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Fantastic Frontier: Tower Insta Skip *NOT MINE* [ROBLOX]

Nov 12th, 2018
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Lua 2.57 KB | None | 0 0
  1. function onKeyPress1(actionName, userInputState, inputObject)
  2.    if userInputState == Enum.UserInputState.Begin  then
  3.        for i,v in pairs(workspace.DungeonTemp.Wave1:GetChildren()) do
  4.            v.Humanoid.Health = 0
  5.        end
  6.    end
  7. end
  8. game.ContextActionService:BindAction("keyPress1", onKeyPress1, false, Enum.KeyCode.R) -- change "R" to whatever you'd like
  9.  
  10. function onKeyPress2(actionName, userInputState, inputObject)
  11.    if userInputState == Enum.UserInputState.Begin  then
  12.        for i,v in pairs(workspace.DungeonTemp.Wave2:GetChildren()) do
  13.            v.Humanoid.Health = 0
  14.        end
  15.    end
  16. end
  17. game.ContextActionService:BindAction("keyPress2", onKeyPress2, false, Enum.KeyCode.X) -- change "X" to whatever you'd like
  18.  
  19. function onKeyPress3(actionName, userInputState, inputObject)
  20.    if userInputState == Enum.UserInputState.Begin  then
  21.        for i,v in pairs(workspace.DungeonTemp.Wave3:GetChildren()) do
  22.            v.Humanoid.Health = 0
  23.        end
  24.    end
  25. end
  26. game.ContextActionService:BindAction("keyPress3", onKeyPress3, false, Enum.KeyCode.C) -- change "C" to whatever you'd like
  27.  
  28. function onKeyPress4(actionName, userInputState, inputObject)
  29.    if userInputState == Enum.UserInputState.Begin  then
  30.        for i,v in pairs(workspace.DungeonTemp.Wave4:GetChildren()) do
  31.            v.Humanoid.Health = 0
  32.        end
  33.    end
  34. end
  35. game.ContextActionService:BindAction("keyPress4", onKeyPress4, false, Enum.KeyCode.V) -- change "V" to whatever you'd like
  36.  
  37. function onKeyPress5(actionName, userInputState, inputObject)
  38.    if userInputState == Enum.UserInputState.Begin  then
  39.        for i,v in pairs(workspace.DungeonTemp.Wave5:GetChildren()) do
  40.            v.Humanoid.Health = 0
  41.        end
  42.    end
  43. end
  44. game.ContextActionService:BindAction("keyPress5", onKeyPress5, false, Enum.KeyCode.B) -- change "B" to whatever you'd like
  45.  
  46. function onKeyPress6(actionName, userInputState, inputObject)
  47.    if userInputState == Enum.UserInputState.Begin  then
  48.        for i,v in pairs(workspace.DungeonTemp.Wave6:GetChildren()) do
  49.            v.Humanoid.Health = 0
  50.        end
  51.    end
  52. end
  53. game.ContextActionService:BindAction("keyPress6", onKeyPress6, false, Enum.KeyCode.N) -- change "N" to whatever you'd like
  54.  
  55. function onKeyPress7(actionName, userInputState, inputObject)
  56.    if userInputState == Enum.UserInputState.Begin  then
  57.        for i,v in pairs(workspace.DungeonTemp.Wave7:GetChildren()) do
  58.            v.Humanoid.Health = 0
  59.        end
  60.    end
  61. end
  62. game.ContextActionService:BindAction("keyPress7", onKeyPress7, false, Enum.KeyCode.M) -- change "M" to whatever you'd like
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