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Jun 14th, 2014
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  1. TXT
  2. entityType "Buff"
  3. onReapplyDuplicateType "PrioritizeOldBuffs"
  4. buffStackingLimitType "ForAllPlayers"
  5. stackingLimit 1
  6. allowFirstSpawnerToStack TRUE
  7. buffExclusivityForAIType "ExclusiveForAllPlayers"
  8. isInterruptable FALSE
  9. isChannelling FALSE
  10. numInstantActions 2
  11. instantAction
  12. buffInstantActionType "PlayAttachedEffect"
  13. instantActionTriggerType "OnDelay"
  14. delayTime 0.000000
  15. effectInfo
  16. effectAttachInfo
  17. attachType "Center"
  18. smallEffectName "Ability_TheMaw_Activate2"
  19. mediumEffectName "Ability_TheMaw_Activate2"
  20. largeEffectName "Ability_TheMaw_Activate2"
  21. soundID ""
  22. instantAction
  23. buffInstantActionType "ApplyBuffToTargetsInDirectionalCone"
  24. instantActionTriggerType "OnDelay"
  25. delayTime 0.000000
  26. buffType "BuffTheMawConvertTarget"
  27. targetFilter
  28. numOwnerships 1
  29. ownership "Enemy"
  30. numObjects 1
  31. object "Frigate"
  32. numSpaces 1
  33. space "Normal"
  34. numConstraints 0
  35. weaponBank "FRONT"
  36. range
  37. Level:0 8000.000000
  38. Level:1 9000.000000
  39. Level:2 9000.000000
  40. Level:3 9000.000000
  41. coneAngle
  42. Level:0 2.600000
  43. Level:1 2.600000
  44. Level:2 2.600000
  45. Level:3 2.600000
  46. maxTargetCount
  47. Level:0 15.000000
  48. Level:1 30.000000
  49. Level:2 30.000000
  50. Level:3 30.000000
  51. effectInfo
  52. effectAttachInfo
  53. attachType "Center"
  54. smallEffectName ""
  55. mediumEffectName ""
  56. largeEffectName ""
  57. soundID ""
  58. numPeriodicActions 1
  59. periodicAction
  60. actionCountType "Finite"
  61. actionCount
  62. Level:0 100.000000
  63. Level:1 100.000000
  64. Level:2 100.000000
  65. Level:3 100.000000
  66. actionIntervalTime
  67. Level:0 0.100000
  68. Level:1 0.100000
  69. Level:2 0.100000
  70. Level:3 0.100000
  71. buffInstantActionType "ApplyBuffToTargetsInDirectionalCone"
  72. instantActionTriggerType "AlwaysPerform"
  73. buffType "BuffTheMawAttractTarget"
  74. targetFilter
  75. numOwnerships 1
  76. ownership "Enemy"
  77. numObjects 1
  78. object "Frigate"
  79. numSpaces 1
  80. space "Normal"
  81. numConstraints 0
  82. weaponBank "FRONT"
  83. range
  84. Level:0 8000.000000
  85. Level:1 9000.000000
  86. Level:2 0.000000
  87. Level:3 0.000000
  88. coneAngle
  89. Level:0 1.570000
  90. Level:1 1.570000
  91. Level:2 1.570000
  92. Level:3 1.570000
  93. maxTargetCount
  94. Level:0 -1.000000
  95. Level:1 -1.000000
  96. Level:2 -1.000000
  97. Level:3 -1.000000
  98. effectInfo
  99. effectAttachInfo
  100. attachType "Center"
  101. smallEffectName ""
  102. mediumEffectName ""
  103. largeEffectName ""
  104. soundID ""
  105. numOverTimeActions 0
  106. numEntityModifiers 0
  107. numEntityBoolModifiers 3
  108. entityBoolModifier "DisablePhaseJump"
  109. entityBoolModifier "DisableLinearEngines"
  110. entityBoolModifier "DisableAngularEngines"
  111. numFinishConditions 1
  112. finishCondition
  113. finishConditionType "TimeElapsed"
  114. time
  115. Level:0 10.000000
  116. Level:1 10.000000
  117. Level:2 10.000000
  118. Level:3 10.000000
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