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- Health:
- Minor health potion
- 35% hp restored
- Tastes like minty strawberries
- 50g T-I
- Health potion
- 50% hp restored
- Taste is more potent than minor health potion
- 100g T-III
- Restorative draught
- 75% hp restored
- Taste is extremely sweet and minty. Must wait 1d4 turns before can be used again.
- 400g T-V
- Philter of Health
- 90% hp restored.
- Taste is sickeningly sweet and numbingly minty. Causes potion sickness (can't use any potion for the next 1d6 turns)
- 750g T-VII
- Essence of Life
- Revives the target if used within 3 turns of their death. Restores 45% hp.
- Taste is a perfect balance of all taste groups (sweet, spicy, sour, bitter and salty)
- 500g T-III
- --------
- Resistance
- Minor elemental resistance potions (fire, heat, frost, cold, electricity, static)
- Grants 10% resistance to the element for 2hrs
- Tastes spicy/hot/chilly/cold/spakling-sizzling/bubbly
- 100g T-I
- Combined minor resistance potions
- combines any 2 of the above
- Grants 10% resistance to both effects for 2hrs
- Combines the two tastes of the elements above.
- 125g T-II
- Minor prismatic potion
- Grants 10% resistance to all elements, and +3 AR for 1hr
- Kaleidoscopical taste (goes through all the tastes), can only be taken 1 per day
- 200g T-III
- Elemental resistance potion/ combined resistance potion
- 25% resist, for 4 hrs, can be taken once every 6 hrs
- 350g/375g T-IV/T-V
- Prismatic potion
- 20% resist, +5AR for 2hrs, once per day
- 450g T-V
- Essence of resistance/Combined essence of resistance
- 50% resist for 2 hrs, can be taken once every 12 hrs
- 600g/650g T-VII/T-VIII
- Prismatic essence
- 75% resist, +10 AR for 30 minutes. Once per day.
- 750g T-VII
- ---------------------
- Offensive:
- Vials of acid
- 85% to do 1d4 health and armor damage
- 5 for 150g, T-II
- Vials of noxious gas
- 85% to do 1d3 poison DoT for 5 turns.
- 3x3 AoE
- 5 for 200g T-II
- Philter of debilitation
- 85% to do 3 dmg and apply -35% to acc, -25% to dodge, -4 to melee dmg for 3 turns
- Grants 75% potion resistance to target for 5 turns
- 2x2 AoE. Lingers for 1 turn.
- 5 for 500g T-III
- ---------------------
- Enhancement:
- [Placeholder name]
- Adds extra 10 hp to the health pool. Works even on full health. Does not increase max hp, only adds on top of current hp.
- Tastes like sweet-sour cherry juice
- 200g T-IV
- ---------------------
- Other:
- Valerius' restorative tonic
- Reduces all cooldowns by 1 and restores 5% hp
- Tastes bittersweet, with a metallic aftertaste.
- 200g T-II
- Restorative essence
- Restores all cooldowns, gives potion sickness for 1d12+4 turns.
- Tastes extremely bitter.
- 500g T-III
- Mixture of delay
- Delays all magical or potion effects by 1d3 turns.
- Tastes like nothing at all. Aftertaste is very sour.
- 250g T-III
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