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Sakkzz

Misc

Nov 11th, 2019
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  1. local service = setmetatable({}, {__index = function(t, k) return game:GetService(k) end })
  2.  
  3. local MiscScreen = Instance.new("ScreenGui")
  4. local MiscFrame = Instance.new("Frame")
  5. local StealLabel = Instance.new("TextLabel")
  6. local StealSelected = Instance.new("TextBox")
  7. local StealWood = Instance.new("TextButton")
  8. local Throw = Instance.new("TextButton")
  9. local StealAxes = Instance.new("TextButton")
  10. local StealBox = Instance.new("TextButton")
  11. local Drivable = Instance.new("TextButton")
  12.  
  13. --Properties:
  14.  
  15. MiscScreen.Name = "MiscScreen"
  16. MiscScreen.Parent = game.CoreGui.LT2.MainFrame.ButtonFrame.Misc
  17.  
  18. MiscFrame.Name = "MiscFrame"
  19. MiscFrame.Parent = MiscScreen
  20. MiscFrame.BackgroundColor3 = Color3.new(0.145098, 0.145098, 0.14902)
  21. MiscFrame.BorderColor3 = Color3.new(0, 0, 0)
  22. MiscFrame.BorderSizePixel = 2
  23. MiscFrame.Position = UDim2.new(0, -85, 0, -260)
  24. MiscFrame.Size = UDim2.new(0, 335, 0, 255)
  25.  
  26. StealLabel.Name = "StealLabel"
  27. StealLabel.Parent = MiscFrame
  28. StealLabel.BackgroundColor3 = Color3.new(0.054902, 0.054902, 0.0588235)
  29. StealLabel.BackgroundTransparency = 1
  30. StealLabel.BorderColor3 = Color3.new(0, 0, 0)
  31. StealLabel.BorderSizePixel = 2
  32. StealLabel.Position = UDim2.new(0, 90, 0, 85)
  33. StealLabel.Size = UDim2.new(0, 150, 0, 20)
  34. StealLabel.Font = Enum.Font.Gotham
  35. StealLabel.Text = "Player Name:"
  36. StealLabel.TextColor3 = Color3.new(1, 1, 1)
  37. StealLabel.TextSize = 16
  38.  
  39. StealSelected.Name = "StealSelected"
  40. StealSelected.Parent = MiscFrame
  41. StealSelected.BackgroundColor3 = Color3.new(0.6, 0.6, 0.6)
  42. StealSelected.BorderColor3 = Color3.new(0, 0, 0)
  43. StealSelected.BorderSizePixel = 2
  44. StealSelected.Position = UDim2.new(0, 50, 0, 110)
  45. StealSelected.Size = UDim2.new(0, 240, 0, 20)
  46. StealSelected.Font = Enum.Font.Gotham
  47. StealSelected.Text = "Player to Steal From"
  48. StealSelected.TextColor3 = Color3.new(0, 0, 0)
  49. StealSelected.TextSize = 16
  50.  
  51. StealWood.Name = "StealWood"
  52. StealWood.Parent = MiscFrame
  53. StealWood.BackgroundColor3 = Color3.new(0.054902, 0.054902, 0.0588235)
  54. StealWood.BorderColor3 = Color3.new(0, 0, 0)
  55. StealWood.BorderSizePixel = 2
  56. StealWood.Position = UDim2.new(0, 70, 0, 175)
  57. StealWood.Size = UDim2.new(0, 200, 0, 25)
  58. StealWood.Font = Enum.Font.Gotham
  59. StealWood.Text = "Steal Wood"
  60. StealWood.TextColor3 = Color3.new(1, 1, 1)
  61. StealWood.TextSize = 14
  62.  
  63. Throw.Name = "Throw"
  64. Throw.Parent = MiscFrame
  65. Throw.BackgroundColor3 = Color3.new(0.054902, 0.054902, 0.0588235)
  66. Throw.BorderColor3 = Color3.new(0, 0, 0)
  67. Throw.BorderSizePixel = 2
  68. Throw.Position = UDim2.new(0, 30, 0, 15)
  69. Throw.Size = UDim2.new(0, 275, 0, 25)
  70. Throw.Font = Enum.Font.Gotham
  71. Throw.Text = "Throwable Axe"
  72. Throw.TextColor3 = Color3.new(1, 1, 1)
  73. Throw.TextSize = 14
  74.  
  75. StealAxes.Name = "StealAxes"
  76. StealAxes.Parent = MiscFrame
  77. StealAxes.BackgroundColor3 = Color3.new(0.054902, 0.054902, 0.0588235)
  78. StealAxes.BorderColor3 = Color3.new(0, 0, 0)
  79. StealAxes.BorderSizePixel = 2
  80. StealAxes.Position = UDim2.new(0, 70, 0, 140)
  81. StealAxes.Size = UDim2.new(0, 200, 0, 25)
  82. StealAxes.Font = Enum.Font.Gotham
  83. StealAxes.Text = "Steal Axes"
  84. StealAxes.TextColor3 = Color3.new(1, 1, 1)
  85. StealAxes.TextSize = 14
  86.  
  87. StealBox.Name = "StealBox"
  88. StealBox.Parent = MiscFrame
  89. StealBox.BackgroundColor3 = Color3.new(0.054902, 0.054902, 0.0588235)
  90. StealBox.BorderColor3 = Color3.new(0, 0, 0)
  91. StealBox.BorderSizePixel = 2
  92. StealBox.Position = UDim2.new(0, 70, 0, 210)
  93. StealBox.Size = UDim2.new(0, 200, 0, 25)
  94. StealBox.Font = Enum.Font.Gotham
  95. StealBox.Text = "Steal Boxes"
  96. StealBox.TextColor3 = Color3.new(1, 1, 1)
  97. StealBox.TextSize = 14
  98.  
  99. Drivable.Name = "Drivable"
  100. Drivable.Parent = MiscFrame
  101. Drivable.BackgroundColor3 = Color3.new(0.054902, 0.054902, 0.0588235)
  102. Drivable.BorderColor3 = Color3.new(0, 0, 0)
  103. Drivable.BorderSizePixel = 2
  104. Drivable.Position = UDim2.new(0, 30, 0, 50)
  105. Drivable.Size = UDim2.new(0, 275, 0, 25)
  106. Drivable.Font = Enum.Font.Gotham
  107. Drivable.Text = "Custom Drivable Areas"
  108. Drivable.TextColor3 = Color3.new(1, 1, 1)
  109. Drivable.TextSize = 14
  110.  
  111. function Create(cls,props)
  112. local inst = Instance.new(cls)
  113. for i,v in pairs(props) do
  114. inst[i] = v
  115. end
  116. return inst
  117. end
  118. local MoneyCooldown = false
  119. local CurrentSlot = game.Players.LocalPlayer:WaitForChild("CurrentSaveSlot").Value
  120. local ScriptLoadOrSave = false
  121. local CurrentlySavingOrLoading = game.Players.LocalPlayer:WaitForChild("CurrentlySavingOrLoading")
  122. local TreeLogs={}
  123. local WoodPlanks={}
  124. local Render = service.RunService.RenderStepped
  125. local UserInputService = game:GetService("UserInputService")
  126. local shiftKeyL = Enum.KeyCode.LeftShift
  127. local Replicated = service.ReplicatedStorage
  128. local Client = Replicated.Interaction.ClientSetListPlayer
  129. local Dragging = Replicated.Interaction.ClientIsDragging
  130. local Properties = service.Workspace.Properties
  131. local Players = service.Players
  132. local PlayerModels = service.Workspace.PlayerModels
  133. local Player = Players.LocalPlayer
  134. local Char = Player.Character
  135. local Hum = Char.Humanoid
  136. local Root = Char.HumanoidRootPart
  137. local Mouse = Player:GetMouse()
  138. local Noclipper = false
  139. local Open = true
  140. local throwAxe = false
  141. local misc = false
  142. local player = false
  143. local slot = false
  144. local box = false
  145. local log = false
  146. local plank = false
  147. local players = false
  148. local wp = false
  149. local other = false
  150.  
  151. function checkPlayer()
  152. if not chosenPlayer or not game.Players:FindFirstChild(chosenPlayer.Name) then
  153. spawn(function()
  154. StealSelected.Text = "PlayerName"
  155. chosenPlayer = nil
  156. end)
  157. return false
  158. end
  159. return true
  160. end
  161.  
  162. function checkWL()
  163. if not checkPlayer() then
  164. return false
  165. end
  166. if chosenPlayer == game.Players.LocalPlayer then
  167. return true
  168. end
  169. if game.ReplicatedStorage.Interaction.ClientIsWhitelisted:InvokeServer(chosenPlayer) then
  170. return true
  171. else
  172. spawn(function()
  173. end)
  174. return false
  175. end
  176. end
  177.  
  178. function getPlanks()
  179. for i,models in pairs(game.Workspace.PlayerModels:GetChildren()) do
  180. if string.match(models.Name:lower(), "plank") then
  181. if models.Owner.Value == chosenPlayer then
  182. spawn(function()
  183. for i=1, 4 do
  184. models.WoodSection.CFrame = CFrame.new(models.WoodSection.Position) * CFrame.Angles(math.rad(90),0,0)
  185. models:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
  186. game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(models.WoodSection)
  187. game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(models.WoodSection)
  188. wait()
  189. end
  190. end)
  191. end
  192. end
  193. end
  194. end
  195. function getAxes()
  196. for i,models in pairs(game.Workspace.PlayerModels:GetChildren()) do
  197. if string.match(models.Name:lower(), "axe") then
  198. if models.Owner.Value == chosenPlayer then
  199. spawn(function()
  200. for i=1, 4 do
  201. models:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
  202. game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(models.Main)
  203. game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(models.Main)
  204. wait()
  205. end
  206. end)
  207. end
  208. end
  209. end
  210. end
  211. function getItems()
  212. for _, items in pairs(game.Workspace.PlayerModels:GetChildren()) do
  213. if not string.match(items.Name:lower(), "axe") and items:FindFirstChild("Owner") and items:FindFirstChild("Main") and not items:FindFirstChild("DriveSeat") then
  214. if items.Owner.Value == chosenPlayer and items.Main.Anchored == false then
  215. spawn(function()
  216. for i=1, 4 do
  217. items:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
  218. game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(items.Main)
  219. game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(items.Main)
  220. wait()
  221. end
  222. end)
  223. end
  224. end
  225. end
  226. end
  227.  
  228. StealWood.MouseButton1Click:connect(function()
  229. if not checkWL() then return end
  230. getPlanks()
  231. end)
  232. StealAxes.MouseButton1Click:connect(function()
  233. if not checkWL() then return end
  234. getAxes()
  235. end)
  236. StealBox.MouseButton1Click:connect(function()
  237. if not checkWL() then return end
  238. getItems()
  239. end)
  240.  
  241. function throwAxes()
  242. if throwAxe then
  243. return
  244. end
  245. throwAxe = true
  246. local function getAxe()
  247. local Axe
  248. for i, v in pairs(game.Workspace[game.Players.LocalPlayer.Name]:GetChildren()) do
  249. if v.Name == "Tool" and v.CuttingTool.Value == true then
  250. Axe = v
  251. end
  252. end
  253. return Axe
  254. end
  255.  
  256. Mouse.KeyDown:connect(function(key)
  257. if key ~= "q" then return end
  258. local CurrentAxe = getAxe()
  259. if not CurrentAxe then return end
  260. local AxeName = CurrentAxe.ToolName.Value
  261. local AxeModel
  262. local endPoint = Mouse.Hit
  263. local rotation = 0
  264. game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(CurrentAxe,"Drop tool",game.Players.LocalPlayer.Character["Right Arm"].CFrame)
  265. local getAxeModel
  266. getAxeModel = game.Workspace.PlayerModels.ChildAdded:connect(function(new)
  267. if new:WaitForChild("Owner").Value == game.Players.LocalPlayer and new:WaitForChild("ItemName").Value == AxeName then
  268. AxeModel = new
  269. getAxeModel:Disconnect()
  270. end
  271. end)
  272. repeat wait() until AxeModel
  273. local bv = Instance.new("BodyVelocity", AxeModel.Main)
  274. bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  275. bv.Velocity = Mouse.Hit.lookVector * 90
  276. bv.Name = "Bv"
  277. local bg = Instance.new("BodyGyro", AxeModel.Main)
  278. bg.P = 9e4
  279. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  280.  
  281. AxeModel.Main.Touched:connect(function(touched)
  282. if not touched:IsDescendantOf(game.Players.LocalPlayer.Character) and touched:IsA("BasePart") then
  283. bv:Destroy()
  284. bg:Destroy()
  285. end
  286. end)
  287. repeat
  288. rotation = rotation + 1
  289. bg.CFrame = CFrame.new(endPoint.p , AxeModel.Main.Position - Vector3.new(0,2,0)) * CFrame.Angles(math.rad(20*rotation),0,0)
  290. game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(AxeModel)
  291. wait()
  292. until not AxeModel.Main:FindFirstChild("Bv")
  293. end)
  294. end
  295.  
  296. Drivable.MouseButton1Click:Connect(function()
  297. local Model = Instance.new("Model", game:GetService("Workspace"))
  298. Model.Name = "Lumber"
  299.  
  300. local Part1 = Instance.new("Part", Model)
  301. Part1.Name = "Bridge"
  302. Part1.Reflectance = 0
  303. Part1.Transparency = 0
  304. Part1.Anchored = true
  305. Part1.Archivable = true
  306. Part1.CanCollide = false
  307. Part1.Locked = false
  308. Part1.BrickColor = BrickColor.new("Medium green")
  309. Part1.Material = Enum.Material.Fabric
  310. Part1.Position = Vector3.new(4380.8090820313, -11.749999046326, -101.56007385254)
  311. Part1.Size = Vector3.new(254.85998535156, 0.10000000149012, 1012.0200805664)
  312. Part1.Rotation = Vector3.new(0, 0, 0)
  313.  
  314. local Part2 = Instance.new("Part", Model)
  315. Part2.Name = "Part"
  316. Part2.Reflectance = 0
  317. Part2.Transparency = 0
  318. Part2.Anchored = true
  319. Part2.Archivable = true
  320. Part2.CanCollide = false
  321. Part2.Locked = false
  322. Part2.BrickColor = BrickColor.new("Medium green")
  323. Part2.Material = Enum.Material.Fabric
  324. Part2.Position = Vector3.new(-1498.7203369141, 628.11077880859, 1146.8332519531)
  325. Part2.Size = Vector3.new(54.889999389648, 0.38999998569489, 46.719993591309)
  326. Part2.Rotation = Vector3.new(0, 30, 0)
  327.  
  328. local Part3 = Instance.new("Part", Model)
  329. Part3.Name = "RoadVol"
  330. Part3.Reflectance = 0
  331. Part3.Transparency = 0
  332. Part3.Anchored = true
  333. Part3.Archivable = true
  334. Part3.CanCollide = false
  335. Part3.Locked = false
  336. Part3.BrickColor = BrickColor.new("Medium green")
  337. Part3.Material = Enum.Material.Fabric
  338. Part3.Position = Vector3.new(-604.03656005859, 301.07205200195, 637.69116210938)
  339. Part3.Size = Vector3.new(40, 0.20000000298023, 2030.8299560547)
  340. Part3.Rotation = Vector3.new(147.75, 55.680000305176, -152.4700012207)
  341.  
  342. local Part4 = Instance.new("Part", Model)
  343. Part4.Name = "Water1"
  344. Part4.Reflectance = 0
  345. Part4.Transparency = 0
  346. Part4.Anchored = true
  347. Part4.Archivable = true
  348. Part4.CanCollide = false
  349. Part4.Locked = false
  350. Part4.BrickColor = BrickColor.new("Nougat")
  351. Part4.Material = Enum.Material.Fabric
  352. Part4.Position = Vector3.new(1201.791015625, -11.89999961853, -382.09997558594)
  353. Part4.Size = Vector3.new(2048, 0.20000000298023, 2048)
  354. Part4.Rotation = Vector3.new(0, 90, 0)
  355.  
  356. local Part5 = Instance.new("Part", Model)
  357. Part5.Name = "Water4"
  358. Part5.Reflectance = 0
  359. Part5.Transparency = 0
  360. Part5.Anchored = true
  361. Part5.Archivable = true
  362. Part5.CanCollide = false
  363. Part5.Locked = false
  364. Part5.BrickColor = BrickColor.new("Nougat")
  365. Part5.Material = Enum.Material.Fabric
  366. Part5.Position = Vector3.new(-494.96441650391, -11.89999961853, -866.69287109375)
  367. Part5.Size = Vector3.new(2048, 0.20000000298023, 2048)
  368. Part5.Rotation = Vector3.new(0, 90, 0)
  369.  
  370. local Part6 = Instance.new("Part", Model)
  371. Part6.Name = "Water2"
  372. Part6.Reflectance = 0
  373. Part6.Transparency = 0
  374. Part6.Anchored = true
  375. Part6.Archivable = true
  376. Part6.CanCollide = false
  377. Part6.Locked = false
  378. Part6.BrickColor = BrickColor.new("Nougat")
  379. Part6.Material = Enum.Material.Fabric
  380. Part6.Position = Vector3.new(3233.3588867188, -11.89999961853, -382.09997558594)
  381. Part6.Size = Vector3.new(2048, 0.20000000298023, 2048)
  382. Part6.Rotation = Vector3.new(0, 90, 0)
  383.  
  384. local Part7 = Instance.new("Part", Model)
  385. Part7.Name = "Water3"
  386. Part7.Reflectance = 0
  387. Part7.Transparency = 0
  388. Part7.Anchored = true
  389. Part7.Archivable = true
  390. Part7.CanCollide = false
  391. Part7.Locked = false
  392. Part7.BrickColor = BrickColor.new("Nougat")
  393. Part7.Material = Enum.Material.Fabric
  394. Part7.Position = Vector3.new(1998.6108398438, -11.89999961853, -2371.4619140625)
  395. Part7.Size = Vector3.new(2048, 0.20000000298023, 2048)
  396. Part7.Rotation = Vector3.new(0, 90, 0)
  397.  
  398. local WedgePart8 = Instance.new("WedgePart", Model)
  399. WedgePart8.Name = "UP"
  400. WedgePart8.Reflectance = 0
  401. WedgePart8.Transparency = 0
  402. WedgePart8.Anchored = true
  403. WedgePart8.Archivable = true
  404. WedgePart8.CanCollide = false
  405. WedgePart8.Locked = false
  406. WedgePart8.BrickColor = BrickColor.new("Beige")
  407. WedgePart8.Material = Enum.Material.Fabric
  408. WedgePart8.Position = Vector3.new(341.31372070313, -5.8850064277649, -772.25903320313)
  409. WedgePart8.Size = Vector3.new(65.220001220703, 11.829997062683, 159.52000427246)
  410. WedgePart8.Rotation = Vector3.new(0, -21.549999237061, 0)
  411.  
  412. local WedgePart9 = Instance.new("WedgePart", Model)
  413. WedgePart9.Name = "UP2"
  414. WedgePart9.Reflectance = 0
  415. WedgePart9.Transparency = 0
  416. WedgePart9.Anchored = true
  417. WedgePart9.Archivable = true
  418. WedgePart9.CanCollide = false
  419. WedgePart9.Locked = false
  420. WedgePart9.BrickColor = BrickColor.new("Beige")
  421. WedgePart9.Material = Enum.Material.Fabric
  422. WedgePart9.Position = Vector3.new(384.87704467773, -5.8850121498108, -1050.4354248047)
  423. WedgePart9.Size = Vector3.new(65.220001220703, 11.829997062683, 155.8099822998)
  424. WedgePart9.Rotation = Vector3.new(180, -25.35000038147, 180)
  425.  
  426. local WedgePart10 = Instance.new("WedgePart", Model)
  427. WedgePart10.Name = "Vol1"
  428. WedgePart10.Reflectance = 0
  429. WedgePart10.Transparency = 0
  430. WedgePart10.Anchored = true
  431. WedgePart10.Archivable = true
  432. WedgePart10.CanCollide = false
  433. WedgePart10.Locked = false
  434. WedgePart10.BrickColor = BrickColor.new("Medium green")
  435. WedgePart10.Material = Enum.Material.Fabric
  436. WedgePart10.Position = Vector3.new(-1133.5314941406, 499.67663574219, 943.49224853516)
  437. WedgePart10.Size = Vector3.new(39.729999542236, 10.650003433228, 823.29010009766)
  438. WedgePart10.Rotation = Vector3.new(-32.25, -55.680000305176, -27.529998779297)
  439.  
  440. local WedgePart11 = Instance.new("WedgePart", Model)
  441. WedgePart11.Name = "Vol2"
  442. WedgePart11.Reflectance = 0
  443. WedgePart11.Transparency = 0
  444. WedgePart11.Anchored = true
  445. WedgePart11.Archivable = true
  446. WedgePart11.CanCollide = false
  447. WedgePart11.Locked = false
  448. WedgePart11.BrickColor = BrickColor.new("Medium green")
  449. WedgePart11.Material = Enum.Material.Fabric
  450. WedgePart11.Position = Vector3.new(-1526.9182128906, 623.2353515625, 1112.2694091797)
  451. WedgePart11.Size = Vector3.new(33.96000289917, 10.470000267029, 43.559997558594)
  452. WedgePart11.Rotation = Vector3.new(0, 32.899997711182, 0)
  453.  
  454. local WedgePart12 = Instance.new("WedgePart", Model)
  455. WedgePart12.Name = "Wedge2"
  456. WedgePart12.Reflectance = 0
  457. WedgePart12.Transparency = 0
  458. WedgePart12.Anchored = true
  459. WedgePart12.Archivable = true
  460. WedgePart12.CanCollide = false
  461. WedgePart12.Locked = false
  462. WedgePart12.BrickColor = BrickColor.new("Medium green")
  463. WedgePart12.Material = Enum.Material.Fabric
  464. WedgePart12.Position = Vector3.new(-580.31176757813, 50.62678527832, -2443.0573730469)
  465. WedgePart12.Size = Vector3.new(58.749996185303, 1, 69.490005493164)
  466. WedgePart12.Rotation = Vector3.new(-179.08000183105, 14.309999465942, -178.72999572754)
  467.  
  468. local WedgePart13 = Instance.new("WedgePart", Model)
  469. WedgePart13.Name = "Wedge"
  470. WedgePart13.Reflectance = 0
  471. WedgePart13.Transparency = 0
  472. WedgePart13.Anchored = true
  473. WedgePart13.Archivable = true
  474. WedgePart13.CanCollide = false
  475. WedgePart13.Locked = false
  476. WedgePart13.BrickColor = BrickColor.new("Medium green")
  477. WedgePart13.Material = Enum.Material.Fabric
  478. WedgePart13.Position = Vector3.new(-554.13073730469, 37.368190765381, -2545.1484375)
  479. WedgePart13.Size = Vector3.new(59.18998336792, 30.919998168945, 140.86001586914)
  480. WedgePart13.Rotation = Vector3.new(0.91999995708466, -14.309999465942, -1.2699999809265)
  481.  
  482. local Part14 = Instance.new("Part", Model)
  483. Part14.Name = "Wall"
  484. Part14.Reflectance = 0
  485. Part14.Transparency = 0.60000002384186
  486. Part14.Anchored = false
  487. Part14.Archivable = true
  488. Part14.CanCollide = true
  489. Part14.Locked = false
  490. Part14.BrickColor = BrickColor.new("Medium stone grey")
  491. Part14.Material = Enum.Material.Fabric
  492. Part14.Position = Vector3.new(-1522.0369873047, 632.79083251953, 1160.2779541016)
  493. Part14.Size = Vector3.new(46.590003967285, 8.9700002670288, 1.0400000810623)
  494. Part14.Rotation = Vector3.new(-180, 60, -180)
  495.  
  496. local Part15 = Instance.new("Part", Model)
  497. Part15.Name = "Fence2"
  498. Part15.Reflectance = 0
  499. Part15.Transparency = 0.5
  500. Part15.Anchored = true
  501. Part15.Archivable = true
  502. Part15.CanCollide = false
  503. Part15.Locked = false
  504. Part15.BrickColor = BrickColor.new("Beige")
  505. Part15.Material = Enum.Material.Fabric
  506. Part15.Position = Vector3.new(-620.37908935547, 319.05871582031, 669.19006347656)
  507. Part15.Size = Vector3.new(2037.669921875, 16.129999160767, 2)
  508. Part15.Rotation = Vector3.new(0.0099999997764826, 30, -17.510000228882)
  509.  
  510. local Part16 = Instance.new("Part", Model)
  511. Part16.Name = "Fence"
  512. Part16.Reflectance = 0
  513. Part16.Transparency = 0.5
  514. Part16.Anchored = true
  515. Part16.Archivable = true
  516. Part16.CanCollide = false
  517. Part16.Locked = false
  518. Part16.BrickColor = BrickColor.new("Beige")
  519. Part16.Material = Enum.Material.Fabric
  520. Part16.Position = Vector3.new(-639.38134765625, 319.06237792969, 636.27484130859)
  521. Part16.Size = Vector3.new(2037.669921875, 16.129999160767, 2)
  522. Part16.Rotation = Vector3.new(0.0099999997764826, 30, -17.510000228882)
  523. wait(4.6)
  524. for index, lumber in pairs(game.Workspace.Lumber:GetChildren()) do
  525. lumber.CanCollide = true
  526. end
  527. end)
  528.  
  529. Throw.MouseButton1Click:Connect(function()
  530. throwAxes()
  531. end)
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