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- Mawile @ Mawilite
- Ability: Intimidate
- EVs: 92 HP / 252 Atk / 164 Spe
- Adamant Nature
- - Play Rough
- - Ice Punch
- - Thunder Punch
- - Focus Punch
- Gastrodon @ Leftovers
- Ability: Storm Drain
- EVs: 248 HP / 8 Def / 252 SpD
- Sassy Nature
- - Scald
- - Recover
- - Toxic
- - Earthquake
- Tapu Koko @ Choice Specs
- Ability: Electric Surge
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Volt Switch
- - Thunderbolt
- - Hidden Power [Ice]
- - Dazzling Gleam
- Tornadus-Therian @ Fightinium Z
- Ability: Regenerator
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Focus Blast
- - Defog
- - Hurricane
- - U-turn
- Landorus-Therian @ Choice Scarf
- Ability: Intimidate
- EVs: 80 HP / 148 Atk / 84 Def / 196 Spe
- Naive Nature
- - Earthquake
- - U-turn
- - Hidden Power [Ice]
- - Rock Slide
- Clefable @ Leftovers
- Ability: Magic Guard
- EVs: 252 HP / 252 Def / 4 Spe
- Bold Nature
- IVs: 0 Atk
- - Moonblast
- - Soft-Boiled
- - Stealth Rock
- - Thunder Wave
- hey fren :] this is a team i am loving right now that got me to the 1700s and i think its super solid rn. at first glance it looks really weak to toxic tran but thats why i have the super cool techs in focus punch mawile and z fight torn. lele and ferrothorn are huge threats and probably the hardest things to face but you can put flamethrower over the yellow color on clef or hpfire over hpice on koko if you want for ferro. lele tho theres not much you can do other than just playing around it so that will be your biggest challenge if you do end up facing one. mega alakazam is also hard but its more doable than those two. i think this team tho has everything you need to do well in every matchup. i dont remember why i put 4 speed on clef but i remember it was for a reason so you should probably keep it. i hope you use this team joey it would make my day. peace bro
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