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  1.  
  2. # ==============================O==============================#
  3. # I---------------------------------------------------------I
  4. # | Advanced Achievements 4.1.4 configuration
  5. _HYPHEN_ Readme _VERT_
  6.  
  7. # 1---------------------------------------------------------1
  8. # ==============================o==============================#
  9. # You can use Minecraft chat colors in Message|DisplayName|Goal,
  10. but include '' around the whole text_COLON_ '&4Color'.
  11.  
  12. # When using colours, you must also double apostrophes:
  13. '&2I''ve doubled apostrophes!'.
  14.  
  15. # Only spaces, no tabs. Don't forget the indents, plugin
  16. won't work otherwise!
  17.  
  18. # To check your file, use: yaml-online-parser.appspot.com
  19. # Do NOT delete any main achievement sections in the
  20. configuration file.
  21.  
  22. # Possible items for rewards/Crafts/Places/Breaks:
  23. hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  24.  
  25. # "Possible mobs for the Kills section: \t hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html"
  26. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  27. # Visit the wiki for some additional documentation:
  28. github.com/PyvesB/AdvancedAchievements/wiki
  29.  
  30. # =============================O=O=============================#
  31. # II-------------------------------------------------------II
  32. # | General settings |
  33. # 2---------------------------------------------------------2
  34. # =============================o=o=============================#
  35. # Time in seconds between each /aach book.
  36. TimeBook: 900
  37.  
  38. # Check for update on plugin launch and notify when
  39. an OP joins the game.
  40. CheckForUpdate: true
  41.  
  42. # Set to true to activate firework effects when a player
  43. receives an achievement.
  44. Firework: true
  45.  
  46. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or
  47. RANDOM.
  48. FireworkStyle: BALL_LARGE
  49.  
  50. # Number of players displayed in /aach top, week and
  51. month commands.
  52. TopList: 5
  53.  
  54. # Set to true to activate particle effects when receiving
  55. book and for players in top list.
  56. AdditionalEffects: true
  57.  
  58. # Set to true to activate sound effects when receiving
  59. book and for players in top list.
  60. Sound: true
  61.  
  62. # Set the icon of the plugin (default: shamrock,
  63. '\u2618').
  64. Icon: \u2618
  65.  
  66. # Set the color of the plugin (default: 5, dark
  67. purple).
  68. Color: '5'
  69.  
  70. # Notify other connected players when an achievement
  71. is received.
  72. ChatNotify: false
  73.  
  74. # Separator between name, description and date on a
  75. book page.
  76. BookSeparator: ''
  77.  
  78. # Set the format of the achievement name in /aach list
  79. (default_COLON_ '%ICON% %NAME% %ICON%').
  80. ListAchievementFormat: '%ICON% %NAME% %ICON%'
  81.  
  82. # Stop all stats from increasing when player in creative
  83. mode, including PlayedTime.
  84.  
  85. # Connection achievements will only be handled once
  86. a player switches to a non_HYPHEN_creative mode.
  87. RestrictCreative: false
  88.  
  89. # Stop all stats from increasing when player in a specific
  90. world, including PlayedTime (delete the [] before using).
  91.  
  92. # Connection achievements will only be handled once
  93. a player enters a non_HYPHEN_excluded world.
  94. ExcludedWorlds: []
  95.  
  96. # - yourWorld1
  97. # - yourWorld2
  98. # Ignore vertical dimension (Y axis) when calculating
  99. distance statistics.
  100. IgnoreVerticalDistance: false
  101.  
  102. # Don't show these categories in the achievement GUI
  103. or in the stats output (delete the [] before using).
  104.  
  105. # Also prevent obtaining achievements for these categories
  106. and prevent stats from increasing.
  107.  
  108. # If changed, do a full server reload, and not just
  109. /aach reload.
  110. DisabledCategories:
  111. - Connections
  112. - ItemBreaks
  113. - Crafts
  114. - Fireworks
  115. - MusicDiscs
  116. - PlayerCommands
  117. - ItemPickups
  118. - ItemDrops
  119. - DistanceMinecart
  120. - ConsumedPotions
  121. - MaxLevel
  122. - Beds
  123. - Trades
  124. - WaterBuckets
  125. - LavaBuckets
  126. - ItemBreaks
  127. - Treasures
  128. - Arrows
  129. - DistancePig
  130. - DistanceHorse
  131. - DistanceMinecart
  132. - DistanceBoat
  133. - DistanceGliding
  134. - DistanceLlama
  135. - DistanceFoot
  136. - EatenItems
  137. - PetMasterGive
  138. - PetMasterReceive
  139. - Breeding
  140. - Custom
  141.  
  142. # Obfuscate achievements that have not yet been received
  143. in /aach list.
  144. ObfuscateNotReceived: false
  145.  
  146. # Obfuscate progressive achievements:
  147. # For categories with a series of related achievements
  148. where the only thing changing is the number of times
  149.  
  150. # the event has occurred, show achievements that have
  151. been obtained and show the next obtainable achievement,
  152.  
  153. # but obfuscate the additional achievements. In order
  154. for this to work properly, achievements must be sorted
  155.  
  156. # in order of increasing difficulty. For example, under
  157. Places, stone, the first achievement could have a
  158.  
  159. # target of 100 stone, the second 500 stone, and the
  160. third 1000 stone. When ObfuscateProgressiveAchievements
  161.  
  162. # is true, initially only the 100 stone achievement
  163. will be readable in the GUI. Once 100 stone have been placed,
  164.  
  165. # the 500 stone achievement will become legible.
  166. ObfuscateProgressiveAchievements: false
  167.  
  168. # Hide categories with no achievements yet received
  169. in /aach list.
  170. HideNotReceivedCategories: false
  171.  
  172. # Hide the reward display in /aach list.
  173. HideRewardDisplayInList: false
  174.  
  175. # Display precise statistic information in the /aach
  176. list progress bars.
  177. EnrichedListProgressBars: true
  178.  
  179. # Annotate each achievement displayed in a /aach list
  180. category with a number. Due to a Minecraft limitation,
  181.  
  182. # if you have more than 64 achievements for a category,
  183. the counting will start back at 1 after number 64.
  184. NumberedItemsInList: false
  185.  
  186. # Display achievement name and description as screen
  187. titles.
  188. TitleScreen: true
  189.  
  190. # Sort pages of the book in chronological order (false
  191. for reverse chronological order).
  192. BookChronologicalOrder: true
  193.  
  194. # Do not take into account items broken with Silk Touch
  195. for the Breaks achievements.
  196. DisableSilkTouchBreaks: false
  197.  
  198. # Do not take into account ores broken with Silk Touch
  199. for the Breaks achievements.
  200.  
  201. # DisableSilkTouchBreaks takes precedence over this.
  202. Not applicable to iron or gold ores.
  203. DisableSilkTouchOreBreaks: false
  204.  
  205. # Name of the language file.
  206. LanguageFileName: lang.yml
  207.  
  208. # Time in seconds between each statistic count for
  209. the following categories.
  210.  
  211. # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
  212. StatisticCooldown: 10
  213.  
  214. # Display action bar message when player does an action
  215. while in the cooldown period.
  216. CooldownActionBar: true
  217.  
  218. # Locale used to format dates in /aach book and /aach
  219. list. You must select an ISO 639 language code.
  220.  
  221. # The list of possible language codes can be found
  222. here at www.loc.gov/standards/iso639_HYPHEN_2/php/code_list.php
  223. DateLocale: en
  224.  
  225. # Display time of reception of achievements in /aach
  226. book and /aach list in addition to the date. For achievements
  227.  
  228. # received in plugin versions prior to 3.0, the precise
  229. time information is not available and will be displayed as midnight.
  230. DateDisplayTime: true
  231.  
  232. # =============================OOO=============================#
  233. # III-----------------------------------------------------III
  234. # | Database settings |
  235. # 3---------------------------------------------------------3
  236. # =============================ooo=============================#
  237. # Make a daily backup of your local database (if sqlite).
  238. DatabaseBackup: true
  239.  
  240. # Database type, sqlite, postgresql or mysql. Do a
  241. full server reload or restart to make this effective.
  242. DatabaseType: sqlite
  243.  
  244. # Prefix added to the tables in the database. If you
  245. switch from the default tables names (no prefix),
  246.  
  247. # the plugin will attempt an automatic renaming. Otherwise
  248. you have to rename your tables manually.
  249.  
  250. # Do a full server reload or restart to make this effective.
  251. TablePrefix: ''
  252.  
  253. # Settings to link with MySQL database (ignore if sqlite
  254. or postgresql).
  255. MYSQL:
  256. Database: jdbc:mysql://localhost:3306/minecraft
  257. User: root
  258. Password: root
  259.  
  260. # Settings to link with PostgresSQL database (ignore
  261. if sqlite or mysql).
  262. POSTGRESQL:
  263. Database: jdbc:postgresql://localhost:5432/minecraft
  264. User: root
  265. Password: root
  266.  
  267. # ============================OO=OO============================#
  268. # IV-------------------------------------------------------IV
  269. # | Performance settings |
  270. # 4---------------------------------------------------------4
  271. # ============================oo=oo============================#
  272. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED
  273. USER. The intervals are in seconds.
  274.  
  275. # If any of the performance settings are changed, do
  276. a full server reload, and not just /aach reload.
  277.  
  278. # Frequency of play time checks for players. Smaller
  279. values give more precision but more CPU usage.
  280. PlaytimeTaskInterval: 60
  281.  
  282. # Calculates distance traveled by players. Smaller
  283. values give more precision but more CPU usage.
  284. DistanceTaskInterval: 5
  285.  
  286. # Frequency of some statistics writes to the database.
  287. PooledRequestsTaskInterval: 120
  288.  
  289. # Enable multithreading for database write operations.
  290. AsyncPooledRequestsSender: true
  291.  
  292. # ============================OOOOO============================#
  293. # V---------------------------------------------------------V
  294. # | Action achievements |
  295. # 5---------------------------------------------------------5
  296. # ============================ooooo============================#
  297. # When a player connects during the day; statistic
  298. increases at most once per day.
  299. Connections:
  300. '1000000':
  301. Message: Disabled Achievement!
  302. Name: connect_100000
  303. DisplayName: NOT USED
  304.  
  305. # When a specific block is placed (specify material
  306. name, lower case).
  307. Places:
  308. smooth_brick:
  309. '50':
  310. Goal: Place 50 stone bricks.
  311. Message: '&fYou have placed 50 stone bricks and received 64 extra Stone Bricks!'
  312. Name: place_50_smooth_brick
  313. DisplayName: '&cStone Brick Layer'
  314. Reward:
  315. Command: give PLAYER 98 64
  316. '5000':
  317. Goal: Place 5000 stone bricks.
  318. Message: '&fYou have placed 5000 stone bricks and received 1 Artifact Relic!'
  319. Name: place_5000_smooth_brick
  320. DisplayName: '&cStone Brick Architect'
  321. Reward:
  322. Command: kit relic1 PLAYER
  323. log:
  324. '50':
  325. Goal: Place 50 Logs.
  326. Message: '&f&4You have placed 50 logs and received 64 extra Logs!'
  327. Name: place_50_log
  328. DisplayName: Log Placer
  329. Reward:
  330. Command: give PLAYER 17 64
  331. '1000':
  332. Goal: Place 1000 Logs.
  333. Message: '&fYou have placed 1000 logs and received 1 Artifact Relic!'
  334. Name: place_1000_log
  335. DisplayName: Architect
  336. Reward:
  337. Command: kit relic1 PLAYER
  338. sandstone:
  339. '50':
  340. Goal: Place 50 Sandstone.
  341. Message: '&f&4You have placed 50 Sandstones and received 64 extra Sandstones!'
  342. Name: place_50_sandstone
  343. DisplayName: Sandstone Builder
  344. Reward:
  345. Command: give PLAYER 24 64
  346. '1000':
  347. Goal: Place 1000 Sandstone.
  348. Message: '&fYou have placed 1000 Sandstone and received 1 Artifact Relic!'
  349. Name: place_1000_sandstone
  350. DisplayName: Building a Sandcastle
  351. Reward:
  352. Command: kit relic1 PLAYER
  353. wool:
  354. '50':
  355. Goal: Place 50 Wool.
  356. Message: '&f&4You have placed 50 Wool and received 64 extra Wool!'
  357. Name: place_50_wool
  358. DisplayName: Wool Builder
  359. Reward:
  360. Command: give PLAYER 35 64
  361. '1000':
  362. Goal: Place 1000 Wool.
  363. Message: '&fYou have placed 1000 Wool and received 1 Artifact Relic!'
  364. Name: place_1000_wool
  365. DisplayName: A Mansion of Wool
  366. Reward:
  367. Command: kit relic1 PLAYER
  368.  
  369. # When a specific block is broken (specify material
  370. name, lower case).
  371.  
  372. # Below, the notation sand:1 means sand item
  373. with metadata 1 (red sand).
  374. Breaks:
  375. stone:
  376. '100':
  377. Goal: Break 100 Stone.
  378. Message: '&fYou have broken 100 Stone and received 1 Diamond!'
  379. Name: break_100_stone
  380. DisplayName: Inexperienced Miner
  381. Reward:
  382. Command: give PLAYER 264 1
  383. '10000':
  384. Goal: Break 10000 Stone.
  385. Message: '&fYou have mined 10000 Stone and received 3 Artifact Relic!'
  386. Name: break_10000_stone
  387. DisplayName: '&cVeteran Miner'
  388. Reward:
  389. Command: kit relic3 PLAYER
  390. '100000':
  391. Goal: Break 100000 Stone.
  392. Message: '&fYou have mined 100000 Stone and received 1 Mark of Honor!'
  393. Name: break_100000_stone
  394. DisplayName: '&cMining Madness'
  395. Reward:
  396. Command: kit honor1 PLAYER
  397. coal_ore:
  398. '100':
  399. Goal: Break 100 Coal Ores.
  400. Message: '&fYou have broken 100 Coal Ores and received 3 Diamonds!'
  401. Name: break_100_coalore
  402. DisplayName: Mining for Coal
  403. Reward:
  404. Command: give PLAYER 264 3
  405. '2000':
  406. Goal: Break 2000 Coal Ores.
  407. Message: '&fYou have mined 2000 Coal Ores and received 3 Artifact Relic!'
  408. Name: break_2000_coalore
  409. DisplayName: '&cThe Coal Miner'
  410. Reward:
  411. Command: kit relic3 PLAYER
  412. iron_ore:
  413. '100':
  414. Goal: Break 100 Iron Ores.
  415. Message: '&fYou have broken 100 Iron Ores and received 5 Diamonds!'
  416. Name: break_100_ironore
  417. DisplayName: Mining for Iron
  418. Reward:
  419. Command: give PLAYER 264 5
  420. '1000':
  421. Goal: Break 1000 Iron Ores.
  422. Message: '&fYou have mined 1000 Iron Ores and received 3 Artifact Relic!'
  423. Name: break_1000_ironore
  424. DisplayName: '&cThe Iron Miner'
  425. Reward:
  426. Command: kit relic3 PLAYER
  427. gold_ore:
  428. '100':
  429. Goal: Break 100 Gold Ores.
  430. Message: '&fYou have broken 100 Gold Ores and received 15 Diamonds!'
  431. Name: break_100_goldore
  432. DisplayName: Mining for Gold
  433. Reward:
  434. Command: give PLAYER 264 15
  435. '800':
  436. Goal: Break 800 Gold Ores.
  437. Message: '&fYou have mined 800 Gold Ores and received 3 Artifact Relic!'
  438. Name: break_800_goldore
  439. DisplayName: '&cThe Gold Miner'
  440. Reward:
  441. Command: kit relic3 PLAYER
  442. diamond_ore:
  443. '100':
  444. Goal: Break 100 Diamond Ores.
  445. Message: '&fYou have broken 100 Diamond Ores and received 64 Diamonds!'
  446. Name: break_100_diamondore
  447. DisplayName: Mining for Diamonds
  448. Reward:
  449. Command: give PLAYER 264 64
  450. '750':
  451. Goal: Break 750 Diamond Ores.
  452. Message: '&fYou have mined 750 Diamond Ores and received 1 Mark of Honor!'
  453. Name: break_750_diamondore
  454. DisplayName: '&cThe Diamond Miner'
  455. Reward:
  456. Command: kit honor1 PLAYER
  457.  
  458. # When a specific mob is killed (specify an entity
  459. name or poweredcreeper or player, lower case).
  460. Kills:
  461. zombie:
  462. '10':
  463. Goal: Kill 10 Zombies
  464. Message: You have killed 10 Zombies and received $200!
  465. DisplayName: '&cThe Walking Dead'
  466. Name: kills_10_zombie
  467. Reward:
  468. Money: 200
  469. '1000':
  470. Goal: Kill 1000 Zombies
  471. Message: You have killed 1000 Zombies and 1 Mark of Honor!
  472. DisplayName: Zombie Slayer
  473. Name: kills_1000_zombie
  474. Reward:
  475. Command: kit honor1 PLAYER
  476. skeleton:
  477. '10':
  478. Goal: Kill 10 Skeletons
  479. Message: You have killed 10 Skeletons and received $200!
  480. DisplayName: '&cMoving Bones'
  481. Name: kills_10_skeleton
  482. Reward:
  483. Money: 200
  484. '1000':
  485. Goal: Kill 1000 Skeletons
  486. Message: You have killed 1000 Skeletons and 1 Mark of Honor!
  487. DisplayName: Skeleton Slayer
  488. Name: kills_1000_skeleton
  489. Reward:
  490. Command: kit honor1 PLAYER
  491. spider:
  492. '10':
  493. Goal: Kill 10 Spiders
  494. Message: You have killed 10 Spiders and received $200!
  495. DisplayName: '&cSpooky Spiders'
  496. Name: kills_10_spider
  497. Reward:
  498. Money: 200
  499. '1000':
  500. Goal: Kill 1000 Spiders
  501. Message: You have killed 1000 Spiders and 1 Mark of Honor!
  502. DisplayName: Spider Slayer
  503. Name: kills_1000_spider
  504. Reward:
  505. Command: kit honor1 PLAYER
  506. enderman:
  507. '10':
  508. Goal: Kill 10 Endermen
  509. Message: You have killed 10 Endermmen and received $200!
  510. DisplayName: '&cTeleporting Creeps'
  511. Name: kills_10_enderman
  512. Reward:
  513. Money: 200
  514. '1000':
  515. Goal: Kill 1000 Endermen
  516. Message: You have killed 1000 Endermen and 1 Mark of Honor!
  517. DisplayName: Enderman Slayer
  518. Name: kills_1000_endermen
  519. Reward:
  520. Command: kit honor1 PLAYER
  521.  
  522. # When a specific item is crafted (specify material
  523. name, lower case).
  524. Crafts:
  525. diamond_sword:
  526. '1':
  527. Goal: Craft a Diamond Sword
  528. Message: You have crafted your first Diamond Sword and received $50!
  529. Name: craft_1_blade
  530. DisplayName: Apprentice
  531. Reward:
  532. Money: 50
  533.  
  534. # When the player dies.
  535. Deaths:
  536. '1':
  537. Goal: Die Once.
  538. Message: You have died for the first time!
  539. Name: deaths_1
  540. DisplayName: Rest in Peace
  541. '100':
  542. Goal: Die 100 times (newbie!).
  543. Message: You have died for 100 times!
  544. Name: deaths_100
  545. DisplayName: Master at Dying
  546.  
  547. # When an arrow is shot.
  548. Arrows:
  549. '50':
  550. Message: 50 arrows shot!
  551. Name: arrows_50
  552. DisplayName: Around the Place
  553.  
  554. # When a snowball is thrown.
  555. Snowballs:
  556. '1000':
  557. Goal: Throw 1000 Snowballs
  558. Message: You have throwns 1000 Snowballs and received $500!
  559. Name: snowballs_1000
  560. DisplayName: Snowball Addict
  561. Reward:
  562. Money: 500
  563.  
  564. # When an egg is thrown.
  565. Eggs:
  566. '1000':
  567. Goal: Throw 1000 Eggs
  568. Message: You have throwns 1000 Eggs and received $500!
  569. Name: eggs_1000
  570. DisplayName: Egg Addict
  571. Reward:
  572. Money: 500
  573.  
  574. # When a fish is caught.
  575. Fish:
  576. '1':
  577. Goal: Catch 1 Fish
  578. Message: You have caught your first Fish!
  579. Name: fish_1
  580. DisplayName: Fish and Chips
  581. '100':
  582. Goal: Catch 100 Fish
  583. Message: You have caught 100 Fish and received $500!
  584. Name: fish_100
  585. DisplayName: Experienced Fisher
  586. Reward:
  587. Money: 500
  588. '1000':
  589. Goal: Catch 1000 Fish
  590. Message: You have caught 1000 Fish and received $1500!
  591. Name: fish_1000
  592. DisplayName: Veteran Fisher
  593. Reward:
  594. Money: 1500
  595. '10000':
  596. Goal: Catch 10000 Fish
  597. Message: You have caught 10000 Fish and received $4000!
  598. Name: fish_10000
  599. DisplayName: Fishing Mastery
  600. Reward:
  601. Money: 4000
  602.  
  603. # When a treasure is caught with a fishing rod.
  604. Treasures:
  605. '1':
  606. Message: Your first treasure from the sea!
  607. Name: treasure_1
  608. DisplayName: Hunter
  609.  
  610. # When a tool/armor/weapon is broken.
  611. ItemBreaks:
  612. '1':
  613. Message: You broke your favorite tool!
  614. Name: itembreaks_1
  615. DisplayName: '&cClumsy Guy'
  616.  
  617. # When an item is eaten (excludes potions and milk).
  618. EatenItems:
  619. '1':
  620. Message: Just had a snack!
  621. Name: eatenitems_1
  622. DisplayName: Snack
  623.  
  624. # When a sheep is sheared.
  625. Shear:
  626. '10':
  627. Goal: Shear 10 Sheep
  628. Message: You have sheared 10 Sheep!
  629. Name: shear_10
  630. DisplayName: '&cSheep Addict'
  631. Reward:
  632. Money: 500
  633. '100':
  634. Goal: Shear 100 Sheep
  635. Message: You have sheared 100 Sheep!
  636. Name: shear_100
  637. DisplayName: '&cSheep Addict v2'
  638. Reward:
  639. Money: 1500
  640. '1000':
  641. Goal: Shear 1000 Sheep
  642. Message: You have sheared 1000 Sheep!
  643. Name: shear_1000
  644. DisplayName: '&cSheep Addict v3'
  645. Reward:
  646. Money: 2500
  647.  
  648. # When a cow is milked.
  649. Milk:
  650. '1':
  651. Goal: Milk 1 Cow
  652. Message: You have milked a cow!
  653. Name: milk_1
  654. DisplayName: '&cFirst Milk'
  655. '200':
  656. Goal: Milk 200 Cows
  657. Message: You have milked 200 cows and received $2000!
  658. Name: milk_200
  659. DisplayName: '&cMilking the Cows'
  660. Reward:
  661. Money: 2000
  662.  
  663. # When a bucket is filled with lava.
  664. LavaBuckets:
  665. '10':
  666. Message: 10 buckets filled with lava!
  667. Name: lavabuckets_10
  668. DisplayName: Pyroman
  669.  
  670. # When a bucket is filled with water.
  671. WaterBuckets:
  672. '15':
  673. Message: 15 buckets filled with water!
  674. Name: waterbuckets_15
  675. DisplayName: Fireman
  676.  
  677. # When a trade with a villager is made.
  678. Trades:
  679. '1':
  680. Message: Doing business with your first villager!
  681. Name: trades_1
  682. DisplayName: First Trade
  683.  
  684. # When an anvil is used.
  685. AnvilsUsed:
  686. '1':
  687. Goal: Repair 1 Item
  688. Message: You just repaired your first item!
  689. Name: anvilsused_1
  690. DisplayName: '&cFirst Repair'
  691. '200':
  692. Goal: Repair 200 Items
  693. Message: You have repaired 200 items and received a Mark of Honor!
  694. Name: anvilsused_200
  695. DisplayName: '&cMaster Blacksmith'
  696. Reward:
  697. Command: kit honor1 PLAYER
  698.  
  699. # When an enchantment is performed.
  700. Enchantments:
  701. '5':
  702. Goal: Enchant 5 items
  703. Message: You have enchanted 5 items and received 300 Experience!
  704. Name: enchantments_5
  705. DisplayName: '&cLearning Sorcery'
  706. Reward:
  707. Command: exp give PLAYER 300
  708. '100':
  709. Goal: Enchant 100 items
  710. Message: You have enchanted 100 items and received $2000!
  711. Name: enchantments_100
  712. DisplayName: '&cMaster Sorcerer'
  713. Reward:
  714. Money: 2000
  715.  
  716. # When a bed is entered.
  717. Beds:
  718. '5':
  719. Message: You entered a bed 5 times!
  720. Name: bed_5
  721. DisplayName: Sleepy Guy
  722.  
  723. # Maximum level reached.
  724. MaxLevel:
  725. '10':
  726. Message: Level 10 reached!
  727. Name: maxlevel_10
  728. DisplayName: '&4Rookie'
  729.  
  730. # When a potion is consumed.
  731. ConsumedPotions:
  732. '100':
  733. Message: Drinking weird beverages all the time...
  734. Name: consumedpotions_100
  735. DisplayName: Alcoholic
  736.  
  737. # Amount of time played on the server (in hours, use
  738. integers).
  739. PlayedTime:
  740. '1':
  741. Goal: Play for a total of 1 hour
  742. Message: You have played 1 hour on the server and received $300!
  743. Name: playedtime_1
  744. DisplayName: '&cFirst Hour'
  745. Reward:
  746. Money: 300
  747. '10':
  748. Goal: Play for a total of 10 hours
  749. Message: You have played 10 hours on the server and received a Artifact Relic!
  750. Name: playedtime_10
  751. DisplayName: '&cBecoming a Member of the Community'
  752. Reward:
  753. Command: kit relic1 PLAYER
  754. '100':
  755. Goal: Play for a total of 100 hours
  756. Message: You have played 100 hours on the server and received a Shattered Crystal!
  757. Name: playedtime_100
  758. DisplayName: '&cLoyal Member'
  759. Reward:
  760. Command: kit crystal1 PLAYER
  761. '1000':
  762. Goal: Play for a total of 1000 hours
  763. Message: You have played 1000 hours on the server and received 2 Shattered Crystals!
  764. Name: playedtime_1000
  765. DisplayName: '&cVeteran'
  766. Reward:
  767. Command: kit crystal2 PLAYER
  768.  
  769. # When a distance is traveled by foot.
  770. DistanceFoot:
  771. '1000':
  772. Message: You traveled 1000 blocks by foot!
  773. Name: distancefoot_1000
  774. DisplayName: Big Walker
  775.  
  776. # When a distance is traveled on a pig.
  777. DistancePig:
  778. '100':
  779. Message: You traveled 100 blocks on a pig!
  780. Name: distancepig_100
  781. DisplayName: Carrot on a Stick Master
  782.  
  783. # When a distance is traveled on a horse.
  784. DistanceHorse:
  785. '500':
  786. Message: You traveled 500 blocks on a horse!
  787. Name: distancehorse_500
  788. DisplayName: The Avener
  789.  
  790. # When a distance is traveled in a minecart.
  791. DistanceMinecart:
  792. '100':
  793. Message: You traveled 100 blocks in a minecart!
  794. Name: distanceminecart_100
  795. DisplayName: Carting Fan
  796.  
  797. # When a distance is traveled in a boat.
  798. DistanceBoat:
  799. '200':
  800. Message: You traveled 200 blocks in a boat!
  801. Name: distanceboat_200
  802. DisplayName: Great Sailor
  803.  
  804. # When a distance is traveled with elytra.
  805. # (ignored on Minecraft versions prior to 1.9, should
  806. be added to DisabledCategories)
  807. DistanceGliding:
  808. '100':
  809. Message: You traveled 100 blocks with elytra!
  810. Name: distancegliding_100
  811. DisplayName: Angel
  812.  
  813. # When a distance is traveled on a llama.
  814. # (ignored on Minecraft versions prior to 1.11, should
  815. be added to DisabledCategories)
  816. DistanceLlama:
  817. '50':
  818. Message: You traveled 50 blocks on a llama!
  819. Name: distancellama_50
  820. DisplayName: Llama Rider
  821.  
  822. # When an item is dropped on the ground.
  823. ItemDrops:
  824. '15':
  825. Message: You're killing the planet!
  826. Name: itemdrops_15
  827. DisplayName: Polluter
  828.  
  829. # When an item is picked up from the ground.
  830. ItemPickups:
  831. '40':
  832. Message: You're saving the planet!
  833. Name: itempickups_40
  834. DisplayName: Environmentalist
  835.  
  836. # When soil is plowed with a hoe.
  837. HoePlowings:
  838. '10':
  839. Goal: Plow the ground 10 times.
  840. Message: You have plowed the ground 10 times!
  841. Name: hoeplowings_10
  842. DisplayName: '&cBecoming a Farmer'
  843. '300':
  844. Goal: Plow the ground 300 times.
  845. Message: You have plowed the ground 300 times!
  846. Name: hoeplowings_300
  847. DisplayName: '&cExperienced Farmer'
  848. Reward:
  849. Money: 1000
  850.  
  851. # When bone meal is used to fertilise plants.
  852. Fertilising:
  853. '15':
  854. Goal: Use bonemeal 15 times
  855. Message: You have used bonemeal 15 times!
  856. Name: fertilising_15
  857. DisplayName: '&cGardener'
  858. '200':
  859. Goal: USe bonemeal 200 times.
  860. Message: You have used bonemeal 200 times!
  861. Name: fertilising_200
  862. DisplayName: '&cMaster Gardener'
  863. Reward:
  864. Money: 1000
  865.  
  866. # When an animal is tamed.
  867. Taming:
  868. '1':
  869. Goal: Tame 1 Animal!
  870. Message: You have tamed 1 animal!
  871. Name: taming_1
  872. DisplayName: '&cLearning to Tame'
  873. Reward:
  874. Money: 50
  875. '30':
  876. Goal: Tame 30 Animals!
  877. Message: You have tamed 30 animals!
  878. Name: taming_30
  879. DisplayName: '&cMaster Tamer'
  880. Reward:
  881. Money: 1000
  882.  
  883. # When a potion is brewed.
  884. Brewing:
  885. '1':
  886. Goal: Brew your 1st Potion!
  887. Message: You have brewed your 1st potion!
  888. Name: brewing_1
  889. DisplayName: '&cBecoming an Alchemist'
  890. '1000':
  891. Goal: Brew 1000 Potions!
  892. Message: You have brewed 1000 Potions!
  893. Name: brewing_1000
  894. DisplayName: '&cMaster Alchemist'
  895. Reward:
  896. Command: kit honor1 PLAYER
  897.  
  898. # When a firework is launched.
  899. Fireworks:
  900. '10':
  901. Message: You launched 10 fireworks!
  902. Name: fireworks_10
  903. DisplayName: Pyrotechnist
  904.  
  905. # When a music disc is played.
  906. MusicDiscs:
  907. '1':
  908. Message: One jukebox used!
  909. Name: musicdiscs_1
  910. DisplayName: DJ
  911.  
  912. # When a player teleports with an enderpearl.
  913. EnderPearls:
  914. '10':
  915. Goal: Use the Enderpearl 10 times!
  916. Message: 10 teleportations with ender pearls!
  917. Name: enderpearls_10
  918. DisplayName: '&cThe Teleporter'
  919. '200':
  920. Goal: Use the Enderpearl 200 times!
  921. Message: 200 teleportations with ender pearls!
  922. Name: enderpearls_200
  923. DisplayName: '&cEnderman'
  924. Reward:
  925. Money: 500
  926.  
  927. # When a player gives a pet to another player (requires
  928. Pet Master plugin version 1.4 or above).
  929. PetMasterGive:
  930. '3':
  931. Message: 3 pets given to friends!
  932. Name: petmastergive_3
  933. DisplayName: Donator
  934.  
  935. # When a player receives a pet from another player
  936. (requires Pet Master plugin version 1.4 or above).
  937. PetMasterReceive:
  938. '10':
  939. Message: 10 pets received from friends!
  940. Name: petmasterreceive_10
  941. DisplayName: Receiver
  942.  
  943. # When an item is smelt in a furnace.
  944. Smelting:
  945. '250':
  946. Goal: Smelt 250 items in a furnace.
  947. Message: You have smelted 250 items!
  948. Name: smeltitems_250
  949. DisplayName: '&cLearning to Smelt'
  950. '5000':
  951. Goal: Smelt 5000 items in a furnace
  952. Message: You have smelted 5000 items!
  953. Name: smeltitems_5000
  954. DisplayName: '&cThe Smelter'
  955. Reward:
  956. Command: kit relic2 PLAYER
  957.  
  958. # When a player enters a specific command (specify
  959. command prefixes in lower case without initial slash).
  960.  
  961. # For instance a command /awf add world from the AntiWorldFly
  962. plugin matches with subcategory 'awf add'.
  963. PlayerCommands:
  964. aach stats:
  965. '10':
  966. Message: Run the stats command 10 times!
  967. Name: playercommand_aachstats_10
  968. DisplayName: Statistician
  969.  
  970. # ===========================OOO=OOO===========================#
  971. # VI-------------------------------------------------------VI
  972. # | Command achievements |
  973. # 6---------------------------------------------------------6
  974. # ===========================ooo=ooo===========================#
  975. # Let achievement commands be given several times.
  976. MultiCommand: false
  977.  
  978. # A player with achievement.give (or the console)
  979. can use /aach give yourAch1 PLAYER to give
  980.  
  981. # yourAch1 achievement to PLAYER. The /aach give command
  982. does NOT work with other achievements.
  983. Commands:
  984. yourAch1:
  985. Message: '...'
  986. Name: yourAch1
  987. DisplayName: Coming soon!
  988.  
  989. # ===========================OOOOOOO===========================#
  990. # VII-----------------------------------------------------VII
  991. # | Parameters in future plugin versions will appear
  992. here _VERT_
  993.  
  994. # 7---------------------------------------------------------7
  995. # ===========================ooooooo===========================#
  996. # Stop all stats from increasing when player in spectator
  997. mode, including PlayedTime.
  998.  
  999. # Connection achievements will only be handled once
  1000. a player switches to a non_HYPHEN_spectator mode.
  1001.  
  1002. # No effect if using Minecraft 1.7.9 or 1.7.10.
  1003. RestrictSpectator: true
  1004.  
  1005. # Set to true to activate simpler effects and a calm
  1006. sound when a player receives an achievement.
  1007.  
  1008. # Ignored if Firework parameter is set to true.
  1009. SimplifiedReception: false
  1010.  
  1011. # Notify other connected players when an achievement
  1012. is received.
  1013.  
  1014. # Default behaviour, a player can override what he
  1015. sees by using /aach toggle.
  1016. NotifyOtherPlayers: false
  1017.  
  1018. # When NotifyOtherPlayers is enabled, notifications
  1019. are done using action bars when ActionBarNotify is true.
  1020.  
  1021. # When ActionBarNotify is false, chat messages are
  1022. used.
  1023. ActionBarNotify: true
  1024.  
  1025. # Stop all stats from increasing when player in adventure
  1026. mode, including PlayedTime.
  1027.  
  1028. # Connection achievements will only be handled once
  1029. a player switches to a non-adventure mode.
  1030. RestrictAdventure: false
  1031.  
  1032. # Register advancements with a description corresponding
  1033. to the Message parameter of each achievement.
  1034.  
  1035. # If changed, run /aach generate to regenerate advancements
  1036. with the new parameter value taken into account.
  1037.  
  1038. # No effect if using Minecraft versions prior to 1.12.
  1039. RegisterAdvancementDescriptions: true
  1040.  
  1041. # Hide categories for which the player does not have
  1042. the corresponding count permissions.
  1043. HideNoPermissionCategories: false
  1044.  
  1045. # When animals breed (specify an entity name, lower case).
  1046. Breeding: {}
  1047.  
  1048. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  1049. # No effect if using Minecraft versions prior to 1.12.
  1050. HideAdvancements: false
  1051.  
  1052. #If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  1053. IgnoreAFKPlayedTime: false
  1054.  
  1055. #When the command /aach add is called for this category.
  1056. Custom: {}
  1057.  
  1058. #Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
  1059. ChatHeader: '&7[%ICON%&7]'
  1060.  
  1061. #Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  1062. #for instance "&useUnicode=yes&characterEncoding=UTF-8".
  1063. AdditionalConnectionOptions: ''
  1064.  
  1065. #When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
  1066. #the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  1067. #Otherwise texts will be displayed one after the other.
  1068. HoverableReceiverChatText: false
  1069.  
  1070. #Color used for Goals and progress bars in /aach list when an achievement is not yet received.
  1071. ListColorNotReceived: 8
  1072.  
  1073. #Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  1074. #See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
  1075. AllAchievementsReceivedRewards:
  1076. Money: 30
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