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- --made by moontiz#0001
- --ONLY USE IN VIP SERVERS, A LOT OF THE CFRAMES GRABBED ARE ALL FROM WHERE THE TITANS ARE AND NOT WHERE THEY SPAWN.
- --remove BasePlate if it has been used before.
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v.Name == "bruh" then
- v:Destroy()
- end
- end
- --defining all the important things that are being used throughout
- local lp = game.Players.LocalPlayer
- local enemyFolder = game:GetService("Workspace").Enemies:GetChildren()
- local part2 = Instance.new("Part",workspace) part2.CFrame = CFrame.new(7485.80469, 1733.38843, 6182.83398, -0.546839774, -6.58889476e-09, 0.837236404, -6.51183356e-08, 1, -3.46618521e-08, -0.837236404, -7.34738137e-08, -0.546839774) part2.Anchored = true part2.Size = Vector3.new(150,2,150) part2.BrickColor = BrickColor.new(18, 238, 212) part2.Material = "ForceField" part2.Name = "bruh"
- --gives your the gamepasses QuickTravel and Teleportation
- lp.PlayerGui.HUD.QuickTravel.Visible = true
- lp.PlayerGui.HUD.Teleportation.Visible = true
- --weapon definition
- local jet = lp.Backpack:WaitForChild("Jetstream")
- local interstellar = lp.Backpack:WaitForChild("Interstellar Bone Sword")
- local wrath = lp.Backpack:WaitForChild("Wrath of the Sea")
- --start of the autofarm
- ------PILLAR 1 Lightning Pillar------
- --auto equip the Jetstream, tp to Titan Fulmen, and shoot em.
- lp.Character.Humanoid:EquipTool(jet)
- for i, v in pairs(enemyFolder) do
- if v.Name == "Titan Fulmen" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Torso.CFrame * CFrame.new(0,0,-2)
- wait(.5)
- local args = {
- [1] = Vector3.new(v.Torso.Position)
- }
- game:GetService("ReplicatedStorage").Remotes.UseItem:FireServer(unpack(args))
- wait(1)
- end
- end
- --unequip the Jetstream and teleport to the BasePlate
- game.Workspace[lp.Name].Humanoid:UnequipTools()
- lp.Character.HumanoidRootPart.CFrame = part2.CFrame * CFrame.new(0,2,0)
- --delay to wait for the next pillar to activate
- wait(35)
- ------PILLAR 2 Ice Pillar------
- --teleport to the Titan Glacies and kill 50 times.
- for i,v in pairs(enemyFolder) do
- if v.Name == "Titan Glacies" then
- lp.Character.HumanoidRootPart.CFrame = v.Torso.CFrame * CFrame.new(0,0,2)
- end
- end
- lp.Character.Humanoid:EquipTool(interstellar)
- local iceFarm = true
- local ice = 0
- wait(.1)
- while iceFarm == true do
- if iceFarm == true and ice <= 51 then
- ice += 1
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(2.5)
- else
- break
- end
- end
- --basically how long it takes to kill 50 of the Titan Glacies.
- --set icefarm to false to stop the above function
- iceFarm = false
- --delay to wait for the next pillar to activate
- lp.Character.HumanoidRootPart.CFrame = part2.CFrame * CFrame.new(0,2,0)
- wait(35)
- ------PILLAR 3 Fire Pillar------
- --teleport all of the enemies required for the 3rd pillar to the BasePlate
- for i,v in pairs(enemyFolder) do
- if v.Name == "Togarmah" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)
- elseif v.Name == "The Bone Lord's Son" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)
- elseif v.Name == "The Currupted Bone Lord [FINAL BOSS]" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)
- elseif v.Name == "I Bone Lord" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,10,-2)
- elseif v.Name == "Ajax" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)
- elseif v.Name == "The Bone Lord" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)
- elseif v.Name == "Giancarlo" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)
- elseif v.Name == "Hazarmaveth" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)
- end
- end
- wait(1)
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(.5)
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(.5)
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- --delay to wait for the next pillar to activate
- wait(35)
- -------PILLAR 4 Water Pillar------
- spawn(function()
- for i,v in pairs(game.Workspace.WaterOrbs:GetChildren()) do
- if v.Color == Color3.fromRGB(13, 105, 172) then
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(.5)
- end
- end
- end)
- --delay to wait for the next pillar to activate
- lp.Character.HumanoidRootPart.CFrame = part2.CFrame * CFrame.new(0,2,0)
- wait(45)
- ------PILLAR 5 Solaris Pillar------
- game.Workspace[lp.Name].Humanoid:UnequipTools()
- wait(1.5)
- lp.Character.Humanoid:EquipTool(wrath)
- for i,v in pairs(enemyFolder) do
- if v.Name == "Titan Solis" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- end
- end
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(2)
- game.Workspace[lp.Name].Humanoid:UnequipTools()
- wait(2.5)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack["Interstellar Bone Sword"])
- local flareFarm = true
- lp.Character.HumanoidRootPart.CFrame = CFrame.new(895.437256, 321.131348, 2312.73315, -0.997791052, 4.50010624e-08, -0.0664308891, 4.37862866e-08, 1, 1.97422629e-08, 0.0664308891, 1.67898904e-08, -0.997791052)
- spawn(function()
- while flareFarm == true do
- if flareFarm == true then
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(2.5)
- elseif flareFarm == false then
- break
- end
- end
- end)
- wait(35)
- flareFarm = false
- --delay to wait for the next pillar to activate
- wait(35)
- ------PILLAR 6 Void PIllar------
- for i,v in pairs(enemyFolder) do
- if v.Name == "Titan Mars" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Volcanus" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Fulmen" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Glacies" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Terra" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Venenum" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Inani" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Vortex" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Aureus" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Vitreus" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Solis" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Duplex" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Subtus" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- elseif v.Name == "Titan Vita" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
- end
- end
- wait(.4)
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(.5)
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(15)
- --MoC Area
- --[[workspace.Enemies.DescendantAdded:Connect(function(descendant)
- if descendant.Name == "Mother of Chaos"
- end)--]]
- --this teleports you to the summoning room, and automatically spawns in the MoC
- lp.Character.HumanoidRootPart.CFrame = CFrame.new(-6253.9248, 106.824211, -40.2022057, -0.654558599, 3.49128761e-08, 0.756011248, 7.73473907e-09, 1, -3.9483588e-08, -0.756011248, -1.99967722e-08, -0.654558599)
- wait(1.5)
- keypress(0x45)
- wait(4)
- keyrelease(0x45)
- wait(1)
- --telport back to the BasePlate to kill the MoC
- lp.Character.HumanoidRootPart.CFrame = part2.CFrame * CFrame.new(0,2,0)
- for i,v in pairs(enemyFolder) do
- if v.Name == "Mother of Chaos" then
- v.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame * CFrame.new(0,10,0)
- end
- end
- local mocFarm = true
- wait(.1)
- spawn(function()
- while mocFarm == true do
- if mocFarm == true then
- game.ReplicatedStorage.Remotes.UseItem:FireServer()
- wait(.5)
- elseif mocFarm == false then
- break
- end
- end
- end)
- wait(150)
- mocFarm = false
- lp.Character.HumanoidRootPart.CFrame = CFrame.new(90.3177719, 5.10039377, -8.63909149, -0.43019107, -1.00174155e-07, 0.902737856, -1.10270442e-07, 1, 5.84187276e-08, -0.902737856, -7.44140891e-08, -0.43019107)
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