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Feb 17th, 2020
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  1. if app.ENABLE_TARGET_AFFECT:
  2. if app.ENABLE_NEW_AFFECT_POTION:
  3. if not self.ignoreCheck and type < 500 and not type == AFFECT_POTION["affect"][0] and not type == AFFECT_POTION["affect"][1] and not type == AFFECT_POTION["affect"][2] and not type == AFFECT_POTION["affect"][3] and not type == AFFECT_POTION["affect"][4] and not type == AFFECT_POTION["affect"][5]:
  4. return
  5. else:
  6. if not self.ignoreCheck:
  7. if type < 500:
  8. return
  9. else:
  10. if type < 500:
  11. return
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