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- Outer Defenses
- Guards
- Perimeter guards are just regular fighters with kunai, elements, and the basic jutsu.
- Their main advantage is overwhelming numbers.
- Tower guards are ranged elementalists.
- Central Tower
- Can be used to spot enemies and coordinate forces.
- Fortress is designed to be vulnerable to attacks from the tower, offering little cover
- Can easily pepper forces below with ninjutsu.
- Sensory Types
- Located in the tower. When they detect suspicious chakra use they can alert their forces.
- Fairly weak, extremely reluctant to stop working as they know what will happen if they do.
- Barrier
- Detects people coming in.
- Blocks artillery from the outside
- Dispels space-time jutsu when entering and prevents use on the inside.
- Communication arts doesn't work when on opposite sides of the barrier.
- Failsafe
- If the sensory types stop for 10 minutes three things will happen.
- 1. A signal will be sent to other fortresses calling for reinforcements.
- 2. All the energy of the barrier will be used blow up the heads of the guards not inside the inner sanctum
- 3. The corpses will be reanimated as zombies with an anti-chakra shell, bone manipulation, and reaper death seal.
- Inner Sanctum
- Big obvious door is the only way in.
- Big bad and his elite guard await inside.
- 1. Shapeshifter.
- Turns into a hulking beast that regenerates and absorbs chakra.
- Uses hair control for spikes.
- Can detect enemies through smell.
- 2. Metal manipulator.
- All metal will immediately be turned against the attackers.
- The manipulator will telekinetically control a ring of swords and bullets around himself.
- The metal will form into a sphere of protection when needed.
- Can also shoot out metal bullets
- 3. Poison user.
- Whole body is made of poisonous slime.
- Creates poison clouds that will be a persistent problem.
- Shoots poison projectiles.
- Can cover the ground in a pool of poison
- 4. Sound/Crystal genjutsu user.
- Can detect enemies through sound.
- Summons crystals all over the room that resonate sound which causes confusion.
- Seals himself in an impenetrable crystal and casts jutsu from within.
- 5. Big Bad.
- Hides behind a barrier.
- Divides his chakra to empower his 4 guards, each time one is defeated the remaining ones become stronger.
- Last guard will have an enormous power boost requiring extreme effort to subdue.
- As a last resort he won't fight, but will challenge the motivations of his attackers, making them doubt their cause.
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