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- [13:02:00] @zeefable: okay welcome everyone
- [13:02:21] @zeefable: so here's how this is gonna go: I'll be taking suggestions for cores or team ideas in my PMs
- [13:02:30] @zeefable: we'll then make a poll where people can vote for their favorites
- [13:02:49] #Yellow Paint: pm me, zeefable, or yuki if you have a question or suggestion you want to say to chat later on as well
- [13:02:50] @zeefable: and then our builders (myself, yuki, Yellow Paint, with some help from Helios of Sun and thewalraingoats) will work on the team
- [13:03:28] @yuki ♪: I'm voting for Regirock+Entei. :)
- [13:03:37] @zeefable: my pms will be open for a few more minutes and then we'll put up the poll
- [13:04:05] #Yellow Paint: haha regi squads always fun
- [13:05:18] @zeefable: alright at this time my pms are now closed
- [13:05:21] @zeefable: let's get this poll going
- [13:05:25] #AM: my pms are open but responses will be delayed as I am multi-tasking some things outside of workshop
- [13:05:42] #AM: anyways gl guys
- [13:05:50] #Yellow Paint: oh right I never declared anything
- [13:05:54] @yuki ♪: smh
- [13:06:18] A poll was started by zeefable.
- [13:06:35] +cromagnet ❤: what tier
- [13:06:38] @zeefable: voting will be up for a few minutes, i will brb quickly
- [13:06:39] @yuki ♪: This is VGC
- [13:06:46] +cromagnet ❤: ewww doubles
- [13:06:51] @yuki ♪: ikr
- [13:06:52] +cromagnet ❤: I see why AM isn't touching this
- [13:07:07] @t04ster: messi
- [13:07:08] %Ika Ika Musume: OwO
- [13:07:10] #AM: I am clueless about doubles formats
- [13:07:18] #AM: so its good for me too
- [13:07:19] #AM: lol
- [13:08:06] @zeefable: I'll end the poll in 1 minute
- [13:09:25] @yuki ♪: I am so glad we aren't building Sun or Gigas+Weezing
- [13:09:25] @zeefable: alright, looks like we're building around garchomp and celesteela (this was my submission lol)
- [13:09:38] #AM: lol
- [13:09:57] @zeefable: the main premise of the core is that you have two strong dynamax pokemon, one physical and one special, with really solid offensive coverage between the two of them
- [13:10:29] @zeefable: they're also both pretty bulky pokemon naturally, so you can invest offensively and still have them stick around
- [13:10:47] @yuki ♪: They're also really good at covering each other's weaknesses; Celesteela covers Fairy- and Ice-types (read Glastrier), and Garchomp covers Fire- and Electric-types rather well
- [13:11:22] @zeefable: !code
- Celesteela @ Safety Goggles
- Ability: Beast Boost
- Level: 50
- EVs: 28 HP / 252 SpA / 228 Spe
- Modest Nature
- IVs: 0 Atk
- - Air Slash
- - Flash Cannon
- - Meteor Beam
- - Protect
- Garchomp @ Life Orb
- Ability: Rough Skin
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Earthquake
- - Rock Slide
- - Swords Dance
- - Protect
- [13:11:29] @zeefable: these are the sets im proposing
- [13:11:33] @zeefable: but am open to suggestions
- [13:11:36] #Yellow Paint: there are still openings though like rotom w and other steels
- [13:11:44] @yuki ♪: I have basically the same thing in my builder
- [13:11:49] @yuki ♪: except I have Life Orb Celes and Lum Chomp
- [13:12:19] @zeefable: i like goggles cele because its both good into venusuar and amoonguss + glastrier + incin comps
- [13:12:28] @yuki ♪: Also I think 228 Celes prefers Timid
- [13:12:33] @zeefable: oh right my b
- [13:12:39] @yuki ♪: to outrun Thundurus at +1 Speed
- [13:13:30] thewalraingoats!!!: i think that if we run the sets that we have rn, tapu koko would fit nicely
- [13:13:48] @zeefable: yeah I think koko is a really cool pokemon right now
- [13:13:57] @zeefable: would you mind explaining what it does compared to something like regieleki?
- [13:14:22] thewalraingoats!!!: basically the thing that koko has going for it is electric terrain
- [13:15:01] @zeefable: fairy typing is also nice, it's able to answer the urshifu forms really nicely
- [13:15:15] thewalraingoats!!!: sun REALLY likes to sleep things
- [13:15:21] thewalraingoats!!!: and koko just stands in the way of that
- [13:15:22] @zeefable: in general you want an electric with a core like this
- [13:15:30] @zeefable: because damaging waters can be really difficult otherwise
- [13:15:40] Helios of Sun: In that case, we could also consider going back to the thought of Life Orb Steela
- [13:15:55] Helios of Sun: Since we have Electric Terrain that can help prevent Sleep
- [13:15:56] @yuki ♪: Fairy/Electric gives it a really ideal Fairy/Dragon/Steel core which is so popular in singles too - generally the same sort of defensive backbones exist via typing
- [13:16:02] @zeefable: well steela isn't benefitted by terrain
- [13:16:04] @zeefable: its a flyer
- [13:16:04] #Yellow Paint: cancelling grassy is also cute for letting chomp eq
- [13:16:04] @yuki ♪: Nah, Celesteela still needs Goggles in that case
- [13:16:15] Helios of Sun: My bad there
- [13:16:16] @yuki ♪: I would suggest Stomping Tantrum Garchomp anyway
- [13:16:23] @yuki ♪: So you don't nuke your Tapu Koko
- [13:16:23] %Katy: If there are any questions regarding the thought process or a Pokemon or any suggestions, shot them out and they will get answered :)
- [13:16:30] @yuki ♪: Same BP as Max Quake as well
- [13:16:41] #Yellow Paint: ah true
- [13:17:02] Helios of Sun: In testing, I have always liked running Grimmsnarl with Celesteela, because it provides a lot of utility that Celesteela can make use of
- [13:17:06] #Yellow Paint: what kind of koko then?
- [13:17:15] @zeefable: !code
- Tapu Koko @ Magnet
- Ability: Electric Surge
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Thunderbolt
- - Dazzling Gleam
- - Electroweb
- - Protect
- [13:17:18] #Yellow Paint: oh or grimm
- [13:17:37] @yuki ♪: I think Grimmsnarl is an option as well to bring in, but Koko mostly provides good speed control with the fairy typing
- [13:17:37] @zeefable: really like this set a lot, electroweb is nice speed control which steela appreciates
- [13:18:18] @zeefable: i'd like to avoid grimm if possible btw, there's a common team that uses those three pkmn and I feel like we'd just end up recreating it if we went that route
- [13:18:20] @yuki ♪: A lead like Tapu Koko + Celesteela just beats Thundurus and co
- [13:18:33] Helios of Sun: Alright
- [13:18:54] @zeefable: so any issues with these 3? any questions from anyone watching?
- [13:19:48] @zeefable: i was asked why im not using rotom-h on this team
- [13:20:29] @zeefable: the main reason is that celesteela really appreciates active speed control like electroweb, but also I generally want a fairy type that can check urshifu as balances tend to have a problem with it
- [13:20:31] @yuki ♪: Rotom-H is nice, but generally Tapu Koko and Regieleki are going to provide extra speed control which is never amiss with it
- [13:20:41] %Katy: Chikster: i wanted to ask, why is protect so useful in doubles?
- [13:20:56] @yuki ♪: So any time you can make your opponent essentially do nothing is a loss of momentum for them
- [13:21:04] @yuki ♪: If they're hitting into the protect
- [13:21:14] @yuki ♪: you're both preserving your Pokemon and giving the partner an opening, most of the time
- [13:21:20] #Yellow Paint: something important about doubles is that opponent has two targets to choose
- [13:21:50] @zeefable: responding to some more questions i got
- [13:21:52] #Yellow Paint: if you protect one of your mons and it's targeted, the partner is free to attack or switch
- [13:22:28] @zeefable: "how do we deal with WP glastrier?" defense boosts from celesteela really help, i also have an idea in mind for a later teammate
- [13:22:29] %Katy: Lobsta96: As it is now doesn’t this team kinda have a mad MU vs trick room
- [13:22:32] %Ika Ika Musume: I am not sure if this is correct as I am no doubles expert, but it also wastes time of key speed control methods such as Trick room
- [13:22:33] %Katy: nother one :)
- [13:22:44] @yuki ♪: We can definitely address the Trick Room matchup
- [13:22:48] thewalraingoats!!!: it does struggle but we have 3 more pokemon to work with
- [13:22:50] %Ika Ika Musume: And it quarters damage from Dynamax Attacks
- [13:22:51] Helios of Sun: That is correct
- [13:22:52] @yuki ♪: Because mostly what you see from TR
- [13:23:03] @zeefable: yeah i think something people are kind of forgetting is that we do still have 3 pokemon
- [13:23:15] #Yellow Paint: is the mon in question incineroar
- [13:23:18] @yuki ♪: Is something like Glastrier + Amoonguss + Incin + TR setter (typically Porygon2 maybe Dusclops are fairly common)
- [13:23:18] @zeefable: if you're asking how do we deal with this? it'll probably be addressed before the team is complete
- [13:23:34] #Yellow Paint: but yeah we should try to continue
- [13:23:51] #Yellow Paint: who next? I'm nomming incin as the boring choice
- [13:23:55] @yuki ♪: I think yeah the next Pokemon I would suggest would just be Incineroar
- [13:23:59] @zeefable: incin is exactly what i have in mind lol
- [13:24:00] @yuki ♪: Fake Out + Taunt is never bad
- [13:24:01] @zeefable: its basic but like
- [13:24:08] Helios of Sun: Incineroar is most of the times, a very good pick
- [13:24:10] @zeefable: for balances like these its so crucial to have that board control
- [13:24:17] #Yellow Paint: incin provides intimidate and fake out
- [13:24:37] @yuki ♪: [18:24] Coolcodename: This is more of a general question in why si trick room good in vgc and a niche in singles?
- [13:24:42] @yuki ♪: So in VGC, you get 2 Pokemon
- [13:24:49] @zeefable: I have an incin set that really helps out with the glastrier problem
- [13:24:50] @yuki ♪: So you can have a Trick Room setter out with your offensive Pokemon
- [13:24:59] #Yellow Paint: and as a fire hits certain steels and other mons like glastrier
- [13:25:04] @yuki ♪: letting you best utilise your turns inside of Trick Room
- [13:25:10] Helios of Sun: Also good to note that Double Battles normally occur much faster than Single Battles
- [13:25:29] @zeefable: !code
- Incineroar @ Shuca Berry
- Ability: Intimidate
- Level: 50
- EVs: 236 HP / 196 Def / 76 SpD
- Impish Nature
- IVs: 27 Spe
- - Fake Out
- - Flare Blitz
- - Parting Shot
- - Burning Jealousy
- [13:25:34] Helios of Sun: So 5 turns of Trick Room end up having quite a bit of value
- [13:25:46] @zeefable: so basically, this set lets you sponge a max quake from glastrier and burn it with burning jealousy
- [13:25:53] @zeefable: which really cripples it for the remainder of the game
- [13:26:39] #AM: is someone putting togther paste?
- [13:26:40] #Yellow Paint: I heard taunt mentioned
- [13:26:48] @zeefable: i have a paste in my builder
- [13:26:50] Helios of Sun: I'm putting a paste together yeah
- [13:26:50] #AM: okay
- [13:27:02] #AM: sorry just finished cooking
- [13:27:04] #Yellow Paint: [13:26:54] Plopy14: thick fat snorlax with curse beats tr threats like glastrier and since u have a flying type and a fairy type it allows for snorlax to not be hit by fighting moves suggestion
- [13:27:22] @zeefable: taunt is an option but I think burning jealousy is pretty good for crippling glastrier
- [13:27:24] @yuki ♪: So generally I play Taunt Incineroar, mostly because I like flat out denying the Trick Room from going up
- [13:27:37] @zeefable: curselax can get overwhelmed really easily which is my main complaint
- [13:27:47] @zeefable: it doesnt have a lot of offensive pressure unless its dynamaxed
- [13:27:52] @yuki ♪: I think if we wanted to use Snorlax, it would really be the crux of the team
- [13:27:58] @yuki ♪: and need to be supported
- [13:27:58] @zeefable: and on this team you'd really prefer that it be either one of garchomp or cele
- [13:28:07] #Yellow Paint: there are already a few mons here that wanna max yeah
- [13:28:37] #Yellow Paint: [13:28:21] yourwelcomethank: i would suggest the team adds an answer or some way of checking rain.
- [13:29:11] @zeefable: hm
- [13:29:18] @zeefable: yuki what do we feel about a critkiss here
- [13:29:21] #Yellow Paint: I do agree that waters are an issue
- [13:29:34] @yuki ♪: I don't know how much I like CritKiss
- [13:29:42] @yuki ♪: But that's from lack of using it so far
- [13:29:48] @zeefable: its really good into rain
- [13:29:49] #AM: whats build so far?
- [13:29:58] @zeefable: !code
- Celesteela @ Safety Goggles
- Ability: Beast Boost
- Level: 50
- EVs: 28 HP / 252 SpA / 228 Spe
- Timid Nature
- IVs: 0 Atk
- - Air Slash
- - Flash Cannon
- - Meteor Beam
- - Protect
- Garchomp @ Life Orb
- Ability: Rough Skin
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stomping Tantrum
- - Rock Slide
- - Swords Dance
- - Protect
- Tapu Koko @ Magnet
- Ability: Electric Surge
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Thunderbolt
- - Dazzling Gleam
- - Electroweb
- - Protect
- Incineroar @ Shuca Berry
- Ability: Intimidate
- Level: 50
- EVs: 236 HP / 196 Def / 76 SpD
- Impish Nature
- IVs: 27 Spe
- - Fake Out
- - Flare Blitz
- - Parting Shot
- - Burning Jealousy
- [13:30:03] @yuki ♪: Well, if it's as good as normal Kiss into Rain
- [13:30:07] @yuki ♪: Then it's not a tough include
- [13:30:25] @yuki ♪: [18:30] Br0Sk1llz: maybe optimize chomp for life orb recoil?
- [13:30:31] #AM: is zygarde relevant in vgc?
- [13:30:32] @yuki ♪: So we've just gone max speed max attack
- [13:30:33] #Yellow Paint: !code
- [13:29:28] Chikster: i think i agree withyourwelcomethank
- [13:29:35] Chikster: an assault vest rilla maybe?
- [13:30:35] @yuki ♪: Zygarde is illegal rn
- [13:30:39] #AM: oh
- [13:30:46] #AM: ic
- [13:30:47] @zeefable: av rilla isnt like
- [13:30:50] @zeefable: super great into rain
- [13:31:06] @yuki ♪: nah it just gets pressured by Zap + Airstream Kingdra and such
- [13:31:12] @zeefable: it's just gonna get max airstreamed
- [13:31:13] @yuki ♪: and without the extra power from Band, it's not pressuring 2HKOs
- [13:31:15] Helios of Sun: yeah
- [13:31:17] #Yellow Paint: !code
- [13:30:28] Plopy14: snorlax with its high sp def stat can easily counter rain teams and if u arent gonna do snorlax then do clef because it allows for a good bulky support next to chomp
- [13:31:10] Plopy14: snorlax + clef even better
- [13:31:25] thewalraingoats!!!: snorlax just doesnt have room on the team
- [13:31:26] @zeefable: can we blacklist snorlax from this team
- [13:31:28] @zeefable: it is not happening
- [13:31:43] #Yellow Paint: got it
- [13:31:43] @yuki ♪: [18:31] Gfazzo: I know we have steela which generally has a positive mu into landorus but i can't help but feel a water type would be appreciated
- [13:31:43] Helios of Sun: snorlax isn't great if it is not a focal point
- [13:31:47] @yuki ♪: I had something in mind for slot 6
- [13:31:51] @zeefable: as do i
- [13:31:55] %Ika Ika Musume: What about Ferrothorn
- [13:31:56] @yuki ♪: Likely along the lines of Urshifu-R
- [13:32:12] %Ika Ika Musume: Oh a rain check has already been added nvm
- [13:32:13] Helios of Sun: Urshifu-R is a welcome addition here
- [13:32:16] Helios of Sun: IMO
- [13:32:39] @zeefable: critkiss + urshifu for the last two slots then?
- [13:32:46] @yuki ♪: yeah I think they're easy inclusions
- [13:32:51] #Yellow Paint: seems alright yeah
- [13:32:54] %Katy: Lobsta says thanks to everyone who answered his question :)
- [13:32:56] @yuki ♪: [18:32] HumanDoesVGC: Could we use pelipper as the last?
- [13:32:57] @yuki ♪: Not really
- [13:33:00] @yuki ♪: It's not really adding much
- [13:33:05] @yuki ♪: and Pelipper kinda isn't all that good
- [13:33:15] #Yellow Paint: peli only good as a rain setter
- [13:33:19] @yuki ♪: Not even then
- [13:33:25] thewalraingoats!!!: pelliper is too weak to be good here and is weak to a ton of stuff
- [13:33:26] Helios of Sun: politoed is often times better
- [13:33:30] @yuki ♪: [18:33] TGC_HOGZ: what if we added venukoal
- [13:33:30] @yuki ♪: [18:33] TGC_HOGZ: ez last 2 mons
- [13:33:31] @yuki ♪: [18:33] TGC_HOGZ: instead of kiss shifu
- [13:33:31] Helios of Sun: as a rain setter
- [13:33:32] @yuki ♪: ugh
- [13:33:34] @yuki ♪: !code
- [18:32] TGC_HOGZ: ok
- [18:33] TGC_HOGZ: what if we added venukoal
- [18:33] TGC_HOGZ: ez last 2 mons
- [18:33] TGC_HOGZ: instead of kiss shifu
- [13:33:39] @yuki ♪: I always do !show
- [13:33:44] #Yellow Paint: how do we feel about overall bulk?
- [13:34:32] #Yellow Paint: venukoal might work, though it clashes a bit with koko
- [13:34:35] @zeefable: it should be fine, most of these guys have solid natural bulk and with access to both defensive boosting max moves its probably fine
- [13:34:36] @yuki ♪: Yeah
- [13:34:40] @yuki ♪: That's the main issue with VenuKoal
- [13:34:50] thewalraingoats!!!: i think the team is a bit lacking in speed control
- [13:34:51] @yuki ♪: That and I think it doesn't improve Rain
- [13:35:12] @zeefable: not sure i agree
- [13:35:34] @zeefable: two airstream users + electroweb is fine, we have the bulk to navigate the more aggressive tailwind stuff and TR comps too
- [13:35:34] #Yellow Paint: there's airstream and koko eweb
- [13:35:49] thewalraingoats!!!: i guess
- [13:36:03] @yuki ♪: If you're running into Whimsicott + Cinderace + Tapu Lele, you likely just have good counterplay via Celesteela + Urshifu-R and going for the max
- [13:36:07] @zeefable: hm i will say though
- [13:36:08] thewalraingoats!!!: i just dont like having to rely on airstream too much
- [13:36:10] @zeefable: since we added togekiss
- [13:36:15] @yuki ♪: !code
- [18:36] TGC_HOGZ: what abt adding spec clef
- [18:36] TGC_HOGZ: or like a p2 and someth else
- [13:36:17] @zeefable: maybe we can swap koko to eleki
- [13:36:18] @yuki ♪: Again with Spec Clef
- [13:36:26] @yuki ♪: Spectrier does want to go with the Dynamax again
- [13:36:31] @zeefable: much better rain matchup too
- [13:36:36] @zeefable: since you outspeed modest kingdra
- [13:36:50] #Yellow Paint: would eleki venukoal do it
- [13:36:58] @yuki ♪: I'd keep Kiss Shifu
- [13:37:06] #Yellow Paint: fair
- [13:37:19] Helios of Sun: I also agree with keeping Kiss Shifu
- [13:37:24] @zeefable: !code
- Celesteela @ Safety Goggles
- Ability: Beast Boost
- Level: 50
- EVs: 28 HP / 252 SpA / 228 Spe
- Timid Nature
- IVs: 0 Atk
- - Air Slash
- - Flash Cannon
- - Meteor Beam
- - Protect
- Garchomp @ Life Orb
- Ability: Rough Skin
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stomping Tantrum
- - Rock Slide
- - Swords Dance
- - Protect
- Regieleki @ Magnet
- Ability: Transistor
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Thunderbolt
- - Electroweb
- - Volt Switch
- - Protect
- Incineroar @ Shuca Berry
- Ability: Intimidate
- Level: 50
- EVs: 236 HP / 196 Def / 76 SpD
- Impish Nature
- IVs: 27 Spe
- - Fake Out
- - Flare Blitz
- - Parting Shot
- - Burning Jealousy
- Togekiss @ Scope Lens
- Ability: Super Luck
- Level: 50
- EVs: 76 HP / 12 Def / 204 SpA / 4 SpD / 212 Spe
- Modest Nature
- IVs: 0 Atk
- - Dazzling Gleam
- - Air Slash
- - Follow Me
- - Protect
- Urshifu-Rapid-Strike-Gmax @ Focus Sash
- Ability: Unseen Fist
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Surging Strikes
- - Close Combat
- - Aqua Jet
- - Detect
- [13:37:25] @yuki ♪: [18:37] Toastest: fini would help against rain
- [13:37:26] @zeefable: so this now
- [13:37:30] #Yellow Paint: ok, so it seems like we're pretty set on those 6
- [13:37:34] @yuki ♪: Actually it's just weak to Rillaboom and ZApdos
- [13:37:36] @yuki ♪: so
- [13:37:42] #Yellow Paint: thoughts on sets then?
- [13:37:45] @yuki ♪: you wouldn't typically consider Fini the best check to Rain
- [13:39:00] @yuki ♪: [18:38] Toastest: fair point. looking at the whole team, not a lot likes looking at zapdos in general
- [13:39:06] @yuki ♪: So a lot of what we want to do against Zapdos is basically
- [13:39:13] @yuki ♪: get one of our big dynamaxers in front of it
- [13:39:17] @yuki ♪: with some speed control
- [13:39:27] @zeefable: maxing chomp + pinning it with eleki's electroweb
- [13:39:31] @zeefable: would be my plan into zapdos
- [13:39:40] @yuki ♪: Yeah that's basically how I play into it
- [13:39:44] @yuki ♪: When you max Chomp
- [13:39:49] @yuki ♪: you'll be surprised by how much bulk it has
- [13:40:01] @yuki ♪: [18:39] TGC_HOGZ: this team save for chomp kinda gets shit on by clefleki
- [13:40:11] thewalraingoats!!!: klefki isnt relevant
- [13:40:14] thewalraingoats!!!: oh
- [13:40:17] thewalraingoats!!!: read that wrong
- [13:40:18] @yuki ♪: Clef+Eleki
- [13:40:21] @yuki ♪: So did I
- [13:40:29] @yuki ♪: I think with that it's mostly modal things
- [13:40:35] Helios of Sun: The primary way of dealing with Clef Eleki would most likely be Garchomp
- [13:40:40] @yuki ♪: So I would probably just be playing Garchomp + Incin
- [13:40:48] @yuki ♪: and pressure the Clef early with Fake Out
- [13:40:49] Helios of Sun: yeah, I agree with that
- [13:41:05] @zeefable: im not terribly opposed to making the kiss a clef
- [13:41:13] @zeefable: to cut an elec weak and add some more bulk
- [13:41:13] #Yellow Paint: how about opposing washtom?
- [13:41:15] %Ika Ika Musume: What about Weakness Policy Celesteela
- [13:41:44] @zeefable: the sleepers matchup is way harder
- [13:41:45] @zeefable: imo
- [13:41:48] %Ika Ika Musume: I guess there is no real way to deal with spore then
- [13:41:50] Helios of Sun: Putting Clefairy also provides redirection to allow Garchomp to have safer setup
- [13:42:02] @zeefable: yeah thats what im thinking
- [13:42:06] @zeefable: and it still checks urshifu
- [13:42:17] Helios of Sun: yeah
- [13:43:27] @zeefable: [13:39:26] Jedeveron: why not more speed on incin?
- [13:43:48] @zeefable: fast incin seems to be the rage but i really like the slow parting shot on offense
- [13:44:06] @zeefable: also i dont want to cut into any bulk here
- [13:44:20] Helios of Sun: I also would like to add that since the team does not have heavy defensive investment in general, good to put more bulk into Incin
- [13:44:29] @yuki ♪: [18:44] Coolcodename: Why is shifu focus sash?
- [13:44:36] Helios of Sun: especially for the Glastrier matchup we mentioned earlier
- [13:44:38] @yuki ♪: Because its bulk is kinda bad
- [13:44:45] thewalraingoats!!!: shifu tends to just get run over by airstreams
- [13:44:46] @yuki ♪: and we want as many opportunities to use Surging Strikes as we can
- [13:44:48] @zeefable: sash shifu is really good in the endgame
- [13:45:08] @zeefable: it thrives off being able to surging strikes -> eat a max move -> hit again w/ either aqua jet or another surging strikes
- [13:45:26] @zeefable: !code
- Celesteela @ Safety Goggles
- Ability: Beast Boost
- Level: 50
- EVs: 28 HP / 252 SpA / 228 Spe
- Timid Nature
- IVs: 0 Atk
- - Air Slash
- - Flash Cannon
- - Meteor Beam
- - Protect
- Garchomp @ Life Orb
- Ability: Rough Skin
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stomping Tantrum
- - Rock Slide
- - Swords Dance
- - Protect
- Regieleki @ Magnet
- Ability: Transistor
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Thunderbolt
- - Electroweb
- - Volt Switch
- - Protect
- Incineroar @ Shuca Berry
- Ability: Intimidate
- Level: 50
- EVs: 236 HP / 196 Def / 76 SpD
- Impish Nature
- IVs: 27 Spe
- - Fake Out
- - Flare Blitz
- - Parting Shot
- - Burning Jealousy
- Urshifu-Rapid-Strike-Gmax @ Focus Sash
- Ability: Unseen Fist
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Surging Strikes
- - Close Combat
- - Aqua Jet
- - Detect
- Clefairy @ Eviolite
- Ability: Friend Guard
- Level: 50
- EVs: 252 HP / 176 Def / 80 SpD
- Bold Nature
- IVs: 0 Atk
- - Follow Me
- - Helping Hand
- - Moonblast
- - Protect
- [13:45:30] @zeefable: so this is where I'm at rn
- [13:45:45] @yuki ♪: I think it's 180 Def on Clef that lives 2 CB Wicked Blows
- [13:45:53] @yuki ♪: Unless you've got a different bench
- [13:46:34] @zeefable: oh thats my b, fixed
- [13:46:39] @zeefable: hearing some comments about washtom
- [13:46:51] @yuki ♪: [18:46] TGC_HOGZ: why not gleam on clef
- [13:46:51] @zeefable: i think eleki clef pressures it really well
- [13:46:52] @yuki ♪: Preference
- [13:47:02] @yuki ♪: I think both are fine
- [13:47:14] @yuki ♪: Clefairy having the opportunity to lower SpA gives it something to do by itself
- [13:47:25] @zeefable: 0 SpA Clefairy Dazzling Gleam vs. 0 HP / 0 SpD Urshifu-Single Strike: 136-168 (77.7 - 96%) -- guaranteed 2HKO
- [13:47:27] @zeefable: this is why
- [13:47:45] @zeefable: as opposed to
- [13:47:46] @zeefable: 0 SpA Clefairy Moonblast vs. 0 HP / 0 SpD Urshifu-Single Strike: 216-256 (123.4 - 146.2%) -- guaranteed OHKO
- [13:48:11] #Yellow Paint: yeah, dazzle from an already weak mon is pitiful
- [13:48:32] @zeefable: im about ready to call this the final product
- [13:48:39] @zeefable: if anyone has any serious issues please let one of us know
- [13:48:46] #Yellow Paint: yeah, we can move on to another team otherwise
- [13:48:58] %Katy: any question regarding the team
- [13:49:05] %Katy: can be asked now as well
- [13:49:57] @zeefable: AmberGoon0: Before you call anything, lets review on what we have to do to actually use the team (like what we start with, ect.)
- [13:50:01] @zeefable: ok sure brief summary
- [13:50:19] @zeefable: this is a redirection based offensive steelachomp team, which gives us a few different modes
- [13:50:46] @zeefable: celesteela is a really strong max into glastrier teams and venusaur teams, i recommend pairing it with incineroar, clefairy, and whichever remaining offensive mon
- [13:50:54] @zeefable: this gives it a lot of control and flexibility
- [13:51:15] @zeefable: boost it and its partners defense with max steelspike to take physical hits, airstream to outrun thundurus after one speed boost
- [13:51:26] @zeefable: meteor beam gives max rockfall, good for hitting the likes of incineroar torkoal and zapdos
- [13:51:36] %Katy: !code
- yourwelcomethank: with no Dragon Move on Garchomp for Kingdra rain looks tougher. Eleki clef could eweb it but your sacking a mon just to eweb it so thats my concern.
- [13:52:06] @zeefable: ok let me finish this summary and i will give an idea for the rain matchup since its a huge concern
- [13:52:15] %Katy: oki :)
- [13:52:46] @zeefable: garchomp is a unique ground in that it's a fire resist, really fast, and generally more bulky than landorus or mamoswine making it great for setting up swords dances. in VGC its really hard to fit multiple ground resists so an offensive ground is always appreciate
- [13:53:01] @zeefable: it synergizes really well with celesteela as the two sort of cover their bad matchups nicely
- [13:53:17] @zeefable: both of these guys pair well with redirection and speed control from eleki's electroweb
- [13:53:50] @zeefable: incineroar and clefairy are our means of controlling the board. we're using fat shuca berry incin to check the likes of Glastrier and Landorus-T while getting as much bulk out of it as we can
- [13:54:19] @zeefable: clefairy runs moonblast to help us better check urshifu, as our other dark resist, incineroar, is obviously weak to its close combat
- [13:55:08] @zeefable: regieleki is one of the best special attackers around, its both insanely strong with transistor + magnet (and even max lightning setting electric terrain) and really good at slowing things down with its electroweb, almost guaranteed to go first without any speed modifications
- [13:55:42] @zeefable: urshifu cleans up the team, giving us a way to beat up defensive pokemon like porygon2, incineroar, and even more offensive guys like landorus-t. sash makes up for the meh bulk and lets us do this effectively
- [13:56:54] #Yellow Paint: (I'll save this summary later to help teamdesc)
- [13:57:54] @zeefable: now re: rain, you're going to want to lead eleki + clef into what is mostly likely going to be a politoed + kingdra clicking helping hand max geyser
- [13:58:12] @zeefable: we want to setup and endgame where the opponent cannot break our celesteela
- [13:58:58] @zeefable: follow me and electroweb gives us a guaranteed speed advantage, we sacrifice clef and bring in celesteela. volt switch and max airstream off the kingdra to bring in the last mon (this should probably be garchomp)
- [13:59:12] @zeefable: effectively we want to bait them into hitting the eleki but we're going to preserve it by doing this
- [13:59:32] @zeefable: all the while we accumulate stat boosts with our steela to win the endgame as eleki will come back out and create a pin
- [13:59:54] @zeefable: AmberGoon0 yourwelcomethank i hope those explanations satisfy you
- [14:00:05] @zeefable: now, let's get onto the next.
- [14:00:10] @yuki ♪: Regirock!
- [14:00:11] #Yellow Paint: yup
- [14:00:16] #Yellow Paint: [13:49:09] TGC_HOGZ: may i give a suggestion for mext team?
- [14:00:16] #Yellow Paint: [13:49:12] TGC_HOGZ: clefleki?
- [14:00:18] @zeefable: /announce please pm me core ideas for our second team! poll will go up shortly
- [14:00:28] %Katy: !code
- yourwelcomethank: 252 SpA Life Orb Kingdra Max Geyser vs. 252 HP / 76 SpD Eviolite Clefairy in Rain: 160-188 (90.3 - 106.2%) -- 43.8% chance to OHKO
- yourwelcomethank: They dont actually need to click HH they can icy wind to slow down eleki and kill clef
- [14:00:29] @yuki ♪: I'm still saying Regirock :)
- [14:00:32] #Yellow Paint: or yeah regi squad sounds nice
- [14:00:34] %Katy: another Q
- [14:00:50] @zeefable: you're still faster with eweb
- [14:01:07] @zeefable: ok we need to move on
- [14:01:16] @zeefable: any comments about the first team, pm me after the workshop
- [14:02:10] @zeefable: alright i think i already have 8 suggestions
- [14:02:12] @zeefable: so throwing up the poll
- [14:03:26] A poll was started by zeefable.
- [14:03:37] @zeefable: sorry we couldnt get everyone, I actually got 12 submissions
- [14:03:45] @yuki ♪: you can put more than 8 options in a poll
- [14:03:51] @zeefable: what.
- [14:03:52] @zeefable: since when
- [14:03:55] @yuki ♪: a while
- [14:04:01] @yuki ♪: idk the limit
- [14:04:21] #Yellow Paint: oh well, there's plenty here already
- [14:04:22] @zeefable: lets just roll with these (oops), plenty of good options in here
- [14:04:38] #Yellow Paint: are we really gonna do beat up though
- [14:04:39] @zeefable: /announce voting closing at XX:07
- [14:04:53] @yuki ♪: Well, Dragapult + Terrakion has mores modes than
- [14:04:55] @yuki ♪: Just go Beat Up
- [14:05:23] Helios of Sun: terrapults these days have become quite interesting
- [14:05:28] @zeefable: zap grimmsnarl coming in
- [14:05:29] @zeefable: oo
- [14:06:19] @yuki ♪: TerraPult with a lead
- [14:06:27] #AM: you guys need anything from me right now?
- [14:06:33] @zeefable: i think we're good
- [14:06:37] #AM: okay just let me know
- [14:07:00] @yuki ♪: close one
- [14:07:08] @zeefable: terrapult it is
- [14:07:22] @zeefable: right off the bat can i just suggest we go full degen with this
- [14:07:27] @yuki ♪: Uhh yeah
- [14:07:27] @zeefable: and make it terrapult + venukoal
- [14:07:28] @yuki ♪: Ofc
- [14:07:33] #Yellow Paint: lmao
- [14:07:37] @zeefable: chat what do we think
- [14:07:41] @yuki ♪: That's the best TerraPult build right now
- [14:07:49] Helios of Sun: yeah
- [14:07:55] Helios of Sun: it's most likely the best right now
- [14:08:01] #Yellow Paint: might as well show off the most broke strats
- [14:08:02] thewalraingoats!!!: sounds good to me
- [14:08:07] @zeefable: i will hit the builder then
- [14:08:20] @zeefable: terrapult has a lot of different sets sooo
- [14:08:27] @zeefable: will be very open to suggestions
- [14:08:30] @yuki ♪: I would suggest we go
- [14:08:34] @yuki ♪: WP Pult + HH Terrak
- [14:08:36] #Yellow Paint: yeah, let's discuss sets
- [14:08:52] @yuki ♪: Generally the build I've found to be most successful, and it gives you a couple good modes
- [14:08:57] @zeefable: i got PMd a 3 attacks + HH terrak
- [14:09:07] @zeefable: !code
- Terrakion @ White Herb
- Ability: Justified
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Rock Slide
- - Helping Hand
- - Close Combat
- - Iron Head
- Dragapult @ Life Orb
- Ability: Clear Body
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Beat Up
- - Fly
- - Dragon Darts
- - Phantom Force
- [14:09:08] #Yellow Paint: what's activating wp on pult?
- [14:09:23] @yuki ♪: you don't necessarily need to proc it
- [14:09:27] @zeefable: personally I like lorb pult more, just keep in mind it won't be there for venusaur
- [14:09:28] @yuki ♪: the oppo will proc it
- [14:09:29] #Yellow Paint: ah
- [14:09:34] @zeefable: but it might want coba more anyways on a team like this
- [14:09:46] Helios of Sun: The idea here is that you can max either mon
- [14:09:49] @zeefable: personally im a little hesitant to run terrakion without tect
- [14:09:57] @yuki ♪: I just drop Iron Head tbh
- [14:10:13] @zeefable: the grasses are pretty threatening
- [14:10:16] @yuki ♪: I have Rock Slide, Close Combat, Helping Hand, Protect on my main TerraPult build
- [14:10:17] #Yellow Paint: iron head only really there for def boosts imo
- [14:10:30] @zeefable: i also have a suggestion for
- [14:10:32] @zeefable: goggles pult
- [14:10:35] @zeefable: to help with sun
- [14:10:40] @yuki ♪: I can see Goggles Pult
- [14:10:47] Helios of Sun: goggles pult is great
- [14:10:53] @zeefable: also lets you beat up through amoonguss
- [14:10:57] @zeefable: minor but pretty neat interaction
- [14:11:18] Helios of Sun: It does happen pretty often if the opponent has one, so it is great for that
- [14:11:19] @zeefable: yall wanna rock with that?
- [14:11:22] @yuki ♪: We can stay with Life Orb on Venu then
- [14:11:28] Helios of Sun: I personally like it
- [14:11:55] @zeefable: the suggestion also had taunt terrak but personally i think HH can mitigate the lack of a boosting item on pult
- [14:12:18] @yuki ♪: I would rather go with HH because it makes your TerraPult mode less easy to read
- [14:12:24] @yuki ♪: Either mon can dmax and support the other
- [14:12:33] @yuki ♪: You're basically playing a guessing game as to which way they go
- [14:12:51] @zeefable: !code
- Terrakion @ White Herb
- Ability: Justified
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Rock Slide
- - Helping Hand
- - Close Combat
- - Protect
- Dragapult @ Safety Goggles
- Ability: Clear Body
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Beat Up
- - Fly
- - Dragon Darts
- - Phantom Force
- [14:13:04] @zeefable: any problems?
- [14:13:12] #Yellow Paint: goggs + hh seems strong yeah
- [14:13:18] @zeefable: [14:13:09] AmberGoon0: Why fly?
- [14:13:23] @zeefable: fly is just the base move for max airstream
- [14:13:25] @yuki ♪: Fly gives us Max Airstream
- [14:13:59] @zeefable: airstream on pult is really really good, for a lot of the same reasons electroweb eleki is good
- [14:14:02] @zeefable: its fast and reliable
- [14:14:11] @yuki ♪: That and they're not taking your boosts away from you
- [14:14:28] @zeefable: oh
- [14:14:31] @zeefable: i have a neat suggestion
- [14:14:32] @yuki ♪: So they kinda just have to put up with the fact you have the fastest thing on the field for the rest of the game.
- [14:14:39] @zeefable: [14:14:13] Megagarchompgood: imo lo pult instead of safety goggles is better as it likes having a boosting item and we should use safety goggles indeedee on the team instead as I have found pult + indeedee good vs rain and spectrier clef
- [14:14:52] @zeefable: indeedee pult is pretty good
- [14:14:55] @zeefable: have tested it myself
- [14:15:09] @yuki ♪: I was running Indeedee Pult but with Sash Indeedee for a while
- [14:15:19] @yuki ♪: but I can see Goggles Indeedee now I've switched to Sash Terrak
- [14:15:28] Helios of Sun: I used it a lot early s9
- [14:15:32] Helios of Sun: it is fantastic
- [14:15:57] @zeefable: alright so i think i have an idea
- [14:16:01] @zeefable: one second
- [14:17:05] @zeefable: !code
- Terrakion @ White Herb
- Ability: Justified
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Rock Slide
- - Helping Hand
- - Close Combat
- - Protect
- Dragapult @ Life Orb
- Ability: Clear Body
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Beat Up
- - Fly
- - Dragon Darts
- - Phantom Force
- Indeedee-F (F) @ Safety Goggles
- Ability: Psychic Surge
- Level: 50
- EVs: 252 HP / 252 Def / 4 SpA
- Relaxed Nature
- IVs: 0 Atk / 0 Spe
- - Follow Me
- - Helping Hand
- - Expanding Force
- - Protect
- Venusaur-Gmax @ Coba Berry
- Ability: Chlorophyll
- Level: 50
- IVs: 0 Atk
- Torkoal @ Charcoal
- Ability: Drought
- Level: 50
- IVs: 0 Atk
- Porygon2 @ Eviolite
- Ability: Download
- Level: 50
- IVs: 0 Atk
- [14:17:27] @zeefable: went ahead and threw on venukoal + p2, I think indeedee p2 tork gives a nice semi tr mode
- [14:17:37] @zeefable: can really mess people up if they account for terrapult too much
- [14:17:44] @zeefable: which is a big strength of these teams
- [14:18:01] @zeefable: thoughts?
- [14:18:02] #AM: you could do nicknames to not reveal last two members right/
- [14:18:03] #AM: ?
- [14:18:11] Helios of Sun: I like it
- [14:18:26] #Yellow Paint: what do you mean by nicknames?
- [14:18:26] Helios of Sun: Porygon2 + Venusaur is a fantastic lead into most of the times that beat terrapult
- [14:18:29] %Katy: !code
- Hood135: I was going to suggest full offensive Dragapult, use it as a Dynamax option when Terrakion cant max. Sort of Beat Up/Fly/Dragon Darts/Phantom Force. Helping Hand on Terrakion.
- [14:18:43] @zeefable: yup thats what we have now
- [14:18:44] @yuki ♪: That's exactly what we've done
- [14:18:48] @zeefable: with the goggles indeedee addition
- [14:19:57] #AM: zeefable answered my question nvm
- [14:20:05] @zeefable: not seeing anything in my pms so I guess lets work on the venukoal sets
- [14:20:08] #AM: guess its an old gen trick
- [14:20:16] @zeefable: i like coba a lot for security against max airstream
- [14:20:23] @zeefable: my second favorite item after life orb
- [14:20:32] @yuki ♪: I think Coba is better than Sash currently
- [14:20:37] @yuki ♪: so I'll roll with it
- [14:20:47] @zeefable: i'd like to use modest
- [14:21:00] @zeefable: because we dont have a boosting item, making up for the power loss is important
- [14:21:04] @zeefable: !code
- Venusaur-Gmax @ Coba Berry
- Ability: Chlorophyll
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- IVs: 0 Atk
- - Sleep Powder
- - Leaf Storm
- - Sludge Bomb
- - Earth Power
- [14:21:18] @yuki ♪: I basically always run Timid
- [14:21:19] #Yellow Paint: thoughts on specs koal?
- [14:21:21] @zeefable: i dont think weather ball is super worth or anything
- [14:21:22] @yuki ♪: So Eleki + Ace
- [14:21:26] @yuki ♪: can't just beat you
- [14:21:32] #Yellow Paint: yeah ep is fine
- [14:21:32] Helios of Sun: Charcoal is often times better I think
- [14:21:41] thewalraingoats!!!: i think specs is a bit too limiting
- [14:21:49] thewalraingoats!!!: and charcoal boosts it enough for it to be scary
- [14:21:49] @zeefable: into that combo id probably just bring terrapult tho
- [14:21:55] #Yellow Paint: sure
- [14:21:56] @zeefable: or indeedee pult -> airstream bring in terrak
- [14:22:49] @yuki ♪: [19:22] Gfazzo: It may just be a a personal thing since ive never been too crazy about indeedee as its very boring, was thinking togekiss could be a pretty cool option as tw urshifu could be a problem for our main 2
- [14:22:49] @zeefable: !code
- Torkoal @ Charcoal
- Ability: Drought
- Level: 50
- EVs: 252 HP / 252 SpA / 4 SpD
- Quiet Nature
- IVs: 0 Atk / 0 Spe
- - Eruption
- - Heat Wave
- - Earth Power
- - Protect
- [14:23:05] @zeefable: i dont hate togekiss
- [14:23:08] @yuki ♪: I like Togekiss
- [14:23:09] Helios of Sun: I agree with gfazzo there
- [14:23:14] @yuki ♪: I like it a lot
- [14:23:18] #Yellow Paint: goggs toge?
- [14:23:20] Helios of Sun: I think Togekiss may be better
- [14:23:23] @zeefable: your tr mode is a bit less good but this isn't a hard tr build anyways
- [14:23:28] @zeefable: so yeah lets make that change
- [14:23:33] @zeefable: im assuming goggles
- [14:23:46] Helios of Sun: I would think so, yeah
- [14:23:54] @zeefable: i assume no one has any issues with the koal set
- [14:23:57] @zeefable: just standard offensive
- [14:24:04] @yuki ♪: pretty standard Torkoal
- [14:24:11] #Yellow Paint: sure
- [14:24:41] #AM: whats team so far?
- [14:24:45] @zeefable: !code
- Togekiss @ Safety Goggles
- Ability: Super Luck
- Level: 50
- EVs: 252 HP / 76 Def / 68 SpA / 4 SpD / 108 Spe
- Bold Nature
- IVs: 0 Atk
- - Air Slash
- - Dazzling Gleam
- - Follow Me
- - Protect
- [14:24:45] #AM: building sun
- [14:24:47] @yuki ♪: Not sure how I feel about Goggles Kiss
- [14:24:54] @zeefable: this is my set that outspeeds 113 tyranitar
- [14:25:09] @zeefable: goggles is like pretty good
- [14:25:18] @yuki ♪: [19:25] Gfazzo: also another suggestion I feel like semi defensive torkoal could be good here with yawn eruption burning jealousy and protect
- [14:25:19] #AM: !dt super luck
- [14:25:29] @zeefable: if we went with defensive koal
- [14:25:29] @yuki ♪: Maybe with this, but I generally think that if we're going for semi-room
- [14:25:31] @zeefable: we'd drop p2
- [14:25:35] @yuki ♪: we want offensive
- [14:25:36] @zeefable: which is an option
- [14:25:42] @yuki ♪: if we drop P2, that'll be the way I think we'd go with it
- [14:25:57] @zeefable: but
- [14:26:02] @zeefable: i really like p2 for being good into chomp and lando
- [14:26:17] @yuki ♪: I also like going into Semi-Room territory because Torkoal underspeeds Glastrier
- [14:26:17] Helios of Sun: If we drop the Trick Room mode, Glastrier could become a problem
- [14:26:20] @zeefable: oh yeah let me grab what the team is currently
- [14:26:30] @zeefable: !code
- Terrakion @ White Herb
- Ability: Justified
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Rock Slide
- - Helping Hand
- - Close Combat
- - Protect
- Dragapult @ Life Orb
- Ability: Clear Body
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Beat Up
- - Fly
- - Dragon Darts
- - Phantom Force
- Togekiss @ Safety Goggles
- Ability: Super Luck
- Level: 50
- EVs: 252 HP / 76 Def / 68 SpA / 4 SpD / 108 Spe
- Bold Nature
- IVs: 0 Atk
- - Air Slash
- - Dazzling Gleam
- - Follow Me
- - Protect
- Venusaur-Gmax @ Coba Berry
- Ability: Chlorophyll
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- IVs: 0 Atk
- - Sleep Powder
- - Leaf Storm
- - Sludge Bomb
- - Earth Power
- Torkoal @ Charcoal
- Ability: Drought
- Level: 50
- EVs: 252 HP / 252 SpA / 4 SpD
- Quiet Nature
- IVs: 0 Atk / 0 Spe
- - Eruption
- - Heat Wave
- - Earth Power
- - Protect
- Porygon2 @ Eviolite
- Ability: Download
- Level: 50
- IVs: 0 Atk
- [14:26:37] @zeefable: this is what i have in my builder
- [14:26:53] @yuki ♪: P2 I would probably go with Ice Beam + Eerie Impulse
- [14:27:15] Helios of Sun: Ice Beam Eerie Impulse Recover TR is pretty good here
- [14:27:26] #AM: !dt eerie impulse
- [14:27:28] @yuki ♪: Ice Beam is good into Landorus-T and Garchomp.
- [14:27:31] #AM: interessting
- [14:27:36] @yuki ♪: Eerie Impulse covers off the fact that Torkoal doesn't have a stellar SpD
- [14:27:48] @zeefable: id probably go tri attack? makes you better against incin
- [14:28:04] @yuki ♪: idt we're having a huge amount of issues against Incin
- [14:28:12] @zeefable: the tr mode kinda does
- [14:29:01] @zeefable: hm
- [14:29:19] A poll was started by zeefable.
- [14:29:21] @zeefable: why not
- [14:29:28] @zeefable: /announce vote for the last move on p2!!
- [14:29:37] @zeefable: closing at xx:31
- [14:30:02] #Yellow Paint: also, still open to any suggestions or comments
- [14:30:06] @zeefable: yeah for sure
- [14:30:13] #Yellow Paint: this teams going a lot quicker
- [14:30:57] #Yellow Paint: are we fine with a bo3 between zee and yuki when we're finished?
- [14:31:05] #Yellow Paint: lmao
- [14:31:10] @yuki ♪: that's about right
- [14:31:16] @zeefable: oml
- [14:31:24] @yuki ♪: !pick tri attack, eerie impulse
- We randomly picked: tri attack
- [14:31:26] #Yellow Paint: !pick tri attack, eerie impulse
- We randomly picked: eerie impulse
- [14:31:28] #Yellow Paint: ah
- [14:31:29] @zeefable: LOL
- [14:31:31] @yuki ♪: BEST OF 3?
- [14:31:33] @yuki ♪: !pick tri attack, eerie impulse
- We randomly picked: tri attack
- [14:31:36] @yuki ♪: Tri Attack it is!
- [14:31:37] @zeefable: gaming
- [14:32:18] @zeefable: !code
- Terrakion @ White Herb
- Ability: Justified
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Rock Slide
- - Helping Hand
- - Close Combat
- - Protect
- Dragapult @ Life Orb
- Ability: Clear Body
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Beat Up
- - Fly
- - Dragon Darts
- - Phantom Force
- Togekiss @ Safety Goggles
- Ability: Super Luck
- Level: 50
- EVs: 252 HP / 76 Def / 68 SpA / 4 SpD / 108 Spe
- Bold Nature
- IVs: 0 Atk
- - Air Slash
- - Dazzling Gleam
- - Follow Me
- - Protect
- Venusaur-Gmax @ Coba Berry
- Ability: Chlorophyll
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- IVs: 0 Atk
- - Sleep Powder
- - Leaf Storm
- - Sludge Bomb
- - Earth Power
- Torkoal @ Charcoal
- Ability: Drought
- Level: 50
- EVs: 252 HP / 252 SpA / 4 SpD
- Quiet Nature
- IVs: 0 Atk / 0 Spe
- - Eruption
- - Heat Wave
- - Earth Power
- - Protect
- Porygon2 @ Eviolite
- Ability: Download
- Level: 50
- EVs: 252 HP / 20 SpA / 236 SpD
- Modest Nature
- IVs: 0 Atk
- - Ice Beam
- - Tri Attack
- - Recover
- - Trick Room
- [14:32:22] @zeefable: this is what i have
- [14:32:51] @yuki ♪: uhh
- [14:32:53] @yuki ♪: 244 HP
- [14:32:57] @yuki ♪: optimises Vine Lash et al
- [14:33:13] @yuki ♪: (192 is a multiple of 6)
- [14:33:16] @zeefable: fixed
- [14:33:31] @zeefable: [14:33:13] AmberGoon0: Why follow me on kiss
- [14:33:45] @zeefable: togekiss is used to generate free attacking turns for our attackers
- [14:33:53] @zeefable: we can use togekiss + dragapult into sun for instance
- [14:34:00] @zeefable: to let dragapult safely max airstream the venusaur
- [14:34:08] @zeefable: and outspeed it on the 2nd turn with a speed boost
- [14:34:38] @zeefable: any other questions / comments / conerns?
- [14:34:56] #AM: yeah im just watching
- [14:35:09] #AM: looks dope though
- [14:35:40] @zeefable: [14:35:19] APRONVGC: why air slash on togekiss?
- [14:35:54] @yuki ♪: Apron ;;
- [14:35:58] @zeefable: i prefer air slash as opposed to smth like hh or yawn because it gives it a bit more to do then being passive
- [14:36:08] @zeefable: but tbh i think any of those support moves /could/ work
- [14:36:18] @zeefable: [14:35:10] Coolcodename ^_^: why do u have trick room?
- [14:36:29] @yuki ♪: We have a Torkoal, Trick Room just kinda works well with it
- [14:36:35] @yuki ♪: Being able to have Eruption going first off that thing
- [14:36:40] @zeefable: having a slow mode to account for people who might try to outspeed fast modes is nice
- [14:36:41] Helios of Sun: Offensive Torkoal in Trick Room is very threatening
- [14:36:45] @zeefable: really lets you get the most out of your torkoal
- [14:36:55] @zeefable: and p2 just happens to be a nice check to offensive grounds in addition
- [14:37:50] @zeefable: [14:36:33] Gfazzo: back to the defensive torkoal idea i was thinking we could possibly drop p2 in favor of washtom as it does well into glastrier, landorus, garchomp and metagross
- [14:37:52] @zeefable: not a super big fan of this, its another mon that really wants to eat dynamax when we already have 3 of those
- [14:38:05] @zeefable: and its not like p2 + offensive tork isnt accounting for these already
- [14:38:18] @zeefable: [14:35:42] Megagarchompgood: isn't serene grace better than superluck if we are not using scope lens on togekiss
- [14:38:46] @zeefable: the chance for dazzling gleam crits make togekiss a bit more of an active supporting pokemon. air slash flinches are also not as great when it doesn't outspeed a ton of pokemon
- [14:38:47] @yuki ♪: Super Luck means in pinch situations where maxing Togekiss is a best
- [14:38:53] @yuki ♪: It still has an ability, also
- [14:38:57] @zeefable: yh also totally useless should we ever max it
- [14:39:05] @yuki ♪: There are non-zero situations when you should max Togekiss
- [14:40:00] @zeefable: apron's making some good points in my pms about yawn togekiss
- [14:40:17] @zeefable: im gonna summarize: offensive pokemon bait offensive responses, and yawn togekiss punishes offensive responses
- [14:40:22] @zeefable: i think the logic is fairly sound
- [14:40:36] Helios of Sun: That's a very fair point
- [14:40:45] @yuki ♪: I think you can basically take your pick with it
- [14:41:15] @zeefable: Yellow Paint would you be cool if i put yawn on the paste and mention air slash as like an other option in the writeup?
- [14:41:16] @yuki ♪: Generally I go for Yawn, but Air Slash isn't amiss and I feel in the max situations that crop up, having the second offensive option isn't too horrible
- [14:41:21] Helios of Sun: I think you can go a mixture of any 4 of (( air slash / dazzling gleam / protect / helping hand / follow me / yawn ))
- [14:41:23] #Yellow Paint: sure why not
- [14:41:26] @zeefable: that prob lets us catch both
- [14:41:38] @zeefable: id rather that than put a slash in the paste
- [14:41:43] #Yellow Paint: and yeah toge set is up to opinion anyways
- [14:41:59] #Yellow Paint: yall wanna get that match ready?
- [14:42:10] @zeefable: i think we should do a roomtour instead this time
- [14:42:13] @zeefable: we have a pretty big audience
- [14:42:23] #Yellow Paint: oh true
- [14:42:27] #Yellow Paint: yeah alright
- [14:42:48] #Yellow Paint: ok, just make two quick pokepastes and /wall em
- [14:42:56] #Yellow Paint: and we'll call it for now then
- [14:43:15] @zeefable: /announce SteelaChomp - https://pokepast.es/4a7af7525db0b045
- [14:43:15] @zeefable: /announce TerraPult + VenuKoal - https://pokepast.es/cacc4ebb14d80686
- [14:43:32] #Yellow Paint: cool
- [14:43:41] #Yellow Paint: thanks for coming, folks!
- [14:43:46] @zeefable: looks like we're gonna call it here and set up a room tour. thanks for participating everyone!!
- [14:43:59] Br0Sk1llz: ayyy
- [14:44:06] Coolcodename ^_^: Yoo
- [14:44:06] Br0Sk1llz: ima use my own celechomp
- [14:44:08] @zeefable: you don't have to use the teams we made of course
- [14:44:18] AmberGoon0: I mean its better for testing purposes
- [14:44:19] @zeefable: but if you'd like to try and need teams, they're yours to use!
- [14:44:19] 2016 xxl cypher: that was fun to watch
- [14:44:21] Coolcodename ^_^: I have no other teams yoo
- [14:44:22] Helios of Sun: I'll try out the Terrapult
- [14:44:24] CreeperClash☎: i wanted to join but i was too late
- [14:44:27] Helios of Sun: I think it's a cool team
- [14:44:28] @t04ster: mish
- [14:44:31] Gfazzo: imma test the cele chomp
- [14:44:32] 2016 xxl cypher: i will use the brainless that yuki gave me
- [14:44:39] Toastest: cool. free teams
- [14:44:40] @zeefable: one more announcement i guess lol
- [14:44:45] Toastest: thx for the workshop
- [14:45:03] @zeefable: I'll be stepping down from room mod after today. thanks everyone for making this room really awesome to contribute to
- [14:45:04] @zeefable: :)
- [14:45:05] #AM: good job guys
- [14:45:18] #Yellow Paint: love you zee <3
- [14:45:20] @yuki ♪: <3
- [14:45:24] Br0Sk1llz: <3
- [14:45:25] #AM: /announce thanks for everyone contributing and joining workshop.
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