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- for i,v in pairs(game.Workspace:GetChildren())do
- if v.Name == "Gold" then
- v.CanCollide = false
- local Players = game:GetService("Players")
- for i,p in pairs(Players.LocalPlayer.Character:GetChildren())do
- if p:IsA("Tool") then
- while true do
- wait()
- v.CFrame = p.Handle.CFrame*CFrame.new(1,-1,-1)
- end
- end
- end
- end
- end
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