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- Half-Orc Sorcerer [Crossblooded] 1
- +4 Strength 17 + 2
- +2 Dexterity 14
- +2 Constitution 15
- +0 Intelligence 11
- -2 Wisdom 6
- +3 Charisma 16
- HP 6 + 2 constitution
- +4/+4/-2 [-2 vs poison]
- Init [+3]
- Concentration [+5]
- Human Racial Traits
- Shaman's Apprentice
- Sacred Tattoo
- Weapon Familiarity
- Darkvision
- Orc Blood
- Feats
- (Sorcerer) Eschew Materials
- (Orc) Endurance
- (1st) Power Attack
- Traits
- [Faith] Fate's Favored
- [Magic] Arcane Temper
- [Regional] Community-Minded
- [Drawback] Power Hungry
- Sorcerer Features
- Cantrips
- Bloodline [Draconic] [Red]
- Whenever you cast a spell with an energy descriptor that matches your draconic bloodline’s energy type, that spell deals +1 point of damage per die rolled.
- Bloodline [Orc]
- You gain the orc subtype, including darkvision 60 feet and light sensitivity. If you already have darkvision, its range increases to 90 feet. Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolle
- Touch of Rage (6 rounds/day)
- Skills (2)
- [1] Spellcraft [+4]
- [1] Use Magic Device [+7]
- Spells Per Day
- -/3+1
- Spells Known 4/2
- 0th: Resistance, Detect Magic, Read Magic, Arcane Mark
- 1st: Burning Hands, Infernal Healing
- Half-Orc Sorcerer FCB: 1/2 [+1 Fire Damage]
- [20 gp] Greataxe
- [5 gp] Javelin (5)
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