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D3Debug.txt (2021-08-14)

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  1. User defined symbols path: E:\Blizzard\Diablo III Public Test\x64
  2. 2021.08.14 20:34:02.781342100 Diablo III Release (No Assertions) running under Windows 10-64 (Version 10.0.19042)
  3. 2021.08.14 20:34:02.782123500 <BUILD>2.7.1.77428 (134504-1697033)</BUILD>
  4. 2021.08.14 20:34:02.782850100 Cheats: DISABLED
  5. 2021.08.14 20:34:02.783753800 CPU Vendor: GenuineIntel
  6. 2021.08.14 20:34:02.784423500 CPU Details: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
  7. 2021.08.14 20:34:02.784875200 CPU Processors: 1
  8. 2021.08.14 20:34:02.785308800 CPU Cores: 6
  9. 2021.08.14 20:34:02.785683700 CPU Threads: 12
  10. 2021.08.14 20:34:02.786107100 65078.81 MB of total physical memory
  11. 2021.08.14 20:34:02.786519500 OS Language: English
  12. 2021.08.14 20:34:02.786951800 Application Path: E:\Blizzard\Diablo III Public Test\x64\
  13. 2021.08.14 20:34:02.788521900 --- OS memory stats -----
  14. 2021.08.14 20:34:02.788948100 Virtual size: 5189.00 Mb
  15. 2021.08.14 20:34:02.789363900 Total free: 134212536.00 Mb
  16. 2021.08.14 20:34:02.789780600 Largest free block: 132260648.00 Mb
  17. 2021.08.14 20:34:02.790205900 --- OS memory stats end-----
  18. 2021.08.14 20:34:02.790621600 --- Main memory stats ---
  19. 2021.08.14 20:34:02.791043600 XLocalHeap 000001D27CDC2370: Nodes used: 17, Memory used: 69742944/939524096, Wasted by nodes header: 576, Biggest contiguous free block: 869781152, Biggest contiguous allocated block: 67108864
  20. 2021.08.14 20:34:02.791470600 XLocalHeap 000001D208589080: Nodes used: 149, Memory used: 28736/67108864, Wasted by nodes header: 4864, Biggest contiguous free block: 67078880, Biggest contiguous allocated block: 1024
  21. 2021.08.14 20:34:02.791899300 --- Main memory stats end ---
  22. 2021.08.14 20:34:02.792237800 ----------------------------------------------
  23.  
  24. 2021.08.14 20:34:02.792581900 Command Line: OnlineService.SSO=true OnlineService.PTR=true -launch -uid diablo3_ptr
  25. 2021.08.14 20:34:02.793184000 Monitor BPP: 32
  26. 2021.08.14 20:34:02.793682000 Lowest monitor BPP: 32
  27. 2021.08.14 20:34:03.092687900 Clock freq = 10000000
  28. 2021.08.14 20:34:03.290862000 Adjusted initial working directory: E:\Blizzard\Diablo III Public Test\x64
  29. 2021.08.14 20:34:03.291653000 NGDP detected
  30. 2021.08.14 20:34:03.292256400 WinSock started successfully!
  31. 2021.08.14 20:34:04.024164100 Detecting first installed locale.
  32. 2021.08.14 20:34:04.025282800 Detected: enUS
  33. 2021.08.14 20:34:04.111465700 Agent is successfully started or running already.
  34. 2021.08.14 20:34:04.113594400 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
  35. 2021.08.14 20:34:04.114333900 Agent is not reporting speed - this is a problem.
  36. 2021.08.14 20:34:04.114904800 Detecting installed locales:
  37. 2021.08.14 20:34:04.115398900 Found: enUS
  38. 2021.08.14 20:34:04.117536800 Agent selected locale: enUS
  39. 2021.08.14 20:34:04.118041100 FileSystemGetLocale, AgentSettings: 1
  40. 2021.08.14 20:34:04.118592100 FileSystemGetLocale, using agent locale: enUS
  41. 2021.08.14 20:34:04.119074500 FileSystemGetLocale, returned locale: enUS
  42. 2021.08.14 20:34:04.120051700 SNOFilesInitialize('Data_D3', PC, enUS)
  43. 2021.08.14 20:34:04.120689300 Working Directory: E:\Blizzard\Diablo III Public Test
  44. 2021.08.14 20:34:04.134048900 --- OS memory stats -----
  45. 2021.08.14 20:34:04.135128800 Virtual size: 5218.00 Mb
  46. 2021.08.14 20:34:04.135869500 Total free: 134212512.00 Mb
  47. 2021.08.14 20:34:04.136491800 Largest free block: 132260648.00 Mb
  48. 2021.08.14 20:34:04.137132300 --- OS memory stats end-----
  49. 2021.08.14 20:34:04.137739600 --- Main memory stats ---
  50. 2021.08.14 20:34:04.138381700 XLocalHeap 000001D27CDC2370: Nodes used: 218, Memory used: 180688640/939524096, Wasted by nodes header: 9792, Biggest contiguous free block: 757595712, Biggest contiguous allocated block: 67108864
  51. 2021.08.14 20:34:04.140841100 XLocalHeap 000001D208589080: Nodes used: 288588, Memory used: 20766560/67108864, Wasted by nodes header: 9235008, Biggest contiguous free block: 46342304, Biggest contiguous allocated block: 1952
  52. 2021.08.14 20:34:04.141487900 --- Main memory stats end ---
  53. 2021.08.14 20:34:04.142052200 No NGDP Manifest key found for 'enUS_CoreData.mpq.hash'
  54. 2021.08.14 20:34:04.142549700 SNOFileLoadTextFile: 'Data_D3\Locale\ruRU\declension.txt'
  55. 2021.08.14 20:34:04.143210700 No NGDP Manifest key found for 'Data_D3\Locale\ruRU\declension.txt'
  56. 2021.08.14 20:34:04.143782900 SNOFileLoadTextFile: 'Data_D3\PC\Misc\banned_names.txt'
  57. 2021.08.14 20:34:04.144370300 No NGDP Manifest key found for 'Data_D3\PC\Misc\banned_names.txt'
  58. 2021.08.14 20:34:04.144800300 SNOFileLoadTextFile: 'Data_D3\PC\Misc\enUS_banned_names.txt'
  59. 2021.08.14 20:34:04.145236000 No NGDP Manifest key found for 'Data_D3\PC\Misc\enUS_banned_names.txt'
  60. 2021.08.14 20:34:04.145673600 SNOFilesAsyncInitialize()
  61. 2021.08.14 20:34:04.150525300 --- OS memory stats -----
  62. 2021.08.14 20:34:04.151344900 Virtual size: 5219.00 Mb
  63. 2021.08.14 20:34:04.151927700 Total free: 134212512.00 Mb
  64. 2021.08.14 20:34:04.152422700 Largest free block: 132260648.00 Mb
  65. 2021.08.14 20:34:04.152874500 --- OS memory stats end-----
  66. 2021.08.14 20:34:04.153323100 --- Main memory stats ---
  67. 2021.08.14 20:34:04.153730000 XLocalHeap 000001D27CDC2370: Nodes used: 219, Memory used: 180705088/939524096, Wasted by nodes header: 9856, Biggest contiguous free block: 757595712, Biggest contiguous allocated block: 67108864
  68. 2021.08.14 20:34:04.155985800 XLocalHeap 000001D208589080: Nodes used: 288589, Memory used: 20767552/67108864, Wasted by nodes header: 9235040, Biggest contiguous free block: 46341312, Biggest contiguous allocated block: 1952
  69. 2021.08.14 20:34:04.156488500 --- Main memory stats end ---
  70. 2021.08.14 20:34:04.157402500 Found 206641 assets in the TOC!
  71. 2021.08.14 20:34:04.271750100 ParseFileDataToKeyValues - uFileSize: 1389
  72. 2021.08.14 20:34:04.302273900 Client SNOPackHash: 0xC440E016
  73. 2021.08.14 20:34:04.739491100 ********** Main-thread blocking-read outside of loading screen:
  74. Frame: 0 - Blocking read: 8.13 ms (thread: 0)
  75. 2021.08.14 20:34:04.761239000 ********** Main-thread blocking-read outside of loading screen:
  76. Frame: 0 - Blocking read: 18.47 ms (thread: 0)
  77. 2021.08.14 20:34:06.452336500 SNOPreload::InitializeForApp submit required SNOs in 1567420us
  78. 2021.08.14 20:34:14.502266800 SNOPreload::InitializeForApp in 9629527us
  79. 2021.08.14 20:34:14.503769700 GamelessGameGlobalsInit()
  80. 2021.08.14 20:34:14.505055700 CGameGlobalsInit()
  81. 2021.08.14 20:34:14.506094800 CGameGlobals::Init()
  82. 2021.08.14 20:34:14.506696600 Disabling loading screen for 31, 0
  83. 2021.08.14 20:34:14.509704300 [Telemetry] (HTTP): You set 'maxConnections' of HttpRequestHandler to 1. More concurrency is recommended, especially when you want to use the flow control, it is better to set maxConnections at least two.
  84. 2021.08.14 20:34:14.511121500 [Telemetry] (TELE): OS Architecture: amd64
  85. 2021.08.14 20:34:14.512060900 [Telemetry] (TELE): OS Platform : win
  86. 2021.08.14 20:34:14.512946700 [Telemetry] (TELE): OS Name : Windows 10 Pro
  87. 2021.08.14 20:34:14.514037800 [Telemetry] (TELE): OS Version : 10.0.19042
  88. 2021.08.14 20:34:14.514869800 [Telemetry] (TELE): Host Name : LAPTOP-3QE9SAMA
  89. 2021.08.14 20:34:14.516132300 >>> initializing Battle.net Game Service SDK v0.0.0 "98af98198c"/171 (Aug 6 2021 13:22:30) win32-x86_64-vc140-release
  90. 2021.08.14 20:34:14.518158900 REGION[D3]: value=XX
  91. 2021.08.14 20:34:14.518960000 CONNECTION_STRING[D3]: value=
  92. 2021.08.14 20:34:14.519696600 CONNECTION_STRING_XX[BNA]: value=test.actual.battle.net
  93. 2021.08.14 20:34:14.529038600 Protocol Hash = 0x4E04D30F
  94. 2021.08.14 20:34:14.587289800 Build VersionEx: 2.7.1.77428 (134504-1697033)
  95. 2021.08.14 20:34:14.590855900 Initializing graphics subsystem...
  96. 2021.08.14 20:34:14.591597200 dpi = 96 96
  97. 2021.08.14 20:34:14.592167600 sCreateD3DObject (debug: 0) - D3D11CreateDevice
  98. 2021.08.14 20:34:14.760597100 sCreateD3DObject - D3D11CreateDevice - 0x0, feature level B000
  99. 2021.08.14 20:34:14.761767500 sCreateD3DObject complete
  100. 2021.08.14 20:34:14.911184100 *************
  101. 2021.08.14 20:34:14.912259300 Device supports the following modes:
  102. 2021.08.14 20:34:14.913264400 800x600, 60 Hz, 32 bits, Format = 28
  103. 2021.08.14 20:34:14.914026500 800x600, 75 Hz, 32 bits, Format = 28
  104. 2021.08.14 20:34:14.914764100 1024x768, 60 Hz, 32 bits, Format = 28
  105. 2021.08.14 20:34:14.915468700 1024x768, 75 Hz, 32 bits, Format = 28
  106. 2021.08.14 20:34:14.916097600 1152x864, 59 Hz, 32 bits, Format = 28
  107. 2021.08.14 20:34:14.916645800 1176x664, 50 Hz, 32 bits, Format = 28
  108. 2021.08.14 20:34:14.917174600 1176x664, 50 Hz, 32 bits, Format = 28
  109. 2021.08.14 20:34:14.917749900 1176x664, 60 Hz, 32 bits, Format = 28
  110. 2021.08.14 20:34:14.918260800 1176x664, 60 Hz, 32 bits, Format = 28
  111. 2021.08.14 20:34:14.918737400 1176x664, 59 Hz, 32 bits, Format = 28
  112. 2021.08.14 20:34:14.919230600 1176x664, 59 Hz, 32 bits, Format = 28
  113. 2021.08.14 20:34:14.919732700 1280x720, 50 Hz, 32 bits, Format = 28
  114. 2021.08.14 20:34:14.920196800 1280x720, 60 Hz, 32 bits, Format = 28
  115. 2021.08.14 20:34:14.920654900 1280x720, 59 Hz, 32 bits, Format = 28
  116. 2021.08.14 20:34:14.921120600 1280x768, 59 Hz, 32 bits, Format = 28
  117. 2021.08.14 20:34:14.921587300 1280x768, 59 Hz, 32 bits, Format = 28
  118. 2021.08.14 20:34:14.922043000 1280x800, 59 Hz, 32 bits, Format = 28
  119. 2021.08.14 20:34:14.922507000 1280x1024, 60 Hz, 32 bits, Format = 28
  120. 2021.08.14 20:34:14.922983300 1280x1024, 75 Hz, 32 bits, Format = 28
  121. 2021.08.14 20:34:14.923442500 1360x768, 60 Hz, 32 bits, Format = 28
  122. 2021.08.14 20:34:14.923971400 1360x768, 60 Hz, 32 bits, Format = 28
  123. 2021.08.14 20:34:14.924441700 1366x768, 60 Hz, 32 bits, Format = 28
  124. 2021.08.14 20:34:14.924903700 1366x768, 60 Hz, 32 bits, Format = 28
  125. 2021.08.14 20:34:14.925361900 1600x900, 60 Hz, 32 bits, Format = 28
  126. 2021.08.14 20:34:14.925824600 1600x1200, 74 Hz, 32 bits, Format = 28
  127. 2021.08.14 20:34:14.926282500 1600x1200, 74 Hz, 32 bits, Format = 28
  128. 2021.08.14 20:34:14.926743700 1680x1050, 59 Hz, 32 bits, Format = 28
  129. 2021.08.14 20:34:14.927202800 1768x992, 29 Hz, 32 bits, Format = 28
  130. 2021.08.14 20:34:14.927658500 1768x992, 29 Hz, 32 bits, Format = 28
  131. 2021.08.14 20:34:14.928128500 1768x992, 30 Hz, 32 bits, Format = 28
  132. 2021.08.14 20:34:14.928585500 1768x992, 30 Hz, 32 bits, Format = 28
  133. 2021.08.14 20:34:14.929040300 1768x992, 50 Hz, 32 bits, Format = 28
  134. 2021.08.14 20:34:14.929502500 1768x992, 50 Hz, 32 bits, Format = 28
  135. 2021.08.14 20:34:14.929959300 1768x992, 60 Hz, 32 bits, Format = 28
  136. 2021.08.14 20:34:14.930416200 1768x992, 60 Hz, 32 bits, Format = 28
  137. 2021.08.14 20:34:14.930870500 1768x992, 59 Hz, 32 bits, Format = 28
  138. 2021.08.14 20:34:14.931327300 1768x992, 59 Hz, 32 bits, Format = 28
  139. 2021.08.14 20:34:14.931783700 1768x992, 74 Hz, 32 bits, Format = 28
  140. 2021.08.14 20:34:14.932240600 1768x992, 74 Hz, 32 bits, Format = 28
  141. 2021.08.14 20:34:14.932700300 1920x1080, 29 Hz, 32 bits, Format = 28
  142. 2021.08.14 20:34:14.933171700 1920x1080, 30 Hz, 32 bits, Format = 28
  143. 2021.08.14 20:34:14.933627000 1920x1080, 50 Hz, 32 bits, Format = 28
  144. 2021.08.14 20:34:14.934083400 1920x1080, 60 Hz, 32 bits, Format = 28
  145. 2021.08.14 20:34:14.934542400 1920x1080, 59 Hz, 32 bits, Format = 28
  146. 2021.08.14 20:34:14.935002900 1920x1080, 74 Hz, 32 bits, Format = 28
  147. 2021.08.14 20:34:14.935461100 1920x1200, 74 Hz, 32 bits, Format = 28
  148. 2021.08.14 20:34:14.935930400 1920x1200, 74 Hz, 32 bits, Format = 28
  149. 2021.08.14 20:34:14.936388400 2560x1440, 74 Hz, 32 bits, Format = 28
  150. 2021.08.14 20:34:14.936844600 End GetValidDisplayModes *************
  151. 2021.08.14 20:34:14.937315800 Rejecting mode 1176x664, 32 bit
  152. 2021.08.14 20:34:14.937772300 Rejecting mode 1176x664, 32 bit
  153. 2021.08.14 20:34:14.938241700 Rejecting mode 1176x664, 32 bit
  154. 2021.08.14 20:34:14.938695600 Rejecting mode 1280x768, 32 bit
  155. 2021.08.14 20:34:14.939148200 Rejecting mode 1360x768, 32 bit
  156. 2021.08.14 20:34:14.939603900 Rejecting mode 1366x768, 32 bit
  157. 2021.08.14 20:34:14.940151600 Rejecting mode 1600x1200, 32 bit
  158. 2021.08.14 20:34:14.940664300 Rejecting mode 1768x992, 32 bit
  159. 2021.08.14 20:34:14.941139600 Rejecting mode 1768x992, 32 bit
  160. 2021.08.14 20:34:14.941606100 Rejecting mode 1768x992, 32 bit
  161. 2021.08.14 20:34:14.942065200 Rejecting mode 1768x992, 32 bit
  162. 2021.08.14 20:34:14.942525400 Rejecting mode 1768x992, 32 bit
  163. 2021.08.14 20:34:14.942984200 Rejecting mode 1768x992, 32 bit
  164. 2021.08.14 20:34:14.943457800 Rejecting mode 1920x1200, 32 bit
  165. 2021.08.14 20:34:14.943943400 *************
  166. 2021.08.14 20:34:14.944402400 Device supports the following texture formats:
  167. 2021.08.14 20:34:14.944865200 Usage = 0, Format = 0
  168. 2021.08.14 20:34:14.945322800 Usage = 1, Format = 0
  169. 2021.08.14 20:34:14.945781600 Usage = 0, Format = 9
  170. 2021.08.14 20:34:14.946240200 Usage = 0, Format = 10
  171. 2021.08.14 20:34:14.946698400 Usage = 0, Format = 11
  172. 2021.08.14 20:34:14.947156500 Usage = 0, Format = 12
  173. 2021.08.14 20:34:14.947618400 Usage = 0, Format = 24
  174. 2021.08.14 20:34:14.948078900 Usage = 1, Format = 24
  175. 2021.08.14 20:34:14.948551100 Usage = 1, Format = 25
  176. 2021.08.14 20:34:14.949012700 Usage = 1, Format = 26
  177. 2021.08.14 20:34:14.949469400 Usage = 2, Format = 30
  178. 2021.08.14 20:34:14.949926400 Usage = 2, Format = 31
  179. 2021.08.14 20:34:14.950387200 Usage = 2, Format = 34
  180. 2021.08.14 20:34:14.950844600 Usage = 0, Format = 43
  181. 2021.08.14 20:34:14.951302700 *************
  182. 2021.08.14 20:34:14.959612800 --- OS memory stats -----
  183. 2021.08.14 20:34:14.960756900 Virtual size: 5558.00 Mb
  184. 2021.08.14 20:34:14.961870200 Total free: 134212168.00 Mb
  185. 2021.08.14 20:34:14.962750500 Largest free block: 132260648.00 Mb
  186. 2021.08.14 20:34:14.963510200 --- OS memory stats end-----
  187. 2021.08.14 20:34:14.964232800 --- Main memory stats ---
  188. 2021.08.14 20:34:14.965076500 XLocalHeap 000001D27CDC2370: Nodes used: 1874, Memory used: 383061088/939524096, Wasted by nodes header: 81760, Biggest contiguous free block: 528138368, Biggest contiguous allocated block: 67108864
  189. 2021.08.14 20:34:14.967759700 XLocalHeap 000001D208589080: Nodes used: 296478, Memory used: 21999168/67108864, Wasted by nodes header: 9495424, Biggest contiguous free block: 44915936, Biggest contiguous allocated block: 2016
  190. 2021.08.14 20:34:14.968569600 --- Main memory stats end ---
  191. 2021.08.14 20:34:14.974614900 ACTIVATE APP 1 iconic 0
  192. 2021.08.14 20:34:14.991659900 Closing Direct3D11 window.
  193. 2021.08.14 20:34:14.992250800 Opening Direct3D11 in 2560x1440 fullscreen mode.
  194. 2021.08.14 20:34:15.058834100 Video Card: NVIDIA Quadro P1000
  195. 2021.08.14 20:34:15.059952700 Video Driver: 27.21.14.5266
  196. 2021.08.14 20:34:15.060790300 Video RAM: 4019 MB
  197. 2021.08.14 20:34:15.062503600 PCI Vendor and Device: 10DE, 1CBB
  198. 2021.08.14 20:34:15.063227100 HW Class = 4
  199. 2021.08.14 20:34:15.066601700 Initializing input subsystem...
  200. 2021.08.14 20:34:15.067361000 Initializing sound subsystem...
  201. 2021.08.14 20:34:15.068148300 ****** Sound Device Caps ******
  202. 2021.08.14 20:34:15.138566000 Found 3 sound drivers:
  203. 2021.08.14 20:34:15.144733700 Driver 0: 'SPDIF Interface (2- CalDigit Thunderbolt 3 Audio)'
  204. 2021.08.14 20:34:15.145341500 Min Freq: 48000, Max Freq: 48000
  205. 2021.08.14 20:34:15.146618100 Speaker Mode: Stereo
  206. 2021.08.14 20:34:15.147284700 Driver Capabilities:
  207. 2021.08.14 20:34:15.148117300 Device can output to 8bit integer PCM.
  208. 2021.08.14 20:34:15.148686200 Device can output to 16bit integer PCM.
  209. 2021.08.14 20:34:15.149246100 Device can output to 24bit integer PCM.
  210. 2021.08.14 20:34:15.149794400 Device can output to 32bit integer PCM.
  211. 2021.08.14 20:34:15.150314200 Device can output to 32bit floating point PCM.
  212. 2021.08.14 20:34:15.151765800 Driver 1: 'Speaker/HP (Realtek(R) Audio)'
  213. 2021.08.14 20:34:15.152278500 Min Freq: 48000, Max Freq: 48000
  214. 2021.08.14 20:34:15.152779900 Speaker Mode: Stereo
  215. 2021.08.14 20:34:15.153274300 Driver Capabilities:
  216. 2021.08.14 20:34:15.153767900 Device can output to 8bit integer PCM.
  217. 2021.08.14 20:34:15.154257000 Device can output to 16bit integer PCM.
  218. 2021.08.14 20:34:15.154722300 Device can output to 24bit integer PCM.
  219. 2021.08.14 20:34:15.155193900 Device can output to 32bit integer PCM.
  220. 2021.08.14 20:34:15.155672800 Device can output to 32bit floating point PCM.
  221. 2021.08.14 20:34:15.156961800 Driver 2: 'Speakers (2- CalDigit Thunderbolt 3 Audio)'
  222. 2021.08.14 20:34:15.157431200 Min Freq: 48000, Max Freq: 48000
  223. 2021.08.14 20:34:15.157903000 Speaker Mode: Stereo
  224. 2021.08.14 20:34:15.158366700 Driver Capabilities:
  225. 2021.08.14 20:34:15.158829100 Device can output to 8bit integer PCM.
  226. 2021.08.14 20:34:15.159317400 Device can output to 16bit integer PCM.
  227. 2021.08.14 20:34:15.159782400 Device can output to 24bit integer PCM.
  228. 2021.08.14 20:34:15.160254000 Device can output to 32bit integer PCM.
  229. 2021.08.14 20:34:15.160719600 Device can output to 32bit floating point PCM.
  230. 2021.08.14 20:34:15.161186800 Selecting driver 0 (SPDIF Interface (2- CalDigit Thunderbolt 3 Audio))
  231. 2021.08.14 20:34:15.161781300 Speaker Mode: Stereo
  232. 2021.08.14 20:34:15.162256200 Initializing sound with 32 channels
  233. 2021.08.14 20:34:15.306269600 --- OS memory stats -----
  234. 2021.08.14 20:34:15.307502200 Virtual size: 5798.00 Mb
  235. 2021.08.14 20:34:15.308698000 Total free: 134211928.00 Mb
  236. 2021.08.14 20:34:15.309813800 Largest free block: 132260648.00 Mb
  237. 2021.08.14 20:34:15.310788600 --- OS memory stats end-----
  238. 2021.08.14 20:34:15.311605100 --- Main memory stats ---
  239. 2021.08.14 20:34:15.312454600 XLocalHeap 000001D27CDC2370: Nodes used: 1880, Memory used: 383168416/939524096, Wasted by nodes header: 81952, Biggest contiguous free block: 528138368, Biggest contiguous allocated block: 67108864
  240. 2021.08.14 20:34:15.315173000 XLocalHeap 000001D208589080: Nodes used: 296499, Memory used: 22004448/67108864, Wasted by nodes header: 9495520, Biggest contiguous free block: 44915936, Biggest contiguous allocated block: 2016
  241. 2021.08.14 20:34:15.315879300 --- Main memory stats end ---
  242. 2021.08.14 20:34:15.323900600 GameDisposeGames()
  243. 2021.08.14 20:34:15.324966900 STARTING Menu
  244. 2021.08.14 20:34:15.325871100 CGameGlobalsInit()
  245. 2021.08.14 20:34:15.326516000 CGameGlobals::Init()
  246. 2021.08.14 20:34:15.327121900 Disabling loading screen for 31, 0
  247. 2021.08.14 20:34:15.466697900 SNOPreload::InitializeForGame submit required SNOs in 138506us
  248. 2021.08.14 20:34:17.331236200 SNOPreload::InitializeForGame in 2003284us
  249. 2021.08.14 20:34:17.704005200 ********** Main-thread blocking-read outside of loading screen:
  250. Frame: 1 - Blocking read: 8.68 ms (thread: 0)
  251. 2021.08.14 20:34:17.754553500 Setting depth texture, fmt = 30
  252. 2021.08.14 20:34:17.757715600 PostFXGfxInit() success
  253. 2021.08.14 20:34:17.759919500 SubObjectGfxInit() 1
  254. 2021.08.14 20:34:17.778142200 Initializing client world BattleNet_Act1Screen...
  255. 2021.08.14 20:34:17.960426600 Disposing UI for World
  256. 2021.08.14 20:34:17.962463300 Client Disposed world.
  257. 2021.08.14 20:34:17.963480400 Initializing client world BattleNet_MainScreen...
  258. 2021.08.14 20:34:18.054292700 >>* sCampaign_GameQueue_OnQueueRemoved(): Enabling Battle.net UI campaign buttons
  259. 2021.08.14 20:34:18.055286500 >>* UIBattlenet_Campaign_EnableButtons()
  260. 2021.08.14 20:34:18.056188700 >>* UIBattlenet_Campaign_EnableButtons(): no campaign data found.
  261. 2021.08.14 20:34:19.071972200 ===== Battle.net Platform : Connect =====
  262. 2021.08.14 20:34:19.073576700 I 01:34:19.072651 [BGS] |event=cert_bundle_from_user_is_ready|cert_bundle_info=version(1455065214),whitelist_size(48),trusted_certs_size(6),root_ca_hash_size(0) (src\low\network\network_connection.cpp:265)
  263. 2021.08.14 20:34:19.439296300 I 01:34:19.423698 [BGS] |event=load_and_try_cached_cert_bundle (src\low\network\network_connection.cpp:1195)
  264. 2021.08.14 20:34:19.440747400 I 01:34:19.435451 [BGS] |event=cert_bundle_from_cache_is_loaded|filename=C:\ProgramData/Blizzard Entertainment/Battle.net/Cache/web_cert_bundle (src\low\ssl\ssl_system.cpp:165)
  265. 2021.08.14 20:34:19.442533000 I 01:34:19.441385 [BGS] |event=cert_bundle_from_cache_is_ready|cert_bundle_info=version(1612222344),whitelist_size(25),trusted_certs_size(10),root_ca_hash_size(141) (src\low\network\network_connection.cpp:1231)
  266. 2021.08.14 20:34:19.583983600 I 01:34:19.573724 [BGS] |event=Connection metering enabled.|connection_id=1 (src\low\core\connection_handler.cpp:244)
  267. 2021.08.14 20:34:19.585314000 I 01:34:19.584775 [BGS] |event=Connection to Battle.net ready.|connection_id=1|address=test.actual.battle.net|port=1119 (src\low\core\connection_handler.cpp:264)
  268. 2021.08.14 20:34:19.586310400 ===== Battle.net Platform : Connected to Battle.net =====
  269. 2021.08.14 20:34:19.587209000 ===== Battle.net Platform : Authentication.Logon [SSO] =====
  270. 2021.08.14 20:34:19.588117900 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
  271. 2021.08.14 20:34:19.647114000 >>> Logon Queue: Queued Position 1 - <1 minute left...
  272. 2021.08.14 20:34:19.960401000 >>> (no hero selected) InvokeAccountLevelInfoUpdated
  273. 2021.08.14 20:34:19.961676700 >>> Gaspergou#1122 BnetRID::GameAccountLogon id={id=35430424, program=D3, region=98}
  274. 2021.08.14 20:34:20.374699600 >>> Gaspergou#1122 BnetRID::GameAccountLogon_SelectGameAccountCallback code=0
  275. 2021.08.14 20:34:20.376235700 SendCustom hero:(no hero selected) id:6 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 6 } } attribute { name: "CustomMessage" value { message_value: "\010\323\252\001\022\0132.7.1.77428" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  276. 2021.08.14 20:34:20.377402700 SendWarden3Custom hero:(no hero selected) id:270 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 270 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 7 } } count:0 attribute_spaceused:840
  277. 2021.08.14 20:34:20.548541000 >>> BnetRID::GameAccountLogon_OnInitialLoginDataQueuedResponse code=0
  278. 2021.08.14 20:34:20.549652100 >>> BnetRID::GameAccountLogon_OnInitialLoginDataQueuedResponse: service_id=1550971484 timeout_tick_interval=1800
  279. 2021.08.14 20:34:22.127836700 >>> BnetRID::OnInitialLoginData: Expected service_id=1550971484 message service_id=1550971484
  280. 2021.08.14 20:34:22.128970200 >>> BnetRID::OnInitialLoginData code=0
  281. 2021.08.14 20:34:22.130124700 MyContentFlags=3159007 ServerContentFlags=4294967295 ServerPool=Default
  282. 2021.08.14 20:34:22.131141200 >>> BnetRID::OnInitialLoginData: server reported time at logon is 682306463173778000
  283. 2021.08.14 20:34:22.132764900 >>> Gaspergou#1122 My Hero List:
  284. Gaspergou#1122 (Stereotype) Witch Doctor level 70 aaLevel=1143 pvpRank=1 flags=8388624 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643660 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=69658
  285. Gaspergou#1122 (Casper) Necromancer level 70 aaLevel=1143 pvpRank=1 flags=41943058 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643661 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=94383
  286. Gaspergou#1122 (Boss) Crusader level 70 aaLevel=1143 pvpRank=1 flags=8388624 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643662 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=25176
  287. Gaspergou#1122 (PrisonFudge) Necromancer level 70 aaLevel=1143 pvpRank=1 flags=41943058 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643663 lastPlayed=ACT_1-72061(Reign of the Black King)-Step54 secsPlayed=151476
  288. Gaspergou#1122 (Crabs) Demon Hunter level 70 aaLevel=1143 pvpRank=1 flags=8388626 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643664 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=59879
  289. Gaspergou#1122 (Blarf) Crusader level 70 aaLevel=1143 pvpRank=1 flags=41943056 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643665 lastPlayed=ACT_1-72095(The Legacy of Cain)-Step11 secsPlayed=57922
  290. Gaspergou#1122 (KillStuff) Demon Hunter level 70 aaLevel=1143 pvpRank=1 flags=41943058 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643666 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=255365
  291. Gaspergou#1122 (Morticia) Necromancer level 70 aaLevel=1143 pvpRank=1 flags=8388626 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643667 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=102102
  292. Gaspergou#1122 (DimSum) Monk level 70 aaLevel=1143 pvpRank=1 flags=41943058 highestAct=OpenWorld highestSoloRift=60 { 35430424,D3,98 } heroId=11643668 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=81873
  293. Gaspergou#1122 (Propecia) Demon Hunter level 70 aaLevel=1143 pvpRank=1 flags=8388626 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643669 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=241418
  294. Gaspergou#1122 (PrisonFudge) Barbarian level 70 aaLevel=1143 pvpRank=1 flags=1586462704 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643670 lastPlayed=ACT_5-Quest=NONE secsPlayed=563092
  295. Gaspergou#1122 (Morticia) Necromancer level 70 aaLevel=1143 pvpRank=1 flags=8388626 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643671 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=74421
  296. Gaspergou#1122 (Critter) Crusader level 70 aaLevel=1143 pvpRank=1 flags=41943056 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643672 lastPlayed=ACT_1-87700(The Fallen Star)-Step42 secsPlayed=282736
  297. Gaspergou#1122 (MavisBeacon) Monk level 70 aaLevel=1143 pvpRank=1 flags=8388626 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643673 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=121341
  298. Gaspergou#1122 (Clothilde) Wizard level 70 aaLevel=1143 pvpRank=1 flags=41943058 highestAct=OpenWorld { 35430424,D3,98 } heroId=11643674 lastPlayed=ACT_1-72095(The Legacy of Cain)-Step47 secsPlayed=73735
  299. [deleted] Gaspergou#1122 (EggFooYoung) Monk level 1 aaLevel=1143 pvpRank=1 flags=0 highestAct=1 { 35430424,D3,98 } heroId=11643675 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=0
  300. Gaspergou#1122 (EggFooYoung) Monk level 70 aaLevel=1143 pvpRank=1 flags=8388626 highestAct=OpenWorld highestSoloRift=30 { 35430424,D3,98 } heroId=11643676 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=38347
  301. Gaspergou#1122 (BelvitaJones) Demon Hunter level 70 aaLevel=1143 pvpRank=1 flags=8388626 highestAct=OpenWorld highestSoloRift=65 { 35430424,D3,98 } heroId=11643677 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=279933
  302. -------- Total: 17 --------
  303. 2021.08.14 20:34:22.133854100 SendCustom hero:(no hero selected) id:32 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 32 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  304. 2021.08.14 20:34:22.134648700 Loading new achievements static data file. hash: 5FD6C79C16042631F3D32932A7ADF9A136243940DD32253A4F26787AFACF0096
  305. 2021.08.14 20:34:22.135494200 SendCustom hero:(no hero selected) id:16 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 16 } } attribute { name: "CustomMessage" value { message_value: "" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  306. 2021.08.14 20:34:22.136168500 >>> (no hero selected) BnetChat::JoinPublicChannel D3_GeneralChat joinChatToken=1
  307. 2021.08.14 20:34:22.136863900 >>> (no hero selected) BnetChat::JoinPublicChannel D3_LookingForGroup joinChatToken=2
  308. 2021.08.14 20:34:22.137651700 SendCustom hero:(no hero selected) id:3 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 3 } } attribute { name: "CustomMessage" value { message_value: "\010\235\326\306\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  309. 2021.08.14 20:34:22.138373800 >>> (no hero selected) BnetChat::ListChannels joinChatToken=1 rate=0 limit=0.47619 capacity=50 bucket=0 capacity=50 originalChannelId= name=D3_GeneralChat
  310. 2021.08.14 20:34:22.141755800 >>> (no hero selected) BnetChat::ListChannels joinChatToken=2 rate=0 limit=0.47619 capacity=50 bucket=0 capacity=50 originalChannelId= name=D3_LookingForGroup
  311. 2021.08.14 20:34:22.213179100 >>> (no hero selected) BnetChat::ListChannels joinChatToken=1 rate=0 limit=0.47619 capacity=0 bucket=0 capacity=0 originalChannelId= name=D3_GeneralChat
  312. 2021.08.14 20:34:22.300089900 >>> (no hero selected) BnetChat::ListChannels joinChatToken=2 rate=0 limit=0.47619 capacity=0 bucket=0 capacity=0 originalChannelId= name=D3_LookingForGroup
  313. 2021.08.14 20:34:22.357116600 >>> (no hero selected) BnetChat::ListChannelsCallback joinChatToken=1 capacity=0 bucket=0 originalChannelId= name=D3_GeneralChat found the channel calling JoinChannel type: 2 host { label: 1307087471 epoch: 1628186274 } id: 5
  314. 2021.08.14 20:34:22.358172000 ProcessClientRequest RPC failed with error:300016, request:attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 32 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } }
  315. 2021.08.14 20:34:22.359309300 >>> (no hero selected) BnetChat::JoinChannel joinChatToken=1 rate=0 limit=0.833333 capacity=0 bucket=0 capacity=0 originalChannelId= name=D3_GeneralChat
  316. 2021.08.14 20:34:22.425413400 >>> (no hero selected) BnetChat::ListChannelsCallback joinChatToken=2 capacity=0 bucket=0 originalChannelId= name=D3_LookingForGroup found the channel calling JoinChannel type: 2 host { label: 3923354740 epoch: 1628188399 } id: 37
  317. 2021.08.14 20:34:22.426780200 >>> (no hero selected) BnetChat::JoinChannel joinChatToken=2 rate=0 limit=0.833333 capacity=0 bucket=0 capacity=0 originalChannelId= name=D3_LookingForGroup
  318. 2021.08.14 20:34:22.527567100 SendCustom hero:BelvitaJones id:9 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 9 } } attribute { name: "CustomMessage" value { message_value: "\010\235\326\306\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  319. 2021.08.14 20:34:22.650844500 >>> BelvitaJones BnetChat::JoinChannelCallback joinChatToken=1 code=0 capacity=0 bucket=0 originalChannelId= name=D3_GeneralChat channelsToJoin=5
  320. 2021.08.14 20:34:22.685345900 >>> BelvitaJones BnetChat::InvokeChatJoinedEvent isPublic=1 name=D3_GeneralChat chatId={ D3_GeneralChat #14784 chatChannelId={ 5,2,1307087471,1628186274 } }
  321. 2021.08.14 20:34:22.686896000 >>> BelvitaJones BnetChat::JoinChannelCallback joinChatToken=2 code=0 capacity=0 bucket=0 originalChannelId= name=D3_LookingForGroup channelsToJoin=5
  322. 2021.08.14 20:34:22.750637000 >>> BelvitaJones BnetChat::InvokeChatJoinedEvent isPublic=1 name=D3_LookingForGroup chatId={ D3_LookingForGroup #7136 chatChannelId={ 37,2,3923354740,1628188399 } }
  323. 2021.08.14 20:34:22.752051000 Chat System Message: Welcome to Diablo III! (v2.7.1.77428)
  324. Type /? for a list of available chat commands.
  325.  
  326. 2021.08.14 20:34:23.195081300 >>> BelvitaJones BnetParty::_OnPartyJoined BelvitaJones partyId=[id:3799,type:1] members:
  327. >>> BelvitaJones >>> [0] identity { game_account_id { high: 144115608982668339 low: 35430424 } } state { role: 2 privileges: 64439 info { battle_tag: "Gaspergou#1122" } } ONLINE_AVAILABLE(1)
  328. 2021.08.14 20:34:23.489561700 >>* UIBattlenet_Campaign_OnOpen(): Enabling Battle.net UI campaign buttons
  329. 2021.08.14 20:34:23.490684300 >>* UIBattlenet_Campaign_EnableButtons()
  330. 2021.08.14 20:34:23.491804000 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
  331. 2021.08.14 20:34:23.492606200 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  332. 2021.08.14 20:34:23.493267900 >>* sRefreshButtons()
  333. 2021.08.14 20:34:23.493911200 >>* sRefreshButtons(): updating play game button.
  334. 2021.08.14 20:34:23.494685300 >>* sUpdatePlayGameButton()
  335. 2021.08.14 20:34:23.495249500 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  336. 2021.08.14 20:34:23.495865800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  337. 2021.08.14 20:34:23.496356000 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
  338. 2021.08.14 20:34:23.496879600 >>* sSetPlayGameButtonText()
  339. 2021.08.14 20:34:23.497399900 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  340. 2021.08.14 20:34:23.497878200 >>* sRefreshButtons(): play game button updated.
  341. 2021.08.14 20:34:23.498388500 Disposing UI for World
  342. 2021.08.14 20:34:23.499798900 Client Disposed world.
  343. 2021.08.14 20:34:23.500278500 Initializing client world BattleNet_Act3Screen...
  344. 2021.08.14 20:34:23.726765900 >>* sSetPlayGameButtonText()
  345. 2021.08.14 20:34:23.727820800 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  346. 2021.08.14 20:34:23.787721400 >>* sMyPartyMembersUpdated(): Refreshing buttons
  347. 2021.08.14 20:34:23.788766100 >>* sRefreshButtons()
  348. 2021.08.14 20:34:23.789869400 >>* sRefreshButtons(): updating play game button.
  349. 2021.08.14 20:34:23.790922400 >>* sUpdatePlayGameButton()
  350. 2021.08.14 20:34:23.791638400 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  351. 2021.08.14 20:34:23.792193000 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  352. 2021.08.14 20:34:23.792683500 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
  353. 2021.08.14 20:34:23.793192800 >>* sSetPlayGameButtonText()
  354. 2021.08.14 20:34:23.793749800 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  355. 2021.08.14 20:34:23.794321300 >>* sRefreshButtons(): play game button updated.
  356. 2021.08.14 20:34:23.795170400 >>* sMyPartyMembersUpdated(): Refreshing buttons
  357. 2021.08.14 20:34:23.795929100 >>* sRefreshButtons()
  358. 2021.08.14 20:34:23.796725600 >>* sRefreshButtons(): updating play game button.
  359. 2021.08.14 20:34:23.797288900 >>* sUpdatePlayGameButton()
  360. 2021.08.14 20:34:23.797789200 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  361. 2021.08.14 20:34:23.798475800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  362. 2021.08.14 20:34:23.799175000 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
  363. 2021.08.14 20:34:23.799834700 >>* sSetPlayGameButtonText()
  364. 2021.08.14 20:34:23.800382500 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  365. 2021.08.14 20:34:23.800891900 >>* sRefreshButtons(): play game button updated.
  366. 2021.08.14 20:34:23.801793800 >>* sUpdatePlayGameButton()
  367. 2021.08.14 20:34:23.802367700 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  368. 2021.08.14 20:34:23.802917600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  369. 2021.08.14 20:34:23.803407000 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
  370. 2021.08.14 20:34:23.803882300 >>* sSetPlayGameButtonText()
  371. 2021.08.14 20:34:23.804379900 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  372. 2021.08.14 20:34:23.843199300 Achievements: Static Data attribute: :timestamp: = Tuesday, July 6, 2021 5:23:38 PM
  373. 2021.08.14 20:34:23.844321900 Achievements: Static Data attribute: :seasons_in_cycle: = 12
  374. 2021.08.14 20:34:24.901040000 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 2
  375. 2021.08.14 20:34:30.998409700 SendMatchmakingCustom hero:BelvitaJones id:250 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 250 } } attribute { name: "CustomMessage" value { message_value: "\n\0132.7.1.77428\020\002\032\007Default0\020:\010Bounties@F" } } attribute { name: "CustomMessageDestination" value { uint_value: 6 } } attribute { name: "MatchmakerShard" value { string_value: "Default.2" } } count:0
  376. 2021.08.14 20:34:30.999503300 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  377. 2021.08.14 20:34:31.000453300 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  378. 2021.08.14 20:34:31.001471100 SendCustom hero:BelvitaJones id:19 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 19 } } attribute { name: "CustomMessage" value { message_value: "" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  379. 2021.08.14 20:34:31.676740300 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  380. 2021.08.14 20:34:31.678017700 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  381. 2021.08.14 20:34:33.048112200 SendMatchmakingCustom hero:BelvitaJones id:250 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 250 } } attribute { name: "CustomMessage" value { message_value: "\n\0132.7.1.77428\020\002\032\007Default0\020:\004Rift@F" } } attribute { name: "CustomMessageDestination" value { uint_value: 6 } } attribute { name: "MatchmakerShard" value { string_value: "Default.2" } } count:1
  382. 2021.08.14 20:34:35.737955700 >>* UIBattlenet_Campaign_OnClick_PlayGameButton()
  383. 2021.08.14 20:34:35.739379000 >>* sDoPlayGameWork(): Disabling Battle.net UI campaign buttons
  384. 2021.08.14 20:34:35.740628000 >>* UIBattlenet_Campaign_EnableButtons()
  385. 2021.08.14 20:34:35.741823400 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  386. 2021.08.14 20:34:35.742933800 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  387. 2021.08.14 20:34:35.743742800 >>* sRefreshButtons()
  388. 2021.08.14 20:34:35.744420800 >>* sRefreshButtons(): updating play game button.
  389. 2021.08.14 20:34:35.745112500 >>* sUpdatePlayGameButton()
  390. 2021.08.14 20:34:35.745773300 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  391. 2021.08.14 20:34:35.746428800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  392. 2021.08.14 20:34:35.747009000 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  393. 2021.08.14 20:34:35.747574200 >>* sSetPlayGameButtonText()
  394. 2021.08.14 20:34:35.748176600 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  395. 2021.08.14 20:34:35.748748000 >>* sRefreshButtons(): play game button updated.
  396. 2021.08.14 20:34:35.749404100 >>* sDoPlayGameWork(): Disabling Battle.net UI campaign buttons
  397. 2021.08.14 20:34:35.749943600 >>* UIBattlenet_Campaign_EnableButtons()
  398. 2021.08.14 20:34:35.750449100 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  399. 2021.08.14 20:34:35.750985800 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  400. 2021.08.14 20:34:35.751548600 >>* sRefreshButtons()
  401. 2021.08.14 20:34:35.752138600 >>* sRefreshButtons(): updating play game button.
  402. 2021.08.14 20:34:35.752770100 >>* sUpdatePlayGameButton()
  403. 2021.08.14 20:34:35.753314500 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  404. 2021.08.14 20:34:35.753978100 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  405. 2021.08.14 20:34:35.754519900 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  406. 2021.08.14 20:34:35.755101000 >>* sSetPlayGameButtonText()
  407. 2021.08.14 20:34:35.755734800 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  408. 2021.08.14 20:34:35.756299900 >>* sRefreshButtons(): play game button updated.
  409. 2021.08.14 20:34:35.756883600 >>> BelvitaJones BnetParty::SearchForPublicGame params= secondsToSearch=30 gameParams={ BelvitaJones Public COOP StartAtQuest tag=Bounties act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=16 }
  410. 2021.08.14 20:34:35.757563300 >>> BelvitaJones PartyFindGame::Begin params= secondsToSearch=30 gameParams={ BelvitaJones Public COOP StartAtQuest tag=Bounties act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=16 }
  411. 2021.08.14 20:34:35.758177200 >>> BelvitaJones BnetParty::LockPartyForReason MATCHMAKER_SEARCHING(2)
  412. 2021.08.14 20:34:35.758685500 >>> BelvitaJones BnetParty::SetJoinPermissionPreviousToClose token=1 new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
  413. 2021.08.14 20:34:35.759191400 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=MATCHMAKER_SEARCHING(2)
  414. 2021.08.14 20:34:35.759752300 >>* sCampaign_MyPartyIsNowLockedEvent(): Disabling Battle.net UI campaign buttons
  415. 2021.08.14 20:34:35.760253000 >>* UIBattlenet_Campaign_EnableButtons()
  416. 2021.08.14 20:34:35.760768300 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  417. 2021.08.14 20:34:35.761260800 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  418. 2021.08.14 20:34:35.761761100 >>* sRefreshButtons()
  419. 2021.08.14 20:34:35.762290400 >>* sRefreshButtons(): updating play game button.
  420. 2021.08.14 20:34:35.762784300 >>* sUpdatePlayGameButton()
  421. 2021.08.14 20:34:35.763287000 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  422. 2021.08.14 20:34:35.763783000 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  423. 2021.08.14 20:34:35.764295800 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  424. 2021.08.14 20:34:35.764783200 >>* sSetPlayGameButtonText()
  425. 2021.08.14 20:34:35.765328200 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  426. 2021.08.14 20:34:35.765811500 >>* sRefreshButtons(): play game button updated.
  427. 2021.08.14 20:34:35.767534900 SendCustom hero:BelvitaJones id:10 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 10 } } attribute { name: "CustomMessage" value { message_value: "\010\235\326\306\005\022\034\010 \020\020\032\024\020\360.\035\377\377\377\377 \020*\010Bounties \001" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  428. 2021.08.14 20:34:35.772387100 >>> BnetSettings::WriteGameAccountSettings: settings: settings {
  429. coop_last_create_game_privacy: 2
  430. hero_list_order {
  431. id_high: 0
  432. id_low: 133289110
  433. }
  434. hero_list_order {
  435. id_high: 0
  436. id_low: 131833631
  437. }
  438. hero_list_order {
  439. id_high: 0
  440. id_low: 128818053
  441. }
  442. hero_list_order {
  443. id_high: 0
  444. id_low: 128818054
  445. }
  446. hero_list_order {
  447. id_high: 0
  448. id_low: 128818055
  449. }
  450. hero_list_order {
  451. id_high: 0
  452. id_low: 128818056
  453. }
  454. hero_list_order {
  455. id_high: 0
  456. id_low: 128818057
  457. }
  458. hero_list_order {
  459. id_high: 0
  460. id_low: 128818058
  461. }
  462. hero_list_order {
  463. id_high: 0
  464. id_low: 128818059
  465. }
  466. hero_list_order {
  467. id_high: 0
  468. id_low: 128818060
  469. }
  470. hero_list_order {
  471. id_high: 0
  472. id_low: 128818061
  473. }
  474. hero_list_order {
  475. id_high: 0
  476. id_low: 128818062
  477. }
  478. hero_list_order {
  479. id_high: 0
  480. id_low: 128818063
  481. }
  482. hero_list_order {
  483. id_high: 0
  484. id_low: 128818065
  485. }
  486. hero_list_order {
  487. id_high: 0
  488. id_low: 130231807
  489. }
  490. hero_list_order {
  491. id_high: 0
  492. id_low: 131692074
  493. }
  494. achievements_time_last_viewed: 1628400224278295
  495. coop_last_game_tag: "Bounties"
  496. social_list_flags: 0
  497. show_difficulty_selector: false
  498. account_flags: 33
  499. auto_join_group_chats: 39
  500. auto_join_channels: 2625017501
  501. auto_join_channels: 2508765048
  502. viewed_whats_new_version: 7
  503. viewed_whats_new_season: 10
  504. last_known_number_owned_character_slot: 17
  505. last_known_number_owned_stash_tabs: 11
  506. enrolled_season_journey_achievementid: 74987255230155
  507. season_journey_season_number: 16
  508. viewed_anniversary_screen_year: 2019
  509. }
  510.  
  511. 2021.08.14 20:34:35.773728500 SendCustom hero:BelvitaJones id:8 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 8 } } attribute { name: "CustomMessage" value { message_value: "\n\331\001 \002B\007\010\000\020\226\251\307?B\007\010\000\020\237\276\356>B\007\010\000\020\205\267\266=B\007\010\000\020\206\267\266=B\007\010\000\020\207\267\266=B\007\010\000\020\210\267\266=B\007\010\000\020\211\267\266=B\007\010\000\020\212\267\266=B\007\010\000\020\213\267\266=B\007\010\000\020\214\267\266=B\007\010\000\020\215\267\266=B\007\010\000\020\216\267\266=B\007\010\000\020\217\267\266=B\007\010\000\020\221\267\266=B\007\010\000\020\377\333\214>B\007\010\000\020\252\354\345>X\227\256\256\307\327\240\362\002j\010Bountiesp\000x\000\200\001!\210\001\'\220\001\235\255\332\343\t\220\001\370\356\242\254\t\240\001\007\250\001\n\260\001\021\270\001\013\300\001\313\335\327\245\265\206\021\310\001\020\320\001\343\017" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
  512. 2021.08.14 20:34:35.911405500 >>> BelvitaJones BnetGames::_OnQueueEntered notification=request_id { id: 10471167542494992924 } wait_times { min_wait: 0 max_wait: 2 avg_wait: 1 std_dev_wait: 0 } member { id: 35430424 program: 17459 region: 98 } request_initiator { id: 35430424 program: 17459 region: 98 }
  513. 2021.08.14 20:34:35.912386900 >>> BelvitaJones BnetParty::InvokeOnQueueEvent ADDED gameRequestId=10471167542494992924 info={ waitAvgSeconds=1 waitStdDevSeconds=0 }
  514. 2021.08.14 20:34:35.913347500 >>* sCampaign_GameQueueEventCallback(): Disabling Battle.net UI campaign buttons
  515. 2021.08.14 20:34:35.914317500 >>* UIBattlenet_Campaign_EnableButtons()
  516. 2021.08.14 20:34:35.915053900 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  517. 2021.08.14 20:34:35.915707400 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  518. 2021.08.14 20:34:35.916348700 >>* sRefreshButtons()
  519. 2021.08.14 20:34:35.916938400 >>* sRefreshButtons(): updating play game button.
  520. 2021.08.14 20:34:35.917478100 >>* sUpdatePlayGameButton()
  521. 2021.08.14 20:34:35.918024800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  522. 2021.08.14 20:34:35.918531900 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
  523. 2021.08.14 20:34:35.919047200 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  524. 2021.08.14 20:34:35.919549400 >>* sSetPlayGameButtonText()
  525. 2021.08.14 20:34:35.920028900 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  526. 2021.08.14 20:34:35.920525000 >>* sRefreshButtons(): play game button updated.
  527. 2021.08.14 20:34:35.979084800 >>> BelvitaJones PartyFindGame::FindGameCallback code=0 gameRequestId=10471167542494992924
  528. 2021.08.14 20:34:35.980217300 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=MATCHMAKER_SEARCHING(2)
  529. 2021.08.14 20:34:36.025889700 >>* sUpdatePlayGameButton()
  530. 2021.08.14 20:34:36.026836600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  531. 2021.08.14 20:34:36.027818500 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
  532. 2021.08.14 20:34:36.028524900 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  533. 2021.08.14 20:34:36.029159200 >>* sSetPlayGameButtonText()
  534. 2021.08.14 20:34:36.029778700 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  535. 2021.08.14 20:34:36.114855100 >>* sMyPartyMembersUpdated(): Refreshing buttons
  536. 2021.08.14 20:34:36.116007700 >>* sRefreshButtons()
  537. 2021.08.14 20:34:36.116984800 >>* sRefreshButtons(): updating play game button.
  538. 2021.08.14 20:34:36.117837900 >>* sUpdatePlayGameButton()
  539. 2021.08.14 20:34:36.118513100 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  540. 2021.08.14 20:34:36.119139500 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
  541. 2021.08.14 20:34:36.119778700 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  542. 2021.08.14 20:34:36.120378900 >>* sSetPlayGameButtonText()
  543. 2021.08.14 20:34:36.120970500 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  544. 2021.08.14 20:34:36.121540600 >>* sRefreshButtons(): play game button updated.
  545. 2021.08.14 20:34:36.982804400 <<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
  546. 2021.08.14 20:34:36.986292900 <<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
  547. 2021.08.14 20:34:36.989901400 <<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
  548. 2021.08.14 20:34:36.996165600 <<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
  549. 2021.08.14 20:34:37.225307800 I 01:34:37.210065 [BGS] |event=rich_presence_failure|key=id: 1334076, id: 31124895 program: 17459 region: 98|missing_presence_unique_id=0 (src\low\service\presence\rich_presence.cpp:156)
  550. 2021.08.14 20:34:38.192058500 >>> BelvitaJones BnetGames::_OnQueueUpdate notification=request_id { id: 10471167542494992924 } wait_times { min_wait: 0 max_wait: 2 avg_wait: 1 std_dev_wait: 0 } is_matchmaking: true
  551. 2021.08.14 20:34:38.193039600 >>> BelvitaJones BnetParty::InvokeOnQueueEvent REMOVED gameRequestId=10471167542494992924 removedCode=0
  552. 2021.08.14 20:34:38.194104700 >>* sCampaign_GameQueue_OnQueueRemoved(): Enabling Battle.net UI campaign buttons
  553. 2021.08.14 20:34:38.195041100 >>* UIBattlenet_Campaign_EnableButtons()
  554. 2021.08.14 20:34:38.195824100 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
  555. 2021.08.14 20:34:38.196455100 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  556. 2021.08.14 20:34:38.197040100 >>* sRefreshButtons()
  557. 2021.08.14 20:34:38.197670300 >>* sRefreshButtons(): updating play game button.
  558. 2021.08.14 20:34:38.198267700 >>* sUpdatePlayGameButton()
  559. 2021.08.14 20:34:38.198866600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  560. 2021.08.14 20:34:38.199506300 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  561. 2021.08.14 20:34:38.199975100 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  562. 2021.08.14 20:34:38.200439600 >>* sSetPlayGameButtonText()
  563. 2021.08.14 20:34:38.200965700 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  564. 2021.08.14 20:34:38.201440900 >>* sRefreshButtons(): play game button updated.
  565. 2021.08.14 20:34:38.201954100 >>> BelvitaJones _OnMatchmakerStart requestId=10471167542494992924
  566. 2021.08.14 20:34:38.202424500 >>> BelvitaJones BnetParty::InvokeOnMatchmakerEvent ADDED gameRequestId=10471167542494992924
  567. 2021.08.14 20:34:40.023418600 >>> BelvitaJones BnetParty::CancelSearchForPublicGame gameRequestId=10471167542494992924
  568. 2021.08.14 20:34:40.024502400 >>> BelvitaJones FindGame::EnterGameBase::Cancel for gameRequestId=10471167542494992924 members=
  569. [0]=Gaspergou#1122 { 35430424,D3,98 } hero=BelvitaJones 11643677
  570. 2021.08.14 20:34:40.231090700 >>> BelvitaJones BnetGames::_OnQueueExit requestId=request_id { id: 10471167542494992924 } cancel_initiator { id: 35430424 program: 17459 region: 98 }
  571. 2021.08.14 20:34:40.232053400 >>> BelvitaJones BnetGames::_OnMatchmakingResult requestId=request_id { id: 10471167542494992924 } result: 30011
  572. 2021.08.14 20:34:40.232714400 >>> BelvitaJones _OnMatchmakerEnd requestId=10471167542494992924 code=30011
  573. 2021.08.14 20:34:40.233411000 >>> BelvitaJones BnetParty::InvokeOnMatchmakerEvent REMOVED gameRequestId=10471167542494992924 removedCode=30011
  574. 2021.08.14 20:34:40.234106500 >>* sCampaign_SearchForPublicGameEvent(): Enabling Battle.net UI campaign buttons
  575. 2021.08.14 20:34:40.234765800 >>* UIBattlenet_Campaign_EnableButtons()
  576. 2021.08.14 20:34:40.235341800 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
  577. 2021.08.14 20:34:40.235868000 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  578. 2021.08.14 20:34:40.236342600 >>* sRefreshButtons()
  579. 2021.08.14 20:34:40.236814300 >>* sRefreshButtons(): updating play game button.
  580. 2021.08.14 20:34:40.237289300 >>* sUpdatePlayGameButton()
  581. 2021.08.14 20:34:40.237763400 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  582. 2021.08.14 20:34:40.238229700 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  583. 2021.08.14 20:34:40.238741300 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  584. 2021.08.14 20:34:40.239274800 >>* sSetPlayGameButtonText()
  585. 2021.08.14 20:34:40.239760200 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  586. 2021.08.14 20:34:40.240244500 >>* sRefreshButtons(): play game button updated.
  587. 2021.08.14 20:34:40.240867900 >>> BelvitaJones BnetParty::UnlockPartyForReason MATCHMAKER_SEARCHING(2)
  588. 2021.08.14 20:34:40.241343000 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=MATCHMAKER_SEARCHING(2)
  589. 2021.08.14 20:34:40.241811700 >>* sCampaign_MyPartyIsNoLongerLockedEvent(): Enabling Battle.net UI campaign buttons
  590. 2021.08.14 20:34:40.242280700 >>* UIBattlenet_Campaign_EnableButtons()
  591. 2021.08.14 20:34:40.242744100 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
  592. 2021.08.14 20:34:40.243209300 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  593. 2021.08.14 20:34:40.243674200 >>* sRefreshButtons()
  594. 2021.08.14 20:34:40.244174200 >>* sRefreshButtons(): updating play game button.
  595. 2021.08.14 20:34:40.244639400 >>* sUpdatePlayGameButton()
  596. 2021.08.14 20:34:40.245102800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  597. 2021.08.14 20:34:40.245561400 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  598. 2021.08.14 20:34:40.246039400 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  599. 2021.08.14 20:34:40.246499900 >>* sSetPlayGameButtonText()
  600. 2021.08.14 20:34:40.247015400 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  601. 2021.08.14 20:34:40.247528300 >>* sRefreshButtons(): play game button updated.
  602. 2021.08.14 20:34:40.248212800 >>> BelvitaJones FindGame::EnterGameBase::TriggerOnCancelCallback code=0
  603. 2021.08.14 20:34:40.248832100 >>* sCampaign_CancelSearchForPublicGameCompleteCallback(): Enabling Battle.net UI campaign buttons
  604. 2021.08.14 20:34:40.249312100 >>* UIBattlenet_Campaign_EnableButtons()
  605. 2021.08.14 20:34:40.249782000 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
  606. 2021.08.14 20:34:40.250254600 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  607. 2021.08.14 20:34:40.250731700 >>* sRefreshButtons()
  608. 2021.08.14 20:34:40.251202700 >>* sRefreshButtons(): updating play game button.
  609. 2021.08.14 20:34:40.251659100 >>* sUpdatePlayGameButton()
  610. 2021.08.14 20:34:40.252204500 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  611. 2021.08.14 20:34:40.252721800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  612. 2021.08.14 20:34:40.253199500 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
  613. 2021.08.14 20:34:40.253677400 >>* sSetPlayGameButtonText()
  614. 2021.08.14 20:34:40.254191500 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  615. 2021.08.14 20:34:40.254658000 >>* sRefreshButtons(): play game button updated.
  616. 2021.08.14 20:34:40.271913700 >>> BelvitaJones ::EnterGameBase::CancelGameEntryCallback code=0 requestId=10471167542494992924
  617. 2021.08.14 20:34:40.361101000 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=MATCHMAKER_SEARCHING(2)
  618. 2021.08.14 20:34:40.586388800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  619. 2021.08.14 20:34:40.587579100 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  620. 2021.08.14 20:34:40.762262700 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  621. 2021.08.14 20:34:40.763314900 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  622. 2021.08.14 20:34:40.764245000 >>* sMyPartyMembersUpdated(): Refreshing buttons
  623. 2021.08.14 20:34:40.764929400 >>* sRefreshButtons()
  624. 2021.08.14 20:34:40.765488400 >>* sRefreshButtons(): updating play game button.
  625. 2021.08.14 20:34:40.766086600 >>* sUpdatePlayGameButton()
  626. 2021.08.14 20:34:40.766591600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  627. 2021.08.14 20:34:40.767097400 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  628. 2021.08.14 20:34:40.767571900 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
  629. 2021.08.14 20:34:40.768052200 >>* sSetPlayGameButtonText()
  630. 2021.08.14 20:34:40.768532900 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Join Game'
  631. 2021.08.14 20:34:40.769004600 >>* sRefreshButtons(): play game button updated.
  632. 2021.08.14 20:34:42.055353600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  633. 2021.08.14 20:34:42.056163600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
  634. 2021.08.14 20:34:42.563428500 >>* UIBattlenet_Campaign_OnClick_PlayGameButton()
  635. 2021.08.14 20:34:42.564854100 >>* sDoPlayGameWork(): Disabling Battle.net UI campaign buttons
  636. 2021.08.14 20:34:42.565876800 >>* UIBattlenet_Campaign_EnableButtons()
  637. 2021.08.14 20:34:42.566930400 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  638. 2021.08.14 20:34:42.567965600 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  639. 2021.08.14 20:34:42.568992600 >>* sRefreshButtons()
  640. 2021.08.14 20:34:42.569809600 >>* sRefreshButtons(): updating play game button.
  641. 2021.08.14 20:34:42.570521700 >>* sUpdatePlayGameButton()
  642. 2021.08.14 20:34:42.571169900 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  643. 2021.08.14 20:34:42.571764000 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  644. 2021.08.14 20:34:42.572484700 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  645. 2021.08.14 20:34:42.573134400 >>* sSetPlayGameButtonText()
  646. 2021.08.14 20:34:42.574074300 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  647. 2021.08.14 20:34:42.574722000 >>* sRefreshButtons(): play game button updated.
  648. 2021.08.14 20:34:42.575568400 >>> BelvitaJones BnetParty::CreateGame params={ BelvitaJones Private COOP StartAtQuest act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=16 }
  649. 2021.08.14 20:34:42.576329800 >>> BelvitaJones PartyCreateGame::Begin params={ BelvitaJones Private COOP StartAtQuest act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=16 }
  650. 2021.08.14 20:34:42.576815200 >>> BelvitaJones BnetParty::LockPartyForReason CREATING_GAME(0)
  651. 2021.08.14 20:34:42.577325900 >>> BelvitaJones BnetParty::SetJoinPermissionPreviousToClose token=2 new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
  652. 2021.08.14 20:34:42.577804500 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  653. 2021.08.14 20:34:42.578324800 >>* sCampaign_MyPartyIsNowLockedEvent(): Disabling Battle.net UI campaign buttons
  654. 2021.08.14 20:34:42.578796100 >>* UIBattlenet_Campaign_EnableButtons()
  655. 2021.08.14 20:34:42.579267500 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  656. 2021.08.14 20:34:42.579729700 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  657. 2021.08.14 20:34:42.580198500 >>* sRefreshButtons()
  658. 2021.08.14 20:34:42.580664800 >>* sRefreshButtons(): updating play game button.
  659. 2021.08.14 20:34:42.581125800 >>* sUpdatePlayGameButton()
  660. 2021.08.14 20:34:42.581593600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  661. 2021.08.14 20:34:42.582056900 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  662. 2021.08.14 20:34:42.582522000 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  663. 2021.08.14 20:34:42.582983800 >>* sSetPlayGameButtonText()
  664. 2021.08.14 20:34:42.583477000 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  665. 2021.08.14 20:34:42.583940800 >>* sRefreshButtons(): play game button updated.
  666. 2021.08.14 20:34:42.585126700 >>> BnetSettings::WriteGameAccountSettings: settings: settings {
  667. coop_last_create_game_privacy: 1
  668. hero_list_order {
  669. id_high: 0
  670. id_low: 133289110
  671. }
  672. hero_list_order {
  673. id_high: 0
  674. id_low: 131833631
  675. }
  676. hero_list_order {
  677. id_high: 0
  678. id_low: 128818053
  679. }
  680. hero_list_order {
  681. id_high: 0
  682. id_low: 128818054
  683. }
  684. hero_list_order {
  685. id_high: 0
  686. id_low: 128818055
  687. }
  688. hero_list_order {
  689. id_high: 0
  690. id_low: 128818056
  691. }
  692. hero_list_order {
  693. id_high: 0
  694. id_low: 128818057
  695. }
  696. hero_list_order {
  697. id_high: 0
  698. id_low: 128818058
  699. }
  700. hero_list_order {
  701. id_high: 0
  702. id_low: 128818059
  703. }
  704. hero_list_order {
  705. id_high: 0
  706. id_low: 128818060
  707. }
  708. hero_list_order {
  709. id_high: 0
  710. id_low: 128818061
  711. }
  712. hero_list_order {
  713. id_high: 0
  714. id_low: 128818062
  715. }
  716. hero_list_order {
  717. id_high: 0
  718. id_low: 128818063
  719. }
  720. hero_list_order {
  721. id_high: 0
  722. id_low: 128818065
  723. }
  724. hero_list_order {
  725. id_high: 0
  726. id_low: 130231807
  727. }
  728. hero_list_order {
  729. id_high: 0
  730. id_low: 131692074
  731. }
  732. achievements_time_last_viewed: 1628400224278295
  733. social_list_flags: 0
  734. show_difficulty_selector: false
  735. account_flags: 33
  736. auto_join_group_chats: 39
  737. auto_join_channels: 2625017501
  738. auto_join_channels: 2508765048
  739. viewed_whats_new_version: 7
  740. viewed_whats_new_season: 10
  741. last_known_number_owned_character_slot: 17
  742. last_known_number_owned_stash_tabs: 11
  743. enrolled_season_journey_achievementid: 74987255230155
  744. season_journey_season_number: 16
  745. viewed_anniversary_screen_year: 2019
  746. }
  747.  
  748. 2021.08.14 20:34:42.585729300 SendCustom hero:BelvitaJones id:8 attribute { name: "Version" value { string_value: "2.7.1.77428" } } attribute { name: "CustomMessageId" value { int_value: 8 } } attribute { name: "CustomMessage" value { message_value: "\n\317\001 \001B\007\010\000\020\226\251\307?B\007\010\000\020\237\276\356>B\007\010\000\020\205\267\266=B\007\010\000\020\206\267\266=B\007\010\000\020\207\267\266=B\007\010\000\020\210\267\266=B\007\010\000\020\211\267\266=B\007\010\000\020\212\267\266=B\007\010\000\020\213\267\266=B\007\010\000\020\214\267\266=B\007\010\000\020\215\267\266=B\007\010\000\020\216\267\266=B\007\010\000\020\217\267\266=B\007\010\000\020\221\267\266=B\007\010\000\020\377\333\214>B\007\010\000\020\252\354\345>X\227\256\256\307\327\240\362\002p\000x\000\200\001!\210\001\'\220\001\235\255\332\343\t\220\001\370\356\242\254\t\240\001\007\250\001\n\260\001\021\270\001\013\300\001\313\335\327\245\265\206\021\310\001\020\320\001\343\017" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:1
  749. 2021.08.14 20:34:42.730919000 >>> BelvitaJones BnetGames::_OnQueueEntered notification=request_id { id: 10471167540934593806 } wait_times { min_wait: 0 max_wait: 2 avg_wait: 1 std_dev_wait: 0 } member { id: 35430424 program: 17459 region: 98 } request_initiator { id: 35430424 program: 17459 region: 98 }
  750. 2021.08.14 20:34:42.731877900 >>> BelvitaJones BnetParty::InvokeOnQueueEvent ADDED gameRequestId=10471167540934593806 info={ waitAvgSeconds=1 waitStdDevSeconds=0 }
  751. 2021.08.14 20:34:42.732759100 >>* sCampaign_GameQueueEventCallback(): Disabling Battle.net UI campaign buttons
  752. 2021.08.14 20:34:42.733585500 >>* UIBattlenet_Campaign_EnableButtons()
  753. 2021.08.14 20:34:42.734256100 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  754. 2021.08.14 20:34:42.734886000 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  755. 2021.08.14 20:34:42.735470300 >>* sRefreshButtons()
  756. 2021.08.14 20:34:42.736025700 >>* sRefreshButtons(): updating play game button.
  757. 2021.08.14 20:34:42.736570900 >>* sUpdatePlayGameButton()
  758. 2021.08.14 20:34:42.737100900 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  759. 2021.08.14 20:34:42.737581300 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
  760. 2021.08.14 20:34:42.738090300 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  761. 2021.08.14 20:34:42.738631200 >>* sSetPlayGameButtonText()
  762. 2021.08.14 20:34:42.739144700 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  763. 2021.08.14 20:34:42.739622300 >>* sRefreshButtons(): play game button updated.
  764. 2021.08.14 20:34:42.740293300 >>> BelvitaJones PartyCreateGame::CreateGameCallback code=0 requestId=10471167540934593806
  765. 2021.08.14 20:34:43.073924900 >>* sUpdatePlayGameButton()
  766. 2021.08.14 20:34:43.075060800 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  767. 2021.08.14 20:34:43.076049400 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
  768. 2021.08.14 20:34:43.076857500 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  769. 2021.08.14 20:34:43.077516400 >>* sSetPlayGameButtonText()
  770. 2021.08.14 20:34:43.078233900 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  771. 2021.08.14 20:34:43.079070800 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  772. 2021.08.14 20:34:43.173815800 >>* sMyPartyMembersUpdated(): Refreshing buttons
  773. 2021.08.14 20:34:43.174496600 >>* sRefreshButtons()
  774. 2021.08.14 20:34:43.175094700 >>* sRefreshButtons(): updating play game button.
  775. 2021.08.14 20:34:43.175727800 >>* sUpdatePlayGameButton()
  776. 2021.08.14 20:34:43.176307600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  777. 2021.08.14 20:34:43.176902400 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
  778. 2021.08.14 20:34:43.177494500 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  779. 2021.08.14 20:34:43.177985700 >>* sSetPlayGameButtonText()
  780. 2021.08.14 20:34:43.178567500 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  781. 2021.08.14 20:34:43.179052900 >>* sRefreshButtons(): play game button updated.
  782. 2021.08.14 20:34:43.552245500 >>> BelvitaJones BnetGames::_OnQueueUpdate notification=request_id { id: 10471167540934593806 } wait_times { min_wait: 0 max_wait: 2 avg_wait: 1 std_dev_wait: 0 } is_matchmaking: true
  783. 2021.08.14 20:34:43.553691100 >>> BelvitaJones _OnMatchmakerStart requestId=10471167540934593806
  784. 2021.08.14 20:34:43.554857400 >>> BelvitaJones BnetParty::InvokeOnMatchmakerEvent ADDED gameRequestId=10471167540934593806
  785. 2021.08.14 20:34:44.440148500 >>> BelvitaJones BnetGames::_OnMatchmakingResult requestId=request_id { id: 10471167540934593806 } result: 0 connect_info { address { address: "37.244.15.49" port: 1119 } attribute { name: "GameAccount" value { blob_value: "\r\030\240\034\002\0253D\000\000\030b" } } attribute { name: "Token" value { uint_value: 2622564423120591073 } } attribute { name: "SGameId" value { int_value: 2029518851 } } attribute { name: "GameCreateParams" value { blob_value: "\010\002\020\000\032\027\010\360.\025\377\377\377\377\030\377\377\377\377\377\377\377\377\377\0018\020HF*\014BelvitaJones0\001" } } } game_handle { game_instance_id: 1048 matchmaker_guid: 5898797445086937179 game_server_guid: 16759739550486425515 }
  786. 2021.08.14 20:34:44.441215300 >>> BelvitaJones BnetParty::InvokeOnQueueEvent REMOVED gameRequestId=10471167540934593806 removedCode=0
  787. 2021.08.14 20:34:44.442113800 >>* sCampaign_GameQueue_OnQueueRemoved(): Enabling Battle.net UI campaign buttons
  788. 2021.08.14 20:34:44.442875500 >>* UIBattlenet_Campaign_EnableButtons()
  789. 2021.08.14 20:34:44.443585300 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
  790. 2021.08.14 20:34:44.444236000 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  791. 2021.08.14 20:34:44.444801300 >>* sRefreshButtons()
  792. 2021.08.14 20:34:44.445334000 >>* sRefreshButtons(): updating play game button.
  793. 2021.08.14 20:34:44.445862200 >>* sUpdatePlayGameButton()
  794. 2021.08.14 20:34:44.446347500 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  795. 2021.08.14 20:34:44.446845000 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
  796. 2021.08.14 20:34:44.447324800 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  797. 2021.08.14 20:34:44.447785500 >>* sSetPlayGameButtonText()
  798. 2021.08.14 20:34:44.448267200 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  799. 2021.08.14 20:34:44.448739300 >>* sRefreshButtons(): play game button updated.
  800. 2021.08.14 20:34:44.449216000 >>> BelvitaJones _OnMatchmakerEnd requestId=10471167540934593806 code=0
  801. 2021.08.14 20:34:44.449685200 >>> BelvitaJones BnetParty::InvokeOnMatchmakerEvent REMOVED gameRequestId=10471167540934593806 removedCode=0
  802. 2021.08.14 20:34:44.450228000 >>> BelvitaJones PartyCreateGame::InvokeOnEnteredGame requestId=10471167540934593806 [name: "GameAccount" value { blob_value: "\r\030\240\034\002\0253D\000\000\030b" }, name: "Token" value { uint_value: 2622564423120591073 }, name: "SGameId" value { int_value: 2029518851 }, name: "GameCreateParams" value { blob_value: "\010\002\020\000\032\027\010\360.\025\377\377\377\377\030\377\377\377\377\377\377\377\377\377\0018\020HF*\014BelvitaJones0\001" }, ]
  803. 2021.08.14 20:34:44.450703500 >>* sCampaign_PartyJoinInProgressEvent(): Disabling Battle.net UI campaign buttons
  804. 2021.08.14 20:34:44.451167500 >>* UIBattlenet_Campaign_EnableButtons()
  805. 2021.08.14 20:34:44.451627600 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  806. 2021.08.14 20:34:44.452147300 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  807. 2021.08.14 20:34:44.452618900 >>* sRefreshButtons()
  808. 2021.08.14 20:34:44.453098400 >>* sRefreshButtons(): updating play game button.
  809. 2021.08.14 20:34:44.453568700 >>* sUpdatePlayGameButton()
  810. 2021.08.14 20:34:44.454057200 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  811. 2021.08.14 20:34:44.454523000 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
  812. 2021.08.14 20:34:44.454990000 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  813. 2021.08.14 20:34:44.455538300 >>* sSetPlayGameButtonText()
  814. 2021.08.14 20:34:44.456039700 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  815. 2021.08.14 20:34:44.456508100 >>* sRefreshButtons(): play game button updated.
  816. 2021.08.14 20:34:44.457001400 >>> BelvitaJones GameSession::ConnectToGameServer Joining 'BelvitaJones' game at 37.244.15.49:1119 idSGame=2029518851 (0x78f80003) heroId=11643677 authToken=2622564423120591073
  817. 2021.08.14 20:34:44.457510100 >>* sCampaign_PartyInGameUpdatedEvent(): Refreshing buttons
  818. 2021.08.14 20:34:44.457983600 >>* sRefreshButtons()
  819. 2021.08.14 20:34:44.458452100 >>* sRefreshButtons(): updating play game button.
  820. 2021.08.14 20:34:44.458968800 >>* sUpdatePlayGameButton()
  821. 2021.08.14 20:34:44.459443600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  822. 2021.08.14 20:34:44.459965100 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
  823. 2021.08.14 20:34:44.460472300 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  824. 2021.08.14 20:34:44.460944700 >>* sSetPlayGameButtonText()
  825. 2021.08.14 20:34:44.461425000 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  826. 2021.08.14 20:34:44.461887700 >>* sRefreshButtons(): play game button updated.
  827. 2021.08.14 20:34:44.462358700 >>* sCampaign_PartyJoinInProgressEvent(): Disabling Battle.net UI campaign buttons
  828. 2021.08.14 20:34:44.462823200 >>* UIBattlenet_Campaign_EnableButtons()
  829. 2021.08.14 20:34:44.463292000 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  830. 2021.08.14 20:34:44.463762000 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  831. 2021.08.14 20:34:44.464227400 >>* sRefreshButtons()
  832. 2021.08.14 20:34:44.464696200 >>* sRefreshButtons(): updating play game button.
  833. 2021.08.14 20:34:44.465199100 >>* sUpdatePlayGameButton()
  834. 2021.08.14 20:34:44.465675400 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  835. 2021.08.14 20:34:44.466136200 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
  836. 2021.08.14 20:34:44.466608000 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  837. 2021.08.14 20:34:44.467065600 >>* sSetPlayGameButtonText()
  838. 2021.08.14 20:34:44.467538900 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  839. 2021.08.14 20:34:44.468019000 >>* sRefreshButtons(): play game button updated.
  840. 2021.08.14 20:34:44.468674100 >>* UIBattlenet_Campaign_JoinedGameSessionEventCallback(): Disabling Battle.net UI campaign buttons
  841. 2021.08.14 20:34:44.469143000 >>* UIBattlenet_Campaign_EnableButtons()
  842. 2021.08.14 20:34:44.469608600 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
  843. 2021.08.14 20:34:44.470075900 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  844. 2021.08.14 20:34:44.470585900 >>* sRefreshButtons()
  845. 2021.08.14 20:34:44.471130500 >>* sRefreshButtons(): updating play game button.
  846. 2021.08.14 20:34:44.471604400 >>* sUpdatePlayGameButton()
  847. 2021.08.14 20:34:44.472093500 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  848. 2021.08.14 20:34:44.472562600 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
  849. 2021.08.14 20:34:44.473037800 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  850. 2021.08.14 20:34:44.473524200 >>* sSetPlayGameButtonText()
  851. 2021.08.14 20:34:44.474014200 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  852. 2021.08.14 20:34:44.474485000 >>* sRefreshButtons(): play game button updated.
  853. 2021.08.14 20:34:44.474977800 >>> BelvitaJones BnetParty::UnlockPartyForReason CREATING_GAME(0)
  854. 2021.08.14 20:34:44.475450800 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
  855. 2021.08.14 20:34:44.475962600 >>* sCampaign_MyPartyIsNoLongerLockedEvent(): Enabling Battle.net UI campaign buttons
  856. 2021.08.14 20:34:44.476430700 >>* UIBattlenet_Campaign_EnableButtons()
  857. 2021.08.14 20:34:44.476905400 >>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
  858. 2021.08.14 20:34:44.477373800 >>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
  859. 2021.08.14 20:34:44.477837500 >>* sRefreshButtons()
  860. 2021.08.14 20:34:44.478303700 >>* sRefreshButtons(): updating play game button.
  861. 2021.08.14 20:34:44.478768300 >>* sUpdatePlayGameButton()
  862. 2021.08.14 20:34:44.479239700 >>* UIBattlenet_Campaign_DetermineJoinGamePermission()
  863. 2021.08.14 20:34:44.479711100 >>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
  864. 2021.08.14 20:34:44.480216200 >>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
  865. 2021.08.14 20:34:44.480681100 >>* sSetPlayGameButtonText()
  866. 2021.08.14 20:34:44.481190400 >>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
  867. 2021.08.14 20:34:44.481653200 >>* sRefreshButtons(): play game button updated.
  868. 2021.08.14 20:34:44.482325900 >>> BelvitaJones BnetParty::SetJoinPermissionPreviousToClose token=4 CLEAR new=OTHER(0) old=ASK_TO_JOIN(3) BnetParty::SetJoinPermission
  869. 2021.08.14 20:34:44.482804300 >>> BelvitaJones CreateGame::EnterGameBase::Complete code=0
  870. 2021.08.14 20:34:44.487232100 GameDisposeGames()
  871. 2021.08.14 20:34:44.488031100 ENDING GAME
  872. 2021.08.14 20:34:44.495532900 Disposing UI for World
  873. 2021.08.14 20:34:44.501753700 Client Disposed world.
  874. 2021.08.14 20:34:44.585741000 >>> BelvitaJones OnGameLeft
  875. 2021.08.14 20:34:44.625925600 Disposing UI root!
  876. 2021.08.14 20:34:44.775891200 STARTING NETWORK CLIENT GAME
  877. 2021.08.14 20:34:44.776610500 CGameGlobalsInit()
  878. 2021.08.14 20:34:44.777330700 CGameGlobals::Init()
  879. 2021.08.14 20:34:44.778037000 Disabling loading screen for 31, 0
  880. 2021.08.14 20:34:44.778754500 Enabling loading screen for 1, 1
  881. 2021.08.14 20:34:44.828589400 SNOPreload::InitializeForGame submit required SNOs in 49002us
  882. 2021.08.14 20:34:45.680799500 SNOPreload::InitializeForGame in 886084us
  883. 2021.08.14 20:34:46.195683200 Setting depth texture, fmt = 30
  884. 2021.08.14 20:34:46.199446500 PostFXGfxInit() success
  885. 2021.08.14 20:34:46.201799600 SubObjectGfxInit() 1
  886. 2021.08.14 20:34:46.220825500 Connecting to 37.244.15.49:1119
  887. 2021.08.14 20:34:46.317173000 -----------------------------------------------------------------
  888. 2021.08.14 20:34:46.317904400 Server Version Information:
  889. 2021.08.14 20:34:46.318618000 -----------------------------------------------------------------
  890. 2021.08.14 20:34:46.319353900 Server BuildVersion: 2.7.1.77428
  891. 2021.08.14 20:34:46.319903500 Server SNOPackHash: 0xC440E016 (client hash = 0xC440E016)
  892. 2021.08.14 20:34:46.320546300 Server ProtocolHash: 0x4E04D30F (client hash = 0x4E04D30F)
  893. 2021.08.14 20:34:46.321171400 -----------------------------------------------------------------
  894. 2021.08.14 20:34:46.323881500 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
  895. 2021.08.14 20:34:47.177240700 >>> BelvitaJones OnGamePlayerJoined gameAccount={ 35430424,D3,98 }
  896. 2021.08.14 20:34:50.264832100 Initializing client world a3dun_hub_keep...
  897. 2021.08.14 20:34:50.815278700 >>> BelvitaJones BnetParty::Games_GameSessionNowInProgressEvent::SetMemberAttribute_GameId game_id { mmGuid: 5898797445086937179 gsGuid: 16759739550486425515 gameId: 1048 }
  898. 2021.08.14 20:34:51.285098000 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 2
  899. 2021.08.14 20:34:55.759894400 Disabling loading screen for 1, 0
  900. 2021.08.14 20:34:56.063391500 ********** Main-thread blocking-read outside of loading screen:
  901. Frame: 20414 - Blocking read: 7.23 ms (thread: 0)
  902. 2021.08.14 20:34:56.512330100 >>> BelvitaJones GamesListener::_OnGameChannelJoined channelId=type: 1 host { label: 1307087471 epoch: 1628991288 } id: 3943
  903. 2021.08.14 20:35:03.299727100 ********** Main-thread blocking-read outside of loading screen:
  904. Frame: 20907 - Blocking read: 15.39 ms (thread: 0)
  905. 2021.08.14 20:35:04.533793500 ********** Main-thread blocking-read outside of loading screen:
  906. Frame: 20993 - Blocking read: 14.52 ms (thread: 0)
  907. 2021.08.14 20:35:06.406538000 Initializing client world trOUT_Town...
  908. 2021.08.14 20:35:06.407394400 Enabling loading screen for 4, 4
  909. 2021.08.14 20:35:06.412344300 Disposing UI for World
  910. 2021.08.14 20:35:06.635558900 Disabling loading screen for 1, 4
  911. 2021.08.14 20:35:08.627337800 Disabling loading screen for 2, 4
  912. 2021.08.14 20:35:08.628504000 Disabling loading screen for 4, 0
  913. 2021.08.14 20:35:08.642088100 ********** Main-thread blocking-read outside of loading screen:
  914. Frame: 21126 - Blocking read: 5.34 ms (thread: 0)
  915. 2021.08.14 20:35:08.650001700 ********** Main-thread blocking-read outside of loading screen:
  916. Frame: 21126 - Blocking read: 5.51 ms (thread: 0)
  917. 2021.08.14 20:35:20.262351400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  918. 2021.08.14 20:35:20.263561000 FMOD Memory - total: 178257920
  919. 2021.08.14 20:35:20.264761800 FMOD Memory - allocated: 26029360, - max allocated: 26032008
  920. 2021.08.14 20:36:15.912328700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  921. 2021.08.14 20:36:15.913534400 FMOD Memory - total: 178257920
  922. 2021.08.14 20:36:15.914589300 FMOD Memory - allocated: 39161040, - max allocated: 39210240
  923. 2021.08.14 20:36:19.058786800 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  924. 2021.08.14 20:36:19.059772900 FMOD Memory - total: 178257920
  925. 2021.08.14 20:36:19.062499000 FMOD Memory - allocated: 39500752, - max allocated: 39503400
  926. 2021.08.14 20:36:43.053772000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  927. 2021.08.14 20:36:43.054582800 FMOD Memory - total: 178257920
  928. 2021.08.14 20:36:43.055355500 FMOD Memory - allocated: 44304160, - max allocated: 44308064
  929. 2021.08.14 20:36:51.268291400 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
  930. 2021.08.14 20:37:43.072159700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  931. 2021.08.14 20:37:43.073035700 FMOD Memory - total: 178257920
  932. 2021.08.14 20:37:43.073835400 FMOD Memory - allocated: 41895592, - max allocated: 47805512
  933. 2021.08.14 20:38:14.063110200 ********** Main-thread blocking-read outside of loading screen:
  934. Frame: 38281 - Blocking read: 7.28 ms (thread: 0)
  935. 2021.08.14 20:38:16.997362200 ********** Main-thread blocking-read outside of loading screen:
  936. Frame: 38533 - Blocking read: 14.45 ms (thread: 0)
  937. 2021.08.14 20:38:37.323043000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  938. 2021.08.14 20:38:37.323841000 FMOD Memory - total: 178257920
  939. 2021.08.14 20:38:37.324656700 FMOD Memory - allocated: 41037208, - max allocated: 47805512
  940. 2021.08.14 20:38:39.470601400 ********** Main-thread blocking-read outside of loading screen:
  941. Frame: 40534 - Blocking read: 14.73 ms (thread: 0)
  942. 2021.08.14 20:38:51.283928000 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
  943. 2021.08.14 20:38:58.489499100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  944. 2021.08.14 20:38:58.490624900 FMOD Memory - total: 178257920
  945. 2021.08.14 20:38:58.491473700 FMOD Memory - allocated: 40851408, - max allocated: 47805512
  946. 2021.08.14 20:38:58.513952300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  947. 2021.08.14 20:38:58.515000000 FMOD Memory - total: 178257920
  948. 2021.08.14 20:38:58.515811900 FMOD Memory - allocated: 40802208, - max allocated: 47805512
  949. 2021.08.14 20:38:59.181933100 I 01:38:59.159176 [BGS] |event=rich_presence_failure|key=id: 1334076, id: 319738748 program: 17459 region: 98|missing_presence_unique_id=0 (src\low\service\presence\rich_presence.cpp:156)
  950. 2021.08.14 20:39:05.061041100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  951. 2021.08.14 20:39:05.062236500 FMOD Memory - total: 178257920
  952. 2021.08.14 20:39:05.063337000 FMOD Memory - allocated: 41072808, - max allocated: 47805512
  953. 2021.08.14 20:39:06.448244000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  954. 2021.08.14 20:39:06.449307100 FMOD Memory - total: 178257920
  955. 2021.08.14 20:39:06.450203100 FMOD Memory - allocated: 40974408, - max allocated: 47805512
  956. 2021.08.14 20:39:32.710331700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  957. 2021.08.14 20:39:32.711193100 FMOD Memory - total: 178257920
  958. 2021.08.14 20:39:32.711986600 FMOD Memory - allocated: 39894584, - max allocated: 47805512
  959. 2021.08.14 20:40:40.600489000 ********** Main-thread blocking-read outside of loading screen:
  960. Frame: 52293 - Blocking read: 14.48 ms (thread: 0)
  961. 2021.08.14 20:40:51.290019800 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
  962. 2021.08.14 20:40:55.544224500 I 01:40:55.529524 [BGS] |event=rich_presence_failure|key=id: 1334076, id: 31987107 program: 17459 region: 98|missing_presence_unique_id=0 (src\low\service\presence\rich_presence.cpp:156)
  963. 2021.08.14 20:41:42.014274500 Initializing client world X1_Tristram_Adventure_Mode_Hub...
  964. 2021.08.14 20:41:42.015087800 Enabling loading screen for 4, 4
  965. 2021.08.14 20:41:42.016302200 Disposing UI for World
  966. 2021.08.14 20:41:42.055058800 Disabling loading screen for 1, 4
  967. 2021.08.14 20:41:43.644672600 Disabling loading screen for 2, 4
  968. 2021.08.14 20:41:43.646297000 Disabling loading screen for 4, 0
  969. 2021.08.14 20:41:43.688872700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  970. 2021.08.14 20:41:43.689839500 FMOD Memory - total: 178257920
  971. 2021.08.14 20:41:43.690717100 FMOD Memory - allocated: 46103088, - max allocated: 47805512
  972. 2021.08.14 20:41:44.002378600 ********** Main-thread blocking-read outside of loading screen:
  973. Frame: 57880 - Blocking read: 16.35 ms (thread: 0)
  974. 2021.08.14 20:42:37.779419800 Initializing client world X1_LR_Level_01...
  975. 2021.08.14 20:42:37.781129500 Enabling loading screen for 4, 4
  976. 2021.08.14 20:42:37.801601000 Disposing UI for World
  977. 2021.08.14 20:42:37.842055000 Disabling loading screen for 1, 4
  978. 2021.08.14 20:42:38.729785100 Disabling loading screen for 2, 4
  979. 2021.08.14 20:42:38.731073500 Disabling loading screen for 4, 0
  980. 2021.08.14 20:42:38.748099800 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  981. 2021.08.14 20:42:38.749164400 FMOD Memory - total: 178257920
  982. 2021.08.14 20:42:38.750216500 FMOD Memory - allocated: 50173448, - max allocated: 51506304
  983. 2021.08.14 20:42:42.567129800 I 01:42:42.566507 [BGS] |event=rich_presence_failure|key=id: 1334076, id: 319738254 program: 17459 region: 98|missing_presence_unique_id=0 (src\low\service\presence\rich_presence.cpp:156)
  984. 2021.08.14 20:42:46.496592800 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  985. 2021.08.14 20:42:46.497657900 FMOD Memory - total: 178257920
  986. 2021.08.14 20:42:46.498776000 FMOD Memory - allocated: 52692008, - max allocated: 53040608
  987. 2021.08.14 20:42:48.744659400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  988. 2021.08.14 20:42:48.745605700 FMOD Memory - total: 178257920
  989. 2021.08.14 20:42:48.746609500 FMOD Memory - allocated: 52722168, - max allocated: 53040608
  990. 2021.08.14 20:42:51.307208800 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
  991. 2021.08.14 20:43:00.443230300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  992. 2021.08.14 20:43:00.444331600 FMOD Memory - total: 178257920
  993. 2021.08.14 20:43:00.445343200 FMOD Memory - allocated: 53045368, - max allocated: 55592760
  994. 2021.08.14 20:43:28.336461200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
  995. 2021.08.14 20:43:28.337626300 FMOD Memory - total: 178257920
  996. 2021.08.14 20:43:28.338592500 FMOD Memory - allocated: 51241696, - max allocated: 55592760
  997. 2021.08.14 20:43:39.840825400 >>> BelvitaJones BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  998. 2021.08.14 20:43:39.853069400 >>> BelvitaJones BnetParty::SetJoinPermissionPreviousToClose token=5 new=CALLTOARMS_QUICKJOIN(4) old=CALLTOARMS_QUICKJOIN(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
  999. 2021.08.14 20:43:39.863974300 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
  1000. 2021.08.14 20:43:40.468526800 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_QUICKJOIN(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
  1001. 2021.08.14 20:43:41.862052900 >>> BelvitaJones BnetParty::LeaveGameByMyself currentGameId=game_id { mmGuid: 5898797445086937179 gsGuid: 16759739550486425515 gameId: 1048 }
  1002. 2021.08.14 20:43:41.873835000 >>> BelvitaJones SendGameServerMessage_StartLeaveGameCountdown eContext=0
  1003. 2021.08.14 20:43:41.887791100 >>> BelvitaJones BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  1004. 2021.08.14 20:43:41.900066800 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
  1005. 2021.08.14 20:43:42.038843100 >>> BelvitaJones Party::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=2
  1006. 2021.08.14 20:43:44.741924300 >>> BelvitaJones BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1007. 2021.08.14 20:43:44.758326400 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
  1008. 2021.08.14 20:43:46.728603900 >>> BelvitaJones SendGameServerMessage_CancelLeaveGameCountdown eContext=0
  1009. 2021.08.14 20:43:46.742602400 >>> BelvitaJones BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  1010. 2021.08.14 20:43:46.757018100 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_QUICKJOIN(4) reason=LEAVING_CURRENT_GAME(3)
  1011. 2021.08.14 20:43:46.770684700 >>> BelvitaJones Party::NotifyLeaveGameCountdownEvent newState=CANCELED countSubscribers=2
  1012. 2021.08.14 20:43:47.906570000 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_QUICKJOIN(4) reason=LEAVING_CURRENT_GAME(3)
  1013. 2021.08.14 20:43:48.149615800 >>> BelvitaJones BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1014. 2021.08.14 20:43:48.162967000 >>> BelvitaJones BnetParty::SetJoinPermissionPreviousToClose token=6 new=CALLTOARMS_QUICKJOIN(4) old=CALLTOARMS_QUICKJOIN(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
  1015. 2021.08.14 20:43:48.178577900 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
  1016. 2021.08.14 20:43:48.511924200 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_QUICKJOIN(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
  1017. 2021.08.14 20:43:48.806402600 >>> BelvitaJones BnetParty::LeaveGameByMyself currentGameId=game_id { mmGuid: 5898797445086937179 gsGuid: 16759739550486425515 gameId: 1048 }
  1018. 2021.08.14 20:43:48.819247300 >>> BelvitaJones SendGameServerMessage_StartLeaveGameCountdown eContext=0
  1019. 2021.08.14 20:43:48.832833000 >>> BelvitaJones BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  1020. 2021.08.14 20:43:48.843981800 >>> BelvitaJones BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
  1021. 2021.08.14 20:43:48.977066100 >>> BelvitaJones Party::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=2
  1022. 2021.08.14 20:43:49.138012900 >>> BelvitaJones BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1023. 2021.08.14 20:43:49.155938900 >>> BelvitaJones BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
  1024. 2021.08.14 20:43:50.478279600 GameDisposeGames()
  1025. 2021.08.14 20:43:50.491715300 ENDING GAME
  1026. 2021.08.14 20:43:50.587550200 Disposing UI for World
  1027. 2021.08.14 20:43:50.713953800 Client Disposed world.
  1028. 2021.08.14 20:43:55.448387200 >>> (no hero selected) OnGameLeft
  1029. 2021.08.14 20:43:55.616233500 ClientSocket Disconnect
  1030. 2021.08.14 20:43:56.214908200 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
  1031. 2021.08.14 20:43:56.387552400 Disposing UI root!
  1032. 2021.08.14 20:43:57.393855500 Client Disposed world.
  1033. 2021.08.14 20:43:57.394445900 Client Disposed world.
  1034. 2021.08.14 20:43:57.394971700 Client Disposed world.
  1035. 2021.08.14 20:43:57.504550900 Disposing sound subsystem...
  1036. 2021.08.14 20:43:57.505265100 Start SoundPlatform::Dispose()
  1037. 2021.08.14 20:43:57.505934500 StopOVTStream
  1038. 2021.08.14 20:43:57.508222200 Releasing FMOD sound with incorrect open state and loading screen disabled. Release call will block.
  1039. 2021.08.14 20:43:57.545609300 - Releasing DSP effects
  1040. 2021.08.14 20:43:57.546307200 - Releasing FMOD System
  1041. 2021.08.14 20:43:57.629278800 Finish SoundPlatform::Dispose()
  1042. 2021.08.14 20:43:57.634818900 Closing Direct3D11 window.
  1043. 2021.08.14 20:43:57.865369800 de activate app 0 iconic 0
  1044. 2021.08.14 20:43:57.873069700 Disposing graphics subsystem...
  1045. 2021.08.14 20:43:57.873904900 Closing Direct3D11 window.
  1046. 2021.08.14 20:43:57.874577600 Releasing the D3D base context.
  1047. 2021.08.14 20:43:58.466462600 Releasing D3D device.
  1048. 2021.08.14 20:43:58.616208200 Releasing DXGI factory.
  1049. 2021.08.14 20:43:58.618983000 DXGI Factory released.
  1050. 2021.08.14 20:43:58.686490800 >>> (no hero selected) ===== Battle.net BnetService : Shutdown =====
  1051. 2021.08.14 20:43:58.687796700 >>> Settings::ResetGameAccountSettings
  1052. 2021.08.14 20:43:59.509525700 ===== Battle.net Client Service Shutdown =====
  1053. 2021.08.14 20:43:59.515826400 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
  1054. 2021.08.14 20:43:59.929461900 SNOFilesDispose()
  1055. 2021.08.14 20:43:59.995353300 SNOFilesAsyncDispose()
  1056. 2021.08.14 20:44:00.217966600 WinSock cleaned up successfully!
  1057.  
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