Ivan_Sytko

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Jan 30th, 2019
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  1. //========================================================================== Ñïèäîìåòð
  2. SpeedShow[playerid] = CreatePlayerTextDraw(playerid,327.054473, 394.333343, "_");
  3. PlayerTextDrawBackgroundColor(playerid,SpeedShow[playerid], 96);
  4. PlayerTextDrawAlignment(playerid,SpeedShow[playerid], 1);
  5. PlayerTextDrawLetterSize(playerid,SpeedShow[playerid],0.496852, 1.716667);
  6. PlayerTextDrawFont(playerid,SpeedShow[playerid],0);
  7. PlayerTextDrawColor(playerid,SpeedShow[playerid], 208117759);
  8. PlayerTextDrawSetOutline(playerid,SpeedShow[playerid],1);
  9. PlayerTextDrawSetProportional(playerid,SpeedShow[playerid],1);
  10. PlayerTextDrawSetShadow(playerid,SpeedShow[playerid],0);
  11. PlayerTextDrawHide(playerid, SpeedShow[playerid]);
  12. //==========================================================================
  13. StatusShow[playerid] = CreatePlayerTextDraw(playerid,414.199462, 405.416809, "_");
  14. PlayerTextDrawBackgroundColor(playerid,StatusShow[playerid], 255);
  15. PlayerTextDrawLetterSize(playerid,StatusShow[playerid],0.463586, 1.168333);
  16. PlayerTextDrawFont(playerid,StatusShow[playerid], 1);
  17. PlayerTextDrawColor(playerid,StatusShow[playerid], -16776961);
  18. PlayerTextDrawSetOutline(playerid,StatusShow[playerid], 1);
  19. PlayerTextDrawSetProportional(playerid,StatusShow[playerid],1);
  20. PlayerTextDrawSetShadow(playerid,StatusShow[playerid],0);
  21. PlayerTextDrawHide(playerid, StatusShow[playerid]);
  22. //==========================================================================
  23. KMShow[playerid] = CreatePlayerTextDraw(playerid,357.976928, 396.666717, "KM/H");
  24. PlayerTextDrawBackgroundColor(playerid,KMShow[playerid], 128);
  25. PlayerTextDrawLetterSize(playerid,KMShow[playerid],0.278052, 1.185832);
  26. PlayerTextDrawFont(playerid,KMShow[playerid], 2);
  27. PlayerTextDrawColor(playerid,KMShow[playerid], 208117604);
  28. PlayerTextDrawSetOutline(playerid,KMShow[playerid], 1);
  29. PlayerTextDrawSetProportional(playerid,KMShow[playerid],1);
  30. PlayerTextDrawSetShadow(playerid,KMShow[playerid],0);
  31. PlayerTextDrawHide(playerid, KMShow[playerid]);
  32. /////////////////////////
  33. LimitShow[playerid] = CreatePlayerTextDraw(playerid,364.067504, 410.083374, "MAX");
  34. PlayerTextDrawLetterSize(playerid,LimitShow[playerid], 0.187159, 0.713333);
  35. PlayerTextDrawAlignment(playerid,LimitShow[playerid], 1);
  36. PlayerTextDrawColor(playerid,LimitShow[playerid], 255);
  37. PlayerTextDrawBackgroundColor(playerid,LimitShow[playerid], 51);
  38. PlayerTextDrawFont(playerid,LimitShow[playerid], 1);
  39. PlayerTextDrawSetProportional(playerid,LimitShow[playerid], 1);
  40. PlayerTextDrawSetOutline(playerid,LimitShow[playerid], 0);
  41. PlayerTextDrawSetShadow(playerid,LimitShow[playerid],0);
  42. //==========================================================================
  43. FuelShow[playerid] = CreatePlayerTextDraw(playerid,402.017822, 389.083312, "_");
  44. PlayerTextDrawBackgroundColor(playerid,FuelShow[playerid], 80);
  45. PlayerTextDrawLetterSize(playerid,FuelShow[playerid],0.530584, 1.016667);
  46. PlayerTextDrawFont(playerid,FuelShow[playerid], 0);
  47. PlayerTextDrawColor(playerid,FuelShow[playerid], -1);
  48. PlayerTextDrawSetOutline(playerid,FuelShow[playerid], 1);
  49. PlayerTextDrawSetProportional(playerid,FuelShow[playerid],1);
  50. PlayerTextDrawSetShadow(playerid,FuelShow[playerid],0);
  51. PlayerTextDrawShow(playerid, FuelShow[playerid]);
  52. //==========================================================================
  53. FillShow[playerid] = CreatePlayerTextDraw(playerid,434.814239, 387.333526, " FUEL");
  54. PlayerTextDrawBackgroundColor(playerid,FillShow[playerid], 255);
  55. PlayerTextDrawFont(playerid,FillShow[playerid], 2);
  56. PlayerTextDrawLetterSize(playerid,FillShow[playerid], 0.301010, 1.308333);
  57. PlayerTextDrawColor(playerid,FillShow[playerid], -2147483393);
  58. PlayerTextDrawSetOutline(playerid,FillShow[playerid], 1);
  59. PlayerTextDrawSetProportional(playerid,FillShow[playerid], 1);
  60. PlayerTextDrawHide(playerid, FillShow[playerid]);
  61. //==========================================================================
  62. // Ñïèäîìåòð
  63. FULLRECON[playerid] = CreatePlayerTextDraw(playerid,510.000000, 120.000000, "_");
  64. PlayerTextDrawColor(playerid,FULLRECON[playerid], -1);
  65. PlayerTextDrawSetShadow(playerid,FULLRECON[playerid], 1);
  66. PlayerTextDrawBackgroundColor(playerid,FULLRECON[playerid], 0x00000044);
  67. PlayerTextDrawSetProportional(playerid,FULLRECON[playerid], 3);
  68. PlayerTextDrawAlignment(playerid,FULLRECON[playerid], 1);
  69. PlayerTextDrawFont(playerid,FULLRECON[playerid], 2);
  70. PlayerTextDrawSetOutline(playerid,FULLRECON[playerid], 0);
  71. PlayerTextDrawLetterSize(playerid,FULLRECON[playerid], 0.300000, 1.200000);
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