Itsyuumello2

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Dec 10th, 2019
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  1. on join:
  2. if {lobby} is true:
  3. set slot 0 of player to emerald named "&aショップ &7(right click)"
  4. set slot 1 of player to player's skull named "&aプロファイル &7(right click)"
  5. set slot 4 of player to chest named "&aコスチューム &7(right click)"
  6. set player's gamemode to adventure
  7. set {lobbysidebar.%player%} to true
  8. if {default.%player%} is set:
  9. set join message to "&7%player% &ejoined."
  10. set player's display name to "&7%player%"
  11. set tablist name of player to "&7%player%"
  12. teleport player to {defaultspawn}
  13. if {vip.%player%} is set:
  14. set join message to "&a[VIP] %player% &6joined the lobby!"
  15. set player's display name to "&a[VIP] %player%"
  16. set tablist name of player to "&a[VIP] %player%"
  17. set player's flight mode to true
  18. set {fly.%player%} to player
  19. teleport player to {vipspawn}
  20. if {vip+.%player%} is set:
  21. set join message to "&a[VIP&6+&a] %player% &6joined the lobby!"
  22. set player's display name to "&a[VIP&6+&a] %player%"
  23. set tablist name of player to "&a[VIP&6+&a] %player%"
  24. set player's flight mode to true
  25. set {fly.%player%} to player
  26. teleport player to {vip+spawn}
  27. if {mvp.%player%} is set:
  28. set join message to "&b>&c>&a> &b[MVP] %player% &6joined the lobby! &a<&c<&b<"
  29. set player's display name to "&b[MVP] %player%"
  30. set tablist name of player to "&b[MVP] %player%"
  31. set player's flight mode to true
  32. set {fly.%player%} to player
  33. teleport player to {mvpspawn}
  34. if {mvp+.%player%} is set:
  35. set join message to "&b>&c>&a> &b[MVP&c+&b] %player% &6joined the lobby! &a<&c<&b<"
  36. set player's display name to "&b[MVP&c+&b] %player%"
  37. set tablist name of player to "&b[MVP&c+&b] %player%"
  38. set player's flight mode to true
  39. set {fly.%player%} to player
  40. teleport player to {mvp+spawn}
  41. if {special.%player%} is set:
  42. set join message to "&b>&c>&a> &d[SPECIAL] %player% &6joined the lobby! &a<&c<&b<"
  43. set player's display name to "&d[SPECIAL] %player%"
  44. set tablist name of player to "&d[SPECIAL] %player%"
  45. set player's flight mode to true
  46. set {fly.%player%} to player
  47. teleport player to {specialspawn}
  48. if {admin.%player%} is set:
  49. set join message to "&b>&c>&a> &c[ADMIN] %player% &6joined the lobby! &a<&c<&b<"
  50. set player's display name to "&c[ADMIN] %player%"
  51. set tablist name of player to "&c[ADMIN] %player%"
  52. set player's flight mode to true
  53. set {fly.%player%} to player
  54. teleport player to {adminspawn}
  55.  
  56. command /fly:
  57. trigger:
  58. if {lobby} is true:
  59. if {default.%player%} is set:
  60. send "&cフライトモードは &aVIP &c以上のランクを購入すれば使用できます。"
  61. stop
  62. else:
  63. if {fly.%player%} is not set:
  64. set player's flight mode to true
  65. set {fly.%player%} to player
  66. send "&aフライトモードをオンにしました。"
  67. stop
  68. if {fly.%player%} is set:
  69. set player's flight mode to false
  70. delete {fly.%player%}
  71. send "&aフライトモードをオフにしました。"
  72. stop
  73.  
  74. on first join:
  75. if {lobby} is true:
  76. set join message to "&7%player% &efirst joined."
  77. set player's display name to "&7%player%"
  78. set tablist name of player to "&7%player%"
  79. set {lobbysidebar.%player%} to true
  80. set {default.%player%} to player
  81. set {ranks.%player%} to "&7Default"
  82. set {coins.%player%} to 0
  83. set {kills.%player%} to 0
  84. set {wins.%player%} to 0
  85. set {cash.%player%} to 0
  86. teleport player to {defaultspawn}
  87. set player's gamemode to adventure
  88.  
  89. on quit:
  90. if {lobby} is set:
  91. set quit message to "&7%player% &eleft."
  92.  
  93. every 3 seconds:
  94. loop all players:
  95. if {lobby} is true:
  96. {lobbysidebar.%loop-player%} is true
  97. wipe loop-player's sidebar
  98. set name of sidebar of loop-player to "&e&lTHE WALLS"
  99. set score "&1" in sidebar of loop-player to 11
  100. set score "&fRanks: %{ranks.%loop-player%}%" in sidebar of loop-player to 10
  101. set score "&2" in sidebar of loop-player to 9
  102. set score "&fTotal Kills: &a%{kills.%loop-player%}%" in sidebar of loop-player to 8
  103. set score "&fTotal Wins: &a%{wins.%loop-player%}%" in sidebar of loop-player to 7
  104. set score "&3" in sidebar of loop-player to 6
  105. set score "&fPlayers: &a%number of all players%" in sidebar of loop-player to 5
  106. set score "&4" in sidebar of loop-player to 4
  107. set score "&fCoins: &6%{coins.%loop-player%}%" in sidebar of loop-player to 3
  108. set score "&fCash: &e%{cash.%loop-player%}%" in sidebar of loop-player to 2
  109. set score "&5" in sidebar of loop-player to 1
  110. set score "&eplay.rezxis.net" in sidebar of loop-player to 0
  111.  
  112. command /lobbymode <text>:
  113. permission: skript.admin
  114. trigger:
  115. if arg-1 is "true":
  116. set {lobby} to true
  117. send "&aLobby Mode: &eTrue"
  118. if arg-1 is "false":
  119. set {lobby} to false
  120. send "&alobby Mode: &cFalse"
  121.  
  122. command /setspawn <text>:
  123. permission: skript.admin
  124. trigger:
  125. if arg-1 is "default":
  126. set {defaultspawn} to location of player
  127. send "&adefault ランクのスポーン地点を設定しました。"
  128. if arg-1 is "vip":
  129. set {vipspawn} to location of player
  130. send "&avip ランクのスポーン地点を設定しました。"
  131. if arg-1 is "vip+":
  132. set {vip+spawn} to location of player
  133. send "&avip+ ランクのスポーン地点を設定しました。"
  134. if arg-1 is "mvp":
  135. set {mvpspawn} to location of player
  136. send "&amvp ランクのスポーン地点を設定しました。"
  137. if arg-1 is "mvp+":
  138. set {mvp+spawn} to location of player
  139. send "&amvp+ ランクのスポーン地点を設定しました。"
  140. if arg-1 is "special":
  141. set {specialspawn} to location of player
  142. send "&aspecial ランクのスポーン地点を設定しました。"
  143. if arg-1 is "admin":
  144. set {adminspawn} to location of player
  145. send "&aadmin ランクのスポーン地点を設定しました。"
  146. if arg-1 is "spectate":
  147. set {spectate} to location of player
  148. send "&aSpectate のスポーン地点をしました!"
  149.  
  150. command /setrank <player> <text>:
  151. permission: skript.admin
  152. trigger:
  153. if arg-2 is "default":
  154. set {default.%arg-1%} to arg-1
  155. delete {vip.%arg-1%}
  156. delete {vip+.%arg-1%}
  157. delete {mvp.%arg-1%}
  158. delete {mvp+.%arg-1%}
  159. delete {special.%arg-1%}
  160. delete {admin.%arg-1%}
  161. set {ranks.%player%} to "&7DEFAULT"
  162. set arg-1's display name to "&7%player%"
  163. set tablist name of arg-1 to "&7%player%"
  164. send "&a%arg-1% &aに default ランクを付与しました!"
  165. send "&aYou are now default Rank!" to arg-1
  166. if arg-2 is "vip":
  167. set {vip.%arg-1%} to arg-1
  168. delete {default.%arg-1%}
  169. delete {vip+.%arg-1%}
  170. delete {mvp.%arg-1%}
  171. delete {mvp+.%arg-1%}
  172. delete {special.%arg-1%}
  173. delete {admin.%arg-1%}
  174. set {ranks.%arg-1%} to "&aVIP"
  175. set arg-1's display name to "&a[VIP] %player%"
  176. set tablist name of arg-1 to "&a[VIP] %player%"
  177. send "&a%arg-1% &aに VIP ランクを付与しました!"
  178. send "&aYou are now VIP Rank!" to arg-1
  179. if arg-2 is "vip+":
  180. set {vip+.%arg-1%} to arg-1
  181. delete {vip.%arg-1%}
  182. delete {default.%arg-1%}
  183. delete {mvp.%arg-1%}
  184. delete {mvp+.%arg-1%}
  185. delete {special.%arg-1%}
  186. delete {admin.%arg-1%}
  187. set {ranks.%player%} to "&aVIP&6+"
  188. set arg-1's display name to "&a[VIP&6+&a] %player%"
  189. set tablist name of arg-1 to "&a[VIP&6+&a] %player%"
  190. send "&a%arg-1% &aに VIP+ ランクを付与しました!"
  191. send "&aYou are now VIP+ Rank!" to arg-1
  192. if arg-2 is "mvp":
  193. set {mvp.%arg-1%} to arg-1
  194. delete {vip.%arg-1%}
  195. delete {vip+.%arg-1%}
  196. delete {default.%arg-1%}
  197. delete {mvp+.%arg-1%}
  198. delete {special.%arg-1%}
  199. delete {admin.%arg-1%}
  200. set {ranks.%player%} to "&bMVP"
  201. set arg-1's display name to "&b[MVP] %player%"
  202. set tablist name of arg-1 to "&b[MVP] %player%"
  203. send "&a%arg-1% &aに MVP ランクを付与しました!"
  204. send "&aYou are now MVP Rank!" to arg-1
  205. if arg-2 is "mvp+":
  206. set {mvp+.%arg-1%} to arg-1
  207. delete {vip.%arg-1%}
  208. delete {vip+.%arg-1%}
  209. delete {mvp.%arg-1%}
  210. delete {default.%arg-1%}
  211. delete {special.%arg-1%}
  212. delete {admin.%arg-1%}
  213. set {ranks.%player%} to "&bMVP&c+"
  214. set arg-1's display name to "&b[MVP&c+&b] %player%"
  215. set tablist name of arg-1 to "&b[MVP&c+&b] %player%"
  216. send "&a%arg-1% &aに MVP+ ランクを付与しました!"
  217. send "&aYou are now MVP+ Rank!" to arg-1
  218. if arg-2 is "special":
  219. set {special.%arg-1%} to arg-1
  220. delete {vip.%arg-1%}
  221. delete {vip+.%arg-1%}
  222. delete {mvp.%arg-1%}
  223. delete {mvp+.%arg-1%}
  224. delete {default.%arg-1%}
  225. delete {admin.%arg-1%}
  226. set {ranks.%player%} to "&dSPECIAL"
  227. set arg-1's display name to "&d[SPECIAL] %player%"
  228. set tablist name of arg-1 to "&d[SPECIAL] %player%"
  229. send "&a%arg-1% &aに Special ランクを付与しました!"
  230. send "&aYou are now Special Rank!" to arg-1
  231. if arg-2 is "admin":
  232. set {admin.%arg-1%} to arg-1
  233. delete {vip.%arg-1%}
  234. delete {vip+.%arg-1%}
  235. delete {mvp.%arg-1%}
  236. delete {mvp+.%arg-1%}
  237. delete {special.%arg-1%}
  238. delete {default.%arg-1%}
  239. set {ranks.%player%} to "&cADMIN"
  240. set arg-1's display name to "&c[ADMIN] %player%"
  241. set tablist name of arg-1 to "&c[ADMIN] %player%"
  242. send "&a%arg-1% &aに Admin ランクを付与しました!"
  243. send "&aYou are now Admin Rank!" to arg-1
  244. if arg-2 is "reset":
  245. set {default.%arg-1%} to arg-1
  246. delete {vip.%arg-1%}
  247. delete {vip+.%arg-1%}
  248. delete {mvp.%arg-1%}
  249. delete {mvp+.%arg-1%}
  250. delete {special.%arg-1%}
  251. delete {admin.%arg-1%}
  252. set {ranks.%player%} to "&7Default"
  253. set arg-1's display name to "&7%player%"
  254. set tablist name of arg-1 to "&7%player%"
  255. send "&a%arg-2% のランクをリセットしました!"
  256. send "&aあなたのランクがデフォルトに剥奪されました。" to arg-1
  257.  
  258. on break:
  259. if {lobby} is true:
  260. player do not have permission "skript.admin"
  261. cancel event
  262.  
  263. on place:
  264. if {lobby} is true:
  265. player do not have permission "skript.admin"
  266. cancel event
  267.  
  268. on damage of player:
  269. if {lobby} is true:
  270. cancel event
  271.  
  272. command /score <player> <text> <text> <int>:
  273. permission: skript.admin
  274. trigger:
  275. if arg-2 is "add":
  276. if arg-3 is "kills":
  277. send "%arg-1% &aに &6%arg-4% &aキル付与しました!"
  278. add arg-4 to {kills.%arg-1%}
  279. if arg-3 is "wins":
  280. send "%arg-1% &aに &6%arg-4% &aウィン付与しました!"
  281. add arg-4 to {wins.%arg-1%}
  282. if arg-3 is "coins":
  283. send "%arg-1% &aに &6%arg-4% &aコイン付与しました!"
  284. add arg-4 to {coins.%arg-1%}
  285. if arg-3 is "gold":
  286. send "%arg-1% &aに &6%arg-4% &aゴールド付与しました!"
  287. add arg-4 to {gold.%arg-1%}
  288. if arg-3 is "cash":
  289. send "%arg-1% &aに &6%arg-4% &aキャッシュ付与しました!"
  290. add arg-4 to {cash.%arg-1%}
  291. if arg-2 is "remove":
  292. if arg-3 is "kills":
  293. send "%arg-1% &aに &6%arg-4% &aキル剥奪しました!"
  294. remove arg-4 from {kills.%arg-1%}
  295. if arg-3 is "wins":
  296. send "%arg-1% &aに &6%arg-4% &aウィン剥奪しました!"
  297. remove arg-4 from {wins.%arg-1%}
  298. if arg-3 is "coins":
  299. send "%arg-1% &aに &6%arg-4% &aコイン剥奪しました!"
  300. remove arg-4 from {coins.%arg-1%}
  301. if arg-3 is "gold":
  302. send "%arg-1% &aの &6%arg-4% &aゴールドを剥奪しました!"
  303. remove arg-4 from {gold.%arg-1%}
  304. if arg-3 is "cash":
  305. send "%arg-1% &aの &6%arg-4% &aキャッシュを剥奪しました!"
  306. remove arg-4 from {cash.%arg-1%}
  307.  
  308. command /buy <player> <text>:
  309. permission: skript.admin
  310. trigger:
  311. if arg-2 is "1000":
  312. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  313. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  314. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  315. add 1000 to {cash.%arg-1%}
  316. close arg-1's inventory
  317. broadcast "&b------------------------------------------------------------"
  318. broadcast "&7%arg-1% &aさんが &e1000 &aキャッシュを購入してくれました!"
  319. broadcast "&b------------------------------------------------------------"
  320. wait 1 seconds
  321. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  322. wait 0.3 seconds
  323. send arg-1 title "&f&l1&e&l000 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  324. wait 0.3 seconds
  325. send arg-1 title "&e&l1&f&l0&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  326. wait 0.3 seconds
  327. send arg-1 title "&e&l10&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  328. wait 0.3 seconds
  329. send arg-1 title "&e&l100&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  330. wait 0.3 seconds
  331. send arg-1 title "&e&l1000 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  332. wait 0.3 seconds
  333. send arg-1 title "&e&l1000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  334. wait 0.3 seconds
  335. send arg-1 title "&e&l1000 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  336. wait 0.3 seconds
  337. send arg-1 title "&e&l1000 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  338. wait 0.3 seconds
  339. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  340. wait 0.3 seconds
  341. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  342. wait 0.3 seconds
  343. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  344. wait 0.3 seconds
  345. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  346. wait 0.3 seconds
  347. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  348. wait 0.3 seconds
  349. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  350. wait 0.3 seconds
  351. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  352. if arg-2 is "3800":
  353. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  354. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  355. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  356. add 3800 to {cash.%arg-1%}
  357. close arg-1's inventory
  358. broadcast "&m&b------------------------------------------------------------"
  359. broadcast "&7%arg-1% &aさんが &e3500 &c(+300ボーナス) &aキャッシュを購入してくれました!"
  360. broadcast "&m&b------------------------------------------------------------"
  361. wait 1 seconds
  362. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  363. wait 0.3 seconds
  364. send arg-1 title "&f&l3&e&l800 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  365. wait 0.3 seconds
  366. send arg-1 title "&e&l3&f&l8&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  367. wait 0.3 seconds
  368. send arg-1 title "&e&l38&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  369. wait 0.3 seconds
  370. send arg-1 title "&e&l380&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  371. wait 0.3 seconds
  372. send arg-1 title "&e&l3800 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  373. wait 0.3 seconds
  374. send arg-1 title "&e&l3800 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  375. wait 0.3 seconds
  376. send arg-1 title "&e&l3800 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  377. wait 0.3 seconds
  378. send arg-1 title "&e&l3800 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  379. wait 0.3 seconds
  380. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  381. wait 0.3 seconds
  382. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  383. wait 0.3 seconds
  384. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  385. wait 0.3 seconds
  386. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  387. wait 0.3 seconds
  388. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  389. wait 0.3 seconds
  390. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  391. wait 0.3 seconds
  392. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  393. if arg-2 is "5000":
  394. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  395. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  396. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  397. add 5000 to {cash.%arg-1%}
  398. close arg-1's inventory
  399. broadcast "&m&b------------------------------------------------------------"
  400. broadcast "&7%arg-1% &aさんが &e4000 &c(+1000 ボーナス) &aキャッシュを購入してくれました!"
  401. broadcast "&m&b------------------------------------------------------------"
  402. wait 1 seconds
  403. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  404. wait 0.3 seconds
  405. send arg-1 title "&f&l5&e&l000 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  406. wait 0.3 seconds
  407. send arg-1 title "&e&l5&f&l0&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  408. wait 0.3 seconds
  409. send arg-1 title "&e&l50&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  410. wait 0.3 seconds
  411. send arg-1 title "&e&l500&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  412. wait 0.3 seconds
  413. send arg-1 title "&e&l5000 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  414. wait 0.3 seconds
  415. send arg-1 title "&e&l5000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  416. wait 0.3 seconds
  417. send arg-1 title "&e&l5000 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  418. wait 0.3 seconds
  419. send arg-1 title "&e&l5000 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  420. wait 0.3 seconds
  421. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  422. wait 0.3 seconds
  423. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  424. wait 0.3 seconds
  425. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  426. wait 0.3 seconds
  427. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  428. wait 0.3 seconds
  429. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  430. wait 0.3 seconds
  431. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  432. wait 0.3 seconds
  433. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  434. if arg-2 is "13500":
  435. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  436. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  437. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  438. add 13500 to {cash.%arg-1%}
  439. close arg-1's inventory
  440. broadcast "&m&b------------------------------------------------------------"
  441. broadcast "&7%arg-1% &aさんが &e10000 &c(+3500 ボーナス) &aキャッシュを購入してくれました!"
  442. broadcast "&m&b------------------------------------------------------------"
  443. wait 1 seconds
  444. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  445. wait 0.3 seconds
  446. send arg-1 title "&f&l1&e&l3500 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  447. wait 0.3 seconds
  448. send arg-1 title "&e&l1&f&l3&e&l500 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  449. wait 0.3 seconds
  450. send arg-1 title "&e&l13&f&l5&e&l00 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  451. wait 0.3 seconds
  452. send arg-1 title "&e&l135&f&l00 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  453. wait 0.3 seconds
  454. send arg-1 title "&e&l13500 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  455. wait 0.3 seconds
  456. send arg-1 title "&e&l135000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  457. wait 0.3 seconds
  458. send arg-1 title "&e&l13500 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  459. wait 0.3 seconds
  460. send arg-1 title "&e&l13500 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  461. wait 0.3 seconds
  462. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  463. wait 0.3 seconds
  464. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  465. wait 0.3 seconds
  466. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  467. wait 0.3 seconds
  468. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  469. wait 0.3 seconds
  470. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  471. wait 0.3 seconds
  472. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  473. wait 0.3 seconds
  474. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  475.  
  476. on hunger bar change:
  477. cancel event
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