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Nov 20th, 2017
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  1. command /sprobuj <number>:
  2. trigger:
  3. if arg 1 > 101:
  4. chance of arg 1:
  5. loop all players in radius 10 of player:
  6. send "&eUdalo sie (%arg 1% szans) [%player%]" to loop-player
  7. stop
  8. loop all players in radius 10 of player:
  9. send "&eUdalo sie (%arg 1% szans) [%player%]" to loop-player
  10.  
  11. command /dp <text>:
  12. trigger:
  13. if {%player%.dp.%arg 1%.av} is true:
  14. loop all players in radius 10 of player:
  15. send "%player% sie deportuje!" to loop-player
  16. teleport player to {dp.%arg 1%}
  17. loop all players in radius 10 of player:
  18. send "%player% sie aportował!" to loop player
  19.  
  20. command /ustawdp <text>:
  21. trigger:
  22. set {dp.%arg 1%} to Location of player
  23. send "Poprawnie ustawiles punkt deportacji"
  24.  
  25. command /usundp <text>:
  26. trigger:
  27. delete {dp.%arg 1%}
  28.  
  29. command /nauczdp <player> <text>:
  30. trigger:
  31. if {%player%.dp.%arg 2%.av} is true:
  32. set {%arg 1%.dp.%arg 2%.av} to true
  33. send "Nauczyles gracza %arg 1% o %arg 2%"
  34. send "%player% nauczyl Cie %arg 2%" to %arg 2%
  35.  
  36. command /me <text>:
  37. trigger:
  38. loop all players in radius 10 of player:
  39. send "&e%player%: *%arg 1%*" to loop-player
  40.  
  41. command /do <text>:
  42. trigger:
  43. loop all players in radius 10 of player:
  44. send "&e%player%: **%arg 1%**" to loop-player
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