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Xanmyral

FEF: Restless Dead

Jul 21st, 2014 (edited)
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  1. Restless Dead [Undead]
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  3. There are many kinds of monsters in the world, some familiar and some alien. But truly, there is no more vile of an evil than the dead that simply refuses to die. You may know of undead as those phantasms that the down-the-road summoner calls forth to do his bidding, but they are just that: false images. No, truer undead are far more rarer, and far more dangerous. For they are restless in their death, and what can destroy that which has already died?
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  5. Lโ€™appel Du Vide (Passive): When this creature is struck down, they are scattered to the ground on the tile they were in. They rise a turn later after their 'death' with their health fully restored, except with its maximum reduced by however far they were sent into the negatives with their last 'death'. If this creature is dealt damage that would send it past its maximum health in negatives, this creature is only then finally destroyed. After its first 'death,' this creature doesn't give any further experience (with its death experience only given when fully destroyed).
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  7. Proficiency: Selected Subcat (GM CHOICE), Selected Category (GM CHOICE - 2 Ranks)
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  9. BASE (55)
  10. HP: 24
  11. STR: 6/0 (Choice based upon whether magic or melee skelly)
  12. DEF: 6/2 (Choice based upon whether magic or melee skelly)
  13. SKL: 3
  14. CON: 6 (+ GM Preference)
  15. AID: 5 (+ GM Preference)
  16. LCK: 0
  17. MAG: 0/6 (Choice based upon whether magic or melee skelly)
  18. RES: 2/6 (Choice based upon whether magic or melee skelly)
  19. SPD: 3
  20. MOV: 5
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  22. RECOMMENDED PROGRESSION (330%)
  23. HP: 80%
  24. STR: 60%/0% (Choice based upon whether magic or melee skelly)
  25. DEF: 50%/20% (Choice based upon whether magic or melee skelly)
  26. SKL: 60%
  27. LCK: 10%
  28. MAG: 0%/60% (Choice based upon whether magic or melee skelly)
  29. RES: 20%/50% (Choice based upon whether magic or melee skelly)
  30. SPD: 50%
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