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- print("This is the Social Justice Warrior script.")
- print("Script was made by Mr_Unlucky. Leak if you want, I don't play SB as often as I used to")
- print("CONTROLS")
- print("CHECK YOUR PRIVILEGE! - Q")
- print("TRIGGERED - E")
- --//Variables\\--
- local Player = game:GetService("Players").LocalPlayer
- local Character = Player.Character
- local Head = Character["Head"]
- local LeftArm = Character["Left Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightArm = Character["Right Arm"]
- local RightLeg = Character["Right Leg"]
- local Torso = Character["Torso"]
- local Humanoid = Character["Humanoid"]
- local Damage = 30
- local Attacking = false
- local MR = math.random
- local I = Instance.new
- local CF = CFrame.new
- local U2 = UDim2.new
- local V3 = Vector3.new
- --//Stuff\\--
- Humanoid.MaxHealth = math.huge
- Humanoid.Health = math.huge
- Humanoid.Name = ""
- local Board = I("BillboardGui",Head)
- local Label = I("TextLabel",Board)
- Label.BackgroundTransparency = 1
- Label.Position = UDim2.new(0,0,0,-49)
- Label.TextColor3 = Color3.fromRGB(255,255,255)
- Label.TextStrokeTransparency = 0
- Label.Text = "SOCIAL JUSTICE WARRIOR"
- Label.Font = "Fantasy"
- Label.TextScaled = true
- Board.AlwaysOnTop = true
- Board.Size = UDim2.new(0,200,0,50)
- Label.Size = UDim2.new(0,200,0,50)
- --//Attacks\\--
- function Privilege()
- Label.Text = "MAYBE YOU SHOULD CHECK YOUR PRIVILEGE!!!"
- Attacking = true
- local Woosh = I("Part",workspace)
- local Mesh = I("SpecialMesh",Woosh)
- Mesh.MeshId = "rbxassetid://471124075"
- Mesh.Scale = V3(0.05,0.05,0.05)
- Mesh.MeshType = "FileMesh"
- Woosh.CanCollide = false
- Woosh.Position = Torso.Position
- for i = 30,0,-1 do
- wait(0.1)
- Mesh.Scale = Mesh.Scale * 3
- Woosh.Transparency = Woosh.Transparency - 5
- Woosh.Touched:Connect(function(hit)
- if hit and hit.Parent.Name == not Player.Name and hit:FindFirstChildOfClass("Humanoid") then
- hit:FindFirstChildOfClass("Humanoid"):TakeDamage(100)
- end
- end)
- end
- Woosh:Destroy()
- Label.Text = "SOCIAL JUSTICE WARRIOR"
- end
- function Triggered()
- Attacking = true
- Label.Text = "TRIGGERED"
- local TriggeredSound = I("Sound",workspace)
- TriggeredSound.SoundId = "rbxassetid://572840337"
- TriggeredSound:Play()
- for _,v in pairs(game.Players:GetChildren()) do
- if v.Name == not Player.Name then
- v.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = 0
- v.Character:FindFirstChildOfClass("Humanoid").JumpPower = 0
- for i = 30,0,-1 do
- wait(0.1)
- v.Character:FindFirstChildOfClass("Humanoid").Health = v.Character:FindFirstChildOfClass("Humanoid").Health - 10
- end
- wait(5)
- v.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = 16 -- Sets it back to standard walkspeed and jump power
- v.Character:FindFirstChildOfClass("Humanoid").JumpPower = 50
- end
- end
- Attacking = false
- Label.Text = "SOCIAL JUSTICE WARRIOR"
- end
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.E and Attacking == false then
- Triggered()
- elseif inputObject.KeyCode == Enum.KeyCode.Q and Attacking == false then
- Privilege()
- end
- end
- --//FINAL TOUCHES\\--
- Label.Text = "I HAVE LEARNED THE WAYS OF THE SOCIAL JUSTICE WARRIOR."
- wait(2)
- Label.Text = "FIGHT ME IN AN ARGUMENT IF YOU DARE..."
- wait(2)
- Label.Text = "AND PERISH UNDER MY WORDS OF SELF RIGHTEOUSNESS.."
- wait(2)
- Label.Text = "SOCIAL JUSTICE WARRIOR"
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
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