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- changelog:
- * added potted sprouts
- * added sprouts
- * added some missing translations to Russian, French, and Brazilian Portuguese
- * moved the "flower_pots" item tag from being under the "bloom_and_doom" namespace to "c"
- * added a "flower_pots" block tag under the "c" namespace
- * fixed flower pots that are supporting plants still being able to be interacted with
- * non-plant entities no longer prevent plants from being planted in that block
- * "Mod" at the beginning of class names changed to "BnD" to avoid confusion when working with multiple mods
- * Merged the two event classes in Common into a single "BnDEvents"
- * Created "BnDZombiePlayerEvents" to keep all Zombie Player related events
- * slightly changed the textures of: Peashooter Seed Packet, Potted Peashooter, Snow Pea Seed Packet, Potted Snow Pea, Repeater Seed Packet, Potted Repeater
- * changed the textures of all blocks of plastic
- * fixed missing tags causing blocks of plastic to not be mineable
- * added plastic stairs and their recipes
- * added dyeing recipes for all blocks of plastic
- * renamed watering can recipes to include a "dye_" at the beginning
- * added blocks of plastic and plastic stairs to the "Colored Blocks" creative inventory tab
- * added plastic stairs to the "B&D Blocks" creative inventory tab
- * added a Plastic Ore block, that upon breaking drops Plastic Chunks
- * added Plastic ore to worldgen, generating at the bottom of the oceans, beaches, and underground
- * added plastic items to all 16 colors
- * added recipe to smelt/blast Plastic Ore/Plastic Chunks into White Plastic
- * added plastic slabs and their recipes
- * added plastic walls and their recipes
- * added plastic slabs and plastic walls to the "Colored Blocks" and to the "B&D Blocks" tabs in the creative inventory
- * changed the textures of watering cans to resemble plastic more and be less metallic
- * added recipes for all colored watering cans using their respective colored plastic item
- * moved the position of watering cans in the "Tools & Utilities" creative inventory tab
- * added compat to Arts and Craft's paintbrushes
- * fixed capitalization issues in the Brazilian Portuguese translations
- * fixed the recipe for Brainz Banner Pattern being unlocked in the recipe book by acquiring any item
- * fixed colored plastic blocks appearing white on the map instead of their respective colors
- * added traffic cones and their recipes
- * sprouts will grow into baby plants
- * changed planter textures from being a single image into one for each face
- * better organized the SproutEntity class
- * started getting the plant pages ready for the almanac implementation
- * retextured planters
- * removed zombie horses and skeleton horses from the "Plant Enemies" tag
- * fixed mushrooms sleeping behaviour not working as intended
- * fixed Bonk Choy be assigned Chomper's seed packet when middle-clicked
- * fixed zombie wolves being affected by the zombification effect
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