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- #Profiles Used On TurfWarz
- #Created By WilliamIsntHere/ William Morrissey
- options:
- prefix: &6Turf&eWarz &8»
- version: 1.0
- command /profile [<offlineplayer>]:
- trigger:
- if arg-1 is not set:
- send "{@prefix} &cPlease Use /profile (player)"
- if arg-1 is set:
- open chest with 6 rows named "&cYour Profile/Stats" to player
- format slot 0 of player with stained_glass named "&8" to be unstealable
- format slot 1 of player with stained_glass named "&8" to be unstealable
- format slot 2 of player with stained_glass named "&8" to be unstealable
- format slot 3 of player with stained_glass named "&8" to be unstealable
- format slot 4 of player with book named "&c%arg-1%'s Stats" to be unstealable
- format slot 5 of player with stained_glass named "&8" to be unstealable
- format slot 6 of player with stained_glass named "&8" to be unstealable
- format slot 7 of player with stained_glass named "&8" to be unstealable
- format slot 8 of player with stained_glass named "&8" to be unstealable
- format slot 9 of player with stained_glass named "&8" to be unstealable
- format slot 20 of player with gold_block named "&6Coins:" with lore "&6%arg-1% currently has &c%{coins.%arg-1%}% &6Coin(s)" to be unstealable
- format slot 22 of player with Book named "&6Rank:" with lore "&6Rank: &c%{rank.%arg-1%}%" to be unstealable
- format slot 24 of player with Emerald named "&6Level" with lore "&6Level: &c%{Level.%arg-1%}%" to be unstealable
- format slot 38 of player with iron_sword named "&6Kills:" with lore "&c%{Kills.%arg-1%}%" to be unstealable
- format slot 40 of player with red_dye named "&6Deaths:" with lore "&c%{Death.%arg-1%}%" to be unstealable
- format slot 42 of player with book named "&6Social Media" with lore "&6In Development" to be unstealable
- format slot 10 of player with stained_glass named "&8" to be unstealable
- format slot 11 of player with stained_glass named "&8" to be unstealable
- format slot 12 of player with stained_glass named "&8" to be unstealable
- format slot 13 of player with stained_glass named "&8" to be unstealable
- format slot 14 of player with stained_glass named "&8" to be unstealable
- format slot 15 of player with stained_glass named "&8" to be unstealable
- format slot 16 of player with stained_glass named "&8" to be unstealable
- format slot 17 of player with stained_glass named "&8" to be unstealable
- format slot 18 of player with stained_glass named "&8" to be unstealable
- format slot 19 of player with stained_glass named "&8" to be unstealable
- format slot 21 of player with stained_glass named "&8" to be unstealable
- format slot 23 of player with stained_glass named "&8" to be unstealable
- format slot 25 of player with stained_glass named "&8" to be unstealable
- format slot 26 of player with stained_glass named "&8" to be unstealable
- format slot 27 of player with stained_glass named "&8" to be unstealable
- format slot 28 of player with stained_glass named "&8" to be unstealable
- format slot 29 of player with stained_glass named "&8" to be unstealable
- format slot 30 of player with stained_glass named "&8" to be unstealable
- format slot 31 of player with stained_glass named "&8" to be unstealable
- format slot 32 of player with stained_glass named "&8" to be unstealable
- format slot 33 of player with stained_glass named "&8" to be unstealable
- format slot 34 of player with stained_glass named "&8" to be unstealable
- format slot 35 of player with stained_glass named "&8" to be unstealable
- format slot 36 of player with stained_glass named "&8" to be unstealable
- format slot 37 of player with stained_glass named "&8" to be unstealable
- format slot 39 of player with stained_glass named "&8" to be unstealable
- format slot 41 of player with stained_glass named "&8" to be unstealable
- format slot 43 of player with stained_glass named "&8" to be unstealable
- format slot 44 of player with stained_glass named "&8" to be unstealable
- format slot 45 of player with stained_glass named "&8" to be unstealable
- format slot 46 of player with stained_glass named "&8" to be unstealable
- format slot 47 of player with stained_glass named "&8" to be unstealable
- format slot 48 of player with stained_glass named "&8" to be unstealable
- format slot 49 of player with stained_glass named "&8" to be unstealable
- on kill:
- add 1 to %{Kills.%player%}%
- on death:
- add 1 to %{Death.%player%}%
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