schindelerium

beyond the wall textsheet

Apr 16th, 2017
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  1. Name:
  2. Player:
  3. Class:
  4. Level:
  5. Alignment:
  6. Experience:
  7. Base Attack Bonus:
  8. Initiative
  9.  
  10. ---
  11.  
  12. Strength: (Melee to hit, Melee damage)
  13.  
  14. Dexterity: (Ranged to hit, Armor Class, Initiative)
  15.  
  16. Constitution: (Hit Points per level)
  17.  
  18. Intelligence: (Languages known)
  19.  
  20. Wisdom: (Save vs mind control)
  21.  
  22. Charisma: (Max number of allies)
  23.  
  24. ---
  25.  
  26. Armor Class:
  27.  
  28. Fortune Points:
  29.  
  30. Hit Points: (Current: )
  31.  
  32. ---
  33.  
  34. SAVING THROWS
  35.  
  36. Poison:
  37.  
  38. Spell:
  39.  
  40. Breath Weapon:
  41.  
  42. Magic Item:
  43.  
  44. Polymorph:
  45.  
  46. ---
  47.  
  48. WEAPONS:
  49.  
  50. ( ) To Hit / ( ) Damage
  51.  
  52. ---
  53.  
  54. SKILLS:
  55.  
  56. CLASS ABILITIES:
  57.  
  58. EQUIPMENT:
  59.  
  60. HISTORY AND NOTES:
  61.  
  62. -------
  63.  
  64. MAGIC
  65.  
  66. Cantrips:
  67.  
  68. Spells:
  69.  
  70. Rituals:
  71.  
  72. ---
  73.  
  74. STASHED EQUIPMENT
  75.  
  76.  
  77. ---
  78.  
  79. ALLIES AND HENCHMEN
  80.  
  81.  
  82. ---
  83.  
  84.  
  85. EXPANDED NOTES AND HISTORY
  86.  
  87.  
  88. ---
  89.  
  90. COMBAT STANCES
  91.  
  92. Normal Stance: No change
  93.  
  94. Aggressive Stance: +2 to hit, -4 AC
  95.  
  96. Defensive Stance: +2 AC, -4 to hit
  97.  
  98. Protective Stance: +2 AC, may not attack, may take a hit for a friend
  99.  
  100. Commanding Stance: +6 to AC, may not attack, successful Cha. check gives all
  101.  
  102. companions +2 to hit
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