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- //========================================================================== Ñïèäîìåòð
- SpeedShow[playerid] = CreatePlayerTextDraw(playerid,327.054473, 394.333343, "_");
- PlayerTextDrawBackgroundColor(playerid,SpeedShow[playerid], 96);
- PlayerTextDrawAlignment(playerid,SpeedShow[playerid], 1);
- PlayerTextDrawLetterSize(playerid,SpeedShow[playerid],0.496852, 1.716667);
- PlayerTextDrawFont(playerid,SpeedShow[playerid],0);
- PlayerTextDrawColor(playerid,SpeedShow[playerid], 208117759);
- PlayerTextDrawSetOutline(playerid,SpeedShow[playerid],1);
- PlayerTextDrawSetProportional(playerid,SpeedShow[playerid],1);
- PlayerTextDrawSetShadow(playerid,SpeedShow[playerid],0);
- PlayerTextDrawHide(playerid, SpeedShow[playerid]);
- //==========================================================================
- StatusShow[playerid] = CreatePlayerTextDraw(playerid,414.199462, 405.416809, "_");
- PlayerTextDrawBackgroundColor(playerid,StatusShow[playerid], 255);
- PlayerTextDrawLetterSize(playerid,StatusShow[playerid],0.463586, 1.168333);
- PlayerTextDrawFont(playerid,StatusShow[playerid], 1);
- PlayerTextDrawColor(playerid,StatusShow[playerid], -16776961);
- PlayerTextDrawSetOutline(playerid,StatusShow[playerid], 1);
- PlayerTextDrawSetProportional(playerid,StatusShow[playerid],1);
- PlayerTextDrawSetShadow(playerid,StatusShow[playerid],0);
- PlayerTextDrawHide(playerid, StatusShow[playerid]);
- //==========================================================================
- KMShow[playerid] = CreatePlayerTextDraw(playerid,357.976928, 396.666717, "KM/H");
- PlayerTextDrawBackgroundColor(playerid,KMShow[playerid], 128);
- PlayerTextDrawLetterSize(playerid,KMShow[playerid],0.278052, 1.185832);
- PlayerTextDrawFont(playerid,KMShow[playerid], 2);
- PlayerTextDrawColor(playerid,KMShow[playerid], 208117604);
- PlayerTextDrawSetOutline(playerid,KMShow[playerid], 1);
- PlayerTextDrawSetProportional(playerid,KMShow[playerid],1);
- PlayerTextDrawSetShadow(playerid,KMShow[playerid],0);
- PlayerTextDrawHide(playerid, KMShow[playerid]);
- /////////////////////////
- LimitShow[playerid] = CreatePlayerTextDraw(playerid,364.067504, 410.083374, "MAX");
- PlayerTextDrawLetterSize(playerid,LimitShow[playerid], 0.187159, 0.713333);
- PlayerTextDrawAlignment(playerid,LimitShow[playerid], 1);
- PlayerTextDrawColor(playerid,LimitShow[playerid], 255);
- PlayerTextDrawBackgroundColor(playerid,LimitShow[playerid], 51);
- PlayerTextDrawFont(playerid,LimitShow[playerid], 1);
- PlayerTextDrawSetProportional(playerid,LimitShow[playerid], 1);
- PlayerTextDrawSetOutline(playerid,LimitShow[playerid], 0);
- PlayerTextDrawSetShadow(playerid,LimitShow[playerid],0);
- //==========================================================================
- FuelShow[playerid] = CreatePlayerTextDraw(playerid,402.017822, 389.083312, "_");
- PlayerTextDrawBackgroundColor(playerid,FuelShow[playerid], 80);
- PlayerTextDrawLetterSize(playerid,FuelShow[playerid],0.530584, 1.016667);
- PlayerTextDrawFont(playerid,FuelShow[playerid], 0);
- PlayerTextDrawColor(playerid,FuelShow[playerid], -1);
- PlayerTextDrawSetOutline(playerid,FuelShow[playerid], 1);
- PlayerTextDrawSetProportional(playerid,FuelShow[playerid],1);
- PlayerTextDrawSetShadow(playerid,FuelShow[playerid],0);
- PlayerTextDrawShow(playerid, FuelShow[playerid]);
- //==========================================================================
- FillShow[playerid] = CreatePlayerTextDraw(playerid,434.814239, 387.333526, " FUEL");
- PlayerTextDrawBackgroundColor(playerid,FillShow[playerid], 255);
- PlayerTextDrawFont(playerid,FillShow[playerid], 2);
- PlayerTextDrawLetterSize(playerid,FillShow[playerid], 0.301010, 1.308333);
- PlayerTextDrawColor(playerid,FillShow[playerid], -2147483393);
- PlayerTextDrawSetOutline(playerid,FillShow[playerid], 1);
- PlayerTextDrawSetProportional(playerid,FillShow[playerid], 1);
- PlayerTextDrawHide(playerid, FillShow[playerid]);
- //==========================================================================
- // Ñïèäîìåòð
- FULLRECON[playerid] = CreatePlayerTextDraw(playerid,510.000000, 120.000000, "_");
- PlayerTextDrawColor(playerid,FULLRECON[playerid], -1);
- PlayerTextDrawSetShadow(playerid,FULLRECON[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,FULLRECON[playerid], 0x00000044);
- PlayerTextDrawSetProportional(playerid,FULLRECON[playerid], 3);
- PlayerTextDrawAlignment(playerid,FULLRECON[playerid], 1);
- PlayerTextDrawFont(playerid,FULLRECON[playerid], 2);
- PlayerTextDrawSetOutline(playerid,FULLRECON[playerid], 0);
- PlayerTextDrawLetterSize(playerid,FULLRECON[playerid], 0.300000, 1.200000);
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