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Underworld - PoE hideout( (Dark theme)

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Dec 24th, 2018
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  1. Language = "English"
  2. Hideout Name = "Excavated Hideout"
  3. Hideout Hash = 55535
  4.  
  5. Stash = { Hash=3230065491, X=221, Y=182, Rot=8262, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=286, Y=230, Rot=33876, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=231, Y=327, Rot=49789, Flip=0, Var=1 }
  8. Crafting Bench = { Hash=2059629901, X=275, Y=303, Rot=49708, Flip=0, Var=1 }
  9. Map Device = { Hash=2306038834, X=242, Y=152, Rot=21951, Flip=0, Var=0 }
  10. Navali = { Hash=693228958, X=283, Y=239, Rot=31197, Flip=0, Var=0 }
  11. Einhar = { Hash=2684274993, X=220, Y=332, Rot=6156, Flip=0, Var=0 }
  12. Alva = { Hash=2115859440, X=301, Y=273, Rot=49486, Flip=0, Var=0 }
  13. Helena = { Hash=845403974, X=254, Y=315, Rot=59187, Flip=0, Var=0 }
  14. Niko = { Hash=2906227343, X=194, Y=275, Rot=11981, Flip=0, Var=0 }
  15. Jun = { Hash=3992724805, X=248, Y=271, Rot=42999, Flip=0, Var=0 }
  16. Zana = { Hash=3506797600, X=257, Y=184, Rot=60296, Flip=0, Var=0 }
  17. Stone Archway = { Hash=3635834173, X=138, Y=264, Rot=0, Flip=0, Var=0 }
  18. Cave Treasure = { Hash=1379745395, X=314, Y=291, Rot=0, Flip=0, Var=17 }
  19. Cave Treasure = { Hash=1379745395, X=284, Y=286, Rot=23411, Flip=0, Var=10 }
  20. Cave Treasure = { Hash=1379745395, X=295, Y=289, Rot=30174, Flip=0, Var=4 }
  21. Headstones = { Hash=3048966558, X=270, Y=195, Rot=0, Flip=0, Var=0 }
  22. Cave Treasure = { Hash=1379745395, X=296, Y=270, Rot=57054, Flip=0, Var=27 }
  23. Cave Treasure = { Hash=1379745395, X=307, Y=267, Rot=37578, Flip=0, Var=28 }
  24. Torch = { Hash=1319619711, X=275, Y=303, Rot=43006, Flip=0, Var=5 }
  25. Cave Treasure = { Hash=1379745395, X=308, Y=282, Rot=0, Flip=0, Var=27 }
  26. Cave Treasure = { Hash=1379745395, X=300, Y=256, Rot=57220, Flip=0, Var=5 }
  27. Vaal Sarcophagus = { Hash=3054251840, X=322, Y=282, Rot=0, Flip=0, Var=2 }
  28. Hung Corpse = { Hash=1033631408, X=264, Y=331, Rot=49152, Flip=0, Var=1 }
  29. Golden Sparkles = { Hash=312707477, X=302, Y=234, Rot=0, Flip=0, Var=0 }
  30. Hung Corpse = { Hash=1033631408, X=242, Y=111, Rot=32768, Flip=0, Var=0 }
  31. Den Large Rock = { Hash=3830919430, X=260, Y=205, Rot=61440, Flip=0, Var=0 }
  32. Impaled Corpse = { Hash=3130894812, X=207, Y=346, Rot=62666, Flip=0, Var=2 }
  33. Impaled Corpse = { Hash=3130894812, X=208, Y=349, Rot=63586, Flip=0, Var=1 }
  34. Catapult Ball = { Hash=3529795364, X=242, Y=152, Rot=63701, Flip=0, Var=3 }
  35. Catapult Ball = { Hash=3529795364, X=242, Y=152, Rot=49152, Flip=0, Var=3 }
  36. Fresh Giblets = { Hash=1961467171, X=249, Y=309, Rot=0, Flip=0, Var=11 }
  37. Scattered Books = { Hash=634450937, X=227, Y=330, Rot=0, Flip=0, Var=0 }
  38. Golden Sparkles = { Hash=312707477, X=294, Y=241, Rot=0, Flip=0, Var=0 }
  39. Golden Sparkles = { Hash=312707477, X=285, Y=229, Rot=55296, Flip=0, Var=0 }
  40. Golden Sparkles = { Hash=312707477, X=316, Y=277, Rot=0, Flip=0, Var=0 }
  41. Impaled Corpse = { Hash=3130894812, X=259, Y=356, Rot=7860, Flip=0, Var=2 }
  42. Golden Sparkles = { Hash=312707477, X=210, Y=343, Rot=6789, Flip=0, Var=0 }
  43. Golden Sparkles = { Hash=312707477, X=229, Y=191, Rot=0, Flip=0, Var=0 }
  44. Golden Sparkles = { Hash=312707477, X=257, Y=192, Rot=0, Flip=0, Var=0 }
  45. Catapult Ball = { Hash=3529795364, X=242, Y=152, Rot=32768, Flip=0, Var=3 }
  46. Large Crypt Rubble = { Hash=3910420264, X=150, Y=286, Rot=20481, Flip=0, Var=0 }
  47. Weathered Pot = { Hash=2280944272, X=269, Y=242, Rot=44912, Flip=0, Var=3 }
  48. Headstones = { Hash=3048966558, X=220, Y=198, Rot=0, Flip=0, Var=0 }
  49. Vaal Debris = { Hash=720040074, X=228, Y=320, Rot=0, Flip=0, Var=6 }
  50. Weathered Crane = { Hash=3420945514, X=262, Y=342, Rot=0, Flip=0, Var=0 }
  51. Severed Heads = { Hash=1309180332, X=243, Y=123, Rot=0, Flip=0, Var=2 }
  52. Library Book Pile = { Hash=3868625855, X=271, Y=228, Rot=61442, Flip=0, Var=1 }
  53. Scattered Books = { Hash=634450937, X=235, Y=324, Rot=43006, Flip=0, Var=0 }
  54. Temple Basin = { Hash=2713244506, X=319, Y=273, Rot=0, Flip=0, Var=0 }
  55. Vaal Letter = { Hash=3971939752, X=234, Y=330, Rot=60138, Flip=0, Var=0 }
  56. Temple Basin = { Hash=2713244506, X=228, Y=189, Rot=0, Flip=0, Var=0 }
  57. Corruption = { Hash=2587635829, X=157, Y=277, Rot=0, Flip=0, Var=0 }
  58. Wagon Debris = { Hash=4294952976, X=272, Y=331, Rot=55296, Flip=0, Var=1 }
  59. Hanging Brazier = { Hash=3317365431, X=151, Y=252, Rot=32770, Flip=0, Var=2 }
  60. Scepter Of God Debris = { Hash=2546782973, X=240, Y=328, Rot=9034, Flip=0, Var=3 }
  61. Library Book Pile = { Hash=3868625855, X=302, Y=233, Rot=34093, Flip=0, Var=2 }
  62. Library Book Pile = { Hash=3868625855, X=299, Y=246, Rot=1, Flip=0, Var=1 }
  63. Library Book Pile = { Hash=3868625855, X=302, Y=234, Rot=26625, Flip=0, Var=1 }
  64. Vaal Letter = { Hash=3971939752, X=249, Y=319, Rot=26224, Flip=0, Var=1 }
  65. Vaal Letter = { Hash=3971939752, X=254, Y=315, Rot=55296, Flip=0, Var=2 }
  66. Vaal Letter = { Hash=3971939752, X=242, Y=330, Rot=49291, Flip=0, Var=1 }
  67. Den Large Stalagmites = { Hash=3479810897, X=263, Y=196, Rot=46856, Flip=0, Var=2 }
  68. Extraction Device = { Hash=2153400885, X=279, Y=303, Rot=21566, Flip=0, Var=0 }
  69. Pipe Kit = { Hash=871898447, X=271, Y=314, Rot=603, Flip=0, Var=5 }
  70. Delve Challenger Trophy = { Hash=3758632011, X=242, Y=112, Rot=0, Flip=0, Var=0 }
  71. Stone Archway = { Hash=3635834173, X=134, Y=264, Rot=0, Flip=0, Var=0 }
  72. Stone Archway = { Hash=3635834173, X=130, Y=263, Rot=0, Flip=0, Var=0 }
  73. Headstones = { Hash=3048966558, X=217, Y=235, Rot=55296, Flip=0, Var=0 }
  74. Headstones = { Hash=3048966558, X=266, Y=232, Rot=0, Flip=0, Var=0 }
  75. Extraction Device = { Hash=2153400885, X=263, Y=319, Rot=34816, Flip=0, Var=1 }
  76. Bronze Piping = { Hash=1853817808, X=257, Y=322, Rot=0, Flip=0, Var=2 }
  77. Bronze Piping = { Hash=1853817808, X=259, Y=340, Rot=53248, Flip=0, Var=1 }
  78. Bronze Piping = { Hash=1853817808, X=263, Y=302, Rot=61440, Flip=0, Var=0 }
  79. Shore Plank Debris = { Hash=2520650643, X=273, Y=332, Rot=8193, Flip=0, Var=8 }
  80. Shore Plank Debris = { Hash=2520650643, X=255, Y=330, Rot=20481, Flip=0, Var=8 }
  81. Shore Plank Debris = { Hash=2520650643, X=262, Y=328, Rot=0, Flip=0, Var=8 }
  82. Shore Plank Debris = { Hash=2520650643, X=265, Y=327, Rot=6998, Flip=0, Var=12 }
  83. Shore Plank Debris = { Hash=2520650643, X=266, Y=331, Rot=10241, Flip=0, Var=8 }
  84. Shore Plank Debris = { Hash=2520650643, X=267, Y=331, Rot=4240, Flip=0, Var=8 }
  85. Headstones = { Hash=3048966558, X=259, Y=233, Rot=0, Flip=0, Var=0 }
  86. Fortification Door = { Hash=198423894, X=131, Y=259, Rot=21462, Flip=0, Var=1 }
  87. Fortification Door = { Hash=198423894, X=131, Y=259, Rot=55296, Flip=0, Var=1 }
  88. Scepter Of God Debris = { Hash=2546782973, X=227, Y=330, Rot=49152, Flip=0, Var=3 }
  89. Stone Archway = { Hash=3635834173, X=126, Y=263, Rot=0, Flip=0, Var=0 }
  90. Scepter Of God Debris = { Hash=2546782973, X=231, Y=327, Rot=5853, Flip=0, Var=3 }
  91. Scepter Of God Debris = { Hash=2546782973, X=232, Y=323, Rot=16681, Flip=0, Var=3 }
  92. Scepter Of God Debris = { Hash=2546782973, X=233, Y=323, Rot=13997, Flip=0, Var=3 }
  93. Scepter Of God Debris = { Hash=2546782973, X=237, Y=326, Rot=0, Flip=0, Var=3 }
  94. Steam Pipes = { Hash=1163961700, X=284, Y=301, Rot=47106, Flip=0, Var=2 }
  95. Stone Archway = { Hash=3635834173, X=122, Y=263, Rot=0, Flip=0, Var=0 }
  96. Stone Archway = { Hash=3635834173, X=118, Y=263, Rot=0, Flip=0, Var=0 }
  97. Stone Archway = { Hash=3635834173, X=114, Y=263, Rot=0, Flip=0, Var=0 }
  98. Fortification Door = { Hash=198423894, X=131, Y=259, Rot=26625, Flip=0, Var=1 }
  99. Fortification Door = { Hash=198423894, X=127, Y=259, Rot=49152, Flip=0, Var=1 }
  100. Fortification Door = { Hash=198423894, X=123, Y=259, Rot=43006, Flip=0, Var=1 }
  101. Fortification Door = { Hash=198423894, X=132, Y=269, Rot=8193, Flip=0, Var=1 }
  102. Fortification Door = { Hash=198423894, X=129, Y=269, Rot=38359, Flip=0, Var=1 }
  103. Fortification Door = { Hash=198423894, X=135, Y=269, Rot=45056, Flip=0, Var=1 }
  104. Corrupted Specks = { Hash=2668404931, X=248, Y=271, Rot=0, Flip=0, Var=0 }
  105. Corruption = { Hash=2587635829, X=154, Y=258, Rot=0, Flip=0, Var=0 }
  106. Den Large Stalagmites = { Hash=3479810897, X=201, Y=181, Rot=1504, Flip=0, Var=0 }
  107. Den Large Stalagmites = { Hash=3479810897, X=199, Y=166, Rot=16385, Flip=0, Var=1 }
  108. Den Large Stalagmites = { Hash=3479810897, X=278, Y=177, Rot=22423, Flip=0, Var=1 }
  109. Den Large Stalagmites = { Hash=3479810897, X=274, Y=181, Rot=61345, Flip=0, Var=1 }
  110. Den Large Stalagmites = { Hash=3479810897, X=204, Y=305, Rot=0, Flip=0, Var=1 }
  111. Den Large Stalagmites = { Hash=3479810897, X=184, Y=319, Rot=32770, Flip=0, Var=0 }
  112. Den Large Stalagmites = { Hash=3479810897, X=206, Y=231, Rot=10241, Flip=0, Var=1 }
  113. Den Large Stalagmites = { Hash=3479810897, X=309, Y=231, Rot=42933, Flip=0, Var=0 }
  114. Den Large Stalagmites = { Hash=3479810897, X=215, Y=305, Rot=22529, Flip=0, Var=1 }
  115. Den Large Stalagmites = { Hash=3479810897, X=293, Y=300, Rot=931, Flip=0, Var=1 }
  116. Den Large Stalagmites = { Hash=3479810897, X=280, Y=294, Rot=2413, Flip=0, Var=1 }
  117. Stone Archway = { Hash=3635834173, X=110, Y=263, Rot=0, Flip=0, Var=0 }
  118. Den Large Stalagmites = { Hash=3479810897, X=242, Y=363, Rot=24577, Flip=0, Var=1 }
  119. Den Large Stalagmites = { Hash=3479810897, X=255, Y=366, Rot=0, Flip=0, Var=1 }
  120. Stick With Skull = { Hash=1645277964, X=266, Y=126, Rot=0, Flip=0, Var=2 }
  121. Stick With Skull = { Hash=1645277964, X=259, Y=118, Rot=0, Flip=0, Var=0 }
  122. Stick With Skull = { Hash=1645277964, X=226, Y=122, Rot=49152, Flip=0, Var=2 }
  123. Stick With Skull = { Hash=1645277964, X=200, Y=137, Rot=43006, Flip=0, Var=2 }
  124. Stone Archway = { Hash=3635834173, X=106, Y=264, Rot=0, Flip=0, Var=0 }
  125. Headstones = { Hash=3048966558, X=220, Y=191, Rot=12378, Flip=0, Var=0 }
  126. Destroyed Barricade = { Hash=1937209064, X=318, Y=266, Rot=10245, Flip=0, Var=3 }
  127. Clay Pot = { Hash=1547716202, X=300, Y=289, Rot=0, Flip=0, Var=1 }
  128. Clay Pot = { Hash=1547716202, X=303, Y=291, Rot=0, Flip=0, Var=0 }
  129. Clay Pot = { Hash=1547716202, X=300, Y=291, Rot=0, Flip=0, Var=4 }
  130. Menagerie Bucket = { Hash=1351736443, X=317, Y=269, Rot=60669, Flip=0, Var=7 }
  131. Monster Corpse = { Hash=2473981016, X=245, Y=126, Rot=38912, Flip=0, Var=12 }
  132. Iron Lantern = { Hash=2253722405, X=253, Y=346, Rot=47603, Flip=0, Var=4 }
  133. Iron Lantern = { Hash=2253722405, X=212, Y=305, Rot=27913, Flip=0, Var=4 }
  134. Relic Pile = { Hash=2617763121, X=319, Y=280, Rot=50148, Flip=0, Var=5 }
  135. Innocence Candle = { Hash=1547125340, X=311, Y=285, Rot=0, Flip=0, Var=3 }
  136. Innocence Candle = { Hash=1547125340, X=316, Y=284, Rot=0, Flip=0, Var=0 }
  137. Innocence Candle = { Hash=1547125340, X=314, Y=286, Rot=0, Flip=0, Var=5 }
  138. Innocence Candle = { Hash=1547125340, X=315, Y=275, Rot=0, Flip=0, Var=2 }
  139. Innocence Candle = { Hash=1547125340, X=259, Y=276, Rot=59908, Flip=0, Var=8 }
  140. Azurite Mine Cart = { Hash=4008409873, X=152, Y=265, Rot=9477, Flip=0, Var=10 }
  141. Iron Brazier = { Hash=1827159028, X=211, Y=168, Rot=64245, Flip=0, Var=2 }
  142. Rubble Strip = { Hash=1448662947, X=235, Y=310, Rot=32768, Flip=0, Var=1 }
  143. Rubble Strip = { Hash=1448662947, X=236, Y=307, Rot=32768, Flip=0, Var=0 }
  144. Rubble Strip = { Hash=1448662947, X=235, Y=304, Rot=0, Flip=0, Var=1 }
  145. Rubble Strip = { Hash=1448662947, X=235, Y=298, Rot=32768, Flip=0, Var=0 }
  146. Rubble Strip = { Hash=1448662947, X=234, Y=294, Rot=32768, Flip=0, Var=1 }
  147. Rubble Strip = { Hash=1448662947, X=234, Y=291, Rot=0, Flip=0, Var=0 }
  148. Rubble Strip = { Hash=1448662947, X=236, Y=285, Rot=32768, Flip=0, Var=1 }
  149. Rubble Strip = { Hash=1448662947, X=236, Y=280, Rot=32768, Flip=0, Var=1 }
  150. Rubble Strip = { Hash=1448662947, X=236, Y=274, Rot=32768, Flip=0, Var=1 }
  151. Rubble Strip = { Hash=1448662947, X=237, Y=271, Rot=0, Flip=0, Var=1 }
  152. Rubble Strip = { Hash=1448662947, X=237, Y=267, Rot=0, Flip=0, Var=0 }
  153. Rubble Strip = { Hash=1448662947, X=236, Y=264, Rot=0, Flip=0, Var=1 }
  154. Rubble Strip = { Hash=1448662947, X=236, Y=260, Rot=1, Flip=0, Var=1 }
  155. Rubble Strip = { Hash=1448662947, X=237, Y=254, Rot=32768, Flip=0, Var=0 }
  156. Rubble Strip = { Hash=1448662947, X=238, Y=250, Rot=0, Flip=0, Var=0 }
  157. Rubble Strip = { Hash=1448662947, X=238, Y=246, Rot=32768, Flip=0, Var=1 }
  158. Rubble Strip = { Hash=1448662947, X=239, Y=243, Rot=0, Flip=0, Var=0 }
  159. Rubble Strip = { Hash=1448662947, X=238, Y=239, Rot=32768, Flip=0, Var=1 }
  160. Rubble Strip = { Hash=1448662947, X=241, Y=236, Rot=32768, Flip=0, Var=0 }
  161. Rubble Strip = { Hash=1448662947, X=238, Y=233, Rot=0, Flip=0, Var=1 }
  162. Rubble Strip = { Hash=1448662947, X=237, Y=229, Rot=0, Flip=0, Var=0 }
  163. Rubble Strip = { Hash=1448662947, X=238, Y=226, Rot=0, Flip=0, Var=0 }
  164. Rubble Strip = { Hash=1448662947, X=238, Y=223, Rot=0, Flip=0, Var=1 }
  165. Rubble Strip = { Hash=1448662947, X=239, Y=220, Rot=0, Flip=0, Var=0 }
  166. Rubble Strip = { Hash=1448662947, X=241, Y=218, Rot=32768, Flip=0, Var=1 }
  167. Rubble Strip = { Hash=1448662947, X=240, Y=218, Rot=0, Flip=0, Var=0 }
  168. Rubble Strip = { Hash=1448662947, X=241, Y=216, Rot=1, Flip=0, Var=0 }
  169. Rubble Strip = { Hash=1448662947, X=242, Y=213, Rot=0, Flip=0, Var=0 }
  170. Rubble Strip = { Hash=1448662947, X=244, Y=210, Rot=32768, Flip=0, Var=1 }
  171. Rubble Strip = { Hash=1448662947, X=245, Y=207, Rot=0, Flip=0, Var=0 }
  172. Rubble Strip = { Hash=1448662947, X=240, Y=204, Rot=0, Flip=0, Var=1 }
  173. Rubble Strip = { Hash=1448662947, X=241, Y=199, Rot=32768, Flip=0, Var=1 }
  174. Rubble Strip = { Hash=1448662947, X=239, Y=196, Rot=0, Flip=0, Var=1 }
  175. Rubble Strip = { Hash=1448662947, X=243, Y=189, Rot=32768, Flip=0, Var=1 }
  176. Rubble Strip = { Hash=1448662947, X=257, Y=286, Rot=0, Flip=0, Var=0 }
  177. Rubble Strip = { Hash=1448662947, X=256, Y=283, Rot=0, Flip=0, Var=1 }
  178. Rubble Strip = { Hash=1448662947, X=256, Y=278, Rot=0, Flip=0, Var=0 }
  179. Rubble Strip = { Hash=1448662947, X=257, Y=273, Rot=0, Flip=0, Var=1 }
  180. Rubble Strip = { Hash=1448662947, X=257, Y=267, Rot=0, Flip=0, Var=0 }
  181. Rubble Strip = { Hash=1448662947, X=257, Y=262, Rot=32768, Flip=0, Var=1 }
  182. Rubble Strip = { Hash=1448662947, X=257, Y=259, Rot=0, Flip=0, Var=0 }
  183. Rubble Strip = { Hash=1448662947, X=258, Y=255, Rot=32768, Flip=0, Var=1 }
  184. Rubble Strip = { Hash=1448662947, X=258, Y=252, Rot=0, Flip=0, Var=0 }
  185. Rubble Strip = { Hash=1448662947, X=258, Y=249, Rot=32768, Flip=0, Var=0 }
  186. Rubble Strip = { Hash=1448662947, X=235, Y=284, Rot=0, Flip=0, Var=0 }
  187. Rubble Strip = { Hash=1448662947, X=252, Y=289, Rot=0, Flip=0, Var=0 }
  188. Rubble Strip = { Hash=1448662947, X=256, Y=292, Rot=32768, Flip=0, Var=1 }
  189. Rubble Strip = { Hash=1448662947, X=254, Y=298, Rot=0, Flip=0, Var=0 }
  190. Rubble Strip = { Hash=1448662947, X=255, Y=302, Rot=0, Flip=0, Var=0 }
  191. Rubble Strip = { Hash=1448662947, X=256, Y=305, Rot=32768, Flip=0, Var=1 }
  192. Rubble Strip = { Hash=1448662947, X=253, Y=310, Rot=32768, Flip=0, Var=0 }
  193. Rubble Strip = { Hash=1448662947, X=267, Y=317, Rot=735, Flip=0, Var=1 }
  194. Rubble Strip = { Hash=1448662947, X=267, Y=302, Rot=65299, Flip=0, Var=1 }
  195. Rubble Strip = { Hash=1448662947, X=241, Y=214, Rot=0, Flip=0, Var=0 }
  196. Rubble Strip = { Hash=1448662947, X=277, Y=281, Rot=0, Flip=0, Var=1 }
  197. Rubble Strip = { Hash=1448662947, X=277, Y=277, Rot=32768, Flip=0, Var=0 }
  198. Rubble Strip = { Hash=1448662947, X=277, Y=274, Rot=0, Flip=0, Var=1 }
  199. Rubble Strip = { Hash=1448662947, X=277, Y=270, Rot=32768, Flip=0, Var=0 }
  200. Rubble Strip = { Hash=1448662947, X=278, Y=266, Rot=32768, Flip=0, Var=1 }
  201. Rubble Strip = { Hash=1448662947, X=279, Y=263, Rot=0, Flip=0, Var=0 }
  202. Rubble Strip = { Hash=1448662947, X=279, Y=257, Rot=32768, Flip=0, Var=1 }
  203. Rubble Strip = { Hash=1448662947, X=279, Y=254, Rot=0, Flip=0, Var=0 }
  204. Rubble Strip = { Hash=1448662947, X=279, Y=250, Rot=32768, Flip=0, Var=1 }
  205. Rubble Strip = { Hash=1448662947, X=278, Y=247, Rot=0, Flip=0, Var=0 }
  206. Rubble Strip = { Hash=1448662947, X=298, Y=279, Rot=0, Flip=0, Var=0 }
  207. Rubble Strip = { Hash=1448662947, X=297, Y=276, Rot=0, Flip=0, Var=1 }
  208. Rubble Strip = { Hash=1448662947, X=297, Y=270, Rot=32768, Flip=0, Var=1 }
  209. Rubble Strip = { Hash=1448662947, X=298, Y=267, Rot=0, Flip=0, Var=0 }
  210. Rubble Strip = { Hash=1448662947, X=297, Y=261, Rot=32768, Flip=0, Var=1 }
  211. Rubble Strip = { Hash=1448662947, X=275, Y=244, Rot=32768, Flip=0, Var=0 }
  212. Rubble Strip = { Hash=1448662947, X=277, Y=241, Rot=0, Flip=0, Var=1 }
  213. Rubble Strip = { Hash=1448662947, X=279, Y=236, Rot=32768, Flip=0, Var=1 }
  214. Rubble Strip = { Hash=1448662947, X=279, Y=233, Rot=0, Flip=0, Var=0 }
  215. Rubble Strip = { Hash=1448662947, X=285, Y=229, Rot=0, Flip=0, Var=0 }
  216. Rubble Strip = { Hash=1448662947, X=309, Y=283, Rot=0, Flip=0, Var=0 }
  217. Ancient Rubble = { Hash=3782670476, X=206, Y=276, Rot=16385, Flip=0, Var=5 }
  218. Ancient Rubble = { Hash=3782670476, X=208, Y=278, Rot=32768, Flip=0, Var=2 }
  219. Ancient Rubble = { Hash=3782670476, X=209, Y=282, Rot=1, Flip=0, Var=2 }
  220. Ancient Rubble = { Hash=3782670476, X=202, Y=272, Rot=49152, Flip=0, Var=5 }
  221. Ancient Rubble = { Hash=3782670476, X=195, Y=273, Rot=49152, Flip=0, Var=5 }
  222. Ancient Rubble = { Hash=3782670476, X=187, Y=278, Rot=16385, Flip=0, Var=5 }
  223. Rubble Strip = { Hash=1448662947, X=213, Y=340, Rot=0, Flip=0, Var=1 }
  224. Ancient Rubble = { Hash=3782670476, X=187, Y=275, Rot=49152, Flip=0, Var=5 }
  225. Rubble Strip = { Hash=1448662947, X=212, Y=336, Rot=0, Flip=0, Var=0 }
  226. Ancient Rubble = { Hash=3782670476, X=176, Y=278, Rot=16385, Flip=0, Var=5 }
  227. Rubble Strip = { Hash=1448662947, X=213, Y=332, Rot=32768, Flip=0, Var=1 }
  228. Ancient Rubble = { Hash=3782670476, X=212, Y=253, Rot=49152, Flip=0, Var=5 }
  229. Rubble Strip = { Hash=1448662947, X=213, Y=328, Rot=32768, Flip=0, Var=1 }
  230. Ancient Rubble = { Hash=3782670476, X=200, Y=257, Rot=16385, Flip=0, Var=5 }
  231. Rubble Strip = { Hash=1448662947, X=213, Y=325, Rot=32768, Flip=0, Var=0 }
  232. Ancient Rubble = { Hash=3782670476, X=200, Y=248, Rot=49152, Flip=0, Var=5 }
  233. Rubble Strip = { Hash=1448662947, X=214, Y=322, Rot=1, Flip=0, Var=1 }
  234. Ancient Rubble = { Hash=3782670476, X=238, Y=281, Rot=16385, Flip=0, Var=5 }
  235. Rubble Strip = { Hash=1448662947, X=216, Y=314, Rot=0, Flip=0, Var=0 }
  236. Ancient Rubble = { Hash=3782670476, X=256, Y=270, Rot=0, Flip=0, Var=5 }
  237. Rubble Strip = { Hash=1448662947, X=235, Y=315, Rot=0, Flip=0, Var=1 }
  238. Ancient Rubble = { Hash=3782670476, X=254, Y=277, Rot=49152, Flip=0, Var=5 }
  239. Rubble Strip = { Hash=1448662947, X=236, Y=318, Rot=0, Flip=0, Var=0 }
  240. Ancient Rubble = { Hash=3782670476, X=246, Y=275, Rot=0, Flip=0, Var=5 }
  241. Rubble Strip = { Hash=1448662947, X=234, Y=322, Rot=32768, Flip=0, Var=1 }
  242. Exposed Ruins = { Hash=2420505726, X=308, Y=301, Rot=0, Flip=0, Var=1 }
  243. Rubble Strip = { Hash=1448662947, X=232, Y=319, Rot=0, Flip=0, Var=0 }
  244. Exposed Ruins = { Hash=2420505726, X=326, Y=301, Rot=0, Flip=0, Var=2 }
  245. Rubble Strip = { Hash=1448662947, X=234, Y=326, Rot=0, Flip=0, Var=1 }
  246. Exposed Ruins = { Hash=2420505726, X=332, Y=296, Rot=49152, Flip=0, Var=3 }
  247. Rubble Strip = { Hash=1448662947, X=235, Y=329, Rot=32768, Flip=0, Var=0 }
  248. Exposed Ruins = { Hash=2420505726, X=332, Y=290, Rot=49152, Flip=0, Var=1 }
  249. Rubble Strip = { Hash=1448662947, X=233, Y=333, Rot=0, Flip=0, Var=1 }
  250. Exposed Ruins = { Hash=2420505726, X=333, Y=273, Rot=32768, Flip=0, Var=0 }
  251. Rubble Strip = { Hash=1448662947, X=234, Y=337, Rot=0, Flip=0, Var=1 }
  252. Exposed Ruins = { Hash=2420505726, X=332, Y=268, Rot=0, Flip=0, Var=3 }
  253. Rubble Strip = { Hash=1448662947, X=233, Y=344, Rot=32768, Flip=0, Var=1 }
  254. Exposed Ruins = { Hash=2420505726, X=331, Y=268, Rot=48223, Flip=0, Var=3 }
  255. Rubble Strip = { Hash=1448662947, X=234, Y=341, Rot=0, Flip=0, Var=0 }
  256. Exposed Ruins = { Hash=2420505726, X=308, Y=250, Rot=0, Flip=0, Var=1 }
  257. Rubble Strip = { Hash=1448662947, X=235, Y=312, Rot=49152, Flip=0, Var=2 }
  258. Exposed Ruins = { Hash=2420505726, X=328, Y=269, Rot=49186, Flip=0, Var=0 }
  259. Rubble Strip = { Hash=1448662947, X=248, Y=322, Rot=49152, Flip=0, Var=0 }
  260. Exposed Ruins = { Hash=2420505726, X=254, Y=238, Rot=16388, Flip=0, Var=1 }
  261. Rubble Strip = { Hash=1448662947, X=254, Y=322, Rot=49152, Flip=0, Var=1 }
  262. Exposed Ruins = { Hash=2420505726, X=301, Y=249, Rot=49153, Flip=0, Var=1 }
  263. Rubble Strip = { Hash=1448662947, X=248, Y=340, Rot=49152, Flip=0, Var=1 }
  264. Exposed Ruins = { Hash=2420505726, X=269, Y=231, Rot=49747, Flip=0, Var=1 }
  265. Rubble Strip = { Hash=1448662947, X=252, Y=342, Rot=49152, Flip=0, Var=0 }
  266. Exposed Ruins = { Hash=2420505726, X=300, Y=232, Rot=631, Flip=0, Var=1 }
  267. Exposed Ruins = { Hash=2420505726, X=182, Y=332, Rot=49152, Flip=0, Var=1 }
  268. Exposed Ruins = { Hash=2420505726, X=223, Y=238, Rot=49152, Flip=0, Var=0 }
  269. Exposed Ruins = { Hash=2420505726, X=196, Y=344, Rot=16385, Flip=0, Var=2 }
  270. Exposed Ruins = { Hash=2420505726, X=224, Y=223, Rot=49152, Flip=0, Var=0 }
  271. Exposed Ruins = { Hash=2420505726, X=201, Y=355, Rot=49152, Flip=0, Var=3 }
  272. Exposed Ruins = { Hash=2420505726, X=223, Y=213, Rot=1, Flip=0, Var=1 }
  273. Exposed Ruins = { Hash=2420505726, X=217, Y=355, Rot=32964, Flip=0, Var=2 }
  274. Exposed Ruins = { Hash=2420505726, X=252, Y=221, Rot=16384, Flip=0, Var=0 }
  275. Exposed Ruins = { Hash=2420505726, X=239, Y=353, Rot=49152, Flip=0, Var=3 }
  276. Exposed Ruins = { Hash=2420505726, X=253, Y=215, Rot=0, Flip=0, Var=1 }
  277. Exposed Ruins = { Hash=2420505726, X=259, Y=354, Rot=0, Flip=0, Var=1 }
  278. Exposed Ruins = { Hash=2420505726, X=252, Y=205, Rot=16385, Flip=0, Var=0 }
  279. Vaal Statue = { Hash=2509229572, X=217, Y=355, Rot=0, Flip=0, Var=0 }
  280. Exposed Ruins = { Hash=2420505726, X=196, Y=282, Rot=49154, Flip=0, Var=3 }
  281. Abyssal Ritual Circle = { Hash=2750405046, X=248, Y=271, Rot=57344, Flip=0, Var=0 }
  282. Exposed Ruins = { Hash=2420505726, X=198, Y=245, Rot=49152, Flip=0, Var=3 }
  283. Crystal Debris = { Hash=4075319444, X=163, Y=261, Rot=9240, Flip=0, Var=0 }
  284. Rubble Strip = { Hash=1448662947, X=298, Y=283, Rot=0, Flip=0, Var=1 }
  285. Rubble Strip = { Hash=1448662947, X=299, Y=287, Rot=0, Flip=0, Var=0 }
  286. Generator = { Hash=3949696287, X=263, Y=317, Rot=48290, Flip=0, Var=1 }
  287. Rubble Strip = { Hash=1448662947, X=304, Y=260, Rot=0, Flip=0, Var=0 }
  288. Rubble Strip = { Hash=1448662947, X=311, Y=267, Rot=32768, Flip=0, Var=0 }
  289. Laboratory Flask = { Hash=318495201, X=244, Y=327, Rot=0, Flip=0, Var=0 }
  290. Ancient Rubble = { Hash=3782670476, X=296, Y=278, Rot=49152, Flip=0, Var=5 }
  291. Laboratory Alembic = { Hash=500560820, X=215, Y=345, Rot=49959, Flip=0, Var=0 }
  292. Ancient Rubble = { Hash=3782670476, X=293, Y=271, Rot=49152, Flip=0, Var=5 }
  293. Laboratory Apparatus = { Hash=2239402444, X=215, Y=345, Rot=17742, Flip=0, Var=1 }
  294. Ancient Rubble = { Hash=3782670476, X=221, Y=265, Rot=50232, Flip=0, Var=4 }
  295. Metal Lantern = { Hash=1641342211, X=225, Y=337, Rot=0, Flip=0, Var=0 }
  296. Ancient Rubble = { Hash=3782670476, X=230, Y=272, Rot=49152, Flip=0, Var=5 }
  297. Crumbled Boxes = { Hash=487161527, X=309, Y=257, Rot=0, Flip=0, Var=1 }
  298. Rubble Strip = { Hash=1448662947, X=320, Y=273, Rot=0, Flip=0, Var=1 }
  299. Rubble Strip = { Hash=1448662947, X=319, Y=277, Rot=32768, Flip=0, Var=1 }
  300. Rubble Strip = { Hash=1448662947, X=318, Y=286, Rot=0, Flip=0, Var=0 }
  301. Skull Spikes = { Hash=62195353, X=256, Y=230, Rot=49928, Flip=0, Var=6 }
  302. Skull Spikes = { Hash=62195353, X=221, Y=231, Rot=10545, Flip=0, Var=6 }
  303. Skull Spikes = { Hash=62195353, X=255, Y=201, Rot=38912, Flip=0, Var=8 }
  304. Skull Spikes = { Hash=62195353, X=219, Y=218, Rot=53248, Flip=0, Var=8 }
  305. Iron Brazier = { Hash=1827159028, X=242, Y=152, Rot=0, Flip=0, Var=1 }
  306. Mine Rock = { Hash=2837612749, X=181, Y=290, Rot=55296, Flip=0, Var=13 }
  307. Mine Rock = { Hash=2837612749, X=269, Y=146, Rot=53957, Flip=0, Var=6 }
  308. Iron Lantern = { Hash=2253722405, X=210, Y=238, Rot=0, Flip=0, Var=4 }
  309. Iron Lantern = { Hash=2253722405, X=208, Y=208, Rot=0, Flip=0, Var=4 }
  310. Mine Rock = { Hash=2837612749, X=233, Y=128, Rot=57722, Flip=0, Var=9 }
  311. Iron Lantern = { Hash=2253722405, X=207, Y=184, Rot=0, Flip=0, Var=4 }
  312. Mine Rock = { Hash=2837612749, X=250, Y=130, Rot=30446, Flip=0, Var=8 }
  313. Iron Lantern = { Hash=2253722405, X=274, Y=189, Rot=0, Flip=0, Var=4 }
  314. Mine Rock = { Hash=2837612749, X=250, Y=134, Rot=61442, Flip=0, Var=9 }
  315. Iron Lantern = { Hash=2253722405, X=274, Y=189, Rot=32768, Flip=0, Var=4 }
  316. Iron Lantern = { Hash=2253722405, X=272, Y=216, Rot=32768, Flip=0, Var=4 }
  317. Iron Lantern = { Hash=2253722405, X=307, Y=227, Rot=16385, Flip=0, Var=4 }
  318. Iron Lantern = { Hash=2253722405, X=185, Y=299, Rot=0, Flip=0, Var=4 }
  319. Fossilised Miners = { Hash=2694741641, X=185, Y=246, Rot=24577, Flip=0, Var=1 }
  320. Iron Lantern = { Hash=2253722405, X=260, Y=212, Rot=24107, Flip=0, Var=4 }
  321. Fossilised Miners = { Hash=2694741641, X=168, Y=248, Rot=22529, Flip=0, Var=0 }
  322. Sack of Gems = { Hash=716786426, X=286, Y=246, Rot=3751, Flip=0, Var=5 }
  323. Fossilised Miners = { Hash=2694741641, X=151, Y=253, Rot=34816, Flip=0, Var=3 }
  324. Fossilised Miners = { Hash=2694741641, X=168, Y=283, Rot=0, Flip=0, Var=1 }
  325. Mine Rock = { Hash=2837612749, X=258, Y=130, Rot=61440, Flip=0, Var=6 }
  326. Mine Rock = { Hash=2837612749, X=250, Y=121, Rot=0, Flip=0, Var=5 }
  327. Mine Rock = { Hash=2837612749, X=252, Y=123, Rot=0, Flip=0, Var=0 }
  328. Mine Rock = { Hash=2837612749, X=232, Y=130, Rot=26625, Flip=0, Var=5 }
  329. Mine Rock = { Hash=2837612749, X=238, Y=122, Rot=0, Flip=0, Var=2 }
  330. Crypt Rubble = { Hash=1237008312, X=241, Y=288, Rot=59566, Flip=0, Var=16 }
  331. Crypt Rubble = { Hash=1237008312, X=236, Y=280, Rot=0, Flip=0, Var=17 }
  332. Crypt Rubble = { Hash=1237008312, X=277, Y=262, Rot=32768, Flip=0, Var=17 }
  333. Crypt Rubble = { Hash=1237008312, X=288, Y=264, Rot=40960, Flip=0, Var=16 }
  334. Crypt Rubble = { Hash=1237008312, X=254, Y=273, Rot=0, Flip=0, Var=17 }
  335. Crypt Rubble = { Hash=1237008312, X=247, Y=264, Rot=43006, Flip=0, Var=16 }
  336. Crypt Rubble = { Hash=1237008312, X=249, Y=282, Rot=32768, Flip=0, Var=17 }
  337. Crypt Rubble = { Hash=1237008312, X=234, Y=304, Rot=55261, Flip=0, Var=17 }
  338. Crypt Rubble = { Hash=1237008312, X=235, Y=227, Rot=49152, Flip=0, Var=12 }
  339. Crypt Rubble = { Hash=1237008312, X=235, Y=221, Rot=51198, Flip=0, Var=12 }
  340. Crypt Rubble = { Hash=1237008312, X=237, Y=216, Rot=0, Flip=0, Var=11 }
  341. Crypt Rubble = { Hash=1237008312, X=237, Y=206, Rot=0, Flip=0, Var=14 }
  342. Crypt Rubble = { Hash=1237008312, X=240, Y=199, Rot=0, Flip=0, Var=15 }
  343. Crypt Rubble = { Hash=1237008312, X=238, Y=190, Rot=0, Flip=0, Var=14 }
  344. Crypt Rubble = { Hash=1237008312, X=233, Y=256, Rot=53248, Flip=0, Var=14 }
  345. Crypt Rubble = { Hash=1237008312, X=239, Y=238, Rot=0, Flip=0, Var=17 }
  346. Crypt Rubble = { Hash=1237008312, X=240, Y=241, Rot=45056, Flip=0, Var=15 }
  347. Crypt Rubble = { Hash=1237008312, X=262, Y=263, Rot=0, Flip=0, Var=16 }
  348. Crypt Rubble = { Hash=1237008312, X=274, Y=248, Rot=0, Flip=0, Var=14 }
  349. Crypt Rubble = { Hash=1237008312, X=276, Y=264, Rot=0, Flip=0, Var=15 }
  350. Crypt Rubble = { Hash=1237008312, X=229, Y=271, Rot=22529, Flip=0, Var=15 }
  351. Crypt Rubble = { Hash=1237008312, X=232, Y=288, Rot=22531, Flip=0, Var=13 }
  352. Crypt Rubble = { Hash=1237008312, X=255, Y=294, Rot=34816, Flip=0, Var=14 }
  353. Crypt Rubble = { Hash=1237008312, X=240, Y=310, Rot=0, Flip=0, Var=15 }
  354. Crypt Rubble = { Hash=1237008312, X=231, Y=326, Rot=0, Flip=0, Var=12 }
  355. Crypt Rubble = { Hash=1237008312, X=229, Y=327, Rot=47104, Flip=0, Var=12 }
  356. Crypt Rubble = { Hash=1237008312, X=272, Y=284, Rot=0, Flip=0, Var=14 }
  357. Crypt Rubble = { Hash=1237008312, X=265, Y=275, Rot=0, Flip=0, Var=15 }
  358. Crypt Rubble = { Hash=1237008312, X=290, Y=287, Rot=16845, Flip=0, Var=12 }
  359. Catapult Ball = { Hash=3529795364, X=242, Y=152, Rot=16385, Flip=0, Var=3 }
  360. Scattered Books = { Hash=634450937, X=224, Y=324, Rot=0, Flip=0, Var=4 }
  361. Catapult Ball = { Hash=3529795364, X=242, Y=152, Rot=61440, Flip=0, Var=3 }
  362. Scattered Books = { Hash=634450937, X=220, Y=328, Rot=0, Flip=0, Var=0 }
  363. Crypt Rubble = { Hash=1237008312, X=287, Y=272, Rot=53011, Flip=0, Var=14 }
  364. Scattered Books = { Hash=634450937, X=217, Y=332, Rot=0, Flip=0, Var=0 }
  365. Crypt Rubble = { Hash=1237008312, X=293, Y=260, Rot=0, Flip=0, Var=14 }
  366. Scattered Books = { Hash=634450937, X=246, Y=319, Rot=24577, Flip=0, Var=0 }
  367. Crypt Rubble = { Hash=1237008312, X=313, Y=264, Rot=16385, Flip=0, Var=9 }
  368. Scattered Books = { Hash=634450937, X=239, Y=326, Rot=0, Flip=0, Var=0 }
  369. Crypt Rubble = { Hash=1237008312, X=318, Y=273, Rot=25708, Flip=0, Var=9 }
  370. Scattered Books = { Hash=634450937, X=231, Y=337, Rot=24576, Flip=0, Var=5 }
  371. Crypt Rubble = { Hash=1237008312, X=257, Y=250, Rot=63488, Flip=0, Var=13 }
  372. Scattered Books = { Hash=634450937, X=240, Y=341, Rot=48049, Flip=0, Var=3 }
  373. Crypt Rubble = { Hash=1237008312, X=249, Y=272, Rot=0, Flip=0, Var=11 }
  374. Crypt Rubble = { Hash=1237008312, X=259, Y=310, Rot=22529, Flip=0, Var=13 }
  375. Crypt Rubble = { Hash=1237008312, X=245, Y=298, Rot=61440, Flip=0, Var=12 }
  376. Headstones = { Hash=3048966558, X=258, Y=192, Rot=63234, Flip=0, Var=0 }
  377. Catapult Ball = { Hash=3529795364, X=242, Y=152, Rot=45056, Flip=0, Var=3 }
  378. Den Large Stalagmites = { Hash=3479810897, X=255, Y=367, Rot=55296, Flip=0, Var=3 }
  379. Azurite Bucket = { Hash=1060508360, X=174, Y=254, Rot=25876, Flip=0, Var=2 }
  380. Azurite Chunk = { Hash=3568237130, X=166, Y=264, Rot=53971, Flip=0, Var=7 }
  381. Azurite Chunk = { Hash=3568237130, X=154, Y=265, Rot=36808, Flip=0, Var=6 }
  382. Azurite Chunk = { Hash=3568237130, X=173, Y=282, Rot=10241, Flip=0, Var=7 }
  383. Azurite Chunk = { Hash=3568237130, X=187, Y=239, Rot=43006, Flip=0, Var=0 }
  384. Relic Pile = { Hash=2617763121, X=297, Y=266, Rot=51800, Flip=0, Var=2 }
  385. Iron Lantern = { Hash=2253722405, X=198, Y=164, Rot=21995, Flip=0, Var=4 }
  386. Iron Lantern = { Hash=2253722405, X=277, Y=176, Rot=18433, Flip=0, Var=4 }
  387. Iron Lantern = { Hash=2253722405, X=258, Y=366, Rot=27622, Flip=0, Var=4 }
  388. Temple Basin = { Hash=2713244506, X=256, Y=191, Rot=0, Flip=0, Var=3 }
  389. Temple Basin = { Hash=2713244506, X=318, Y=291, Rot=0, Flip=0, Var=0 }
  390. Pooling Blood = { Hash=2803069717, X=233, Y=289, Rot=0, Flip=0, Var=12 }
  391. Pooling Blood = { Hash=2803069717, X=277, Y=259, Rot=0, Flip=0, Var=12 }
  392. Tumorous Cluster = { Hash=3171006943, X=268, Y=126, Rot=53248, Flip=0, Var=1 }
  393. Belly Ground Spikes = { Hash=388659215, X=248, Y=273, Rot=0, Flip=0, Var=1 }
  394. Impaled Monster = { Hash=1523651379, X=263, Y=115, Rot=59330, Flip=0, Var=6 }
  395. Impaled Monster = { Hash=1523651379, X=203, Y=139, Rot=58488, Flip=0, Var=7 }
  396. Bulbous Flesh = { Hash=2461939450, X=229, Y=122, Rot=26625, Flip=0, Var=10 }
  397. Tumorous Cluster = { Hash=3171006943, X=261, Y=105, Rot=35006, Flip=0, Var=1 }
  398. Tumorous Cluster = { Hash=3171006943, X=258, Y=113, Rot=48569, Flip=0, Var=1 }
  399. Tumorous Cluster = { Hash=3171006943, X=250, Y=105, Rot=45056, Flip=0, Var=1 }
  400. Tumorous Cluster = { Hash=3171006943, X=244, Y=105, Rot=36864, Flip=0, Var=1 }
  401. Bulbous Flesh = { Hash=2461939450, X=242, Y=116, Rot=28673, Flip=0, Var=5 }
  402. Sewer Pipes = { Hash=1710731389, X=160, Y=258, Rot=368, Flip=0, Var=1 }
  403. Bulbous Flesh = { Hash=2461939450, X=262, Y=123, Rot=0, Flip=0, Var=5 }
  404. Sewer Pipes = { Hash=1710731389, X=158, Y=277, Rot=0, Flip=0, Var=0 }
  405. Bulbous Flesh = { Hash=2461939450, X=203, Y=142, Rot=0, Flip=0, Var=5 }
  406. Bulbous Flesh = { Hash=2461939450, X=211, Y=134, Rot=43006, Flip=0, Var=7 }
  407. Bulbous Flesh = { Hash=2461939450, X=200, Y=130, Rot=63488, Flip=0, Var=5 }
  408. Reading Desk = { Hash=28014178, X=285, Y=229, Rot=49938, Flip=0, Var=0 }
  409. Bulbous Flesh = { Hash=2461939450, X=222, Y=110, Rot=63488, Flip=0, Var=5 }
  410. Bulbous Flesh = { Hash=2461939450, X=256, Y=107, Rot=26625, Flip=0, Var=5 }
  411. Sewer Pipes = { Hash=1710731389, X=278, Y=314, Rot=47106, Flip=0, Var=0 }
  412. Bulbous Flesh = { Hash=2461939450, X=243, Y=104, Rot=26627, Flip=0, Var=10 }
  413. Sewer Pipes = { Hash=1710731389, X=275, Y=303, Rot=32768, Flip=0, Var=0 }
  414. Bulbous Flesh = { Hash=2461939450, X=234, Y=104, Rot=33382, Flip=0, Var=10 }
  415. Bulbous Flesh = { Hash=2461939450, X=270, Y=132, Rot=61440, Flip=0, Var=5 }
  416. Absorbed Flesh = { Hash=2673373293, X=234, Y=313, Rot=0, Flip=0, Var=7 }
  417. Stygian Tick = { Hash=1497377923, X=278, Y=233, Rot=39266, Flip=0, Var=3 }
  418. Fossilised Miners = { Hash=2694741641, X=150, Y=278, Rot=0, Flip=0, Var=0 }
  419. Catherine Wheel = { Hash=3915809338, X=304, Y=237, Rot=0, Flip=0, Var=7 }
  420. Kitava Altar = { Hash=2901672155, X=240, Y=115, Rot=32768, Flip=0, Var=0 }
  421. Lava Glow = { Hash=3473832123, X=255, Y=240, Rot=0, Flip=0, Var=0 }
  422. Lava Glow = { Hash=3473832123, X=226, Y=242, Rot=0, Flip=0, Var=0 }
  423. Lava Glow = { Hash=3473832123, X=322, Y=274, Rot=0, Flip=0, Var=0 }
  424. Bestiary Notes = { Hash=1271481396, X=236, Y=344, Rot=65242, Flip=0, Var=6 }
  425. Strange Globe = { Hash=4232575504, X=242, Y=334, Rot=37886, Flip=0, Var=0 }
  426. Relic Stand = { Hash=1318647182, X=211, Y=322, Rot=0, Flip=0, Var=4 }
  427. Map Board = { Hash=3335254637, X=223, Y=349, Rot=0, Flip=0, Var=2 }
  428. Water Fog = { Hash=4246487176, X=239, Y=148, Rot=0, Flip=0, Var=0 }
  429. Water Fog = { Hash=4246487176, X=241, Y=312, Rot=0, Flip=0, Var=0 }
  430. Water Fog = { Hash=4246487176, X=202, Y=272, Rot=57344, Flip=0, Var=0 }
  431. Water Fog = { Hash=4246487176, X=238, Y=265, Rot=0, Flip=0, Var=0 }
  432. Water Fog = { Hash=4246487176, X=236, Y=214, Rot=0, Flip=0, Var=0 }
  433. Pooling Blood = { Hash=2803069717, X=240, Y=254, Rot=0, Flip=0, Var=12 }
  434. Pooling Blood = { Hash=2803069717, X=206, Y=266, Rot=38912, Flip=0, Var=12 }
  435. Pooling Blood = { Hash=2803069717, X=234, Y=239, Rot=0, Flip=0, Var=12 }
  436. Pooling Blood = { Hash=2803069717, X=231, Y=267, Rot=51198, Flip=0, Var=12 }
  437. Pooling Blood = { Hash=2803069717, X=265, Y=279, Rot=0, Flip=0, Var=12 }
  438. Pooling Blood = { Hash=2803069717, X=301, Y=276, Rot=0, Flip=0, Var=0 }
  439. Pooling Blood = { Hash=2803069717, X=297, Y=280, Rot=0, Flip=0, Var=2 }
  440. Pooling Blood = { Hash=2803069717, X=312, Y=278, Rot=0, Flip=0, Var=13 }
  441. Azurite Chunk = { Hash=3568237130, X=185, Y=239, Rot=61440, Flip=0, Var=0 }
  442. Pooling Blood = { Hash=2803069717, X=301, Y=286, Rot=0, Flip=0, Var=5 }
  443. Azurite Chunk = { Hash=3568237130, X=175, Y=247, Rot=55296, Flip=0, Var=0 }
  444. Pooling Blood = { Hash=2803069717, X=298, Y=249, Rot=0, Flip=0, Var=11 }
  445. Azurite Chunk = { Hash=3568237130, X=176, Y=249, Rot=57344, Flip=0, Var=0 }
  446. Pooling Blood = { Hash=2803069717, X=262, Y=256, Rot=0, Flip=0, Var=12 }
  447. Pooling Blood = { Hash=2803069717, X=240, Y=137, Rot=0, Flip=0, Var=12 }
  448. Pooling Blood = { Hash=2803069717, X=220, Y=145, Rot=0, Flip=0, Var=12 }
  449. Lava Glow = { Hash=3473832123, X=321, Y=293, Rot=0, Flip=0, Var=0 }
  450. Labyrinth Plaque = { Hash=4824087, X=263, Y=206, Rot=50140, Flip=0, Var=0 }
  451. Lava Glow = { Hash=3473832123, X=278, Y=305, Rot=0, Flip=0, Var=0 }
  452. Lava Glow = { Hash=3473832123, X=257, Y=193, Rot=3901, Flip=0, Var=0 }
  453. Lava Glow = { Hash=3473832123, X=229, Y=195, Rot=0, Flip=0, Var=0 }
  454. Writing Desk = { Hash=1015730179, X=295, Y=241, Rot=49152, Flip=0, Var=4 }
  455. Maraketh Lantern = { Hash=1546380709, X=207, Y=345, Rot=0, Flip=0, Var=0 }
  456. Spinner Tracks = { Hash=1670498805, X=176, Y=260, Rot=16279, Flip=0, Var=0 }
  457. Sulphite Light = { Hash=1999675025, X=183, Y=281, Rot=0, Flip=0, Var=1 }
  458. Labyrinth Cogs = { Hash=3368314364, X=266, Y=310, Rot=49072, Flip=0, Var=8 }
  459. Wall Machinery = { Hash=3175031307, X=160, Y=253, Rot=0, Flip=0, Var=4 }
  460. Bone Sculpture = { Hash=4021475188, X=319, Y=273, Rot=52207, Flip=0, Var=7 }
  461. Bone Sculpture = { Hash=4021475188, X=318, Y=291, Rot=53248, Flip=0, Var=2 }
  462. Crumbled Flag = { Hash=3773805409, X=275, Y=149, Rot=1, Flip=0, Var=0 }
  463. Belly Ground Spikes = { Hash=388659215, X=238, Y=271, Rot=0, Flip=0, Var=1 }
  464. Belly Ground Spikes = { Hash=388659215, X=248, Y=262, Rot=55167, Flip=0, Var=1 }
  465. Pooling Blood = { Hash=2803069717, X=241, Y=130, Rot=47110, Flip=0, Var=12 }
  466. Pooling Blood = { Hash=2803069717, X=263, Y=158, Rot=0, Flip=0, Var=12 }
  467. Skull Pile = { Hash=2208748511, X=267, Y=292, Rot=16386, Flip=0, Var=13 }
  468. Skull Pile = { Hash=2208748511, X=271, Y=290, Rot=8211, Flip=0, Var=9 }
  469. Iron Stove = { Hash=1357926575, X=293, Y=250, Rot=49152, Flip=0, Var=3 }
  470. Rubble Strip = { Hash=1448662947, X=212, Y=346, Rot=0, Flip=0, Var=1 }
  471. Ancient Rubble = { Hash=3782670476, X=221, Y=262, Rot=48999, Flip=0, Var=4 }
  472. Ossuary Brazier = { Hash=975029275, X=223, Y=238, Rot=0, Flip=0, Var=3 }
  473. Vaal Weathered Pillar = { Hash=1917043460, X=214, Y=341, Rot=49152, Flip=0, Var=16 }
  474. Bulbous Flesh = { Hash=2461939450, X=283, Y=234, Rot=30884, Flip=0, Var=9 }
  475. Tumorous Cluster = { Hash=3171006943, X=231, Y=104, Rot=28673, Flip=0, Var=1 }
  476. Belly Ground Spikes = { Hash=388659215, X=257, Y=272, Rot=32768, Flip=0, Var=1 }
  477. Belly Ground Spikes = { Hash=388659215, X=248, Y=278, Rot=49152, Flip=0, Var=1 }
  478. Pooling Blood = { Hash=2803069717, X=234, Y=179, Rot=0, Flip=0, Var=12 }
  479. Pooling Blood = { Hash=2803069717, X=222, Y=329, Rot=0, Flip=0, Var=11 }
  480. Coffee Table = { Hash=1165256748, X=248, Y=337, Rot=32768, Flip=0, Var=1 }
  481. Impaled Monster = { Hash=1523651379, X=220, Y=119, Rot=40962, Flip=0, Var=6 }
  482. Wall Switch = { Hash=3504648337, X=254, Y=336, Rot=5, Flip=0, Var=1 }
  483. Labyrinth Lever = { Hash=3083805395, X=178, Y=275, Rot=16384, Flip=0, Var=3 }
  484. Mine Rock = { Hash=2837612749, X=235, Y=116, Rot=63488, Flip=0, Var=11 }
  485. Corpse Crane = { Hash=2560114747, X=278, Y=181, Rot=19811, Flip=0, Var=0 }
  486. Slave Post = { Hash=3899485502, X=268, Y=131, Rot=9236, Flip=0, Var=1 }
  487. Steam Hydrant = { Hash=1338522308, X=275, Y=303, Rot=0, Flip=0, Var=1 }
  488. Slave Post = { Hash=3899485502, X=259, Y=125, Rot=0, Flip=0, Var=2 }
  489. Slave Post = { Hash=3899485502, X=255, Y=116, Rot=59390, Flip=0, Var=0 }
  490. Slave Post = { Hash=3899485502, X=226, Y=119, Rot=724, Flip=0, Var=1 }
  491. Iron Lantern = { Hash=2253722405, X=250, Y=376, Rot=0, Flip=0, Var=4 }
  492. Slave Post = { Hash=3899485502, X=223, Y=127, Rot=43627, Flip=0, Var=2 }
  493. Iron Lantern = { Hash=2253722405, X=285, Y=294, Rot=2633, Flip=0, Var=4 }
  494. Slave Post = { Hash=3899485502, X=214, Y=134, Rot=50437, Flip=0, Var=1 }
  495. Phoenix Vent = { Hash=3243812712, X=271, Y=300, Rot=36191, Flip=0, Var=0 }
  496. Hitching Post = { Hash=384088753, X=242, Y=110, Rot=49152, Flip=0, Var=3 }
  497. Innocence Statue = { Hash=3430129532, X=236, Y=244, Rot=32768, Flip=0, Var=2 }
  498. Burlap Sack = { Hash=2072332340, X=280, Y=281, Rot=5065, Flip=0, Var=7 }
  499. Burlap Sack = { Hash=2072332340, X=277, Y=277, Rot=8919, Flip=0, Var=4 }
  500. Water Fog = { Hash=4246487176, X=239, Y=190, Rot=0, Flip=0, Var=0 }
  501. Water Fog = { Hash=4246487176, X=243, Y=235, Rot=0, Flip=0, Var=0 }
  502. Water Fog = { Hash=4246487176, X=280, Y=254, Rot=0, Flip=0, Var=0 }
  503. Bulbous Flesh = { Hash=2461939450, X=218, Y=303, Rot=43006, Flip=0, Var=5 }
  504. Bulbous Flesh = { Hash=2461939450, X=227, Y=298, Rot=53248, Flip=0, Var=0 }
  505. Bulbous Flesh = { Hash=2461939450, X=269, Y=283, Rot=56312, Flip=0, Var=10 }
  506. Pitbull Corpse = { Hash=2444680485, X=313, Y=264, Rot=14098, Flip=0, Var=0 }
  507. Bulbous Flesh = { Hash=2461939450, X=264, Y=245, Rot=26625, Flip=0, Var=10 }
  508. Bulbous Flesh = { Hash=2461939450, X=226, Y=254, Rot=45056, Flip=0, Var=2 }
  509. Metal Relic Stand = { Hash=1503042858, X=224, Y=348, Rot=15997, Flip=0, Var=4 }
  510. Vaal Reading Table = { Hash=461592668, X=321, Y=282, Rot=49854, Flip=0, Var=2 }
  511. Templar Experiment Table = { Hash=3325652581, X=292, Y=229, Rot=40960, Flip=0, Var=5 }
  512. Ornate Relic Stand = { Hash=781679345, X=210, Y=333, Rot=0, Flip=0, Var=3 }
  513. Arakaali Egg = { Hash=1419985048, X=289, Y=247, Rot=52207, Flip=0, Var=0 }
  514. Ornate Relic Stand = { Hash=781679345, X=206, Y=328, Rot=0, Flip=0, Var=2 }
  515. Ossuary Pillar = { Hash=1971912066, X=304, Y=240, Rot=0, Flip=0, Var=3 }
  516. Tumorous Cluster = { Hash=3171006943, X=225, Y=108, Rot=55296, Flip=0, Var=1 }
  517. Ossuary Grave = { Hash=121445976, X=300, Y=240, Rot=32768, Flip=0, Var=6 }
  518. Tumorous Cluster = { Hash=3171006943, X=220, Y=110, Rot=43010, Flip=0, Var=1 }
  519. Metal Relic Stand = { Hash=1503042858, X=214, Y=348, Rot=0, Flip=0, Var=4 }
  520. Tumorous Cluster = { Hash=3171006943, X=219, Y=119, Rot=55298, Flip=0, Var=1 }
  521. Ornate Planter = { Hash=4239052294, X=224, Y=214, Rot=0, Flip=0, Var=17 }
  522. Metal Relic Stand = { Hash=1503042858, X=233, Y=348, Rot=4564, Flip=0, Var=4 }
  523. Innocence Candelabra = { Hash=2312143634, X=205, Y=325, Rot=0, Flip=0, Var=14 }
  524. Tumorous Cluster = { Hash=3171006943, X=210, Y=128, Rot=16385, Flip=0, Var=1 }
  525. Ornate Planter = { Hash=4239052294, X=253, Y=212, Rot=0, Flip=0, Var=15 }
  526. Tumorous Cluster = { Hash=3171006943, X=198, Y=133, Rot=45058, Flip=0, Var=1 }
  527. Ornate Planter = { Hash=4239052294, X=224, Y=223, Rot=0, Flip=0, Var=16 }
  528. Cathedral Tiles = { Hash=1361088562, X=213, Y=161, Rot=31314, Flip=1, Var=1 }
  529. Tumorous Cluster = { Hash=3171006943, X=200, Y=147, Rot=1794, Flip=0, Var=1 }
  530. Ornate Planter = { Hash=4239052294, X=252, Y=222, Rot=0, Flip=0, Var=17 }
  531. Cathedral Tiles = { Hash=1361088562, X=215, Y=174, Rot=0, Flip=0, Var=1 }
  532. Tumorous Cluster = { Hash=3171006943, X=199, Y=132, Rot=8193, Flip=0, Var=1 }
  533. Ornate Planter = { Hash=4239052294, X=228, Y=189, Rot=0, Flip=0, Var=12 }
  534. Cathedral Tiles = { Hash=1361088562, X=212, Y=152, Rot=0, Flip=0, Var=2 }
  535. Ornate Planter = { Hash=4239052294, X=254, Y=190, Rot=0, Flip=0, Var=13 }
  536. Innocence Candelabra = { Hash=2312143634, X=249, Y=349, Rot=0, Flip=0, Var=17 }
  537. Cathedral Tiles = { Hash=1361088562, X=265, Y=168, Rot=0, Flip=0, Var=1 }
  538. Ornate Planter = { Hash=4239052294, X=223, Y=238, Rot=0, Flip=0, Var=26 }
  539. Cathedral Tiles = { Hash=1361088562, X=219, Y=142, Rot=0, Flip=0, Var=2 }
  540. Ornate Planter = { Hash=4239052294, X=251, Y=238, Rot=0, Flip=0, Var=26 }
  541. Cathedral Tiles = { Hash=1361088562, X=234, Y=131, Rot=0, Flip=0, Var=2 }
  542. Ornate Planter = { Hash=4239052294, X=251, Y=238, Rot=6144, Flip=0, Var=17 }
  543. Cathedral Tiles = { Hash=1361088562, X=246, Y=133, Rot=0, Flip=0, Var=0 }
  544. Ossuary Brazier = { Hash=975029275, X=251, Y=238, Rot=0, Flip=0, Var=3 }
  545. Ornate Planter = { Hash=4239052294, X=223, Y=238, Rot=20481, Flip=0, Var=15 }
  546. Slave Cage = { Hash=2815782467, X=271, Y=341, Rot=32770, Flip=0, Var=12 }
  547. Ossuary Brazier = { Hash=975029275, X=206, Y=344, Rot=0, Flip=0, Var=10 }
  548. Ossuary Brazier = { Hash=975029275, X=300, Y=242, Rot=0, Flip=0, Var=11 }
  549. Ossuary Brazier = { Hash=975029275, X=286, Y=227, Rot=1523, Flip=0, Var=11 }
  550. Ossuary Brazier = { Hash=975029275, X=318, Y=291, Rot=0, Flip=0, Var=11 }
  551. Ossuary Brazier = { Hash=975029275, X=319, Y=273, Rot=0, Flip=0, Var=11 }
  552. Ossuary Brazier = { Hash=975029275, X=241, Y=153, Rot=0, Flip=0, Var=10 }
  553. Small Relic Table = { Hash=363040789, X=208, Y=331, Rot=16385, Flip=0, Var=3 }
  554. Water Fog = { Hash=4246487176, X=279, Y=273, Rot=0, Flip=0, Var=0 }
  555. Water Fog = { Hash=4246487176, X=308, Y=264, Rot=0, Flip=0, Var=0 }
  556. Water Fog = { Hash=4246487176, X=263, Y=307, Rot=0, Flip=0, Var=0 }
  557. Fireplace = { Hash=150310920, X=135, Y=269, Rot=32768, Flip=0, Var=0 }
  558. Sacrificial Shrine = { Hash=2261876086, X=207, Y=142, Rot=21466, Flip=0, Var=2 }
  559. Transformer = { Hash=4095039893, X=261, Y=342, Rot=0, Flip=0, Var=1 }
  560. Fresh Giblets = { Hash=1961467171, X=252, Y=304, Rot=0, Flip=0, Var=22 }
  561. Fresh Giblets = { Hash=1961467171, X=219, Y=271, Rot=0, Flip=0, Var=22 }
  562. Fresh Giblets = { Hash=1961467171, X=184, Y=261, Rot=32768, Flip=0, Var=28 }
  563. Fresh Giblets = { Hash=1961467171, X=187, Y=265, Rot=0, Flip=0, Var=21 }
  564. Fresh Giblets = { Hash=1961467171, X=198, Y=261, Rot=4097, Flip=0, Var=11 }
  565. Fresh Giblets = { Hash=1961467171, X=207, Y=264, Rot=16385, Flip=0, Var=13 }
  566. Fresh Giblets = { Hash=1961467171, X=220, Y=272, Rot=0, Flip=0, Var=0 }
  567. Fresh Giblets = { Hash=1961467171, X=219, Y=284, Rot=32768, Flip=0, Var=11 }
  568. Fresh Giblets = { Hash=1961467171, X=215, Y=259, Rot=48274, Flip=0, Var=13 }
  569. Fresh Giblets = { Hash=1961467171, X=228, Y=308, Rot=0, Flip=0, Var=15 }
  570. Crypt Rubble = { Hash=1237008312, X=265, Y=290, Rot=47104, Flip=0, Var=11 }
  571. Crypt Rubble = { Hash=1237008312, X=284, Y=260, Rot=12289, Flip=0, Var=13 }
  572. Crypt Rubble = { Hash=1237008312, X=201, Y=277, Rot=6695, Flip=0, Var=13 }
  573. Crypt Rubble = { Hash=1237008312, X=179, Y=278, Rot=38912, Flip=0, Var=12 }
  574. Crypt Rubble = { Hash=1237008312, X=209, Y=247, Rot=49152, Flip=0, Var=10 }
  575. Crypt Rubble = { Hash=1237008312, X=214, Y=141, Rot=48567, Flip=0, Var=11 }
  576. Crypt Rubble = { Hash=1237008312, X=255, Y=137, Rot=0, Flip=0, Var=15 }
  577. Crypt Rubble = { Hash=1237008312, X=253, Y=149, Rot=43006, Flip=0, Var=14 }
  578. Crypt Rubble = { Hash=1237008312, X=232, Y=144, Rot=0, Flip=0, Var=15 }
  579. Crypt Rubble = { Hash=1237008312, X=218, Y=148, Rot=0, Flip=0, Var=15 }
  580. Crypt Rubble = { Hash=1237008312, X=247, Y=144, Rot=38577, Flip=0, Var=14 }
  581. Crypt Rubble = { Hash=1237008312, X=262, Y=166, Rot=51198, Flip=0, Var=12 }
  582. Corrupted Specks = { Hash=2668404931, X=248, Y=271, Rot=0, Flip=0, Var=0 }
  583. Corrupted Specks = { Hash=2668404931, X=248, Y=271, Rot=49152, Flip=0, Var=0 }
  584. Crypt Rubble = { Hash=1237008312, X=235, Y=157, Rot=57344, Flip=0, Var=14 }
  585. Crypt Rubble = { Hash=1237008312, X=233, Y=167, Rot=0, Flip=0, Var=13 }
  586. Crypt Rubble = { Hash=1237008312, X=232, Y=133, Rot=31160, Flip=0, Var=13 }
  587. Crypt Rubble = { Hash=1237008312, X=262, Y=160, Rot=0, Flip=0, Var=13 }
  588. Crypt Rubble = { Hash=1237008312, X=210, Y=161, Rot=24579, Flip=0, Var=10 }
  589. Crypt Rubble = { Hash=1237008312, X=212, Y=166, Rot=46641, Flip=0, Var=11 }
  590. Crypt Rubble = { Hash=1237008312, X=266, Y=163, Rot=32768, Flip=0, Var=10 }
  591. Crypt Rubble = { Hash=1237008312, X=267, Y=148, Rot=15634, Flip=0, Var=12 }
  592. Crypt Rubble = { Hash=1237008312, X=225, Y=180, Rot=57346, Flip=0, Var=11 }
  593. Crypt Rubble = { Hash=1237008312, X=253, Y=188, Rot=2106, Flip=0, Var=12 }
  594. Crypt Rubble = { Hash=1237008312, X=265, Y=138, Rot=16385, Flip=0, Var=11 }
  595. Crypt Rubble = { Hash=1237008312, X=277, Y=150, Rot=32768, Flip=0, Var=9 }
  596. Crypt Rubble = { Hash=1237008312, X=247, Y=150, Rot=51198, Flip=0, Var=11 }
  597. Crypt Rubble = { Hash=1237008312, X=247, Y=178, Rot=0, Flip=0, Var=12 }
  598. Crypt Rubble = { Hash=1237008312, X=217, Y=317, Rot=0, Flip=0, Var=12 }
  599. Crypt Rubble = { Hash=1237008312, X=230, Y=325, Rot=41529, Flip=0, Var=17 }
  600. Crypt Rubble = { Hash=1237008312, X=235, Y=326, Rot=0, Flip=0, Var=17 }
  601. Crypt Rubble = { Hash=1237008312, X=228, Y=329, Rot=55296, Flip=0, Var=17 }
  602. Crypt Rubble = { Hash=1237008312, X=227, Y=327, Rot=61440, Flip=0, Var=17 }
  603. Crypt Rubble = { Hash=1237008312, X=231, Y=330, Rot=16385, Flip=0, Var=17 }
  604. Crypt Rubble = { Hash=1237008312, X=232, Y=326, Rot=51198, Flip=0, Var=17 }
  605. Crypt Rubble = { Hash=1237008312, X=229, Y=319, Rot=0, Flip=0, Var=17 }
  606. Crypt Rubble = { Hash=1237008312, X=230, Y=323, Rot=55296, Flip=0, Var=17 }
  607. Crypt Rubble = { Hash=1237008312, X=231, Y=324, Rot=0, Flip=0, Var=16 }
  608. Crypt Rubble = { Hash=1237008312, X=230, Y=322, Rot=0, Flip=0, Var=17 }
  609. Den Large Stalagmites = { Hash=3479810897, X=269, Y=369, Rot=57344, Flip=0, Var=0 }
  610. Den Large Stalagmites = { Hash=3479810897, X=203, Y=313, Rot=26410, Flip=0, Var=2 }
  611. Den Large Stalagmites = { Hash=3479810897, X=204, Y=294, Rot=63488, Flip=0, Var=1 }
  612. Den Large Stalagmites = { Hash=3479810897, X=216, Y=245, Rot=43093, Flip=0, Var=1 }
  613. Den Large Stalagmites = { Hash=3479810897, X=262, Y=232, Rot=51198, Flip=0, Var=1 }
  614. Den Large Stalagmites = { Hash=3479810897, X=307, Y=245, Rot=55476, Flip=0, Var=1 }
  615. Den Large Stalagmites = { Hash=3479810897, X=304, Y=247, Rot=24277, Flip=0, Var=2 }
  616. Den Large Stalagmites = { Hash=3479810897, X=157, Y=241, Rot=18433, Flip=0, Var=3 }
  617. Den Large Stalagmites = { Hash=3479810897, X=176, Y=301, Rot=38914, Flip=0, Var=3 }
  618. Den Large Stalagmites = { Hash=3479810897, X=280, Y=304, Rot=36866, Flip=0, Var=3 }
  619. Den Large Stalagmites = { Hash=3479810897, X=261, Y=216, Rot=18433, Flip=0, Var=1 }
  620. Den Large Stalagmites = { Hash=3479810897, X=278, Y=211, Rot=18433, Flip=0, Var=0 }
  621. Den Large Stalagmites = { Hash=3479810897, X=278, Y=197, Rot=47104, Flip=0, Var=0 }
  622. Den Large Stalagmites = { Hash=3479810897, X=221, Y=201, Rot=10678, Flip=0, Var=1 }
  623. Den Large Stalagmites = { Hash=3479810897, X=186, Y=236, Rot=25560, Flip=0, Var=3 }
  624. Den Large Stalagmites = { Hash=3479810897, X=217, Y=227, Rot=47237, Flip=0, Var=1 }
  625. Den Large Stalagmites = { Hash=3479810897, X=204, Y=212, Rot=55296, Flip=0, Var=0 }
  626. Den Large Stalagmites = { Hash=3479810897, X=215, Y=192, Rot=7290, Flip=0, Var=1 }
  627. Den Large Stalagmites = { Hash=3479810897, X=278, Y=144, Rot=10241, Flip=0, Var=1 }
  628. Den Large Stalagmites = { Hash=3479810897, X=281, Y=137, Rot=55296, Flip=0, Var=2 }
  629. Den Large Stalagmites = { Hash=3479810897, X=257, Y=109, Rot=38289, Flip=0, Var=1 }
  630. Den Large Stalagmites = { Hash=3479810897, X=230, Y=110, Rot=57057, Flip=0, Var=1 }
  631. Den Large Stalagmites = { Hash=3479810897, X=212, Y=128, Rot=26910, Flip=0, Var=1 }
  632. Den Large Stalagmites = { Hash=3479810897, X=276, Y=127, Rot=57344, Flip=0, Var=2 }
  633. Den Large Stalagmites = { Hash=3479810897, X=200, Y=154, Rot=18433, Flip=0, Var=1 }
  634. Severed Heads = { Hash=1309180332, X=235, Y=122, Rot=4571, Flip=0, Var=5 }
  635. Large Crypt Rubble = { Hash=3910420264, X=154, Y=242, Rot=43237, Flip=0, Var=0 }
  636. Corruption = { Hash=2587635829, X=264, Y=322, Rot=0, Flip=0, Var=1 }
  637. Railway = { Hash=1683694648, X=218, Y=285, Rot=49152, Flip=0, Var=7 }
  638. Railway = { Hash=1683694648, X=195, Y=264, Rot=49152, Flip=0, Var=0 }
  639. Railway = { Hash=1683694648, X=218, Y=264, Rot=49152, Flip=0, Var=1 }
  640. Railway = { Hash=1683694648, X=156, Y=259, Rot=49152, Flip=0, Var=0 }
  641. Railway = { Hash=1683694648, X=172, Y=264, Rot=49152, Flip=0, Var=0 }
  642. Railway = { Hash=1683694648, X=277, Y=162, Rot=0, Flip=0, Var=7 }
  643. Damaged Cargo = { Hash=2695111725, X=214, Y=174, Rot=0, Flip=0, Var=0 }
  644. Damaged Cargo = { Hash=2695111725, X=264, Y=176, Rot=54193, Flip=0, Var=0 }
  645. Damaged Cargo = { Hash=2695111725, X=265, Y=176, Rot=0, Flip=0, Var=2 }
  646. Severed Heads = { Hash=1309180332, X=244, Y=123, Rot=0, Flip=0, Var=1 }
  647. Severed Heads = { Hash=1309180332, X=241, Y=125, Rot=63488, Flip=0, Var=0 }
  648. Severed Heads = { Hash=1309180332, X=245, Y=127, Rot=0, Flip=0, Var=0 }
  649. Severed Heads = { Hash=1309180332, X=249, Y=123, Rot=34816, Flip=0, Var=0 }
  650. Severed Heads = { Hash=1309180332, X=241, Y=125, Rot=38912, Flip=0, Var=0 }
  651. Corruption = { Hash=2587635829, X=265, Y=309, Rot=0, Flip=0, Var=0 }
  652. Headstones = { Hash=3048966558, X=213, Y=192, Rot=0, Flip=0, Var=0 }
  653. Vaal Debris = { Hash=720040074, X=258, Y=111, Rot=0, Flip=0, Var=4 }
  654. Vaal Debris = { Hash=720040074, X=229, Y=113, Rot=0, Flip=0, Var=3 }
  655. Corrupted Specks = { Hash=2668404931, X=248, Y=271, Rot=47104, Flip=0, Var=0 }
  656. Shelf Debris = { Hash=715056848, X=273, Y=331, Rot=55296, Flip=0, Var=3 }
  657. Vaal Debris = { Hash=720040074, X=231, Y=121, Rot=0, Flip=0, Var=4 }
  658. Vaal Debris = { Hash=720040074, X=220, Y=127, Rot=56296, Flip=0, Var=5 }
  659. Vaal Debris = { Hash=720040074, X=204, Y=138, Rot=17007, Flip=0, Var=4 }
  660. Vaal Debris = { Hash=720040074, X=265, Y=124, Rot=5358, Flip=0, Var=5 }
  661. Vaal Debris = { Hash=720040074, X=258, Y=120, Rot=0, Flip=0, Var=4 }
  662. Vaal Debris = { Hash=720040074, X=254, Y=109, Rot=36864, Flip=0, Var=5 }
  663. Vaal Debris = { Hash=720040074, X=243, Y=110, Rot=24577, Flip=0, Var=4 }
  664. Vaal Debris = { Hash=720040074, X=237, Y=110, Rot=32768, Flip=0, Var=3 }
  665. Wide Light Beam = { Hash=698746183, X=247, Y=272, Rot=61440, Flip=0, Var=0 }
  666. Automaton Decor = { Hash=2943226900, X=274, Y=315, Rot=16385, Flip=0, Var=7 }
  667. Headstones = { Hash=3048966558, X=284, Y=228, Rot=17326, Flip=0, Var=0 }
  668. Helmet Stand = { Hash=814489939, X=259, Y=305, Rot=0, Flip=0, Var=2 }
  669. Den Stalagmites = { Hash=2762905159, X=246, Y=155, Rot=60492, Flip=0, Var=3 }
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