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- local library = loadstring(game:HttpGetAsync("https://pastebin.com/raw/HYcfs6KC"))()
- local Players = {}
- for _,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v ~= game:GetService("Players").LocalPlayer then
- table.insert(Players, v.Name)
- end
- end
- game:GetService("Players").PlayerAdded:Connect(function(NewPlayer)
- table.insert(Players, NewPlayer.Name)
- end)
- game:GetService("Players").PlayerRemoving:Connect(function(RemovedPlayer)
- for i,v in pairs(Players) do
- if v == RemovedPlayer.Name then
- table.remove(Players, i)
- end
- end
- end)
- local AP = library:CreateWindow("Admin")
- local SvrO = library:CreateWindow("Server OOF")
- local XTRA = library:CreateWindow("Extra")
- local CRDTS = library:CreateWindow("Credits")
- AP:Section("General")
- AP:Button("Get Admin", function()
- if game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"]:FindFirstChild("Head") then
- firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,0)
- firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,1)
- end
- end)
- AP:Button("Reset Admin Panels", function()
- fireclickdetector(game:GetService("Workspace").Terrain["_Game"].Admin.Regen.ClickDetector)
- end)
- local t = AP:Toggle('Visible Spawn Pads', {flag = "toggle1"})
- coroutine.wrap(function()
- while wait() do
- if AP.flags.toggle1 == true then
- game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn1.Transparency = 0
- game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn2.Transparency = 0
- game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn3.Transparency = 0
- else
- game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn1.Transparency = 1
- game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn2.Transparency = 1
- game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn3.Transparency = 1
- end
- end
- end)()
- local tv2 = AP:Toggle('Workspace Unlock', {flag = "toggle2"})
- coroutine.wrap(function()
- while wait() do
- if AP.flags.toggle2 == true then
- for i, v in pairs(game.Workspace:GetDescendants()) do
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Locked = false
- end
- end
- else
- for i, v in pairs(game.Workspace:GetDescendants()) do
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Locked = true
- end
- end
- end
- end
- end)()
- local tv3 = AP:Toggle('Persistant Admin', {flag = "toggle3"})
- coroutine.wrap(function()
- while wait() do
- if AP.flags.toggle3 == true then
- local lp = game:GetService("Players").LocalPlayer
- if game:GetService("Workspace").Terrain["_Game"].Admin.Pads:FindFirstChild(lp.Name.."'s admin") then
- print("Yo")
- else
- firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,0)
- firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,1)
- end
- end
- end
- end)()
- AP:Section("Player Menu")
- SvrO:Section("Abusive Menu")
- local tv5 = SvrO:Toggle('Part Spam', {flag = "toggle5"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle5 == true then
- game:GetService'Players':Chat(("part 1/1/1"))
- end
- end
- end)()
- local tv6 = SvrO:Toggle('Respawn + Explode', {flag = "toggle6"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle6 == true then
- game:GetService'Players':Chat(("respawn others"))
- game:GetService'Players':Chat(("explode others"))
- end
- end
- end)()
- local tv7 = SvrO:Toggle('Punish', {flag = "toggle7"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle7 == true then
- game:GetService'Players':Chat(("punish others"))
- end
- end
- end)()
- local tv8 = SvrO:Toggle('Kill', {flag = "toggle8"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle8 == true then
- game:GetService'Players':Chat(("kill others"))
- end
- end
- end)()
- local tv11 = SvrO:Toggle('Blind', {flag = "toggle11"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle11 == true then
- game:GetService'Players':Chat(("blind others"))
- end
- end
- end)()
- local tv20 = SvrO:Toggle('Fling', {flag = "toggle20"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle20 == true then
- game:GetService'Players':Chat(("blind others"))
- end
- end
- end)()
- local tv27 = SvrO:Toggle('Jail', {flag = "toggle27"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle27 == true then
- game:GetService'Players':Chat(("jail others"))
- end
- end
- end)()
- SvrO:Section("Protection")
- local tv9 = SvrO:Toggle('ForceField', {flag = "toggle9"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle9 == true then
- game:GetService'Players':Chat(("ff all"))
- end
- end
- end)()
- local tv10 = SvrO:Toggle('Crash Protection', {flag = "toggle10"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if SvrO.flags.toggle10 == true then
- game:GetService'Players':Chat(("thaw all"))
- game:GetService'Players':Chat(("unsize"))
- end
- end
- end)()
- local tv21 = SvrO:Toggle('Anti-Punish', {flag = "toggle21"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle21 == true then
- game:GetService'Players':Chat(("unpunish all"))
- end
- end
- end)()
- local tv28 = SvrO:Toggle('God mode', {flag = "toggle28"})
- coroutine.wrap(function()
- while wait() do
- if SvrO.flags.toggle28 == true then
- game:GetService'Players':Chat(("god all"))
- end
- end
- end)()
- XTRA:Section("Others")
- XTRA:Button("MASSIVE GEAR GUI!!!", function()
- loadstring(game:HttpGet("https://gist.githubusercontent.com/RavyarTheBest/ef8b4029b50dce9dcf3c0cb4f1785ccf/raw/546f078c53f2debcb3ecc69620a49c6f4f3db01e/gistfile1.txt"))()
- end)
- XTRA:Button("Fetch Music Id", function()
- if game:GetService("Workspace").Terrain["_Game"].Folder:FindFirstChild("Sound") then
- setclipboard(game:GetService("Workspace").Terrain["_Game"].Folder.Sound.SoundId)
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Notification", Text = "Music asset id copied to clipboard"})
- else
- print("Could not find music id")
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Notification", Text = "Could not find music"})
- end
- end)
- local Box = XTRA:Box("Silent CMD", {flag = "CMD", type = "string"}, function(New, Old, Enter)
- game:GetService'Players':Chat((New))
- end)
- local tv14 = XTRA:Toggle('└ Spam CMD', {flag = "toggle14"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if XTRA.flags.toggle14 == true then
- game:GetService'Players':Chat((game:GetService("CoreGui").ScreenGui.Container.Extra.container.Frame["Silent CMD"].Box.Text))
- end
- end
- end)()
- SvrO:Section("Your Protection")
- local tv12 = SvrO:Toggle('Anti-Punish', {flag = "toggle12"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if SvrO.flags.toggle12 == true then
- game:GetService'Players':Chat(("unpunish me"))
- end
- end
- end)()
- local tv13 = SvrO:Toggle('Anti-Blind', {flag = "toggle13"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if SvrO.flags.toggle13 == true then
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild("EFFECTGUIBLIND") then
- game.Players.LocalPlayer.PlayerGui.EFFECTGUIBLIND:Destroy()
- end
- end
- end
- end)()
- local tv26 = XTRA:Toggle('Anti-Music', {flag = "toggle26"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if XTRA.flags.toggle26 == true then
- game:GetService'Players':Chat((":music 04853490637458634576358963745805758635706345645"))
- end
- end
- end)()
- XTRA:Section("Teleports")
- XTRA:Button("House", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-31, 8, 73)
- end)
- XTRA:Button("Obby Start", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-40, 4, -22)
- end)
- XTRA:Button("Front House", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-41, 4, 34)
- end)
- XTRA:Button("Back House", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-30, 4, 113)
- end)
- AP:Dropdown("Dropdown", {location = shared, flag = "Dropdown", list = Players}, function(Select)
- PlayerSelected = Select
- end)
- local KLPLR = AP:Button("Kill Player", function()
- game:GetService'Players':Chat(("kill "..PlayerSelected))
- end)
- local PNPLR = AP:Button("Punish Player", function()
- game:GetService'Players':Chat(("punish "..PlayerSelected))
- end)
- local BPLR = AP:Button("Blind Player", function()
- game:GetService'Players':Chat(("blind "..PlayerSelected))
- end)
- local FPLR = AP:Button("Fling Player", function()
- game:GetService'Players':Chat(("fling "..PlayerSelected))
- end)
- local tv15 = AP:Toggle('Explode + Respawn PLR', {flag = "toggle15"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if AP.flags.toggle15 == true then
- game:GetService'Players':Chat(("explode "..PlayerSelected))
- game:GetService'Players':Chat(("respawn "..PlayerSelected))
- end
- end
- end)()
- local tv16 = AP:Toggle('Kill Player', {flag = "toggle16"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if AP.flags.toggle16 == true then
- game:GetService'Players':Chat(("kill "..PlayerSelected))
- end
- end
- end)()
- local tv17 = AP:Toggle('Jail Player', {flag = "toggle17"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if AP.flags.toggle17 == true then
- game:GetService'Players':Chat(("jail "..PlayerSelected))
- end
- end
- end)()
- local tv18 = AP:Toggle('Fling Player', {flag = "toggle18"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if AP.flags.toggle18 == true then
- game:GetService'Players':Chat(("fling "..PlayerSelected))
- end
- end
- end)()
- local tv18 = AP:Toggle('Blind Player', {flag = "toggle19"})
- coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if AP.flags.toggle19 == true then
- game:GetService'Players':Chat(("blind "..PlayerSelected))
- end
- end
- end)()
- XTRA:Section("Removing")
- XTRA:Button("Remove Obby Walls", function()
- game:GetService("Workspace").Terrain["_Game"].Workspace["Obby Box"]:Destroy()
- end)
- XTRA:Button("Remove Kill Parts", function()
- game:GetService("Workspace").Terrain["_Game"].Workspace.Obby:Destroy()
- end)
- CRDTS:Section("doge#7202")
- CRDTS:Section("shoutout to duh#0100")
- CRDTS:Section("Wally's ui lib v2")
- XTRA:Button("Remove Building Bricks", function()
- game:GetService("Workspace").Terrain["_Game"].Workspace["Building Bricks"]:Destroy()
- end)
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