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- #include <QApplication>
- #include <clases.h>
- #include <QGraphicsView>
- int main(int argc, char *argv[])
- {
- QApplication a(argc, argv);
- //== Creamos escena
- QGraphicsScene *scene = new QGraphicsScene(0,0,800,500);
- scene->setBackgroundBrush(QBrush(QColor(0,133,50)));
- //== Creamos rectangulos para delimitar los elementos y llamamos a los constructores de esos elementos
- QGraphicsRectItem *sorteados = new QGraphicsRectItem(30,15,300,198);
- sorteados->setBrush(QBrush(Qt::black));
- scene->addItem(sorteados);
- Panel_sort *ps = new Panel_sort(sorteados);
- QGraphicsRectItem *papeleta = new QGraphicsRectItem(170,225,453,260);
- papeleta->setBrush(QBrush(Qt::white));
- papeleta->setPen(QPen(Qt::NoPen));
- scene->addItem(papeleta);
- Carton cr(papeleta);
- //== Creamos el visualizador y lo mostramos
- QGraphicsView *view = new QGraphicsView(scene);
- view->show();
- //== Inicializamos el juego
- Game *game = new Game(ps,&cr);
- return a.exec();
- }
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