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- // Server side implementation of UDP client-server model
- #include <stdio.h>
- #include <stdlib.h>
- #include <unistd.h>
- #include <string.h>
- #include <sys/types.h>
- #include <sys/socket.h>
- #include <arpa/inet.h>
- #include <netinet/in.h>
- #define PORT 10101
- #define MAXLINE 1024
- // Driver code
- int main() {
- int sockfd;
- char buffer[MAXLINE];
- char *hello = "Hello from server";
- struct sockaddr_in servaddr, cliaddr;
- // Creating socket file descriptor
- if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
- perror("socket creation failed");
- exit(EXIT_FAILURE);
- }
- memset(&servaddr, 0, sizeof(servaddr));
- memset(&cliaddr, 0, sizeof(cliaddr));
- // Filling server information
- servaddr.sin_family = AF_INET; // IPv4
- servaddr.sin_addr.s_addr = INADDR_ANY;
- servaddr.sin_port = htons(PORT);
- // Bind the socket with the server address
- if ( bind(sockfd, (const struct sockaddr *)&servaddr,
- sizeof(servaddr)) < 0 )
- {
- perror("bind failed");
- exit(EXIT_FAILURE);
- }
- int len, n;
- aaa:
- n = recvfrom(sockfd, (char *)buffer, MAXLINE,
- MSG_WAITALL, ( struct sockaddr *) &cliaddr,
- &len);
- buffer[n] = '\0';
- printf("Client : %s\n", buffer);
- //sendto(sockfd, (const char *)hello, strlen(hello),
- // MSG_CONFIRM, (const struct sockaddr *) &cliaddr,
- // len);
- printf("Hello message sent.\n");
- goto aaa;
- return 0;
- }
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