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- ------------
- --Dark wizard--
- ------------
- --By --
- --Pukaciu--
- ------------
- wait(2)
- player = game.Players.LocalPlayer
- chara = player.Character
- debby = game.Debris
- local Mouse = player:GetMouse()
- --Outfit and Weapons--
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- LeftArm = New("Model",chara,"LeftArm",{})
- MainPart = New("Part",LeftArm,"MainPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(4.5, 3.00005722, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000429, 0, 0, 0, -1.00000429),C1 = CFrame.new(0, 7.62939453e-006, 1.23977661e-005, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(4.9000001, 3.90006065, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.400000095, 0.899991989, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(4.10000086, 2.70005608, -4.50000048, 0, 0, -1, 0, 1.00001287, 0, 1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.399999142, -0.29999733, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(4.5, 2.50004888, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.500001907, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 1),CFrame = CFrame.new(4.30000114, 4.00006056, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199999094, 0.999990463, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(4.9000001, 4.10006046, -4.50000048, 0, 0, -1, 0, 1.00001287, 0, 1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.400000095, 1.09998894, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 0.400000006),CFrame = CFrame.new(3.60000014, 4.00006056, -4.50000048, 0, 0, 1, 0, 1.00001287, 0, -1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.899999857, 0.999990463, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- EnamatePart = New("Part",LeftArm,"EnamatePart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(4.5, 2.00003481, -4.50000906, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Weld = New("ManualWeld",EnamatePart,"Weld",{Part0 = EnamatePart,Part1 = MainPart,C1 = CFrame.new(-2.38418579e-007, -1.00000954, 8.58306885e-006, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(4.49999952, 2.20003057, -4.50001335, 1, 0, 0, 0, 1.00002146, 0, 0, 0, 1.00002146),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),C1 = CFrame.new(4.76837158e-007, -0.800016403, 1.28746033e-005, -1, 0, 0, 0, 1.00000429, 0, 0, 0, -1.00000429),})
- LeftLeg = New("Model",chara,"LeftLeg",{})
- MainPart = New("Part",LeftLeg,"MainPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(5.5, 1.00003695, -4.5, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000572, 0, 0, 0, -1.00000572),C1 = CFrame.new(0, -1.90734863e-006, 1.09672546e-005, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(5.5, 0.500034451, -4.5, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(5.10000229, 0.700036228, -4.5, 0, 0, -1, 0, 1.00000501, 0, 1.00000501, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.39999795, -0.299999237, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(5.5, 0.199991405, -4.50000048, 1, 0, 0, 0, 1.00001073, 0, 0, 0, 1.00001073),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, -0.800041556, 4.76837158e-007, -1, 0, 0, 0, 1.00000572, 0, 0, 0, -1.00000572),})
- Chest = New("Model",chara,"Chest",{})
- MainPart = New("Part",Chest,"MainPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.00000024, 1),CFrame = CFrame.new(6, 3.00006342, -4.50004101, 1, 0, 0, 0, 1.00001383, 5.96046448e-008, 0, -5.96046448e-008, 1.00001383),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),C1 = CFrame.new(0, 1.28746033e-005, -2.43186951e-005, 1, 0, 0, 0, 1.00000715, -1.19209332e-007, 0, 1.19209332e-007, 1.00000715),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.399999976, 0.200000003),CFrame = CFrame.new(6, 2.16866231, -2.16859388, 5.96039591e-008, -1, 0, 0.707123756, 4.21473736e-008, 0.707122982, -0.707122982, -4.21473274e-008, 0.707123756),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 5.96039591e-008, 0.707110584, -0.707109809, -1, 4.21465884e-008, -4.21465423e-008, 0, 0.707109809, 0.707110584),C1 = CFrame.new(0, -0.831389666, 2.33141494, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 1),CFrame = CFrame.new(6, 2.10003901, -4.50004339, 1, 0, 0, 0, 1.00002372, 5.96052345e-008, 0, -5.96052345e-008, 1.00002372),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0, -0.900012016, -2.38418579e-006, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.69999981, 3.70007658, -4.90005064, 0, 0, 1, 5.96052345e-008, -1.00002372, 0, 1.00002372, 5.96052345e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, -1.00000513, 5.96046661e-008, 1, 0, 0),C1 = CFrame.new(-0.300000191, 0.700003624, -0.40000391, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(6.5, 3.90008974, -4.50004339, 1, 0, 0, 0, 1.00002372, 5.96052345e-008, 0, -5.96052345e-008, 1.00002372),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0.5, 0.900013924, -2.38418579e-006, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.69999981, 3.90008211, -4.90005064, 0, 0, -1, 5.96052345e-008, 1.00002372, 0, 1.00002372, -5.96052345e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, 1.00000513, -5.96046661e-008, -1, 0, 0),C1 = CFrame.new(-0.300000191, 0.900006294, -0.40000391, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.50000095, 3.90008783, -4.90005064, 0, 0, 1, 5.96052345e-008, -1.00002372, 0, 1.00002372, 5.96052345e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, -1.00000513, 5.96046661e-008, 1, 0, 0),C1 = CFrame.new(-0.499999046, 0.900012016, -0.40000391, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(5.5999999, 2.52222896, -2.52216196, 0, 0, -1, 0.707122922, 0.707123816, 0, 0.707123816, -0.707122922, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.707109749, 0.707110643, 0, 0.707110643, -0.707109749, -1, 0, 0),C1 = CFrame.new(-0.400000095, -0.477828026, 1.97785163, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.80000007, 2),CFrame = CFrame.new(6.00000906, 1.30002105, -3.70002818, -1.59710094e-008, -7.10542736e-015, -1, 0.500011683, 0.866046011, -7.98569921e-009, 0.866046011, -0.500011683, -1.38316274e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1.59710094e-008, 0.500002384, 0.866029918, -7.10542736e-015, 0.866029918, -0.500002384, -1, -7.98555089e-009, -1.38313707e-008),C1 = CFrame.new(9.05990601e-006, -1.70001888, 0.800001621, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.799999893, 1.80000019, 0.200000003),CFrame = CFrame.new(7.30000591, 1.30002677, -4.60004044, 0, -0.500000894, -0.866024911, 5.96052345e-008, 0.866045415, -0.500012755, 1.00002372, -5.16196152e-008, 2.98026706e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, -0.500000894, 0.866029322, -5.1619125e-008, -0.866024911, -0.500003457, 2.98023863e-008),C1 = CFrame.new(1.30000591, -1.70001316, -0.0999979973, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.799999893, 1.80000019, 0.200000003),CFrame = CFrame.new(4.70000601, 1.30002677, -4.60004044, 0, 0.499999017, -0.866026223, 5.96052345e-008, 0.866046727, 0.500010848, 1.00002372, -5.16196934e-008, -2.98025569e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0.499999017, 0.866030633, -5.16192031e-008, -0.866026223, 0.50000155, -2.98022744e-008),C1 = CFrame.new(-1.29999399, -1.70001316, -0.0999979973, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 4.4000001, 2),CFrame = CFrame.new(6, 2.38080931, -2.38075256, 0, 0, -1, 0.707109869, 0.707110107, 0, 0.707110107, -0.707109869, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.707109869, 0.707110107, 0, 0.707110107, -0.707109869, -1, 0, 0),C1 = CFrame.new(0, -0.619245529, 2.11925912, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.4000001, 0.200000003),CFrame = CFrame.new(6, 2.90004635, -4.9000144, 1, 0, 0, 0, 1.00001895, 5.96054903e-008, 0, -5.96054903e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0, -0.10001564, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.60000014, 0.200000003),CFrame = CFrame.new(6, 0.895817995, -0.895722628, 5.96046412e-008, -0.99999994, 0, 0.707120538, 4.21476685e-008, 0.707119763, -0.707119763, -4.21476223e-008, 0.707120538),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 5.96046412e-008, 0.707110763, -0.707109988, -0.99999994, 4.21470858e-008, -4.21470396e-008, 0, 0.707109988, 0.707110763),C1 = CFrame.new(0, -2.10421658, 3.60426831, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000066, 0.400000006),CFrame = CFrame.new(6.4000001, 2.52221155, -2.52209997, 0, 0, 1, -0.707120538, 0.707119405, 0, -0.707119405, -0.707120538, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707110763, -0.70710963, 0, 0.70710963, -0.707110763, 1, 0, 0),C1 = CFrame.new(0.400000095, -0.47784543, 1.97791362, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.60000002, 0.200000003),CFrame = CFrame.new(4.47727203, 1.5081805, -1.50808311, 9.39882394e-009, 0.178885445, -0.983869851, 0.707119942, 0.695714474, 0.126493514, 0.707120419, -0.695713997, -0.126493424),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 9.39882394e-009, 0.707110167, 0.707110643, 0.178885445, 0.695704877, -0.695704401, -0.983869851, 0.12649177, -0.126491681),C1 = CFrame.new(-1.52272797, -1.49186242, 2.99191642, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(6.80000019, 2.73435283, -2.73424101, 1.98723757e-008, 2.98020062e-008, -1, 0.707119763, 0.70712024, 3.51257512e-008, 0.70712024, -0.707119763, -7.02143277e-009),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1.98723757e-008, 0.707109988, 0.707110465, 2.98020062e-008, 0.707110465, -0.707109988, -1, 3.51252645e-008, -7.02133551e-009),C1 = CFrame.new(0.800000191, -0.265707016, 1.76577568, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(5.19999981, 2.73435235, -2.73424149, 0, 0, 1, -0.707120538, 0.707119405, 0, -0.707119405, -0.707120538, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707110763, -0.70710963, 0, 0.70710963, -0.707110763, 1, 0, 0),C1 = CFrame.new(-0.800000191, -0.265707493, 1.7657752, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.60000002, 0.200000003),CFrame = CFrame.new(7.52272892, 1.50817478, -1.50807929, -6.16093132e-008, -0.178884313, 0.983862221, -0.707114697, 0.695709288, 0.126492739, -0.707116783, -0.695710361, -0.126493022),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -6.16093132e-008, -0.707104921, -0.707107008, -0.178884313, 0.695699692, -0.695700765, 0.983862221, 0.126490995, -0.126491278),C1 = CFrame.new(1.52272892, -1.49186814, 2.99192023, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 1.60000002, 0.200000003),CFrame = CFrame.new(7.25000572, 1.38660395, -4.90001011, 0.866024911, -0.500000834, 0, 0.500010312, 0.866041303, 5.96054903e-008, -2.98027949e-008, -5.16198391e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866024911, 0.500003397, -2.98023828e-008, -0.500000834, 0.866029322, -5.1619125e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(1.25000572, -1.61343718, -0.399963856, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.0999999, 3.700068, -4.9000144, 0, 0, 1, -5.96054903e-008, 1.00001895, 0, -1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, 1.00000513, -5.96046661e-008, 1, 0, 0),C1 = CFrame.new(0.0999999046, 0.699994802, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 1.60000002, 0.200000003),CFrame = CFrame.new(4.75000572, 1.38660395, -4.90001011, -0.866026044, -0.499998868, 0, 0.500008345, -0.866042435, 5.96054903e-008, -2.98026777e-008, 5.16199066e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866026044, 0.500001431, -2.98022655e-008, -0.499998868, -0.866030455, 5.16191925e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(-1.24999428, -1.61343718, -0.399963856, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(5.5, 3.9000864, -4.50000381, 1, 0, 0, 0, 1.00001895, 5.96054903e-008, 0, -5.96054903e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(-0.5, 0.900010586, 3.71932983e-005, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.30000019, 3.70007372, -4.9000144, 0, 0, -1, -5.96054903e-008, -1.00001895, 0, -1.00001895, 5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, -1.00000513, 5.96046661e-008, -1, 0, 0),C1 = CFrame.new(0.300000191, 0.700000525, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.30000019, 3.90008068, -4.9000144, 0, 0, 1, -5.96054903e-008, 1.00001895, 0, -1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, 1.00000513, -5.96046661e-008, 1, 0, 0),C1 = CFrame.new(0.300000191, 0.900004864, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 0.200000003, 0.200000003),CFrame = CFrame.new(6, 3.9000864, -4.09998798, 1, 0, 0, 0, 1.00001895, 5.96054903e-008, 0, -5.96054903e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0, 0.900010586, 0.400047302, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.90000105, 3.70007181, -4.9000144, 0, 0, -1, 5.96054903e-008, 1.00001895, 0, 1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, 1.00000513, -5.96046661e-008, -1, 0, 0),C1 = CFrame.new(-0.099998951, 0.699998617, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.5, 3.9000864, -4.9000144, 0, 0, -1, -5.96054903e-008, -1.00001895, 0, -1.00001895, 5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, -1.00000513, 5.96046661e-008, -1, 0, 0),C1 = CFrame.new(0.5, 0.900010586, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 3.5999999),CFrame = CFrame.new(6.00000906, 0.607151985, -3.29996657, 4.27941371e-009, -1.59710094e-008, 1, 0.866041899, 0.500009298, 4.27950164e-009, -0.500009298, 0.866041899, 1.59713149e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 4.27941371e-009, 0.866029978, -0.500002384, -1.59710094e-008, 0.500002384, 0.866029978, 1, 4.27944258e-009, 1.59710947e-008),C1 = CFrame.new(9.05990601e-006, -2.39287829, 1.20005774, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 2),CFrame = CFrame.new(6, 3.90008068, -3.89998055, 0, 0, -1, 5.96054903e-008, 1.00001895, 0, 1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, 1.00000513, -5.96046661e-008, -1, 0, 0),C1 = CFrame.new(0, 0.900004864, 0.600052118, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1.79999995),CFrame = CFrame.new(4.30000687, 0.6071558, -4.09998417, 0.499998927, -0.866026044, 0, 0.866042435, 0.500008404, 5.96054903e-008, -5.16199066e-008, -2.98026812e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.499998927, 0.866030455, -5.16191925e-008, -0.866026044, 0.50000149, -2.98022691e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(-1.69999313, -2.39287448, 0.400051117, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1.79999995),CFrame = CFrame.new(7.70000648, 0.6071558, -4.09998417, 0.866024911, -0.500000834, 0, 0.500010312, 0.866041303, 5.96054903e-008, -2.98027949e-008, -5.16198391e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866024911, 0.500003397, -2.98023828e-008, -0.500000834, 0.866029322, -5.1619125e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(1.70000648, -2.39287448, 0.400051117, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000083, 0.799999952),CFrame = CFrame.new(5.4000001, 2.16864324, -2.16853142, 0, 0, 1, 0.707123935, -0.707122922, 0, 0.707122922, 0.707123935, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.70711416, 0.707113147, 0, -0.707113147, 0.70711416, 1, 0, 0),C1 = CFrame.new(-0.599999905, -0.831408739, 2.3314774, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 4.4000001, 0.800000012),CFrame = CFrame.new(7.4000001, 2.38079023, -2.38069153, 0, 0, -0.99999994, 0.707119942, 0.707120359, 0, 0.707120359, -0.707119942, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.707110167, 0.707110584, 0, 0.707110584, -0.707110167, -0.99999994, 0, 0),C1 = CFrame.new(1.4000001, -0.619264603, 2.11932015, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 0.800000012),CFrame = CFrame.new(7.40000916, 1.29999423, -3.69998121, 0, 0, -1.00000024, 0.500009537, 0.866042197, 0, 0.866041958, -0.500009656, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.500002623, 0.866030037, 0, 0.866030276, -0.500002742, -1.00000024, 0, 0),C1 = CFrame.new(1.40000916, -1.7000457, 0.80004859, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 1),CFrame = CFrame.new(4.70000601, 1.29999804, -3.69996977, -0.866025984, 0.499998987, 0, 0.500008464, 0.866042376, -5.96054903e-008, -2.98026848e-008, -5.1619903e-008, -1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866025984, 0.50000155, -2.98022726e-008, 0.499998987, 0.866030395, -5.16191889e-008, 0, -5.96046661e-008, -1.00000513),C1 = CFrame.new(-1.29999399, -1.70004189, 0.800060034, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 1),CFrame = CFrame.new(7.30000591, 1.29999804, -3.69996977, -0.866026938, -0.500001907, 0, -0.500011384, 0.866043329, -5.96054903e-008, 2.98028588e-008, -5.16199599e-008, -1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866026938, -0.50000447, 2.98024467e-008, -0.500001907, 0.866031349, -5.16192458e-008, 0, -5.96046661e-008, -1.00000513),C1 = CFrame.new(1.30000591, -1.70004189, 0.800060034, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 4.4000001, 0.800000012),CFrame = CFrame.new(4.5999999, 2.38079023, -2.38069153, 0, 0, 1, -0.707119942, 0.707120538, 0, -0.707120538, -0.707119942, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707110167, -0.707110763, 0, 0.707110763, -0.707110167, 1, 0, 0),C1 = CFrame.new(-1.4000001, -0.619264603, 2.11932015, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 0.800000012),CFrame = CFrame.new(4.60000896, 1.29999423, -3.69998121, 0, 0, 1, -0.500009418, 0.86604178, 0, -0.86604178, -0.500009418, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.500002503, -0.866029859, 0, 0.866029859, -0.500002503, 1, 0, 0),C1 = CFrame.new(-1.39999104, -1.7000457, 0.80004859, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000083, 0.800000012),CFrame = CFrame.new(6.5999999, 2.16864347, -2.16853189, 0, 0, -1, -0.707122922, -0.707123935, 0, -0.707123935, 0.707122922, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707113147, -0.70711416, 0, -0.70711416, 0.707113147, -1, 0, 0),C1 = CFrame.new(0.599999905, -0.831408501, 2.33147693, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(6.19999838, 3.80007887, -4.90001774, 0, 0, -1, 0, -1.00002337, 0, -1.00002337, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1.00000954, 0, -1.00000954, 0, -1, 0, 0),C1 = CFrame.new(0.199998379, 0.800004244, -0.399971008, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(5.79999971, 3.80007887, -4.90001774, 0, 0, 1, 5.96051848e-008, -1.00001383, 0, 1.00001383, 5.96051848e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96043606e-008, 1, 0, -1, 5.96043606e-008, 1, 0, 0),C1 = CFrame.new(-0.200000286, 0.800004482, -0.399971008, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- FakeHead = New("Model",chara,"FakeHead",{})
- MainPart = New("Part",FakeHead,"MainPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 1.00000024, 1),CFrame = CFrame.new(6, 4.50005817, -4.5, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),C1 = CFrame.new(0, 1.90734863e-006, 1.09672546e-005, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really red"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.20000005, 1, 0.600000024),CFrame = CFrame.new(6, 5.50007153, -4.69999933, 1, 0, 0, 0, 1.00001001, 0, 0, 0, 1.00001001),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012),MeshId = "http://www.roblox.com/asset/?id=101176852 ",MeshType = Enum.MeshType.FileMesh,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, 1.00000811, -0.199998379, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(5.89999962, 4.70005989, -5.00000763, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 1),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0.0799999982, 0.0299999993, 0.0399999991),Scale = Vector3.new(0.400000006, 1.5, 0.200000003),MeshType = Enum.MeshType.Sphere,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),C1 = CFrame.new(-0.100000381, 0.200000763, -0.500005245, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(6.0999999, 4.70005989, -5.00000763, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 1),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0.0799999982, 0.0299999993, -0.0399999991),Scale = Vector3.new(0.400000006, 1.5, 0.200000003),MeshType = Enum.MeshType.Sphere,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),C1 = CFrame.new(0.0999999046, 0.200000763, -0.500005245, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(6, 4.50007915, -5.00000763, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.854902, 0.52549, 0.478431),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.699999988),MeshType = Enum.MeshType.Sphere,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),C1 = CFrame.new(0, 2.0980835e-005, -0.500005245, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Halberd = New("Model",chara,"Halberd",{})
- MainPart = New("Part",Halberd,"MainPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 2, 0.200000003),CFrame = CFrame.new(7.5, 2, -4.80002117, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
- Mesh = New("CylinderMesh",MainPart,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, -1.00004983, -0.300009251, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.0999589, -8.10000324, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999588966, -3.29998207, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.8999629, -8.10000324, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.100037098, -3.29998207, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(7.49998522, 2.0999589, -8.90000439, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999588966, -4.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(7.49998522, 1.79997587, -8.20000648, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.200024068, -3.39998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.8999759, -7.90000439, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.100024104, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(7.49998522, 1.8999629, -8.90000439, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.100037098, -4.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.09997296, -7.90000439, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999729633, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(7.49998522, 2.19997191, -8.20000648, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.199971914, -3.39998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.09997296, -7.90000439, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999729633, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.8999759, -7.90000439, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.100024104, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.89998794, -7.70000648, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.100012064, -2.89998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(7.49999475, 1.899966, -1.80001593, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.100033998, 3.00000525, 5.24520874e-006, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(7.49999475, 2.0999639, -1.80001593, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999639034, 3.00000525, 5.24520874e-006, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2.0999999, -2.10002279, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999999046, 2.69999838, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.09998703, -7.70000648, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999869108, -2.89998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2.00002384, -3.7000227, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(-2.39610672e-005, 1.09999847, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 1),CFrame = CFrame.new(7.5, 1.10002398, -7.50001907, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.899976015, -2.6999979, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 1.50002396, -7.10002041, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.499976039, -2.29999924, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -7.10002041, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, -2.29999924, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(7.5, 1.80002391, -7.10002041, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.199976087, -2.29999924, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 1.50002396, -6.90001869, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.499976039, -2.09999752, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -2.30002165, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, 2.49999952, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -2.30002165, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, 2.49999952, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(7.5, 1.30002296, -8.20001888, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.69997704, -3.39999771, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(7.5, 1.50002289, -7.50001907, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.499977052, -2.6999979, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 1.80000007),CFrame = CFrame.new(7.5, 1.00002289, -8.90001869, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.999977052, -4.09999752, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2.00000095, -5.9000206, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(-9.53674316e-007, -1.09999943, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 1.90000093, -2.10002279, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0999990702, 2.69999838, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -2.30002165, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, 2.49999952, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 5.4000001, 0.200000003),CFrame = CFrame.new(7.5, 2, -5.10002041, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.501961, 0.733333, 0.858824),})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, -0.299999237, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Hitbox = New("Part",Halberd,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.60000002, 3.00000024),CFrame = CFrame.new(7.5, 1.60002398, -8.30001926, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.399976075, -3.49999809, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Moon = New("Model",chara,"Moon",{})
- MoonPart = New("Part",Moon,"MoonPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(3.00000024, 3, 0.200000003),CFrame = CFrame.new(6.10001802, 9.10006809, -4.50000095, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",MoonPart,"Mesh",{MeshType = Enum.MeshType.Sphere,Scale = Vector3.new(1.2,1.2,18)})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(4.90001678, 8.30006599, -4.50000191, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-1.20000124, -0.800002098, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.400000036),CFrame = CFrame.new(7.20001698, 8.00006676, -4.50000191, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(1.09999895, -1.10000134, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(4.90001678, 8.10006618, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-1.20000124, -1.00000191, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(7.50001717, 8.60006809, -4.50000095, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(1.39999914, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000143),CFrame = CFrame.new(6.30001783, 8.10006523, -4.50000191, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.199999809, -1.00000286, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(7.40001726, 9.90007114, -4.50000191, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(1.29999924, 0.800003052, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(6.90001678, 8.20006371, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.79999876, -0.900004387, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000155, 0.200000003, 0.200000003),CFrame = CFrame.new(6.00001669, 7.70006275, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(-0.100001335, -1.40000534, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000262, 0.600000024, 0.200000003),CFrame = CFrame.new(7.30001783, 9.30006981, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(1.19999981, 0.200001717, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.80000019, 0.200000003, 0.200000003),CFrame = CFrame.new(6.10001659, 7.90006399, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(-1.43051147e-006, -1.2000041, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.600000024),CFrame = CFrame.new(6.90001726, 10.400074, -4.50000191, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.799999237, 1.30000591, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000063),CFrame = CFrame.new(6.50001717, 10.3000755, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.399999142, 1.20000744, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(6.80001783, 9.90007114, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.699999809, 0.800003052, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(5.20001698, 8.10006618, -4.50000095, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.900001049, -1.00000191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(6.90001678, 8.60006618, -4.50000191, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.79999876, -0.500001907, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(6.60001802, 7.70006275, -4.50000095, 0, 1, 0, 0, 0, 1, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0),C1 = CFrame.new(0.5, -1.40000534, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000083),CFrame = CFrame.new(6.10001707, 10.5000744, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-9.53674316e-007, 1.40000629, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(5.50001669, 7.70006514, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.600001335, -1.40000296, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.50001717, 10.5000744, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.399999142, 1.40000629, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.70001698, 8.30006695, -4.50000191, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.599998951, -0.800001144, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.10001659, 7.90006399, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-1.00000143, -1.2000041, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(7.10001707, 9.90007114, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.999999046, 0.800003052, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000215, 0.800000012, 0.200000003),CFrame = CFrame.new(7.20001698, 8.60006618, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(1.09999895, -0.500001907, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.70001698, 8.10006523, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.599998951, -1.00000286, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- RightArm = New("Model",chara,"RightArm",{})
- MainPart = New("Part",RightArm,"MainPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(7.5, 3.00005794, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),C1 = CFrame.new(0, 3.81469727e-006, 1.23977661e-005, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(7.9000001, 2.70005298, -4.49999809, 0, 0, 1, 0, 1.00001287, 0, -1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.399999946, -0.300001144, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(7.5, 2.5000515, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-5.96046448e-008, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 1),CFrame = CFrame.new(7.69999981, 4.00007057, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.199999988, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 0.400000006),CFrame = CFrame.new(8.39999962, 4.00007057, -4.49999809, 0, 0, -1, 0, 1.00001287, 0, 1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.899999976, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(7.0999999, 4.10007238, -4.49999809, 0, 0, 1, 0, 1.00001287, 0, -1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400000095, 1.10000038, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(7.0999999, 3.90006924, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.400000036, 0.899999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(7.5, 2.20003915, -4.50001097, 1, 0, 0, 0, 1.00002146, 0, 0, 0, 1.00002146),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),C1 = CFrame.new(0, -0.800008535, -1.28746033e-005, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- RightLeg = New("Model",chara,"RightLeg",{})
- MainPart = New("Part",RightLeg,"MainPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(6.5, 1.00003695, -4.5, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000572, 0, 0, 0, 1.00000572),C1 = CFrame.new(0, -1.90734863e-006, 1.09672546e-005, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- lap = LeftArm:GetChildren()
- rap = RightArm:GetChildren()
- llp = LeftLeg:GetChildren()
- rlp = RightLeg:GetChildren()
- chp = Chest:GetChildren()
- hdp = FakeHead:GetChildren()
- ch = chara:GetChildren()
- for i = 1, #ch do
- if ch[i].ClassName == "Part" then
- ch[i].Transparency = 1
- if ch[i].Name == "Torso" then
- ch[i].roblox.Transparency = 1
- end
- if ch[i].Name == "Head" then
- ch[i].face.Transparency = 1
- end
- elseif ch[i].ClassName == "Accessory" then
- ch[i]:Destroy()
- end
- end
- Moon:MoveTo(chara.Head.Position + Vector3.new(0,5,0))
- local bodp = Instance.new("BodyPosition",MoonPart)
- bodp.Name = "MoonForce"
- bodp.maxForce = Vector3.new(10000,10000,10000)
- bodp.Position = chara.Head.Position + Vector3.new(0,5,0)
- local gyrp = Instance.new("BodyGyro",MoonPart)
- gyrp.Name = "GyroForce"
- gyrp.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector
- local isScriptNil = false
- local PlrName = "xExplicitCass"
- local Plrs = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local Content = game:GetService("ContentProvider")
- local LP = Plrs.LocalPlayer
- local Char = LP.Character
- local PlrGui = LP.PlayerGui
- local Backpack = LP.Backpack
- local Mouse = LP:GetMouse()
- local Camera = Workspace.CurrentCamera
- local LastCamCF = Camera.CoordinateFrame
- local AnimJoints = {}
- local Cons = {}
- local mDown = false
- local Multi = false
- local Grabbing = false
- local Current = {}
- local Alpha = 1
- local LightNum = 1
- Current.Part = nil
- Current.BP = nil
- Current.BA = nil
- Current.Mass = nil
- local LastPart = nil
- local Head = Char["Head"]
- local Torso = Char["Torso"]
- local Humanoid = Char["Humanoid"]
- local LA = Char["Left Arm"]
- local RA = Char["Right Arm"]
- local LL = Char["Left Leg"]
- local RL = Char["Right Leg"]
- local LS, RS;
- local OrigLS = Torso["Left Shoulder"]
- local OrigRS = Torso["Right Shoulder"]
- for _,v in pairs(Char:GetChildren()) do
- if v.Name == ModID then
- v:Destroy()
- end
- end
- for _,v in pairs(PlrGui:GetChildren()) do
- if v.Name == "PadsGui" then
- v:Destroy()
- end
- end
- local ModID = "Pads"
- local Objects = {}
- local Grav = 196.2
- local sin=math.sin
- local cos=math.cos
- local max=math.max
- local min=math.min
- local atan2=math.atan2
- local random=math.random
- local tau = 2 * math.pi
- local BodyObjects = {
- ["BodyVelocity"] = true;
- ["BodyAngularVelocity"] = true;
- ["BodyForce"] = true;
- ["BodyThrust"] = true;
- ["BodyPosition"] = true;
- ["RocketPropulsion"] = true;
- }
- if LP.Name == PlrName and isScriptNil then
- script.Parent = nil
- end
- LP.CameraMode = "Classic"
- local Assets = {
- }
- local LS0, LS1 = OrigLS.C0, OrigLS.C1
- local RS0, RS1 = OrigRS.C0, OrigRS.C1
- for i,v in pairs(Assets) do
- local ID = tostring(Assets[i])
- Assets[i] = "http://www.roblox.com/asset/?id=" .. ID
- Content:Preload("http://www.roblox.com/asset/?id=" .. ID)
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components();
- local trace = m00 + m11 + m22 if trace > 0 then
- local s = math.sqrt(1 + trace);
- local recip = 0.5/s;
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5;
- else
- local i = 0;
- if m11 > m00 then
- i = 1;
- end;
- if m22 > (i == 0 and m00 or m11) then
- i = 2 end if i == 0 then
- local s = math.sqrt(m00-m11-m22+1);
- local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip;
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1);
- local recip = 0.5/s;
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip ;
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1);
- local recip = 0.5/s;
- return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip;
- end;
- end;
- end;
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z;
- local wx, wy, wz = w*xs, w*ys, w*zs;
- local xx = x*xs;
- local xy = x*ys;
- local xz = x*zs;
- local yy = y*ys;
- local yz = y*zs;
- local zz = z*zs;
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end;
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4];
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta);
- local invSinTheta = 1/math.sin(theta);
- startInterp = math.sin((1-t)*theta)*invSinTheta;
- finishInterp = math.sin(t*theta)*invSinTheta;
- else
- startInterp = 1-t finishInterp = t;
- end;
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta);
- local invSinTheta = 1/math.sin(theta);
- startInterp = math.sin((t-1)*theta)*invSinTheta;
- finishInterp = math.sin(t*theta)*invSinTheta;
- else startInterp = t-1 finishInterp = t;
- end;
- end;
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp;
- end;
- function CLerp(a,b,t)
- local qa={QuaternionFromCFrame(a)};
- local qb={QuaternionFromCFrame(b)};
- local ax,ay,az=a.x,a.y,a.z;
- local bx,by,bz=b.x,b.y,b.z;
- local _t=1-t;
- return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t));
- end
- function GetWeld(weld)
- local obj
- for i, v in pairs(AnimJoints) do
- if v[1] == weld then
- obj = v
- break
- end
- end
- if not obj then
- obj = {weld,NV}
- table.insert(AnimJoints,obj)
- end
- return weld.C0.p, obj[2]
- end
- function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth)
- smooth = smooth or 1
- local obj
- for i, v in pairs(AnimJoints) do
- if v[1] == weld then
- obj = v
- break
- end
- end
- if not obj then
- obj = {weld,NV}
- table.insert(AnimJoints,obj)
- end
- local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops
- local tox,toy,toz = 0,0,0
- tox = math.abs(origangle.x - nextangle.x) *perc
- toy = math.abs(origangle.y - nextangle.y) *perc
- toz = math.abs(origangle.z - nextangle.z) *perc
- tox = ((origangle.x > nextangle.x and -tox) or tox)
- toy = ((origangle.y > nextangle.y and -toy) or toy)
- toz = ((origangle.z > nextangle.z and -toz) or toz)
- local tox2,toy2,toz2 = 0,0,0
- tox2 = math.abs(origpos.x - nextpos.x) *perc
- toy2 = math.abs(origpos.y - nextpos.y) *perc
- toz2 = math.abs(origpos.z - nextpos.z) *perc
- tox2 = (origpos.x > nextpos.x and -tox2) or tox2
- toy2 = (origpos.y > nextpos.y and -toy2) or toy2
- toz2 = (origpos.z > nextpos.z and -toz2) or toz2
- obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz)
- weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz)
- end
- function RotateCamera(x, y)
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude)
- end
- function GetAngles(cf)
- local lv = cf.lookVector
- return -math.asin(lv.y), math.atan2(lv.x, -lv.z)
- end
- local LastCamCF = Camera.CoordinateFrame
- function Look()
- if AlphaOn == true then
- local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame))
- Camera.CoordinateFrame = LastCamCF
- RotateCamera(x * -(Alpha), y * -(Alpha))
- LastCamCF = Camera.CoordinateFrame
- end
- end
- function Cor(Func)
- local Ok, Err = coroutine.resume(coroutine.create(Func))
- if not Ok then
- print(Err)
- end
- end
- function Cor2(Func)
- local Ok, Err = ypcall(Func)
- if not Ok then
- print(Err)
- end
- end
- function MakePads()
- -- 1 - VTelekinesis
- P1 = Instance.new("Model")
- P1.Name = ModID
- -- 2 - RBase
- P2 = Instance.new("Part")
- P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
- P2.FormFactor = Enum.FormFactor.Custom
- P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
- P2.Anchored = true
- P2.BrickColor = BrickColor.new("Lime green")
- P2.Friction = 0.30000001192093
- P2.Shape = Enum.PartType.Block
- P2.Name = "RBase"
- P2.Parent = P1
- P2.Transparency = 1
- -- 3 - Mesh
- P3 = Instance.new("CylinderMesh")
- P3.Scale = Vector3.new(1, 0.5, 1)
- P3.Parent = P2
- -- 4 - LBase
- P4 = Instance.new("Part")
- P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
- P4.FormFactor = Enum.FormFactor.Custom
- P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
- P4.Anchored = true
- P4.BrickColor = BrickColor.new("Lime green")
- P4.Friction = 0.30000001192093
- P4.Shape = Enum.PartType.Block
- P4.Name = "LBase"
- P4.Parent = P1
- P4.Transparency = 1
- -- 5 - Mesh
- P5 = Instance.new("CylinderMesh")
- P5.Scale = Vector3.new(1, 0.5, 1)
- P5.Parent = P4
- -- 7 - Mesh
- P7 = Instance.new("CylinderMesh")
- P7.Scale = Vector3.new(1, 0.5, 1)
- P7.Parent = P6
- -- 9 - Mesh
- P9 = Instance.new("CylinderMesh")
- P9.Scale = Vector3.new(1, 0.5, 1)
- P9.Parent = P8
- -- 11 - Mesh
- P11 = Instance.new("CylinderMesh")
- P11.Scale = Vector3.new(1, 0.5, 1)
- P11.Parent = P10
- -- 13 - Mesh
- P13 = Instance.new("CylinderMesh")
- P13.Scale = Vector3.new(1, 0.5, 1)
- P13.Parent = P12
- -- 15 - Mesh
- P15 = Instance.new("CylinderMesh")
- P15.Scale = Vector3.new(1, 0.5, 1)
- P15.Parent = P14
- -- 17 - Mesh
- P17 = Instance.new("CylinderMesh")
- P17.Scale = Vector3.new(1, 0.5, 1)
- P17.Parent = P16
- P1.Parent = LP.Character
- P1:MakeJoints()
- return P1
- end
- weldModel = function(model, unanchor, rooty)
- local parts = {}
- local function recurse(object)
- if object:IsA("BasePart") then
- table.insert(parts, object)
- end
- for _,child in pairs(object:GetChildren()) do
- recurse(child)
- end
- end
- recurse(model)
- local rootPart = rooty or parts[1]
- for _, part in pairs(parts) do
- local cframe = rootPart.CFrame:toObjectSpace(part.CFrame)
- local weld = Instance.new("Weld")
- weld.Part0 = rootPart
- weld.Part1 = part
- weld.C0 = cframe
- weld.Parent = rootPart
- end
- if unanchor then
- for _, part in pairs(parts) do
- part.Anchored = false
- part.CanCollide = false
- end
- end
- end
- weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem)
- local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame)
- local weld = Instance.new("Weld")
- weld.Name = "Weld"
- weld.Part0 = rootPart
- weld.Part1 = Item
- weld.C0 = cframe
- weld.Parent = ParentItem and Item or rootPart
- if unanchor then
- Item.Anchored = false
- end
- return weld, cframe
- end
- scaleModel = function(model, scale)
- local parts = {}
- local function recurse(object)
- if object:IsA("BasePart") then
- table.insert(parts, object)
- end
- for _,child in pairs(object:GetChildren()) do
- recurse(child)
- end
- end
- recurse(model)
- local top, bottom, left, right, back, front
- for _, part in pairs(parts) do
- if top == nil or top < part.Position.y then top = part.Position.y end
- if bottom == nil or bottom > part.Position.y then bottom = part.Position.y end
- if left == nil or left > part.Position.x then left = part.Position.x end
- if right == nil or right < part.Position.x then right = part.Position.x end
- if back == nil or back > part.Position.z then back = part.Position.z end
- if front == nil or front < part.Position.z then front = part.Position.z end
- end
- local middle = Vector3.new( left+right, top+bottom, back+front )/2
- local minSize = Vector3.new(0.2, 0.2, 0.2)
- for _, part in pairs(parts) do
- local foo = part.CFrame.p - middle
- local rotation = part.CFrame - part.CFrame.p
- local newSize = part.Size*scale
- part.FormFactor = "Custom"
- part.Size = newSize
- part.CFrame = CFrame.new( middle + foo*scale ) * rotation
- if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then
- local mesh
- for _, child in pairs(part:GetChildren()) do
- if child:IsA("DataModelMesh") then
- mesh = child
- break
- end
- end
- if mesh == nil then
- mesh = Instance.new("BlockMesh", part)
- end
- local oScale = mesh.Scale
- local newScale = newSize/minSize * oScale
- if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end
- if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end
- if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end
- mesh.Scale = newScale
- end
- end
- end
- function getMass(Obj, Total)
- local newTotal = Total
- local returnTotal = 0
- if Obj:IsA("BasePart") then
- newTotal = newTotal + Objects[Obj]
- elseif BodyObjects[Obj.ClassName] then
- Obj:Destroy()
- end
- if Obj:GetChildren() and #Obj:GetChildren() > 0 then
- for _,v in pairs(Obj:GetChildren()) do
- returnTotal = returnTotal + getMass(v, newTotal)
- end
- else
- returnTotal = newTotal
- end
- return returnTotal
- end
- function getTargFromCurrent()
- local Current = Current.Part
- if Current:IsA("BasePart") then
- return Current
- elseif Current:findFirstChild("Torso") then
- return Current.Torso
- else
- for _,v in pairs(Current:GetChildren()) do
- if v:IsA("BasePart") then
- return v
- end
- end
- end
- end
- function Fire(Part, Vec, Inv)
- pcall(function()
- Current.BP:Destroy()
- Current.BP = nil
- end)
- pcall(function()
- Current.BA:Destroy()
- Current.BA = nil
- end)
- pcall(function()
- if Inv then
- Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1)
- else
- Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1)
- end
- Current.Mass = nil
- end)
- Reset()
- end
- function Reset()
- LS.Parent = nil
- RS.Parent = nil
- OrigLS.Parent = Torso
- OrigRS.Parent = Torso
- OrigLS.C0 = LS0
- OrigRS.C0 = RS0
- end
- function Start()
- Cor(function()
- repeat wait(1/30) until LP.Character and LP.Character.Parent == Workspace and LP.Character:findFirstChild("Torso")
- Char = LP.Character
- PlrGui = LP.PlayerGui
- Backpack = LP.Backpack
- Mouse = LP:GetMouse()
- for _,v in pairs(Cons) do
- v:disconnect()
- end
- Cons = {}
- Camera = Workspace.CurrentCamera
- LastCamCF = Camera.CoordinateFrame
- AnimJoints = {}
- mDown = false
- Multi = false
- Grabbing = false
- Current = {}
- Alpha = 1
- Head = Char["Head"]
- Torso = Char["Torso"]
- Humanoid = Char["Humanoid"]
- LA = Char["Left Arm"]
- RA = Char["Right Arm"]
- LL = Char["Left Leg"]
- RL = Char["Right Leg"]
- OrigLS = Torso["Left Shoulder"]
- OrigRS = Torso["Right Shoulder"]
- for _,v in pairs(Char:GetChildren()) do
- if v.Name == ModID then
- v:Destroy()
- end
- end
- for _,v in pairs(PlrGui:GetChildren()) do
- if v.Name == "PadsGui" then
- v:Destroy()
- end
- end
- LS = Instance.new("Weld")
- RS = Instance.new("Weld")
- LS.Name = OrigLS.Name
- LS.Part0 = Torso
- LS.Part1 = LA
- LS.C0 = LS0
- LS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- RS.Name = OrigRS.Name
- RS.Part0 = Torso
- RS.Part1 = RA
- RS.C0 = RS0
- RS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- local Pads = MakePads()
- local LPad = Pads.LBase
- local RPad = Pads.RBase
- weldModel(LPad, true, LPad)
- weldModel(RPad, true, RPad)
- local GripWeldL = Instance.new("Weld")
- GripWeldL.Name = "GripWeldL"
- GripWeldL.Part0 = LA
- GripWeldL.Part1 = LPad
- GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
- GripWeldL.Parent = LA
- local GripWeldR = Instance.new("Weld")
- GripWeldR.Name = "GripWeldR"
- GripWeldR.Part0 = RA
- GripWeldR.Part1 = RPad
- GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
- GripWeldR.Parent = RA
- local isParts = false
- table.insert(Cons, Mouse.KeyDown:connect(function(Key)
- Key = Key:lower()
- if Key == "z" then
- --Stuff
- elseif Key == "f" then
- local Current = Current.Part
- if Current and Current.Parent ~= nil and not Multi then
- Current:BreakJoints()
- end
- elseif Key == "q" then
- if isParts then
- isParts = false
- for _,v in pairs(Workspace:GetChildren()) do
- if v.Name == "MyPartV" and v:IsA("BasePart") then
- v:Destroy()
- end
- end
- else
- isParts = true
- for i = 1, 1 do
- local Part = Instance.new("Part")
- Part.Color = Color3.new('Lime green')
- Part.Transparency = 0
- Part.Size = Vector3.new(math.random(20, 20), math.random(1, 1), math.random(20, 20))
- Part.Archivable = true
- Part.CanCollide = false
- Part.Material = "Granite"
- Part.Locked = false
- Part.CFrame = Torso.CFrame * CFrame.new(math.random(-1, 1), -1, math.random(-1, 1))
- Part.Anchored = true
- Part.Name = "MyPartV"
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.Parent = Workspace
- end
- end
- if Targ and Targ.Parent ~= nil and not Multi then
- local Ex = Instance.new("Explosion", Workspace)
- Ex.Position = Targ.CFrame.p
- Ex.BlastRadius = 16
- Ex.DestroyJointRadiusPercent = 0.5
- end
- elseif Key == "c" then
- if Current.Part and Current.Part.Parent ~= nil and not Multi then
- local Part = getTargFromCurrent()
- if Part then
- Grabbing = false
- if Mouse.Hit then
- local TargPos = CFrame.new(Camera.CoordinateFrame.p, Mouse.Hit.p) * CFrame.new(0, 0, -1000)
- Fire(Part, TargPos.p)
- else
- Fire(Part, Mouse.Origin.p + Mouse.UnitRay.Direction, true)
- end
- end
- end
- end
- end))
- table.insert(Cons, Mouse.Button1Up:connect(function()
- mDown = false
- if Grabbing == true and Multi == false then
- Grabbing = false
- Reset()
- end
- if Current.Part ~= nil then
- LastPart = getTargFromCurrent()
- Current = {}
- end
- end))
- local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1)
- local oldParts = {}
- for _,v in pairs(Par:GetChildren()) do
- v.CFrame = CFrame.new(5e5, 5e5, 5e5)
- table.insert(oldParts, v)
- end
- local Distance = (Start-End).Magnitude
- local ArcScale = ArcScale or 1
- local RandomScale = RandomScale or 0
- local Last = Start
- local IterNum = 0
- while Par.Parent do
- IterNum = IterNum + 1
- local New = nil
- if (Last-End).Magnitude < Length then
- New = CFrame.new(End)
- else
- if (End-Last).Magnitude < Length*2 then
- RandomScale = RandomScale*0.5
- ArcScale = ArcScale*0.5
- end
- local Direct = CFrame.new(Last,End)
- New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale)))
- New = New*CFrame.new(0,0,-Length)
- end
- local Trail = nil
- if oldParts[IterNum] then
- Trail = oldParts[IterNum]
- Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Really black")) or BrickColor.new("Really black")
- Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width)
- Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
- oldParts[IterNum] = nil
- else
- Trail = Instance.new("Part")
- Trail.Name = "Part"
- Trail.FormFactor = "Custom"
- Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Really black")) or BrickColor.new("Really black")
- Trail.Transparency = 0
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.Locked = true
- Trail.BackSurface = "SmoothNoOutlines"
- Trail.BottomSurface = "SmoothNoOutlines"
- Trail.FrontSurface = "SmoothNoOutlines"
- Trail.LeftSurface = "SmoothNoOutlines"
- Trail.RightSurface = "SmoothNoOutlines"
- Trail.TopSurface = "SmoothNoOutlines"
- Trail.Material = "Grass"
- Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width)
- Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
- Trail.Parent = Par
- end
- Last = New.p
- if (Last-End).Magnitude < 1 then
- break
- end
- end
- for _,v in pairs(oldParts) do
- v:Destroy()
- end
- end
- table.insert(Cons, Mouse.Button1Down:connect(function()
- mDown = true
- local Targ = Mouse.Target
- Cor(function()
- if Targ and Objects[Targ] and not Multi then
- Grabbing = true
- Current.Part = Targ
- local Mass = Objects[Targ]
- local ForceNum = 0
- local Hum = nil
- for _,v in pairs(Targ:GetChildren()) do
- if BodyObjects[v.ClassName] then
- v:Destroy()
- end
- end
- for _,v in pairs(Workspace:GetChildren()) do
- if v:findFirstChild("Humanoid") and v:IsAncestorOf(Targ) then
- Hum = v.Humanoid
- Mass = getMass(v, 0)
- Current.Part = v
- break
- end
- end
- Current.Mass = Mass
- if not Hum then
- Targ:BreakJoints()
- end
- ForceNum = Mass * Grav
- Targ.CanCollide = true
- Targ.Anchored = false
- local BP = Instance.new("BodyPosition")
- BP.maxForce = Vector3.new(3 * ForceNum, 3 * ForceNum, 3 * ForceNum)
- BP.Parent = Targ
- local Ang = Instance.new("BodyAngularVelocity")
- Ang.Parent = Targ
- Current.BP = BP
- Current.BA = Ang
- OrigLS.Parent = nil
- OrigRS.Parent = nil
- LS.Parent = Torso
- RS.Parent = Torso
- LS.C0 = LS0
- RS.C0 = RS0
- local DirDot = Mouse.UnitRay.Direction:Dot(Targ.Position - Mouse.Origin.p)
- local BPPos = Vector3.new(0, 0, 0)
- local Vel = Vector3.new(0, 0, 0)
- local Vlev = random() * math.pi
- local RPos = Vector3.new(random() * 2 - 1, cos(Vlev), random() * 2 - 1)
- local Ball = Instance.new("Part")
- Ball.Name = "Ball"
- Ball.FormFactor = "Custom"
- Ball.Color = Color3.new(0, 1, 1)
- Ball.Transparency = 0.3
- Ball.Anchored = true
- Ball.CanCollide = false
- Ball.Locked = true
- Ball.BottomSurface, Ball.TopSurface = "Smooth", "Smooth"
- Ball.Size = Vector3.new(0.5, 0.5, 0.5)
- Ball.CFrame = Torso.CFrame * CFrame.new(0, 1, -3)
- Ball.Parent = Char
- if Targ.Name == "MyPartV" then
- Targ.Name = "MyPartF"
- end
- local LightMod = Instance.new("Model", Char)
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Sphere"
- Mesh.Parent = Ball
- local Size = 0.5
- local Rise = true
- while Grabbing and BP and Ang and Targ.Parent ~= nil do
- local BPPos = Mouse.Origin.p + Mouse.UnitRay.Direction * DirDot
- Ang.angularvelocity = Vel
- BP.position = BPPos + RPos
- RPos = Vector3.new(max(-1, min(RPos.x + random() * 0.02 - 0.01, 1)), cos(Vlev), max(-1, min(RPos.z + random() * 0.02 - 0.01, 1)))
- Vel = Vector3.new(max(-1, min(Vel.x + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.y + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.z + random() * 0.2 - 0.1, 1)))
- Vlev = (Vlev + 0.05) % tau
- if Hum then
- Hum.Sit = true
- end
- if LA.Parent ~= nil and RA.Parent ~= nil then
- local LPos = (LA.CFrame * CFrame.new(0, -1, 0)).p
- local RPos = (RA.CFrame * CFrame.new(0, -1, 0)).p
- if Rise == true then
- if Size < 0.6 then
- Size = Size + 0.05
- else
- Size = Size + 0.1
- end
- if Size >= 2.2 then
- Rise = false
- end
- else
- if Size > 2.1 then
- Size = Size - 0.05
- else
- Size = Size - 0.1
- end
- if Size <= 0.5 then
- Rise = true
- end
- end
- Ball.Size = Vector3.new(Size, Size, Size)
- Ball.CFrame = CFrame.new(LPos:Lerp(RPos, 0.5), Targ.Position) * CFrame.new(0, 0, -2.2)
- LightNum = LightNum + 1
- makeLightning(LightMod, Ball.Position, Targ.Position, 0.2, 4, 50, 1, LightNum)
- elseif Ball.Parent ~= nil then
- Ball:Destroy()
- end
- if LS and LS.Parent == Torso then
- LS.C0 = CFrame.new(Vector3.new(-1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(-1.5, 0.5, 1)).p))
- end
- if RS and RS.Parent == Torso then
- RS.C0 = CFrame.new(Vector3.new(1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(1.5, 0.5, 1)).p))
- end
- RunService.Heartbeat:wait()
- end
- coroutine.resume(coroutine.create(function()
- for i = 0.5, 1, 0.1 do
- for i2,v in pairs(LightMod:GetChildren()) do
- --v.Light.Range = 6-(i*5)
- v.Transparency = i
- end
- wait(1/30)
- end
- LightMod:Destroy()
- end))
- if BP and BP.Parent ~= nil then
- BP:Destroy()
- end
- if Ang and Ang.Parent ~= nil then
- Ang:Destroy()
- end
- pcall(function() Ball:Destroy() end)
- end
- end)
- end))
- end)
- end
- function Add(Obj)
- if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then
- Objects[Obj] = Obj:GetMass()
- Obj.Changed:connect(function(P)
- if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then
- Objects[Obj] = Obj:GetMass()
- end
- end)
- end
- end
- function Rem(Obj)
- if Objects[Obj] then
- Objects[Obj] = nil
- end
- end
- function Recursion(Obj)
- ypcall(function()
- Add(Obj)
- if #Obj:GetChildren() > 0 then
- for _,v in pairs(Obj:GetChildren()) do
- Recursion(v)
- end
- end
- end)
- end
- Workspace.DescendantAdded:connect(function(Obj)
- Add(Obj)
- end)
- Workspace.DescendantRemoving:connect(function(Obj)
- Rem(Obj)
- end)
- for _,v in pairs(Workspace:GetChildren()) do
- Recursion(v)
- end
- Start()
- if LP.Name == PlrName then
- LP.CharacterAdded:connect(Start)
- end
- local verlet = {}
- verlet.step_time = 1 / 50
- verlet.gravity = Vector3.new(0, -10, 0)
- local char = game.Players.LocalPlayer.Character
- local torso = char:WaitForChild("Torso")
- local parts = {}
- local render = game:GetService("RunService").RenderStepped
- wait(2)
- local point = {}
- local link = {}
- local rope = {}
- local function ccw(A,B,C)
- return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x)
- end
- local function intersect(A,B,C,D)
- return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D)
- end
- local function vec2(v)
- return Vector2.new(v.x, v.z)
- end
- function point:step()
- if not self.fixed then
- local derivative = (self.position - self.last_position) * 0.95
- self.last_position = self.position
- self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2)
- --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5)
- local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5)
- local pointE = self.position + torso.CFrame.lookVector * 100
- local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE))
- if not doIntersect then
- self.postition = self.position - torso.CFrame.lookVector * 10
- end]]
- end
- end
- function link:step()
- for i = 1, 1 do
- local distance = self.point1.position - self.point2.position
- local magnitude = distance.magnitude
- local differance = (self.length - magnitude) / magnitude
- local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance
- if not self.point1.fixed then
- self.point1.position = self.point1.position + translation
- end
- if not self.point2.fixed then
- self.point2.position = self.point2.position - translation
- end
- end
- end
- function verlet.new(class, a, b, c)
- if class == "Point" then
- local new = {}
- setmetatable(new, {__index = point})
- new.class = class
- new.position = a or Vector3.new()
- new.last_position = new.position
- new.velocity = verlet.gravity
- new.fixed = false
- return new
- elseif class == "Link" then
- local new = {}
- setmetatable(new, {__index = link})
- new.class = class
- new.point1 = a
- new.point2 = b
- new.length = c or (a.position - b.position).magnitude
- return new
- elseif class == "Rope" then
- local new = {}
- setmetatable(new, {__index = link})
- new.class = class
- new.start_point = a
- new.finish_point = b
- new.points = {}
- new.links = {}
- local inc = (b - a) / 10
- for i = 0, 10 do
- table.insert(new.points, verlet.new("Point", a + (i * inc)))
- end
- for i = 2, #new.points do
- table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i]))
- end
- return new
- end
- end
- local tris = {}
- local triParts = {}
- local function GetDiscoColor(hue)
- local section = hue % 1 * 3
- local secondary = 0.5 * math.pi * (section % 1)
- if section < 1 then
- return Color3.new(0, 0, 0)
- elseif section < 2 then
- return Color3.new(0, 0, 0)
- else
- return Color3.new(0, 0, 0)
- end
- end
- local function setupPart(part)
- part.Anchored = true
- part.FormFactor = 3
- part.CanCollide = false
- part.TopSurface = 10
- part.BottomSurface = 10
- part.LeftSurface = 10
- part.RightSurface = 10
- part.FrontSurface = 10
- part.BackSurface = 10
- part.Material = "Neon"
- local m = Instance.new("SpecialMesh", part)
- m.MeshType = "Wedge"
- m.Scale = Vector3.new(0.2, 1, 1)
- return part
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- end
- local function drawTri(parent, a, b, c)
- local this = {}
- local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
- local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
- function this:Set(a, b, c)
- local ab, bc, ca = b-a, c-b, a-c
- local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude
- local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm))
- local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm))
- local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam))
- if edg1 < edg2 then
- if edg1 >= edg3 then
- a, b, c = c, a, b
- ab, bc, ca = ca, ab, bc
- abm = cam
- end
- else
- if edg2 < edg3 then
- a, b, c = b, c, a
- ab, bc, ca = bc, ca, ab
- abm = bcm
- else
- a, b, c = c, a, b
- ab, bc, ca = ca, ab, bc
- abm = cam
- end
- end
- local len1 = -ca:Dot(ab)/abm
- local len2 = abm - len1
- local width = (ca + ab.unit*len1).magnitude
- local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit)
- if len1 > 0.2 then
- mPart1.Parent = parent
- mPart1.Size = Vector3.new(0.2, width, len1)
- mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- else
- mPart1.Parent = nil
- end
- if len2 > 0.2 then
- mPart2.Parent = parent
- mPart2.Size = Vector3.new(0.2, width, len2)
- mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- else
- mPart2.Parent = nil
- end
- end
- function this:SetProperty(prop, value)
- mPart1[prop] = value
- mPart2[prop] = value
- end
- this:Set(a, b, c)
- function this:Destroy()
- mPart1:Destroy()
- mPart2:Destroy()
- end
- this.p1 = mPart1
- this.p2 = mPart2
- this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time())))
- this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time())))
- return this
- end
- function verlet.draw(object, id)
- if object.class == "Point" then
- local part = parts[id]
- part.BrickColor = BrickColor.new(107, 0, 107)
- part.Transparency = 0
- part.formFactor = 3
- part.Anchored = true
- part.CanCollide = false
- part.TopSurface = 0
- part.BottomSurface = 0
- part.Size = Vector3.new(0.35, 0.35, 0.35)
- part.Material = "Neon"
- part.CFrame = CFrame.new(object.position)
- part.Parent = torso
- return part
- elseif object.class == "Link" then
- local part = parts[id]
- local dist = (object.point1.position - object.point2.position).magnitude
- part.Size = Vector3.new(0.2, 0.2, dist)
- part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5)
- part.Parent = torso
- return part
- end
- end
- function verlet.clear()
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Part" then
- v:Destroy()
- end
- end
- end
- local points = {}
- local links = {}
- for x = 0, 2 do
- points[x] = {}
- for y = 0, 3 do
- points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))
- points[x][y].fixed = y == 0
- end
- end
- for x = 1, 2 do
- for y = 0, 3 do
- links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08)
- end
- end
- for x = 0, 2 do
- for y = 1, 3 do
- links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03)
- end
- end
- render:connect(function()
- for x = 0, 2 do
- for y = 0, 3 do
- if y == 0 then
- points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p
- else
- points[x][y]:step()
- end
- end
- end
- for i = 1, #links do
- links[i]:step()
- end
- for i = 1, #tris do
- triParts[#triParts + 1] = tris[i].p1
- triParts[#triParts + 1] = tris[i].p2
- end
- tris = {}
- for x = 1, 2 do
- for y = 1, 3 do
- tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position)
- tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position)
- end
- end
- end)
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