,B4*px)/px
  154.          nextbet = previousbet*losepi
  155.       end
  156.       if (currentstreak == -23) then
  157.           chance  = math.random(A3*px,B3*px)/px
  158.           nextbet = previousbet*losepa
  159.       end
  160.       if (currentstreak == -24) then
  161.           chance  = math.random(A4*px,B4*px)/px
  162.           nextbet = previousbet*losepi
  163.       end
  164.       if (currentstreak == -25) then
  165.           chance  = math.random(A3*px,B3*px)/px
  166.           nextbet = previousbet*losepa
  167.       end
  168.       if (currentstreak == -26) then
  169.           chance  = math.random(A4*px,B4*px)/px
  170.           nextbet = previousbet*losepi
  171.       end
  172.       if (currentstreak == -27) then
  173.           chance  = math.random(A3*px,B3*px)/px
  174.           nextbet = previousbet*losepa
  175.       end
  176.       if (currentstreak == -28) then
  177.           chance  = math.random(A4*px,B4*px)/px
  178.           nextbet = previousbet*losepi
  179.       end
  180.       if (currentstreak == -29) then
  181.           chance  = math.random(A3*px,B3*px)/px
  182.           nextbet = previousbet*losepa
  183.       end
  184.       if (currentstreak == -30) then
  185.           chance  = math.random(A4*px,B4*px)/px
  186.           nextbet = previousbet*losepi
  187.       end
  188.       if (currentstreak == -31) then
  189.           chance  = math.random(A3*px,B3*px)/px
  190.           nextbet = previousbet*losepa
  191.       end
  192.       if (currentstreak == -32) then
  193.          chance  = math.random(A4*px,B4*px)/px
  194.          nextbet = previousbet*losepi
  195.       end
  196.       if (currentstreak == -33) then
  197.           chance  = math.random(A3*px,B3*px)/px
  198.           nextbet = previousbet*losepa
  199.       end
  200.       if (currentstreak == -34) then
  201.           chance  = math.random(A4*px,B4*px)/px
  202.           nextbet = previousbet*losepi
  203.       end
  204.       if (currentstreak == -35) then
  205.           chance  = math.random(A3*px,B3*px)/px
  206.           nextbet = previousbet*losepa
  207.       end
  208.       if (currentstreak == -36) then
  209.           chance  = math.random(A4*px,B4*px)/px
  210.           nextbet = previousbet*losepi
  211.       end
  212.       if (currentstreak == -37) then
  213.           chance  = math.random(A3*px,B3*px)/px
  214.           nextbet = previousbet*losepa
  215.       end
  216.       if (currentstreak == -38) then
  217.           chance  = math.random(A4*px,B4*px)/px
  218.           nextbet = previousbet*losepi
  219.       end
  220.       if (currentstreak == -39) then
  221.           chance  = math.random(A3*px,B3*px)/px
  222.           nextbet = previousbet*losepa
  223.       end
  224.       if (currentstreak == -40) then
  225.           chance  = math.random(A4*px,B4*px)/px
  226.           nextbet = previousbet*losepi
  227.       end
  228.       if (currentstreak == -41) then
  229.           chance  = math.random(A3*px,B3*px)/px
  230.           nextbet = previousbet*losepp
  231.       end
  232.       if (currentstreak == -42) then
  233.          chance  = math.random(A4*px,B4*px)/px
  234.          nextbet = previousbet*losepi
  235.       end
  236.       if (currentstreak == -43) then
  237.           chance  = math.random(A3*px,B3*px)/px
  238.           nextbet = previousbet*losepa
  239.       end
  240.       if (currentstreak == -44) then
  241.           chance  = math.random(A4*px,B4*px)/px
  242.           nextbet = previousbet*losepi
  243.       end
  244.       if (currentstreak == -45) then
  245.           chance  = math.random(A3*px,B3*px)/px
  246.           nextbet = previousbet*losepa
  247.       end
  248.       if (currentstreak == -46) then
  249.           chance  = math.random(A4*px,B4*px)/px
  250.           nextbet = previousbet*losepi
  251.       end
  252.       if (currentstreak == -47) then
  253.           chance  = math.random(A3*px,B3*px)/px
  254.           nextbet = previousbet*losepa
  255.       end
  256.       if (currentstreak == -48) then
  257.           chance  = math.random(A4*px,B4*px)/px
  258.           nextbet = previousbet*losepi
  259.       end
  260.       if (currentstreak == -49) then
  261.           chance  = math.random(A3*px,B3*px)/px
  262.           nextbet = previousbet*losepa
  263.       end
  264.       if (currentstreak == -50) then
  265.           chance  = math.random(A4*px,B4*px)/px
  266.           nextbet = previousbet*losepi
  267.       end
  268.       if (currentstreak == -51) then
  269.           chance  = math.random(A3*px,B3*px)/px
  270.           nextbet = previousbet*losepa
  271.       end
  272.       if (currentstreak <= -52) then
  273.           chance  = math.random(A3*px,B3*px)/px
  274.           nextbet = previousbet*losepe
  275.       end
  276. end
  277.   if balance < cutlose then stop()
  278.     print("Anda Stop LOSE Bro")
  279.     print("TARGET REACHED!")
  280.  
  281.  end
  282.  
  283. end
  284.  
  285. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement