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Mar 17th, 2025
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  1. {
  2. Tools = ordered() {
  3. Text1 = TextPlus {
  4. Inputs = {
  5. GlobalOut = Input { Value = 168, },
  6. Width = Input { Value = 1920, },
  7. Height = Input { Value = 1080, },
  8. UseFrameFormatSettings = Input { Value = 1, },
  9. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  10. LayoutRotation = Input { Value = 1, },
  11. CharacterSpacing = Input { Expression = "Track", },
  12. TransformRotation = Input { Value = 1, },
  13. SelectElement = Input { Value = 1, },
  14. Select = Input { Value = 1, },
  15. Softness1 = Input { Value = 1, },
  16. StyledText = Input {
  17. SourceOp = "TextScramble1",
  18. Source = "ScrambledText",
  19. },
  20. Font = Input { Value = "Gotham", },
  21. Style = Input { Value = "Bold", },
  22. Size = Input { Value = 0.3583, },
  23. VerticalJustificationNew = Input { Value = 3, },
  24. HorizontalJustificationNew = Input { Value = 3, },
  25. AdvancedFontControls = Input { Value = 1, },
  26. },
  27. ViewInfo = OperatorInfo { Pos = { 275, 247.5 } },
  28. UserControls = ordered() {
  29. Track = {
  30. INP_MaxAllowed = 4,
  31. INP_Integer = false,
  32. INPID_InputControl = "SliderControl",
  33. INP_MaxScale = 4,
  34. INP_Default = 1,
  35. INP_MinScale = 0,
  36. INP_MinAllowed = 0,
  37. LINKID_DataType = "Number",
  38. ICS_ControlPage = "Shading",
  39. LINKS_Name = "Track"
  40. }
  41. }
  42. },
  43. TextScramble1 = TextScramble {
  44. CtrlWZoom = false,
  45. Inputs = {
  46. InputText = Input {
  47. Value = StyledText {
  48. Value = "F"
  49. },
  50. },
  51. Randomness = Input { Value = 1, },
  52. AnimateOnRandomness = Input { Value = 0, },
  53. SubstituteChars = Input { Value = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", },
  54. },
  55. },
  56. Background1 = Background {
  57. Inputs = {
  58. GlobalOut = Input { Value = 168, },
  59. Width = Input { Value = 30, },
  60. Height = Input { Value = 16, },
  61. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  62. TopLeftRed = Input { Value = 1, },
  63. TopLeftGreen = Input { Value = 1, },
  64. TopLeftBlue = Input { Value = 1, },
  65. },
  66. ViewInfo = OperatorInfo { Pos = { 385, 115.5 } },
  67. },
  68. pImageEmitter1 = pImageEmitter {
  69. ID = 21,
  70. Inputs = {
  71. LifespanVariance = Input { Value = 10, },
  72. Input = Input {
  73. SourceOp = "Background1",
  74. Source = "Output",
  75. },
  76. ["Transform3DOp.Translate.Z"] = Input { Value = 1.3, },
  77. Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
  78. ["ParticleStyleBitmap.Animate"] = Input { Value = 1, },
  79. ["ParticleStyleBitmap.DropToolsHere"] = Input {
  80. SourceOp = "Text1",
  81. Source = "Output",
  82. },
  83. ["ParticleStyle.SizeOverLife"] = Input {
  84. SourceOp = "pImageEmitter1SizeOverLife1",
  85. Source = "Value",
  86. },
  87. ["ParticleStyle.BlurOverLife"] = Input {
  88. SourceOp = "pImageEmitter1BlurOverLife2D1",
  89. Source = "Value",
  90. },
  91. },
  92. ViewInfo = OperatorInfo { Pos = { 385, 247.5 } },
  93. },
  94. pImageEmitter1SizeOverLife1 = LUTBezier {
  95. KeyColorSplines = {
  96. [0] = {
  97. [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
  98. [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
  99. }
  100. },
  101. SplineColor = { Red = 192, Green = 128, Blue = 64 },
  102. NameSet = true,
  103. },
  104. pImageEmitter1BlurOverLife2D1 = LUTBezier {
  105. KeyColorSplines = {
  106. [0] = {
  107. [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
  108. [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
  109. }
  110. },
  111. SplineColor = { Red = 192, Green = 128, Blue = 64 },
  112. CtrlWZoom = false,
  113. NameSet = true,
  114. },
  115. pRender1 = pRender {
  116. Inputs = {
  117. _MotionBlurWarning = Input { Disabled = true, },
  118. GlobalOut = Input { Value = 168, },
  119. Width = Input { Value = 1920, },
  120. Height = Input { Value = 1080, },
  121. UseFrameFormatSettings = Input { Value = 1, },
  122. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  123. OutputMode = Input { Disabled = true, },
  124. ["MaterialID.MaterialID"] = Input { Value = 1, },
  125. ["ObjectID.ObjectID"] = Input { Value = 1, },
  126. Input = Input {
  127. SourceOp = "pImageEmitter1",
  128. Source = "Output",
  129. },
  130. },
  131. ViewInfo = OperatorInfo { Pos = { 385, 346.5 } },
  132. },
  133. Renderer3D1 = Renderer3D {
  134. CustomData = {
  135. ToolVersion = 2,
  136. },
  137. Inputs = {
  138. GlobalOut = Input { Value = 168, },
  139. Width = Input { Value = 1920, },
  140. Height = Input { Value = 1080, },
  141. UseFrameFormatSettings = Input { Value = 1, },
  142. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  143. SceneInput = Input {
  144. SourceOp = "pRender1",
  145. Source = "Output",
  146. },
  147. },
  148. ViewInfo = OperatorInfo { Pos = { 385, 412.5 } },
  149. }
  150. }
  151. }
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