Lyonkrs

Vehlink Aldi

Jun 23rd, 2020
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  1. LSPDVehicles[0] = AddStaticVehicleEx(598,1602.0660,-1683.9678,5.6124,90.3080,0,1, VEHICLE_RESPAWN); // Cruiser
  2. SetVehicleNumberPlate(LSPDVehicles[0], "1-JOHN-1");
  3. LSPDVehicles[1] = AddStaticVehicleEx(598,1602.1194,-1687.9663,5.6107,90.5233,0,1, VEHICLE_RESPAWN); // Cruiser
  4. SetVehicleNumberPlate(LSPDVehicles[1], "1-JOHN-2");
  5. LSPDVehicles[2] = AddStaticVehicleEx(596,1602.1680,-1692.0110,5.6113,89.5516,0,1, VEHICLE_RESPAWN); // Cruiser
  6. SetVehicleNumberPlate(LSPDVehicles[2], "1-ADAM-1");
  7. LSPDVehicles[3] = AddStaticVehicleEx(596,1602.1666,-1696.1469,5.6123,90.4002,0,1, VEHICLE_RESPAWN); // Cruiser
  8. SetVehicleNumberPlate(LSPDVehicles[3], "1-ADAM-2");
  9. LSPDVehicles[4] = AddStaticVehicleEx(596,1602.1936,-1700.1580,5.6113,89.7974,0,1, VEHICLE_RESPAWN); // Cruiser
  10. SetVehicleNumberPlate(LSPDVehicles[4], "1-ADAM-3");
  11. LSPDVehicles[5] = AddStaticVehicleEx(596,1602.1382,-1704.3373,5.6118,88.9091,0,1, VEHICLE_RESPAWN); // Cruiser
  12. SetVehicleNumberPlate(LSPDVehicles[5], "1-ADAM-4");
  13. LSPDVehicles[6] = AddStaticVehicleEx(596,1595.5073,-1710.6666,5.6109,0.1711,0,236, VEHICLE_RESPAWN); // Cruiser
  14. SetVehicleNumberPlate(LSPDVehicles[6], "STAFF-1");
  15. LSPDVehicles[7] = AddStaticVehicleEx(596,1591.3687,-1710.6256,5.6119,358.8773,0,236, VEHICLE_RESPAWN); // Cruiser
  16. SetVehicleNumberPlate(LSPDVehicles[7], "STAFF-2");
  17. LSPDVehicles[8] = AddStaticVehicleEx(596,1587.3217,-1710.6517,5.6118,0.3150,0,236, VEHICLE_RESPAWN); // Cruiser
  18. SetVehicleNumberPlate(LSPDVehicles[8], "STAFF-3");
  19. LSPDVehicles[9] = AddStaticVehicleEx(596,1583.3668,-1710.7098,5.6118,0.0238,0,121, VEHICLE_RESPAWN); // Cruiser
  20. SetVehicleNumberPlate(LSPDVehicles[9], "CHIEF-1");
  21. LSPDVehicles[10] = AddStaticVehicleEx(522,1578.5643,-1710.6968,5.6112,0.0933,0,0, VEHICLE_RESPAWN, 1); // NRG-500
  22. SetVehicleNumberPlate(LSPDVehicles[10], "1-RAPID-1");
  23. LSPDVehicles[11] = AddStaticVehicleEx(468,1574.3217,-1710.7924,5.6117,0.8341,0,0, VEHICLE_RESPAWN, 1); // Sanchez
  24. SetVehicleNumberPlate(LSPDVehicles[11], "1-RAPID-2");
  25. LSPDVehicles[12] = AddStaticVehicleEx(411,1570.1368,-1710.8009,5.6125,359.6031,0,0, VEHICLE_RESPAWN, 1); // Infernus
  26. SetVehicleNumberPlate(LSPDVehicles[12], "1-HOTEL-1");
  27. LSPDVehicles[13] = AddStaticVehicleEx(541,1566.3741,-1710.8361,5.6117,359.9903,0,0, VEHICLE_RESPAWN, 1); // Bullet
  28. SetVehicleNumberPlate(LSPDVehicles[13], "1-HOTEL-2");
  29. LSPDVehicles[14] = AddStaticVehicleEx(599,1545.7213,-1655.0195,6.0814,90.4218,0,1, VEHICLE_RESPAWN); // Rancher
  30. SetVehicleNumberPlate(LSPDVehicles[14], "1-ALPHA-1");
  31. LSPDVehicles[15] = AddStaticVehicleEx(599,1545.8069,-1651.1516,6.0790,88.2897,0,1, VEHICLE_RESPAWN); // Rancher
  32. SetVehicleNumberPlate(LSPDVehicles[15], "1-ALPHA-2");
  33. LSPDVehicles[16] = AddStaticVehicleEx(601,1526.5850,-1644.1801,5.6494,180.3210,1,1, VEHICLE_RESPAWN); // Splashy
  34. SetVehicleNumberPlate(LSPDVehicles[16], "1-RESCUE-1");
  35. LSPDVehicles[17] = AddStaticVehicleEx(601,1530.7244,-1644.2538,5.6494,179.6148,1,1, VEHICLE_RESPAWN); // Splashy
  36. SetVehicleNumberPlate(LSPDVehicles[17], "1-RESCUE-2");
  37. LSPDVehicles[18] = AddStaticVehicleEx(427,1534.8553,-1644.8682,6.0226,180.7921,0,0, VEHICLE_RESPAWN); // Enforcer
  38. SetVehicleNumberPlate(LSPDVehicles[18], "1-RESCUE-3");
  39. LSPDVehicles[19] = AddStaticVehicleEx(427,1538.9325,-1644.9508,6.0226,179.5991,0,0, VEHICLE_RESPAWN); // Enforcer
  40. SetVehicleNumberPlate(LSPDVehicles[19], "1-RESCUE-4");
  41. LSPDVehicles[20] = AddStaticVehicleEx(528,1527.6542,-1655.9646,5.9339,270.1992,0,0, VEHICLE_RESPAWN); // SWAT Van
  42. SetVehicleNumberPlate(LSPDVehicles[20], "1-RESCUE-5");
  43. LSPDVehicles[21] = AddStaticVehicleEx(560,1584.7515,-1667.5281,5.5974,270.7136,0,0, VEHICLE_RESPAWN, 1); // Sultan
  44. SetVehicleNumberPlate(LSPDVehicles[21], "1-GEORGE-1");
  45. LSPDVehicles[22] = AddStaticVehicleEx(482,1584.7291,-1671.6987,5.5982,268.7675,3,0, VEHICLE_RESPAWN, 1); // Burrito
  46. SetVehicleNumberPlate(LSPDVehicles[22], "1-GEORGE-2");
  47. LSPDVehicles[23] = AddStaticVehicleEx(523,1584.7783,-1675.3850,5.4639,270.6620,0,0, VEHICLE_RESPAWN); // Police Bike
  48. SetVehicleNumberPlate(LSPDVehicles[23], "1-MARY-1");
  49. LSPDVehicles[24] = AddStaticVehicleEx(523,1585.0814,-1680.4186,5.4661,272.0062,0,0, VEHICLE_RESPAWN); // Police Bike
  50. SetVehicleNumberPlate(LSPDVehicles[24], "1-MARY-2");
  51. LSPDVehicles[25] = AddStaticVehicleEx(523,1587.2833,-1677.7260,5.4654,269.2448,0,0, VEHICLE_RESPAWN); // Police Bike
  52. SetVehicleNumberPlate(LSPDVehicles[25], "1-MARY-3");
  53. LSPDVehicles[28] = AddStaticVehicleEx(525,1558.1632,-1694.4541,5.7742,179.8315,17,20, VEHICLE_RESPAWN, 1); // Tow Truck
  54. SetVehicleNumberPlate(LSPDVehicles[28], "1-TOM-3");
  55. LSPDVehicles[29] = AddStaticVehicleEx(525,1562.4945,-1694.3794,5.7652,180.7259,18,20, VEHICLE_RESPAWN, 1); // Tow Truck
  56. SetVehicleNumberPlate(LSPDVehicles[29], "1-TOM-4");
  57. LSPDVehicles[30] = AddStaticVehicleEx(497,1569.1587,-1641.0361,28.5788,89.5537,0,1, VEHICLE_RESPAWN); // Maverick
  58. SetVehicleNumberPlate(LSPDVehicles[30], "1-AIR-1");
  59. LSPDVehicles[31] = AddStaticVehicleEx(497,1547.7992,-1643.6317,28.5923,91.2595,0,1, VEHICLE_RESPAWN); // Maverick
  60. SetVehicleNumberPlate(LSPDVehicles[31], "1-AIR-2");
  61. LSPDVehicles[32] = AddStaticVehicleEx(430,193.6460,-2001.9482,-0.1721,177.2056,0,1, VEHICLE_RESPAWN); //
  62. SetVehicleNumberPlate(LSPDVehicles[32], "1-SHARK-1");
  63. LSPDVehicles[33] = AddStaticVehicleEx(430,187.1115,-2001.9851,-0.2974,177.7299,0,1, VEHICLE_RESPAWN); //
  64. SetVehicleNumberPlate(LSPDVehicles[33], "1-SHARK-2");
  65. LSPDVehicles[34] = AddStaticVehicleEx(472,181.7877,-2001.9080,0.0152,177.5141,1,0, VEHICLE_RESPAWN); //
  66. SetVehicleNumberPlate(LSPDVehicles[33], "1-SHARK-3");
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