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- _unit addMagazine 'HandGrenade_Stone';
- ["ace_firedPlayer", {
- params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile"];
- if (_magazine == 'HandGrenade_Stone') then {
- [{deleteVehicle (_this # 0);}, [_projectile], 4] call CBA_fnc_waitAndExecute;
- };
- }] call CBA_fnc_addEventHandler;
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