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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/2Ln4eEAq", true))()
- local api = loadstring(game:HttpGet("https://pastebin.com/raw/XBRaSxwr", true))()
- library.options.underlinecolor = "rainbow"
- local e = library:CreateWindow('')
- local b = e:Button("AK-47", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["AK-47"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("AR", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["AR"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("AUG", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["AUG"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("AWM", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["AWM"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("BBullet", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["BBullet"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("BURST-99", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["BURST-99"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Deagle", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["Deagle"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Draganov", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["Draganov"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("FAMAS", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["FAMAS"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("FG41", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["FG41"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("M4A1", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["M4A1"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("M99", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["M99"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("MP30", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["MP30"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("MP5K", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["MP5K"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("P90", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["P90"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("QBZ", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["QBZ"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("RM870", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["RM870"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("RapBlast", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["RapBlast"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Remington", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["Remington"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Sentry", function()
- local sentry = game.ReplicatedStorage.Weapons:FindFirstChild("Sentry")
- game.ReplicatedStorage.Events.CrateClaim:FireServer("Gear",sentry)
- end)
- local b = e:Button("SPRAY-21", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["SPRAY-21"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Sawed-Off", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["Sawed-Off"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Tec-9", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["Tec-9"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("The Ton", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["The Ton"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Uzi", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["Uzi"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = e:Button("Glock", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("ReplicatedStorage").BoxItems["Glock"]
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local w = library:CreateWindow('')
- local b = w:Button("Acceleration Coil", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").AccelerationCoil
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Cloud", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").Cloud
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Darkheart", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").Darkheart
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Dynamite", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").Dynamite
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Epic Katana", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").EpicKatana
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Fire Sword", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").FireSword
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Body Swap Potion", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").FreakyFridayPotion
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Ghostwalker", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").Ghostwalker
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Gravity Coil", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").GravityCoil
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("JetPack", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").JetPack
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Linked Sword", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").LinkedSword
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Magic Carpet", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").MagicCarpet
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Red Balloon", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").RedBalloon
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Red Crossbow", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").RedCrossbow
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Regen Coil", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").RegenCoil
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("R-Orb", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").RoOrb
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Segway Hoverboard", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").SegwayHoverboard
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Energy Sword", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").SpecBetaBiograftEnergySword
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Boombox", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").SuperFlyGoldBoombox
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Tactical Airstrike", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").TacticalAirstrike
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Trench Gun", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").TrenchGun
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Venomshank", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").Venomshank
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local b = w:Button("Infinity Gauntlet", function()
- local A_1 = "Gear"
- local A_2 = game:GetService("Lighting").InfinityGauntlet
- local Event = game:GetService("ReplicatedStorage").Events.CrateClaim
- Event:FireServer(A_1, A_2)
- end)
- local c = library:CreateWindow('')
- local old = workspace.CurrentCamera.FieldOfView
- local s = c:Slider("FOV", {
- min = math.floor(workspace.CurrentCamera.FieldOfView);
- max = 120;
- flag = 'fov'
- }, function(v)
- workspace.CurrentCamera.FieldOfView = v;
- end)
- local box = c:Box('WalkSpeed', {
- flag = "ws";
- type = 'number';
- }, function(new, old, enter)
- print(new, old, enter)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(new)
- end)
- local box = c:Box('JumpPower', {
- flag = "jp";
- type = 'number';
- }, function(new, old, enter)
- print(new, old, enter)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = tonumber(new)
- end)
- local b = c:Button("Infinite Cash", function()
- game.ReplicatedStorage.Events.CrateClaim:FireServer("Cash", math.huge)
- end)
- local m = library:CreateWindow('')
- m:Bind("Destroy", {
- flag = "destroybind";
- kbonly = true;
- default = Enum.KeyCode.Z;
- }, function()
- Mouse = game.Players.LocalPlayer:GetMouse()
- game.ReplicatedStorage.Events.destryObj:FireServer(Mouse.Target)
- end)
- m:Bind("Kick", {
- flag = "kickbind";
- kbonly = true;
- default = Enum.KeyCode.X;
- }, function()
- Mouse = game.Players.LocalPlayer:GetMouse()
- game.ReplicatedStorage.Events.destryObj:FireServer(game.Players[Mouse.Target.Parent.Name])
- end)
- Credits()
- API()
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