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Engine.ini

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Dec 1st, 2025
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  1. [SystemSettings]
  2. r.ScreenPercentage=100
  3. r.NGX.Enable=0
  4. r.NGX.DLAA.Enable=0
  5. r.NGX.DLSS.Enable=0
  6. r.NGX.DLSS.QualityMode=2
  7. r.FidelityFX.FSR2.QualityMode=0
  8. r.fidelityfx.fsr2.enabled=0
  9. r.mipmaplodbias=0
  10. r.streaming.mipbias=0
  11. sg.resolutionquality=100
  12. r.streamingpoolsize=4096
  13. niagara.CreateShadersOnLoad=1
  14. FX.AllowAsyncTick=1
  15. FX.EarlyScheduleAsync=1
  16. AllowAsyncRenderThreadUpdates=1
  17. LevelStreaming.UnloadNotVisibleLevelsWhenLowRAM=1
  18. r.Shadow.DistanceScale=3
  19. r.LightMaxDrawDistanceScale=3
  20. grass.densityScale=1.2
  21. grass.CullDistanceScale=3
  22. r.StaticMeshLODDistanceScale=0.01
  23. foliage.LODDistanceScale=3
  24. r.ViewDistanceScale=3
  25. r.Shadow.RadiusThreshold=0.005
  26. r.Shadow.CSM.TransitionScale=1
  27. r.Shadow.CSM.MaxCascades=6
  28. r.Shadow.MaxResolution=2048
  29. r.Shadow.MaxCSMResolution=2048
  30.  
  31. [Core.System]
  32. +Suppress=ScriptWarning
  33. +Suppress=Error
  34. +Suppress=ScriptLog
  35. +Suppress=Warning
  36. r.XGEShaderCompile=1
  37. Paths=../../../Engine/Content
  38. Paths=%GAMEDIR%Content
  39. Paths=../../../ofAshAndSteelGame/Plugins/FSR2MovieRenderPipeline/Content
  40. Paths=../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content
  41. Paths=../../../Engine/Plugins/Compositing/OpenColorIO/Content
  42. Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
  43. Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
  44. Paths=../../../ofAshAndSteelGame/Plugins/FSR2/Content
  45. Paths=../../../ofAshAndSteelGame/Plugins/Riverology_Plugin/Content
  46. Paths=../../../ofAshAndSteelGame/Plugins/DLSS/Content
  47. Paths=../../../ofAshAndSteelGame/Plugins/Oceanology_Plugin/Content
  48. Paths=../../../Engine/Plugins/Runtime/HDRIBackdrop/Content
  49. Paths=../../../ofAshAndSteelGame/Plugins/AsyncLoadingScreen/Content
  50. Paths=../../../ofAshAndSteelGame/Plugins/TargetSystemComponent/Content
  51. Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content
  52. Paths=../../../ofAshAndSteelGame/Plugins/DragonIK/Content
  53. Paths=../../../Engine/Plugins/Marketplace/AchievementsInBlueprints/Content
  54. Paths=../../../Engine/Plugins/Marketplace/CheckCompileBP/Content
  55. Paths=../../../Engine/Plugins/Marketplace/ObjectPoolCreater/Content
  56. Paths=../../../ofAshAndSteelGame/Plugins/DLSSMoviePipelineSupport/Content
  57. Paths=../../../ofAshAndSteelGame/Plugins/SkeletalMeshMerger/Content
  58. Paths=../../../Engine/Plugins/2D/Paper2D/Content
  59. Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
  60. Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
  61. Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
  62. Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
  63. Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
  64. Paths=../../../Engine/Plugins/Experimental/GeometryProcessing/Content
  65. Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
  66. Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
  67. Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
  68. Paths=../../../Engine/Plugins/FX/Niagara/Content
  69. Paths=../../../Engine/Plugins/Experimental/MotoSynth/Content
  70. Paths=../../../Engine/Plugins/MagicLeap/MagicLeapPassableWorld/Content
  71. Paths=../../../Engine/Plugins/MagicLeap/MagicLeap/Content
  72. Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
  73. Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
  74. Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
  75.  
  76. [Core.Log]
  77. LogPluginManager=off
  78. LogOnlineIdentity=off
  79. LogOnlineSession=off
  80. LogMemory=off
  81. LogPakFile=off
  82. LogTemp=off
  83. LogTelemetry=off
  84. LogLinker=off
  85. LogOnline=off
  86. LogOnlineGame=off
  87. LogAnalytics=off
  88. LogConfig=off
  89. LogInteractiveProcess=off
  90. LogInput=off
  91. LogOnlineEntitlement=off
  92. LogOnlineEvents=off
  93. LogOnlineFriend=off
  94. LogOnlinePresence=off
  95. LogOnlineTitleFile=off
  96. LogOnlineUser=off
  97. Global=off
  98.  
  99. [/Script/Engine.RendererSettings]
  100. r.ForceAllCoresForShaderCompiling=1
  101. r.AsyncCompute=1
  102. r.AsyncPipelineCompile=1
  103. r.GTSyncType=1
  104. r.HZB.BuildUseCompute=1
  105. r.DontLimitOnBattery=1
  106. r.AmbientOcclusion.AsyncComputeBudget=1
  107. r.AOAsyncBuildQueue=1
  108. r.ParallelRendering=1
  109. r.ParallelShadows=1
  110. r.ParallelShadowsNonWholeScene=1
  111. r.ParallelTranslucency=1
  112. r.ParallelVelocity=1
  113. r.ParallelSceneCapture=1
  114. r.ParallelRenderUploads=1
  115. r.ParallelParticleUpdate=1
  116. r.ParallelMeshMerge=1
  117. r.ParallelMeshDrawCommands=1
  118. r.ParallelMeshProcessing=1
  119. r.ParallelPhysicsScene=1
  120. r.ParallelAsyncComputeTranslucency=1
  121. r.ParallelAsyncComputeSkinCache=1
  122. r.ParallelZPrepass=1
  123. r.ParallelLandscapeLayerUpdate=1
  124. r.ParallelLandscapeSplatAtlas=1
  125. r.ParallelLandscapeSplineUpdate=1
  126. r.ParallelLandscapeSplineSegmentCalc=1
  127. r.ParallelDistributedScene=1
  128. r.ParallelBatchDispatch=1
  129. r.ParallelCulling=1
  130. r.ParallelDistanceField=1
  131. r.ParallelReflectionCaptures=1
  132. r.ParallelReflectionEnvironment=1
  133. r.ParallelReflectionShadowing=1
  134. r.ParallelLightingComposition=1
  135. r.ParallelLightingSetup=1
  136. r.ParallelLightingBuild=1
  137. r.ParallelLightingInject=1
  138. r.ParallelLightingPropagation=1
  139. r.ParallelTonemapping=1
  140. r.ParallelPostProcessing=1
  141. r.ParallelShadowFade=1
  142. r.ParallelShadowLights=1
  143. r.ParallelShadowDepth=1
  144. r.ParallelShadowFrustums=1
  145. r.ParallelShadowSplit=1
  146. r.ParallelOnePassPointLightShadowRendering=1
  147. r.ParallelCascadeShadowMaps=1
  148. r.ParallelShadowRendering=1
  149. r.ParallelTranslucentShadowRendering=1
  150. r.ParallelSceneColorGather=1
  151. r.ParallelPhysicsStepAsync=1
  152. r.ParallelDestruction=1
  153. r.ParallelNavOctreeUpdate=1
  154. r.ParallelNavBoundsCalc=1
  155. r.ParallelNavBoundsInit=1
  156. r.ParallelNavBoundsUpdate=1
  157. r.ParallelGameThreadInitTasks=1
  158. r.ParallelGameThreadTickTasks=1
  159. r.ParallelSkeletalClothUpdate=1
  160. r.ParallelSkeletalClothSkinning=1
  161. r.ParallelSkeletalClothBoundsCalc=1
  162. r.ParallelSkeletalClothGather=1
  163. r.ParallelSkeletalClothPrepareSim=1
  164. r.ParallelSkeletalClothSimulate=1
  165. r.ParallelSkeletalClothUpdateVerts=1
  166. r.ParallelSkeletalClothUpdateBounds=1
  167. r.ParallelAnimationUpdate=1
  168. r.ParallelAnimationEvaluation=1
  169. r.ParallelAnimationCompression=1
  170. r.ParallelAnimationRetargeting=1
  171. r.ParallelAnimationStreaming=1
  172. r.ParallelAnimationCompressionAsync=1
  173. r.ParallelAnimationRetargetingAsync=1
  174. r.ParallelAnimationStreamingAsync=1
  175. r.ParallelAnimationCacheConversion=1
  176. r.ParallelAnimationCacheConversionAsync=1
  177. r.ParallelAnimationCacheStreaming=1
  178. r.ParallelTaskShaderCompilation=1
  179. r.ParallelMeshBuildUseJobCulling=1
  180. r.ParallelMeshBuildUseJobMerging=1
  181. r.ParallelBasePass=1
  182. r.ParallelGatherShadowPrimitives=1
  183. r.ParallelInitViews=1
  184. r.ParallelPrePass=1
  185. r.ShaderPipelineCache.ReportPSO=0
  186. r.ShaderPipelineCache.LogPSO=0
  187. r.ShaderComplexity.CacheShaders=1
  188. r.ShaderPipelineCache.SaveUserCache=1
  189. r.ShaderPipelineCache.Enabled=1
  190. r.Streaming.UseAsyncRequestsForDDC=1
  191. r.Streaming.AmortizeCPUToGPUCopy=1
  192. r.Streaming.UseNewMetrics=1
  193. r.Streaming.DefragDynamicBounds=1
  194. r.OneFrameThreadLag=0
  195. r.UseFastIntersect=1
  196. r.DisableDistortion=1
  197. p.Chaos.VisualDebuggerEnable=0
  198. r.ShaderLibrary.PrintExtendedStats=0
  199. r.GPUCrashDebugging=0
  200. r.GPUCrashDump=0
  201. r.GPUCrashDebugging.Aftermath.Markers=0
  202. r.GPUCrashDebugging.Aftermath.Callstack=0
  203. r.GPUCrashDebugging.Aftermath.TrackAll=0
  204. r.GPUCrash.DataDepth=0
  205. r.CompileShadersForDevelopment=0
  206. r.RHICmdCollectRHIThreadStatsFromHighLevel=0
  207. r.RHICmdBufferWriteLocks=0
  208. r.Shadow.UnbuiltPreviewInGame=0
  209. r.SceneColorFringeQuality=0
  210. r.Shadow.CSMCaching=1
  211. r.RHICmdAsyncRHIThreadDispatch=1
  212. r.Shadow.CachePreshadow=1
  213. r.Shadow.CacheWholeSceneShadows=1
  214. r.Shaders.Optimize=1
  215. r.Shaders.Validation=0
  216. r.CookOutUnusedDetailModeComponents=1
  217. s.MaxIncomingRequestsToStall=0
  218. s.MaxReadyRequestsToStallMB=0
  219. r.ShaderPipelines=1
  220. r.ShaderPipelineCache.PreOptimizeEnabled=1
  221. r.UseShaderCaching=1
  222. r.UseShaderPredraw=1
  223. r.UseAsyncShaderPrecompilation=1
  224. r.ShaderPipelineCache.Enabled=1
  225. fx.ForceCompileOnLoad=1
  226. r.UseShaderBinaryCache=1
  227. rhi.ResourceTableCaching=1
  228. rhi.SyncAllowEarlyKick=1
  229. r.RHICmdUseParallelAlgorithms=1
  230. r.RHICmdDeferSkeletalLockAndFillToRHIThread=1
  231. r.AsyncCreateLightPrimitiveInteractions=1
  232. r.EnableAsyncComputeTranslucencyLightingVolumeClear=1
  233. r.EnableAsyncComputeVolumetricFog=1
  234. r.Streaming.StressTest.ExtraAsyncLatency=0
  235. r.Emitter.FastPoolEnable=1
  236. r.UseParallelGetDynamicMeshElementsTasks=1
  237. r.NGX.LogLevel=0
  238. r.ExcludeHLODsFromCachedShadows=0
  239.  
  240. [/Script/WindowsTargetPlatform.WindowsTargetSettings]
  241. EnableMathOptimisations=True
  242.  
  243. [/Script/Engine.CollisionProfile]
  244. bRunAsyncTraceOnWorkerThread=True
  245.  
  246. [/Script/Engine.StreamingSettings]
  247. s.AsyncLoadingThreadEnabled=True
  248. s.MinBulkDataSizeForAsyncLoading=0
  249.  
  250. [/Script/Engine.GarbageCollectionSettings]
  251. gc.CreateGCClusters=1
  252. gc.AllowParallelGC=1
  253. r.ShaderDrawDebug=0
  254.  
  255. [/Script/Engine.Engine]
  256. bAllowMultiThreadedShaderCompile=True
  257. tick.AllowAsyncComponentTicks=1
  258. tick.AllowAsyncTickCleanup=1
  259. tick.AllowAsyncTickDispatch=1
  260.  
  261. [/Script/AkAudio.AkSettings]
  262. bEnableMultiCoreRendering=True
  263.  
  264. [/Script/Engine.InputSettings]
  265. bEnableMouseSmoothing=False
  266.  
  267. [ConsoleVariables]
  268. UseAllCores=True
  269.  
  270. [CrashReportClient]
  271. bAgreeToCrashUpload=False
  272. bImplicitSend=False
  273.  
  274. [Engine.ErrorHandling]
  275. bPromptForRemoteDebugging=False
  276. bPromptForRemoteDebugOnEnsure=False
  277.  
  278. [/Script/EasyMultiSave.EMSObject]
  279. CurrentSaveGameName=Slot_01b
  280. CurrentSaveUserName=
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