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UndyingSouls9423Disc

Rapid Fire

Jan 25th, 2020
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  1. local player = game:GetService("Players").LocalPlayer
  2. local gun = player.Backpack:FindFirstChild("Remington 870")
  3. local sM = require(gun:FindFirstChild("GunStates"))
  4. sM["Damage"] = math.huge
  5. sM["MaxAmmo"] = math.huge
  6. sM["CurrentAmmo"] = math.huge
  7. sM["StoredAmmo"] = math.huge
  8. sM["FireRate"] = -math.huge
  9. sM["AmmoPerClip"] = math.huge
  10. sM["Range"] = math.huge
  11. sM["ReloadTime"] = -math.huge
  12. sM["Bullets"] = 7
  13. sM["AutoFire"] = true
  14. wait(0.1)
  15. local pistol = player.Backpack:FindFirstChild("M9")
  16. local re = require(pistol:FindFirstChild("GunStates"))
  17. re["Damage"] = math.huge
  18. re["MaxAmmo"] = math.huge
  19. re["CurrentAmmo"] = math.huge
  20. re["StoredAmmo"] = math.huge
  21. re["FireRate"] = -math.huge
  22. re["AmmoPerClip"] = math.huge
  23. re["Range"] = math.huge
  24. re["ReloadTime"] = -math.huge
  25. re["Bullets"] = 7
  26. re["AutoFire"] = true
  27. wait(0.1)
  28. local crimgun = player.Backpack:FindFirstChild("AK-47")
  29. local ak = require(crimgun:FindFirstChild("GunStates"))
  30. ak["Damage"] = math.huge
  31. ak["MaxAmmo"] = math.huge
  32. ak["CurrentAmmo"] = math.huge
  33. ak["StoredAmmo"] = math.huge
  34. ak["FireRate"] = -math.huge
  35. ak["AmmoPerClip"] = math.huge
  36. ak["Range"] = math.huge
  37. ak["ReloadTime"] = -math.huge
  38. ak["Bullets"] = 7
  39. ak["AutoFire"] = true
  40. wait(0.1)
  41. local assault = player.Backpack:FindFirstChild("M4A1")
  42. local sg = require(assault:FindFirstChild("GunStates"))
  43. sg["Damage"] = math.huge
  44. sg["MaxAmmo"] = math.huge
  45. sg["CurrentAmmo"] = math.huge
  46. sg["StoredAmmo"] = math.huge
  47. sg["FireRate"] = -math.huge
  48. sg["AmmoPerClip"] = math.huge
  49. sg["Range"] = math.huge
  50. sg["ReloadTime"] = -math.huge
  51. sg["Bullets"] = 7
  52. sg["AutoFire"] = true
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