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- [SystemSettings]
- r.ScreenPercentage=100
- r.NGX.Enable=0
- r.NGX.DLAA.Enable=0
- r.NGX.DLSS.Enable=0
- r.NGX.DLSS.QualityMode=2
- r.FidelityFX.FSR2.QualityMode=0
- r.fidelityfx.fsr2.enabled=0
- r.mipmaplodbias=0
- r.streaming.mipbias=0
- sg.resolutionquality=100
- r.streamingpoolsize=4096
- niagara.CreateShadersOnLoad=1
- FX.AllowAsyncTick=1
- FX.EarlyScheduleAsync=1
- AllowAsyncRenderThreadUpdates=1
- LevelStreaming.UnloadNotVisibleLevelsWhenLowRAM=1
- r.Shadow.DistanceScale=3
- r.LightMaxDrawDistanceScale=3
- grass.densityScale=1.2
- grass.CullDistanceScale=3
- r.StaticMeshLODDistanceScale=0.01
- foliage.LODDistanceScale=3
- r.ViewDistanceScale=3
- r.Shadow.RadiusThreshold=0.005
- r.Shadow.CSM.TransitionScale=1
- r.Shadow.CSM.MaxCascades=6
- r.Shadow.MaxResolution=2048
- r.Shadow.MaxCSMResolution=2048
- [Core.System]
- +Suppress=ScriptWarning
- +Suppress=Error
- +Suppress=ScriptLog
- +Suppress=Warning
- r.XGEShaderCompile=1
- Paths=../../../Engine/Content
- Paths=%GAMEDIR%Content
- Paths=../../../ofAshAndSteelGame/Plugins/FSR2MovieRenderPipeline/Content
- Paths=../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content
- Paths=../../../Engine/Plugins/Compositing/OpenColorIO/Content
- Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
- Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
- Paths=../../../ofAshAndSteelGame/Plugins/FSR2/Content
- Paths=../../../ofAshAndSteelGame/Plugins/Riverology_Plugin/Content
- Paths=../../../ofAshAndSteelGame/Plugins/DLSS/Content
- Paths=../../../ofAshAndSteelGame/Plugins/Oceanology_Plugin/Content
- Paths=../../../Engine/Plugins/Runtime/HDRIBackdrop/Content
- Paths=../../../ofAshAndSteelGame/Plugins/AsyncLoadingScreen/Content
- Paths=../../../ofAshAndSteelGame/Plugins/TargetSystemComponent/Content
- Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content
- Paths=../../../ofAshAndSteelGame/Plugins/DragonIK/Content
- Paths=../../../Engine/Plugins/Marketplace/AchievementsInBlueprints/Content
- Paths=../../../Engine/Plugins/Marketplace/CheckCompileBP/Content
- Paths=../../../Engine/Plugins/Marketplace/ObjectPoolCreater/Content
- Paths=../../../ofAshAndSteelGame/Plugins/DLSSMoviePipelineSupport/Content
- Paths=../../../ofAshAndSteelGame/Plugins/SkeletalMeshMerger/Content
- Paths=../../../Engine/Plugins/2D/Paper2D/Content
- Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
- Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
- Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
- Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
- Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
- Paths=../../../Engine/Plugins/Experimental/GeometryProcessing/Content
- Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
- Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
- Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
- Paths=../../../Engine/Plugins/FX/Niagara/Content
- Paths=../../../Engine/Plugins/Experimental/MotoSynth/Content
- Paths=../../../Engine/Plugins/MagicLeap/MagicLeapPassableWorld/Content
- Paths=../../../Engine/Plugins/MagicLeap/MagicLeap/Content
- Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
- Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
- Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
- [Core.Log]
- LogPluginManager=off
- LogOnlineIdentity=off
- LogOnlineSession=off
- LogMemory=off
- LogPakFile=off
- LogTemp=off
- LogTelemetry=off
- LogLinker=off
- LogOnline=off
- LogOnlineGame=off
- LogAnalytics=off
- LogConfig=off
- LogInteractiveProcess=off
- LogInput=off
- LogOnlineEntitlement=off
- LogOnlineEvents=off
- LogOnlineFriend=off
- LogOnlinePresence=off
- LogOnlineTitleFile=off
- LogOnlineUser=off
- Global=off
- [/Script/Engine.RendererSettings]
- r.ForceAllCoresForShaderCompiling=1
- r.AsyncCompute=1
- r.AsyncPipelineCompile=1
- r.GTSyncType=1
- r.HZB.BuildUseCompute=1
- r.DontLimitOnBattery=1
- r.AmbientOcclusion.AsyncComputeBudget=1
- r.AOAsyncBuildQueue=1
- r.ParallelRendering=1
- r.ParallelShadows=1
- r.ParallelShadowsNonWholeScene=1
- r.ParallelTranslucency=1
- r.ParallelVelocity=1
- r.ParallelSceneCapture=1
- r.ParallelRenderUploads=1
- r.ParallelParticleUpdate=1
- r.ParallelMeshMerge=1
- r.ParallelMeshDrawCommands=1
- r.ParallelMeshProcessing=1
- r.ParallelPhysicsScene=1
- r.ParallelAsyncComputeTranslucency=1
- r.ParallelAsyncComputeSkinCache=1
- r.ParallelZPrepass=1
- r.ParallelLandscapeLayerUpdate=1
- r.ParallelLandscapeSplatAtlas=1
- r.ParallelLandscapeSplineUpdate=1
- r.ParallelLandscapeSplineSegmentCalc=1
- r.ParallelDistributedScene=1
- r.ParallelBatchDispatch=1
- r.ParallelCulling=1
- r.ParallelDistanceField=1
- r.ParallelReflectionCaptures=1
- r.ParallelReflectionEnvironment=1
- r.ParallelReflectionShadowing=1
- r.ParallelLightingComposition=1
- r.ParallelLightingSetup=1
- r.ParallelLightingBuild=1
- r.ParallelLightingInject=1
- r.ParallelLightingPropagation=1
- r.ParallelTonemapping=1
- r.ParallelPostProcessing=1
- r.ParallelShadowFade=1
- r.ParallelShadowLights=1
- r.ParallelShadowDepth=1
- r.ParallelShadowFrustums=1
- r.ParallelShadowSplit=1
- r.ParallelOnePassPointLightShadowRendering=1
- r.ParallelCascadeShadowMaps=1
- r.ParallelShadowRendering=1
- r.ParallelTranslucentShadowRendering=1
- r.ParallelSceneColorGather=1
- r.ParallelPhysicsStepAsync=1
- r.ParallelDestruction=1
- r.ParallelNavOctreeUpdate=1
- r.ParallelNavBoundsCalc=1
- r.ParallelNavBoundsInit=1
- r.ParallelNavBoundsUpdate=1
- r.ParallelGameThreadInitTasks=1
- r.ParallelGameThreadTickTasks=1
- r.ParallelSkeletalClothUpdate=1
- r.ParallelSkeletalClothSkinning=1
- r.ParallelSkeletalClothBoundsCalc=1
- r.ParallelSkeletalClothGather=1
- r.ParallelSkeletalClothPrepareSim=1
- r.ParallelSkeletalClothSimulate=1
- r.ParallelSkeletalClothUpdateVerts=1
- r.ParallelSkeletalClothUpdateBounds=1
- r.ParallelAnimationUpdate=1
- r.ParallelAnimationEvaluation=1
- r.ParallelAnimationCompression=1
- r.ParallelAnimationRetargeting=1
- r.ParallelAnimationStreaming=1
- r.ParallelAnimationCompressionAsync=1
- r.ParallelAnimationRetargetingAsync=1
- r.ParallelAnimationStreamingAsync=1
- r.ParallelAnimationCacheConversion=1
- r.ParallelAnimationCacheConversionAsync=1
- r.ParallelAnimationCacheStreaming=1
- r.ParallelTaskShaderCompilation=1
- r.ParallelMeshBuildUseJobCulling=1
- r.ParallelMeshBuildUseJobMerging=1
- r.ParallelBasePass=1
- r.ParallelGatherShadowPrimitives=1
- r.ParallelInitViews=1
- r.ParallelPrePass=1
- r.ShaderPipelineCache.ReportPSO=0
- r.ShaderPipelineCache.LogPSO=0
- r.ShaderComplexity.CacheShaders=1
- r.ShaderPipelineCache.SaveUserCache=1
- r.ShaderPipelineCache.Enabled=1
- r.Streaming.UseAsyncRequestsForDDC=1
- r.Streaming.AmortizeCPUToGPUCopy=1
- r.Streaming.UseNewMetrics=1
- r.Streaming.DefragDynamicBounds=1
- r.OneFrameThreadLag=0
- r.UseFastIntersect=1
- r.DisableDistortion=1
- p.Chaos.VisualDebuggerEnable=0
- r.ShaderLibrary.PrintExtendedStats=0
- r.GPUCrashDebugging=0
- r.GPUCrashDump=0
- r.GPUCrashDebugging.Aftermath.Markers=0
- r.GPUCrashDebugging.Aftermath.Callstack=0
- r.GPUCrashDebugging.Aftermath.TrackAll=0
- r.GPUCrash.DataDepth=0
- r.CompileShadersForDevelopment=0
- r.RHICmdCollectRHIThreadStatsFromHighLevel=0
- r.RHICmdBufferWriteLocks=0
- r.Shadow.UnbuiltPreviewInGame=0
- r.SceneColorFringeQuality=0
- r.Shadow.CSMCaching=1
- r.RHICmdAsyncRHIThreadDispatch=1
- r.Shadow.CachePreshadow=1
- r.Shadow.CacheWholeSceneShadows=1
- r.Shaders.Optimize=1
- r.Shaders.Validation=0
- r.CookOutUnusedDetailModeComponents=1
- s.MaxIncomingRequestsToStall=0
- s.MaxReadyRequestsToStallMB=0
- r.ShaderPipelines=1
- r.ShaderPipelineCache.PreOptimizeEnabled=1
- r.UseShaderCaching=1
- r.UseShaderPredraw=1
- r.UseAsyncShaderPrecompilation=1
- r.ShaderPipelineCache.Enabled=1
- fx.ForceCompileOnLoad=1
- r.UseShaderBinaryCache=1
- rhi.ResourceTableCaching=1
- rhi.SyncAllowEarlyKick=1
- r.RHICmdUseParallelAlgorithms=1
- r.RHICmdDeferSkeletalLockAndFillToRHIThread=1
- r.AsyncCreateLightPrimitiveInteractions=1
- r.EnableAsyncComputeTranslucencyLightingVolumeClear=1
- r.EnableAsyncComputeVolumetricFog=1
- r.Streaming.StressTest.ExtraAsyncLatency=0
- r.Emitter.FastPoolEnable=1
- r.UseParallelGetDynamicMeshElementsTasks=1
- r.NGX.LogLevel=0
- r.ExcludeHLODsFromCachedShadows=0
- [/Script/WindowsTargetPlatform.WindowsTargetSettings]
- EnableMathOptimisations=True
- [/Script/Engine.CollisionProfile]
- bRunAsyncTraceOnWorkerThread=True
- [/Script/Engine.StreamingSettings]
- s.AsyncLoadingThreadEnabled=True
- s.MinBulkDataSizeForAsyncLoading=0
- [/Script/Engine.GarbageCollectionSettings]
- gc.CreateGCClusters=1
- gc.AllowParallelGC=1
- r.ShaderDrawDebug=0
- [/Script/Engine.Engine]
- bAllowMultiThreadedShaderCompile=True
- tick.AllowAsyncComponentTicks=1
- tick.AllowAsyncTickCleanup=1
- tick.AllowAsyncTickDispatch=1
- [/Script/AkAudio.AkSettings]
- bEnableMultiCoreRendering=True
- [/Script/Engine.InputSettings]
- bEnableMouseSmoothing=False
- [ConsoleVariables]
- UseAllCores=True
- [CrashReportClient]
- bAgreeToCrashUpload=False
- bImplicitSend=False
- [Engine.ErrorHandling]
- bPromptForRemoteDebugging=False
- bPromptForRemoteDebugOnEnsure=False
- [/Script/EasyMultiSave.EMSObject]
- CurrentSaveGameName=Slot_01b
- CurrentSaveUserName=
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