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Mar 21st, 2021
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  1. Join our Discord for rules and Updates!
  2.  
  3. Discord Link: <link="https://discord.gg/BDysJhf"><color=#cdf><u>Prehistoric SCP Discord Server Link (Clickable)</u></color></link>
  4.  
  5. Contact me on discord at djnjajaj#6145 for suggestions, questions, or concerns!
  6.  
  7. Have common sense and do not disrespect, offend, or verbally attack anyone in anyway.
  8.  
  9. This server runs plugins (modifications to the base game). This is a list of the types of changes this server runs (this is a general list and does not explain every single minuet detail but rather generalizes major changes)
  10.  
  11. SCP in 914 (1 to 1)
  12. - Equal chance to become any other SCP other than itself and 079
  13.  
  14. Any player entity in 914 (course)
  15. - Teleports them to a random room in the facility (excluding surface)
  16. - Take 50% their current health (configurable percent)
  17.  
  18. SCP 049-2 in 914 (very fine)
  19. - 50% chance of them becoming a Class-D (configurable percent)
  20. - Give default loadout
  21.  
  22. Scientist or D-Class in 914 (1 to 1)
  23. - 100% chance to become opposite class
  24. - Given class's original spawn items (current items will be removed to prevent duplication exploit)
  25.  
  26.  
  27. MTF or Chaos in 914 (1 to 1)
  28. - 100% chance to become opposite class
  29. - MTF set class will be Lieutenant (configurable mtf class to set as)
  30. - Given class's original spawn items (current items will be removed to prevent duplication exploit)
  31.  
  32.  
  33. All Class-D
  34. - Spawn with a coin, when put in 914 on fine -> janitor card
  35.  
  36.  
  37. Currently all SCP's are able to talk to humans with the V key.
  38.  
  39. Friendly Fire is off however at the end of the round it is automatically toggled to on so you can all kill each other for fun at the end.
  40.  
  41. A modded and added faction Serpents Hand is used on this server and will appear as a Tutorial.
  42.  
  43. You are able to hold and/or drop items to upgrade in 914.
  44.  
  45. SCP-008X
  46. - Zombies will have a 25% chance on a player hit to infect them
  47. - When a player is infected their health begins slowly deteriorate
  48. - Players will have a 50% chance of curing themselves with a medkit before the convert into a zombie
  49.  
  50. Peanut F'N Explodes
  51. - When the SCP-173 dies he explodes and damages players
  52.  
  53. SCP Swap
  54. - Allows SCP (except zombies) to swap with current scp players that spawned in naturally
  55. - commands (placeholder)
  56.  
  57. Remote Key Card
  58. - If a key-card is in your inventory you can open the compatible door with out having it in your hand
  59.  
  60. Lone079
  61. - SCP-079 will be turned into a random SCP with partial health and spawned in SCP-939s containment chamber when he is the last SCP Alive instead of being auto recontained
  62.  
  63. Respawn Timer
  64. - When a player dies and enters spectate they will be able to see how long until they will respawn and the faction they respawn as will be indicated in the final seconds of respawn, both Chaos and MTF spawn tickets will be displayed and the total amount of dead players or spectators that are waiting to be spawned back in will all be displayed onscreen for the dead/spectators
  65.  
  66. Statsdisplay
  67. - Displays player with most SCP kills
  68. - Displays players who killed the most SCPs
  69. - Displays player who escaped first
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