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- [2016.09.04-19.24.00:507][604]LogWindows:Error: === Critical error: ===
- [2016.09.04-19.24.00:507][604]LogWindows:Error:
- [2016.09.04-19.24.00:507][604]LogWindows:Error: Fatal error!
- [2016.09.04-19.24.00:507][604]LogWindows:Error:
- [2016.09.04-19.24.00:507][604]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
- [2016.09.04-19.24.00:507][604]LogWindows:Error:
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-UnrealEd.dll!TWeakPtr<IToolkitHost,0>::Pin() [d:\unrealengine\engine\source\runtime\core\public\templates\sharedpointer.h:1066]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-UnrealEd.dll!FEditorModeTools::GetToolkitHost() [d:\unrealengine\engine\source\editor\unrealed\private\editormodemanager.cpp:108]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-ForestGenerator.dll
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-UnrealEd.dll!FEditorModeTools::ActivateMode() [d:\unrealengine\engine\source\editor\unrealed\private\editormodemanager.cpp:386]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-LevelEditor.dll!SLevelEditor::ToggleEditorMode() [d:\unrealengine\engine\source\editor\leveleditor\private\sleveleditor.cpp:1223]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-LevelEditor.dll!TBaseStaticDelegateInstance<void __cdecl(void),FName>::ExecuteIfSafe() [d:\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:1017]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!FUICommandList::ExecuteAction() [d:\unrealengine\engine\source\runtime\slate\private\framework\commands\uicommandlist.cpp:92]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!SMenuEntryBlock::OnClicked() [d:\unrealengine\engine\source\runtime\slate\private\framework\multibox\smenuentryblock.cpp:1027]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!SMenuEntryBlock::OnMenuItemButtonClicked() [d:\unrealengine\engine\source\runtime\slate\private\framework\multibox\smenuentryblock.cpp:987]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!TMemberFunctionCaller<SMenuEntryBlock,FReply (__cdecl SMenuEntryBlock::*)(void) __ptr64>::operator()<>() [d:\unrealengine\engine\source\runtime\core\public\delegates\delegateinstanceinterface.h:161]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<TMemberFunctionCaller<SMenuEntryBlock,FReply (__cdecl SMenuEntryBlock::*)(void) __ptr64> >() [d:\unrealengine\engine\source\runtime\core\public\delegates\tuple.h:115]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!TBaseSPMethodDelegateInstance<0,SMenuEntryBlock,0,FReply __cdecl(void)>::Execute() [d:\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:317]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!TBaseDelegate<FReply>::Execute() [d:\unrealengine\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:521]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!SButton::OnMouseButtonUp() [d:\unrealengine\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:278]
- [2016.09.04-19.24.00:507][604]LogWindows:Error: UE4Editor-Slate.dll!SMenuEntryButton::OnMouseButtonUp() [d:\unrealengine\engine\source\runtime\slate\private\framework\multibox\smenuentryblock.cpp:385]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Slate.dll!<lambda_2ba86970cc12b39cc598727b6025bd91>::operator()() [d:\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4901]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_2ba86970cc12b39cc598727b6025bd91> >() [d:\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:215]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Slate.dll!FSlateApplication::RoutePointerUpEvent() [d:\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4890]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonUpEvent() [d:\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:5348]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Slate.dll!FSlateApplication::OnMouseUp() [d:\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:5328]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() [d:\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1584]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Core.dll!FWindowsApplication::DeferMessage() [d:\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1930]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() [d:\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:747]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Core.dll!FWindowsApplication::AppWndProc() [d:\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:669]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: USER32.dll
- [2016.09.04-19.24.00:508][604]LogWindows:Error: USER32.dll
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() [d:\unrealengine\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:905]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor.exe!FEngineLoop::Tick() [d:\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2788]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor.exe!GuardedMain() [d:\unrealengine\engine\source\runtime\launch\private\launch.cpp:156]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor.exe!GuardedMainWrapper() [d:\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor.exe!WinMain() [d:\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
- [2016.09.04-19.24.00:508][604]LogWindows:Error: KERNEL32.DLL
- [2016.09.04-19.24.00:508][604]LogWindows:Error: ntdll.dll
- [2016.09.04-19.24.00:508][604]LogWindows:Error: ntdll.dll
- [2016.09.04-19.24.00:508][604]LogWindows:Error:
- [2016.09.04-19.24.00:543][604]LogExit: Executing StaticShutdownAfterError
- [2016.09.04-19.24.00:567][604]LogWindows: FPlatformMisc::RequestExit(1)
- [2016.09.04-19.24.00:587][604]Log file closed, 09/04/16 22:24:00
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