leafbladie

Venom V2

Mar 19th, 2019
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  1. Snakes biting themselves to give counters
  2.  
  3. Main Deck Monsters (5 Cards)
  4.  
  5. Venom King Cobra
  6. Reptile-Type/DARK/Level 4/ATK 2000/DEF 100 (Tuner)
  7. A Cobra that has reached the pinnacle form. Forgoing it usual attack pattern, this beast lunges at prey in an unpredictable manner.
  8.  
  9. ********************************************************************************************************
  10.  
  11. Venom Rattlesnake
  12. Reptile-Type/DARK/Level 4/ATK 1300/DEF 800
  13. If this card is Normal or Special Summoned: You can take 1 “Venom” card from your Deck, except "Venom Rattlesnake", and either add it to your hand or send it to the GY. You can only use this effect of "Venom Rattlesnake" once per turn. Once per turn: You can target 1 face-up monster on the field; place 1 Venom Counter on it.
  14.  
  15. ********************************************************************************************************
  16.  
  17. Venom Caller
  18. Reptile-Type/DARK/Level 4/ATK 1400/DEF 1100
  19. Once per turn: You can remove 1 Venom Counter from anywhere on the field, then target 1 Level 4 or lower "Venom" monster in your GY, except "Venom Caller"; Special Summon it. If this card is sent to the GY: You can target 1 Reptile monster in your GY, except "Venom Caller"; Special Summon it, but destroy it during the End Phase. You can only use this effect of "Venom Caller" once per turn.
  20.  
  21. ********************************************************************************************************
  22.  
  23. Venom Viper
  24. Reptile-Type/DARK/Level 4/ATK 1500/DEF 0
  25. If all monsters you control are Reptile monsters (min. 1) while this card is in your GY: You can Special Summon this card. You can only use this effect of “Venom Viper” once per turn. Once per turn: You can target 1 face-up monster on the field; place 1 Venom Counter on it.
  26.  
  27. ********************************************************************************************************
  28.  
  29. Venom Charmer
  30. Reptile-Type/DARK/Level 6/ATK 1000/DEF 2400
  31. You can Special Summon this card (from your hand or GY) by removing 2 Venom Counters from anywhere on the field. You can only Special Summon "Venom Charmer" once per turn this way. You can target 1 face-up monster your opponent controls with a Venom Counter; remove all Venom Counters from that monster, and if you do, take control of it, also its name becomes "Venom Servant". If this card is sent to the GY: Place 1 Venom Counter on each face-up monster your opponent controls. You can only use each effect of “Venom Charmer” once per turn.
  32.  
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  34.  
  35. Extra Deck Monsters (4 Cards)
  36.  
  37. Vennominon the Resurrected King of Snakes
  38. Reptile-Type/DARK/Level 8/ATK 0/DEF 0 (Fusion)
  39. 1 “Venom” monster + 2 Reptile monsters
  40. For this card's Fusion Summon you can treat monsters with a Venom Counter as Reptile. This card’s name becomes “Vennominon the King of Poisonous Snakes” while it is on the field. Unaffected by the effects of other monsters with a Venom Counter and by "Venom Swamp". This card gains 500 ATK for each Reptile monster in your GY. If this card is destroyed by battle or card effect: You can Special Summon 1 “Vennominon the King of Poisonous Snakes” from your hand, Deck, or GY, ignoring its Summoning conditions, and if you do, you can Set 1 "Rise of the Snake Deity" directly from your hand or Deck.
  41.  
  42.  
  43. ********************************************************************************************************
  44.  
  45. Venom Burn Serpent
  46. Reptile-Type/DARK/Level 8/ATK 2800/DEF 1500 (Synchro)
  47. 1 Tuner + 1+ non-Tuner monsters
  48. If this card is Synchro Summoned using a “Venom” monster as material: Inflict 400 damage to your opponent for each Venom Counter on the field. Negate the activated effects of your opponent's monster that have Venom Counters. Once per turn (Quick Effect): You can destroy 1 monster your opponent controls with a Venom Counter, then inflict 700 damage to your opponent for each Venom Counter that was on that monster.
  49.  
  50. ********************************************************************************************************
  51.  
  52. Venom Heiress
  53. Reptile/DARK/Rank 4/ATK 2400/DEF 1000 (Xyz)
  54. 2 Level 4 monsters
  55. If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as LeveL 4. You can activate "Snake Deity" Traps from your hand. Once per turn: You can detach 1 material from this card; add 1 "Snake Deity" Trap from your Deck to your hand. When any player's monster declares an attack: You can remove 1 Venom Counter from anywhere on the field; negate the attack.
  56.  
  57. "Offering to the Snake Deity" isn't a "Snake Deity" Trap, but still include it.
  58.  
  59. ********************************************************************************************************
  60.  
  61. Venom Mamba
  62. Reptile-Type/DARK/Link 2/ATK 1600 Arrows: DL, DR (Link)
  63. 2 Reptile monsters
  64. Once per turn (Quick Effect): You can discard 1 monster; place a number of Venom Counters on a face-up monster(s) on the field, equal to the original Level of the discarded monster. You can remove any number of Venom Counters from anywhere on the field; then activate 1 of the following effects. You can only use this effect of "Venom Mamba" once per turn.
  65. ● Add 1 "Venom" Spell/Trap from your Deck to your hand.
  66. ● Special Summon 1 Reptile monster from your hand or Deck, whose Level is equal to the number of Venom Counters removed.
  67.  
  68. ********************************************************************************************************
  69.  
  70. Spell/Trap Cards (6 Cards)
  71.  
  72. Venom Fusion
  73. Normal Spell
  74. Fusion Summon 1 "Venom" Fusion Monster or “Vennominon the Resurrected King of Snakes” from your Extra Deck, using monsters from your hand or either side of the field as Fusion Material. If this card is in your GY: You can remove 1 Venom Counter from anywhere on the field; add this card to your hand. You can only use each effect of “Venom Fusion” once per turn.
  75.  
  76. Poly with Snakes
  77.  
  78. ********************************************************************************************************
  79.  
  80. Venom Poison & Antidote
  81. Quick-Play Spell
  82. Target 1 monster on the field with a Venom Counter; destroy it. You can banish this card from your GY, then remove 1 Venom Counter from anywhere on the field; reveal 3 “Venom” cards from your Deck, your opponent picks 1 for you to add to your hand, and you send the rest to the GY. You can only use each effect of “Venom Poison & Antidote” once per turn.
  83.  
  84. Explorer man on the ground, poisoned, antidote inches from face
  85.  
  86. ********************************************************************************************************
  87.  
  88. Venom Shed
  89. Quick-Play Spell
  90. Send 1 Reptile monster from your hand or face-up field to the GY, then activate 1 of the following effects;
  91. ● Special Summon 1 Reptile monster with a different name from the sent monster from your hand or GY.
  92. ● Special Summon 1 "Venom" monster with a different name from the sent monster from your Deck.
  93. If a Reptile monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
  94.  
  95. ********************************************************************************************************
  96.  
  97. Venom Quick Shot
  98. Quick-Play Spell
  99. Send 1 Reptile monster from your Deck to the GY; place 1 Venom Counter on each face-up monster your opponent controls. Monsters with a Venom Counter cannot attack during the turn this card was activated. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Venom" monster from your Deck to your hand. You can only use this effect of "Venom Quick Shot" once per turn.
  100.  
  101. ********************************************************************************************************
  102.  
  103. Venom Jungle
  104. Field Spell
  105. This card's name becomes "Venom Swamp" while in the Field Zone. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect. During your Main Phase: You can Special Summon 1 Reptile monster from your hand or GY, and if you do, take damage equal to its ATK. You can only use this effect of "Venom Jungle" once per turn. If this card is sent to the GY: You can activate 1 “Venom Swamp” directly from your hand or Deck.
  106.  
  107. ********************************************************************************************************
  108.  
  109. Snake Deity’s Hypnosis
  110. Counter Trap
  111. When a monster effect is activated: Reveal 1 “Venom” monster in your hand; negate the activation, and if you do, place 1 Venom Counter on each face-up monster your opponent controls. Monsters with a Venom Counter cannot activate their effects during the turn this card was activated. If this Set card is destroyed by an opponent's card effect: You can Set 1 "Snake Deity's Command" directly from your Deck.
  112.  
  113. Another one with Vennominaga
  114.  
  115. Removed from Burn Serpent: Monsters lose 300 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect.
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