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Jul 22nd, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running...")
  167. --coolallball
  168. HoldE=false
  169. Tool=script.Parent
  170. Equipped=false
  171. Player=game.Players.LocalPlayer
  172. repeat
  173. wait()
  174. until Player
  175. Character=Player.Character
  176. repeat
  177. wait()
  178. until Character
  179. Mouse=Player:GetMouse()
  180. Torso=Character.Torso
  181. RArm=Character["Right Arm"]
  182. LArm=Character["Left Arm"]
  183. RLeg=Character["Right Leg"]
  184. LLeg=Character["Left Leg"]
  185. LS=Torso["Left Shoulder"]
  186. LH=Torso["Left Hip"]
  187. RS=Torso["Right Shoulder"]
  188. RH=Torso["Right Hip"]
  189. necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  190. LHC0=CFrame.new(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  191. LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  192. RHC0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  193. RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  194. ROOTC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  195. Neck=Character.Torso.Neck
  196. Human=Character:FindFirstChild("Humanoid")
  197. h=game:service'RunService'.Heartbeat
  198. local camera = workspace.CurrentCamera
  199. Debounce=false
  200. world=false
  201. function part(parent,anchored,collide,size,cframe,bcol,material,trans,meshtype,meshscale)
  202. local partt = Instance.new("Part",parent)
  203. partt.Anchored = anchored
  204. partt.CanCollide = collide
  205. partt.Size = size
  206. partt.CFrame = cframe
  207. partt.BrickColor = BrickColor.new(bcol)
  208. partt.Material = material
  209. partt.Transparency = trans
  210. if meshtype then
  211. local mesh = Instance.new("SpecialMesh", partt)
  212. mesh.MeshType = meshtype
  213. mesh.Scale = meshscale
  214. end
  215. return partt
  216. end
  217. function BloodSpurt(parent,cframe)
  218. for i=1,5 do
  219. spawn(function()
  220. local bl=Instance.new("Part",parent)
  221. bl.Size=Vector3.new(0,0,0)
  222. bl.BrickColor=BrickColor.new("Really red")
  223. bl.Anchored=true
  224. bl.CanCollide=false
  225. bl.CFrame=cframe
  226.  
  227. local bp=Instance.new("BodyPosition")
  228. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  229. bp.Position=bl.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  230. bl.Anchored=false
  231. bp.Parent=bl
  232. wait()
  233. bp.Parent=nil
  234. end)
  235. end
  236. end
  237. Human.MaxHealth=math.huge
  238. knifeS=Instance.new("Sound",Character)
  239. knifeS.SoundId="rbxassetid://616593932"
  240. knifeS.Volume=2
  241. ZWRDO=Instance.new("Sound",Character)
  242. ZWRDO.SoundId="rbxassetid://188959431"
  243. ZWRDO.Volume=.2
  244.  
  245. Mouse.KeyDown:connect(function(Key)
  246. if Key=="p" and Debounce==false and world==false then
  247. Debounce=true
  248. print("ZA WARUDO")
  249. print("TOKI YO TOMARE")
  250. local ZA=Instance.new("Sound",Character)
  251. ZA.SoundId="rbxassetid://274698941"
  252. ZA:Play()
  253. ZA.Volume=4
  254. ZWRDO:Play()
  255. Human.WalkSpeed=0
  256. spawn(function()
  257. for i=1,100 do
  258. RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9))
  259. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9))
  260. Neck.C0=Neck.C0*CFrame.Angles(math.rad(-.1),math.rad(0),math.rad(0))
  261. h:wait()
  262. end
  263. end)
  264. --[[RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(90))
  265. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(40),math.rad(-90))
  266. Neck.C0=Neck.C0*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0))]]
  267. local sphere=Instance.new("Part",Character)
  268. sphere.Anchored=true
  269. sphere.CanCollide=false
  270. sphere.CFrame=Torso.CFrame
  271. sphere.Size=Vector3.new(1,1,1)
  272. sphere.TopSurface=0
  273. sphere.BottomSurface=0
  274. sphere.Reflectance=.5
  275. sphere.Transparency=1
  276. sphere.BrickColor=BrickColor.new("Lapis")
  277. local ball=Instance.new("SpecialMesh",sphere)
  278. ball.MeshType="Sphere"
  279. ball.Scale=Vector3.new(4,4,4)
  280. wait(2)
  281. sphere.Transparency=0
  282. spawn(function()
  283. for i=1,50 do
  284. ball.Scale=ball.Scale+Vector3.new(10,10,10)
  285. sphere.Transparency=i/50
  286. h:wait()
  287. end
  288. sphere.BrickColor=BrickColor.new("New Yeller")
  289. wait(.3)
  290. for i=1,25 do
  291. ball.Scale=ball.Scale-Vector3.new(20,20,20)
  292. sphere.Transparency=-i/25
  293. h:wait()
  294. end
  295. sphere:Destroy()
  296. ball:Destroy()
  297. Human.WalkSpeed=16
  298. end)
  299.  
  300. AnchoredObjects={}
  301. for i, v in pairs(workspace:GetChildren()) do
  302. if v.Name~=Player.Name then
  303. if v.ClassName=="Model" then
  304. for ii, vv in pairs(v:GetChildren()) do
  305. if vv.Name=="Torso" then
  306. if vv.Anchored==false then vv.Anchored=true
  307. table.insert(AnchoredObjects,vv)
  308. wait()
  309.  
  310. end
  311. end
  312. end
  313. end
  314. end
  315. end
  316. game.Lighting.OutdoorAmbient=Color3.new(0,14,135)
  317. game.Lighting.TimeOfDay="00:00:00"
  318. print("Time has stopped.")
  319. wait(1)
  320. for i=1,100 do
  321. RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9))
  322. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9))
  323. Neck.C0=Neck.C0*CFrame.Angles(math.rad(.1),math.rad(0),math.rad(0))
  324. end
  325. Debounce=false
  326. world=true
  327. --[[local Mover=Instance.new("HopperBin")
  328. Mover.Parent=Player.StarterPack]]
  329. wait(11)
  330. ZA:Destroy()
  331. for i, v in pairs(AnchoredObjects) do
  332. if v.Anchored==true then
  333. v.Anchored=false
  334. end
  335. end
  336. print("Time continues to flow..")
  337. ZWRDO:Stop()
  338. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  339. game.Lighting.TimeOfDay="15:00:00"
  340. for i=1,#AnchoredObjects do
  341. table.remove(AnchoredObjects,i)
  342. end
  343. world=false
  344. end
  345. end)
  346. knifing=false
  347. Mouse.KeyDown:connect(function(Key)
  348. if Key=="r" and world==true and Debounce==false then
  349. --KNIFEUU
  350. Debounce=true
  351. knifing=true
  352. local rad=math.rad
  353. Torso.Anchored=true
  354. local Knife=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.2,3,-3),Color3.new(217/255,217/255,217/255),"Neon",0)
  355. local Toward=part(Character,true,false,Vector3.new(1,1,1),Knife.CFrame*CFrame.new(0,0,-400),Color3.new(0,0,0),"Neon",1)
  356. local HBOX=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.5,3,-4),Color3.new(0,0,0),"Plastic",1)
  357. local mosh=Instance.new("SpecialMesh",Knife)
  358. mosh.MeshId="rbxassetid://202083123"
  359. mosh.Scale=Vector3.new(1,1,1)
  360.  
  361. for i=1,10 do h:wait()
  362. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.03,0)*CFrame.Angles((rad(-2)),(rad(0)),(rad(0)))
  363. RH.C0=RH.C0*CFrame.Angles(rad(-.3), rad(0), rad(2))*CFrame.new(.065,0,0)
  364. LH.C0=LH.C0*CFrame.Angles(rad(-.3), rad(0), rad(1.3))*CFrame.new(0,.03,0)
  365. LS.C0=LS.C0*CFrame.Angles(rad(-.3), rad(0), rad(3.5))*CFrame.new(0,0,0)
  366. RS.C0=RS.C0*CFrame.Angles(rad(-.3), rad(0), rad(12))*CFrame.new(0,0,0)
  367. end--202083162
  368. Knife.Anchored=false
  369. local BEP=Instance.new("BodyVelocity")
  370. BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  371. BEP.Velocity=(Toward.Position-HBOX.Position).unit*70
  372. BEP.Parent=HBOX
  373.  
  374. local BEP2=Instance.new("BodyVelocity")
  375. BEP2.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  376. BEP2.Velocity=(Toward.Position-Knife.Position).unit*70
  377. BEP2.Parent=Knife
  378.  
  379. wait(.1)
  380. spawn(function()
  381. spawn(function()
  382. knifeS:Play()
  383. wait(.7)
  384. knifeS:Stop()
  385. end)
  386. wait(1)
  387. for i=1,10 do
  388. Torso.CFrame=Torso.CFrame*CFrame.new(0,.03,0)*CFrame.Angles((rad(2)),(rad(0)),(rad(0)))
  389. RH.C0=RH.C0*CFrame.Angles(rad(.3), rad(0), rad(-2))*CFrame.new(-.065,0,0)
  390. LH.C0=LH.C0*CFrame.Angles(rad(.3), rad(0), rad(-1.3))*CFrame.new(0,-.03,0)
  391. LS.C0=LS.C0*CFrame.Angles(rad(.3), rad(0), rad(-3.5))*CFrame.new(0,0,0)
  392. RS.C0=RS.C0*CFrame.Angles(rad(.3), rad(0), rad(-12))*CFrame.new(0,0,0)
  393. end--202083162
  394. Torso.Anchored=false
  395. end)
  396. HBOX.Touched:connect(function(Hit)
  397. if Hit.Name~=HBOX.Name and Hit.Name~=Player.Name then
  398. print"hit!"
  399. Knife.Anchored=true
  400. BEP.Parent=nil
  401. --BEP2.Parent=nil
  402. HBOX:Destroy()
  403. print"yey"
  404. Knife.Anchored=true
  405. --Knife.CFrame=Knife.CFrame*CFrame.new(0,0,.5)
  406. repeat wait()
  407.  
  408. until world==false
  409. Knife.Anchored=false
  410. Knife.Touched:connect(function(Het)
  411. if Het.Name~=Player.Name then
  412. if Het.Parent:FindFirstChild("Humanoid") then
  413. BloodSpurt(Character,Knife.CFrame)
  414. --Knife:Destroy()
  415. BEP2:Remove()
  416. local hoom=Het.Parent:FindFirstChild("Humanoid")
  417. hoom.Health=hoom.Health-100
  418.  
  419. end
  420. end
  421. end)
  422. end
  423. end)
  424. Debounce=false
  425. end
  426. end)
  427.  
  428. spawn(function()
  429. while true do
  430. wait()
  431. if Human.Health<=0 then
  432. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  433. game.Lighting.TimeOfDay="15:00:00"
  434. for i, v in pairs(AnchoredObjects) do
  435. if v.Anchored==true then
  436. v.Anchored=false
  437. end
  438. end
  439. end
  440.  
  441. end
  442. end)
  443. --[[
  444. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  445. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  446. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  447. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  448. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  449. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  450. ]]
  451. --]]
  452. --Muda MUDA MUDA MUDAAAA
  453. Mouse.KeyDown:connect(function(Key)
  454. if Key=="e" and HoldE==false then
  455. HoldE=true
  456. Torso.Anchored=true
  457. local Playing=false
  458. --pos
  459. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  460. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  461. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  462. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  463. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  464. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  465. --arms
  466. local Hitbox=Instance.new("Part",Character)
  467. Hitbox.Anchored=true
  468. Hitbox.CanCollide=false
  469. Hitbox.Size=Vector3.new(4,7,4)
  470. Hitbox.Transparency=1
  471. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3)
  472. RArm.Touched:connect(function(hit)
  473. if hit.Parent:FindFirstChild("Humanoid") then
  474. if hit.Parent.Name~=Player.Name and HoldE==true then
  475. local Hooman=hit.Parent:FindFirstChild("Humanoid")
  476. Hooman.Health=Hooman.Health-10
  477. local effectpart=Instance.new("Part",Character)
  478. effectpart.Size=Vector3.new(1,1,1)
  479. effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  480. effectpart.Anchored=true
  481. effectpart.CanCollide=false
  482. local Ring=Instance.new("SpecialMesh",effectpart)
  483. Ring.MeshId="rbxassetid://3270017"
  484. Ring.Scale=Vector3.new(2,2,2)
  485. for i=1,8 do
  486. Ring.Scale=Ring.Scale+Vector3.new(1,1,1)
  487. effectpart.Transparency=i/8
  488. wait()
  489. end
  490. effectpart:Destroy()
  491. end
  492. end
  493. end)
  494. LArm.Touched:connect(function(hit)
  495. if hit.Parent:FindFirstChild("Humanoid") then
  496. if hit.Parent.Name~=Player.Name and HoldE==true then
  497. local Hooman=hit.Parent:FindFirstChild("Humanoid")
  498. Hooman.Health=Hooman.Health-10
  499. local effectpart=Instance.new("Part",Character)
  500. effectpart.Size=Vector3.new(1,1,1)
  501. effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  502. effectpart.Anchored=true
  503. effectpart.CanCollide=false
  504. local Ring=Instance.new("SpecialMesh",effectpart)
  505. Ring.MeshId="rbxassetid://3270017"
  506. Ring.Scale=Vector3.new(2,2,2)
  507. for i=1,8 do
  508. Ring.Scale=Ring.Scale+Vector3.new(1,1,1)
  509. effectpart.Transparency=i/8
  510. wait()
  511. end
  512. effectpart:Destroy()
  513. end
  514. end
  515. end)
  516. spawn(function()
  517. local MUDA=Instance.new("Sound",Character)
  518. MUDA.SoundId="rbxassetid://601465752"
  519. MUDA.Volume=2
  520. while HoldE==true do
  521. for i=1,3 do
  522. RS.C0=RS.C0*CFrame.new(0,2/3,0)
  523. LS.C0=LS.C0*CFrame.new(0,-2/3,0)
  524. h:wait()
  525. end
  526. for i=1,3 do
  527. RS.C0=RS.C0*CFrame.new(0,-2/3,0)
  528. LS.C0=LS.C0*CFrame.new(0,2/3,0)
  529. h:wait()
  530. end
  531. if HoldE==true and Playing==false then
  532. spawn(function()
  533. MUDA:Play()
  534. Playing=true
  535. wait(6)
  536. Playing=false
  537. end)
  538. end
  539. end
  540. MUDA:Stop()
  541. end)
  542. while HoldE==true do
  543. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3)
  544. wait()
  545. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.1)
  546.  
  547. end
  548. Hitbox:Destroy()
  549. end
  550. end)
  551. Mouse.KeyUp:connect(function(Key)
  552. if Key=="e" and HoldE==true then
  553. HoldE=false
  554. wait(.1)
  555. Neck.C0 = necko
  556. LH.C0 = LHC0
  557. LS.C0 = LSC0
  558. RH.C0 = RHC0
  559. RS.C0 = RSC0
  560. Torso.Anchored=false
  561. end
  562. end)
  563. SYO=false
  564. local function rays(pos1,pos2,maxlength,bcol,material)
  565. local ray=Ray.new(pos1.Position,(pos2-pos1.Position).unit*maxlength)
  566. local part, position = workspace:FindPartOnRay(ray, Character, false, true)
  567. local beam = Instance.new("Part", workspace)
  568. beam.BrickColor = BrickColor.new(bcol)
  569. beam.FormFactor = "Custom"
  570. beam.Material = material
  571. beam.Transparency = 0
  572. beam.Anchored = true
  573. beam.Locked = true
  574. beam.CanCollide = false
  575. local dist=(pos1.Position-position).magnitude
  576. beam.Size=Vector3.new(.3,.3,dist)
  577. beam.CFrame=CFrame.new(pos1.CFrame.p,position)*CFrame.new(0,0,-dist/2)
  578. for i=1,10 do
  579. beam.Transparency=i/10
  580. wait()
  581. end
  582. beam:Destroy()
  583. end
  584. --SUNLIGHT YELLOW OVERDRIVE
  585. Mouse.KeyDown:connect(function(Key)
  586. if Key=="x" and Debounce==false then
  587. Debounce=true
  588. if Character.Animate.Disabled==false then
  589. Character.Animate.Disabled=true
  590. end
  591. SYO=true
  592. local SUNLIGHT=Instance.new("Sound",Character)
  593. SUNLIGHT.SoundId="rbxassetid://538732827"
  594. SUNLIGHT.Volume=.2
  595. SUNLIGHT:Play()
  596. local Elec=Instance.new("Sound",Character)
  597. Elec.SoundId="rbxassetid://186130717"
  598. Torso.Anchored=true
  599. for i=1,100 do
  600. Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0)))
  601. RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.13))
  602. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.15))
  603. Neck.C0=Neck.C0*CFrame.Angles(math.rad(.2),math.rad(0),math.rad(0))
  604. LS.C0=LS.C0*CFrame.new(-.003,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.9))
  605. RS.C0=RS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.5))
  606. h:wait()
  607. end
  608. local PEPART=Instance.new("Part",Character)
  609. PEPART.Size=Vector3.new(3,0,3)
  610. PEPART.CFrame=Torso.CFrame*CFrame.new(0,-3,0)
  611. PEPART.Transparency=1
  612. PEPART.Anchored=true
  613. PEPART.CanCollide=false
  614. local PEPART2=PEPART:Clone()
  615. PEPART2.Parent=Character
  616. PEPART2.Size=Vector3.new(5,0,5)
  617. PEPART2.Transparency=1
  618. local PE2=Instance.new("ParticleEmitter",PEPART)
  619. PE2.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0))
  620. PE2.Lifetime=NumberRange.new(1.3,1.3,1.3)
  621. PE2.Texture="rbxassetid://298035054"
  622. PE2.Size=NumberSequence.new(2,2,2)
  623. local PE1=Instance.new("ParticleEmitter",PEPART)
  624. PE1.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0))
  625. PE1.Lifetime=NumberRange.new(1.3,1.3,1.3)
  626. Elec:Play()
  627. for i=1,30 do
  628. local p1=Instance.new("Part",Character)
  629. p1.Size=Vector3.new(0,0,0)
  630. p1.CanCollide=false
  631. p1.Anchored=true
  632. p1.Transparency=1
  633. local p2=p1:Clone()
  634. local p3=p2:Clone()
  635. local p4=p2:Clone()
  636. local p5=p4:Clone()
  637. local p6=p5:Clone()
  638. p3.Parent=Character
  639. p2.Parent=Character
  640. p4.Parent=Character
  641. p5.Parent=Character
  642. p6.Parent=Character
  643. p1.CFrame=Character.Torso.CFrame
  644. p2.CFrame=p1.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  645. p3.CFrame=p2.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  646. p4.CFrame=p3.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  647. p5.CFrame=p4.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  648. p6.CFrame=p5.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  649.  
  650. spawn(function()
  651. rays(p1,p2.Position,3,"Deep orange","Neon")
  652. end)
  653. spawn(function()
  654. rays(p2,p3.Position,3,"Deep orange","Neon")
  655. end)
  656. spawn(function()
  657. rays(p3,p4.Position,3,"Deep orange","Neon")
  658. end)
  659. spawn(function()
  660. rays(p4,p5.Position,3,"Deep orange","Neon")
  661. end)
  662. spawn(function()
  663. rays(p5,p6.Position,3,"Deep orange","Neon")
  664. end)
  665. p1:Destroy()
  666. p2:Destroy()
  667. p3:Destroy()
  668. p4:Destroy()
  669. p5:Destroy()
  670. p6:Destroy()
  671. wait()
  672. end
  673. local HitFound=false
  674. local Hitbox=Instance.new("Part",Character)
  675. Hitbox.Size=Vector3.new(4,6,4)
  676. Hitbox.Anchored=true
  677. Hitbox.CanCollide=false
  678. Hitbox.Transparency=1
  679. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-4)
  680. Hitbox.Touched:connect(function(Hit)
  681. if Hit.Parent:FindFirstChild("Humanoid") then
  682. if Hit.Parent.Name~=Player.Name then
  683. HitFound=true
  684.  
  685. Hitbox:Destroy()
  686. local Target=Hit.Parent
  687. local Hooman=Target:FindFirstChild("Humanoid")
  688. local OTorso=Target.Torso
  689. local BPER=Instance.new("Part",Character)
  690. BPER.Anchored=true
  691. BPER.CanCollide=false
  692. BPER.Transparency=1
  693. BPER.CFrame=Torso.CFrame*CFrame.Angles(0,math.rad(20),0,0)*CFrame.new(0,5,-10)
  694. BP=Instance.new("BodyPosition")
  695. BP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  696. BP.Position=BPER.Position
  697. BP.Parent=OTorso
  698. local YELLOW=Instance.new("Sound",Character)
  699. YELLOW.SoundId="rbxassetid://624164065"
  700. YELLOW.Volume=3
  701. spawn(function()
  702. while HitFound==true do
  703. if Human.Health==0 then
  704. BP:Destroy()
  705. end
  706. wait()
  707. end
  708. end)
  709. wait(2)
  710. Neck.C0 = necko
  711. LH.C0 = LHC0
  712. LS.C0 = LSC0
  713. RH.C0 = RHC0
  714. RS.C0 = RSC0
  715. Torso.CFrame=OTorso.CFrame*CFrame.new(0,0,2.3)
  716. PEPART:Destroy()
  717. PEPART2:Destroy()
  718. SUNLIGHT:Destroy()
  719. YELLOW:Play()
  720. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  721. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  722. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  723. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  724. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  725. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  726. local function balleff()
  727. spawn(function()
  728. local ball=Instance.new("Part",Character)
  729. ball.CanCollide=false
  730. ball.Anchored=true
  731. ball.Transparency=1
  732. ball.Size=Vector3.new(1,1,1)
  733. ball.CFrame=OTorso.CFrame
  734. ball.BrickColor=BrickColor.new("Deep orange")
  735. ball.Material="Neon"
  736. local sp=Instance.new("SpecialMesh",ball)
  737. sp.Scale=Vector3.new(1,1,1)
  738. sp.MeshType="Sphere"
  739. for i=1,13 do
  740. sp.Scale=sp.Scale+Vector3.new(2,2,2)
  741. ball.Transparency=i/13
  742. wait()
  743. end
  744. end)
  745. end
  746. for i=1,30 do
  747. balleff()
  748. for i=1,3 do
  749. RS.C0=RS.C0*CFrame.new(0,2/3,0)
  750. LS.C0=LS.C0*CFrame.new(0,-2/3,0)
  751. h:wait()
  752. end
  753. for i=1,3 do
  754. RS.C0=RS.C0*CFrame.new(0,-2/3,0)
  755. LS.C0=LS.C0*CFrame.new(0,2/3,0)
  756. h:wait()
  757. end
  758. h:wait()
  759. Hooman.Health=Hooman.Health-20
  760. end
  761. end
  762. Torso.Anchored=false
  763. Character.Animate.Disabled=false
  764. Neck.C0 = necko
  765. LH.C0 = LHC0
  766. LS.C0 = LSC0
  767. RH.C0 = RHC0
  768. RS.C0 = RSC0
  769. Torso.Anchored=false
  770. HitFound=false
  771. BP:Destroy()
  772.  
  773. end
  774. end)
  775. for i=1,360/4 do
  776. Hitbox.CFrame=Hitbox.CFrame*CFrame.Angles(math.rad(-4),math.rad(-4),math.rad(-4))
  777. if HitFound==true then
  778. break
  779. end
  780. h:wait()
  781. end
  782. if HitFound==false then
  783. Hitbox:Destroy()
  784. Neck.C0 = necko
  785. LH.C0 = LHC0
  786. LS.C0 = LSC0
  787. RH.C0 = RHC0
  788. RS.C0 = RSC0
  789. Torso.Anchored=false
  790. HitFound=false
  791. PEPART:Destroy()
  792. PEPART2:Destroy()
  793. SUNLIGHT:Destroy()
  794. Character.Animate.Disabled=false
  795. end
  796. Debounce=false
  797. end
  798. end)
  799. walkkeys={}
  800. Mouse.KeyDown:connect(function(Key)
  801. if Key=="w" or "a" or "s" or "d" then
  802. table.insert(walkkeys,Key)
  803. end
  804. end)
  805. spawn(function()
  806. while wait() do
  807. if walkkeys[1] or walkkeys[2] or walkkeys[3] or walkkeys[4] then
  808. --walking
  809. else
  810. --idle
  811. end
  812. end
  813. end)
  814. Mouse.KeyUp:connect(function(Key)
  815. if Key=="w" or "a" or "s" or "d" then
  816. for i, v in pairs(walkkeys) do
  817. if v=="w" or "a" or "s" or "d" then
  818. table.remove(walkkeys,i)
  819. end
  820. end
  821. end
  822. end)
  823. local trans={}
  824. for i=0,1,.1 do
  825. table.insert(trans,NumberSequenceKeypoint.new(i,i,i))
  826. end
  827. local sizes={NumberSequenceKeypoint.new(0,0.988,0),NumberSequenceKeypoint.new(0.0399,0.988,0),NumberSequenceKeypoint.new(0.52,0.617,0),
  828. NumberSequenceKeypoint.new(1,0.185,0)}
  829.  
  830. Mouse.KeyDown:connect(function(Key)
  831. if Key=="f" and Debounce==false then
  832. --EMERALD SPLASHO
  833. Debounce=true
  834. local bemz={}
  835. local HasHit=false
  836. local EpicOver=false
  837. Torso.Anchored=true
  838. for i=1,100 do
  839. Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0)))
  840. RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(0),math.rad(.20),math.rad(.05))
  841. LH.C0=LH.C0*CFrame.new(.004,0,0)*CFrame.Angles(math.rad(-.10),math.rad(.20),math.rad(.10))
  842. RS.C0=RS.C0*CFrame.new(.005,0,0)*CFrame.Angles(math.rad(0),math.rad(.30),math.rad(.90))
  843. LS.C0=LS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-.45),math.rad(-.90))
  844. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(.20))
  845. h:wait()
  846. end
  847. local PosPart=Instance.new("Part",Character)
  848. PosPart.Anchored=true
  849. PosPart.CanCollide=false
  850. PosPart.Size=Vector3.new(0,0,0)
  851. PosPart.Transparency=1
  852. PosPart.CFrame=Torso.CFrame*CFrame.new(0,.5,-2)*CFrame.Angles(0,math.rad(20),0)
  853. local PE=Instance.new("ParticleEmitter",PosPart)
  854. PE.Color=ColorSequence.new(Color3.new(0,1,0),Color3.new(0,1,0))
  855. PE.Lifetime=NumberRange.new(.1,.1,.1)
  856. PE.Rate=50
  857. local ShootTable={}
  858. local function Shoot()
  859. spawn(function()
  860. local em=Instance.new("Part",Character)
  861. em.Size=Vector3.new(3,3,3)
  862. em.CFrame=PosPart.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),0)
  863. em.Anchored=true
  864. em.CanCollide=false
  865. em.Color=Color3.new(0,1,0)
  866. em.Material="Neon"
  867. em.Name="em"
  868. table.insert(ShootTable,em)
  869. local er=Instance.new("SpecialMesh",em)
  870. er.MeshType="Sphere"
  871. er.Scale=Vector3.new(2,2,4)
  872. local trail=Instance.new("ParticleEmitter",em)
  873. em.Size=Vector3.new(0,0,0)
  874. trail.Texture="rbxassetid://170478374"
  875. trail.Transparency=NumberSequence.new(trans)
  876. trail.LockedToPart=true
  877. trail.Rate=499999997952.000
  878. trail.Size=NumberSequence.new(sizes)
  879. trail.Lifetime=NumberRange.new(5,5,5)
  880. trail.Speed=NumberRange.new(20,20,20)
  881. trail.LightEmission=1
  882. trail.EmissionDirection="Back"
  883.  
  884. local HitBParent=part(Character,true,false,Vector3.new(1,1,1),PosPart.CFrame*CFrame.new(0,0,-320),Color3.new(0,0,0),"Neon",1)
  885. local HITBOX=part(Character,false,false,Vector3.new(7,7,7),PosPart.CFrame,Color3.new(0,0,0),"Plastic",1)
  886. local BEP=Instance.new("BodyVelocity")
  887. BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  888. BEP.Velocity=(HitBParent.Position-HITBOX.Position).unit*121
  889. BEP.Parent=HITBOX
  890.  
  891. HITBOX.Touched:connect(function(Hit)
  892. if Hit.Parent:FindFirstChild("Humanoid") then
  893. if Hit.Parent.Name~=Player.Name then
  894. if HasHit==false then
  895. HasHit=true
  896. for i=1,#ShootTable do
  897. table.remove(ShootTable,i)
  898. end
  899. HITBOX:Destroy()
  900. print("HIT")
  901. local Target=Hit.Parent
  902. local OTorso=Target.Torso
  903. local Hooman=Target:FindFirstChild("Humanoid")
  904. camera.CameraType = Enum.CameraType.Scriptable
  905. camera.CameraSubject = OTorso
  906. spawn(function()
  907.  
  908.  
  909. wait(2.8)
  910. for i=1,18.2,.1 do
  911. if Human.Health<=0 then
  912. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  913. game.Workspace.CurrentCamera.CameraType = "Custom"
  914. break
  915. end
  916. if Human.Health<=0 then else
  917. camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.Angles(0,i,0)*CFrame.new(0,0,i+10)
  918. h:wait() end
  919. end
  920. for i=1,130 do
  921. camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.new(0,0,i+40)
  922. h:wait()
  923. end
  924. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  925. game.Workspace.CurrentCamera.CameraType = "Custom"
  926.  
  927. end)
  928. local Beams={}
  929. OTorso.Anchored=true
  930. for i=1,10 do
  931. local bem=Instance.new("Part",Character)
  932. bem.Size=Vector3.new(1,100,1)
  933. bem.Anchored=true
  934. bem.CanCollide=false
  935. bem.Color=Color3.new(0,1,0)
  936. bem.TopSurface=0
  937. bem.BottomSurface=0
  938. bem.Material="Neon"
  939. bem.Transparency=.9
  940. bem.Name="GreenBean"
  941. bem.CFrame=OTorso.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  942. table.insert(bemz,bem)
  943. spawn(function()
  944. wait(7.3)
  945. bem:Destroy()
  946. end)
  947. bem.Touched:connect(function(Hit)
  948. if Hit.Name==Target.Name then
  949. bem:Destroy()
  950. end
  951. end)
  952. end
  953.  
  954.  
  955. local function Shoot2()
  956. spawn(function()
  957. local em=Instance.new("Part",Character)
  958. em.Size=Vector3.new(1,1,1)
  959. em.CFrame=OTorso.CFrame*CFrame.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
  960. em.Anchored=true
  961. em.CanCollide=false
  962. em.Color=Color3.new(0,1,0)
  963. em.Material="Neon"
  964. em.Name="em2"
  965. em.Shape="Ball"
  966. em.Transparency=0
  967. local trail=Instance.new("ParticleEmitter",em)
  968. em.Size=Vector3.new(0,0,0)
  969. trail.Texture="rbxassetid://170478374"
  970. trail.Transparency=NumberSequence.new(trans)
  971. trail.LockedToPart=false
  972. trail.Rate=499999997952.000
  973. trail.Size=NumberSequence.new(sizes)
  974. trail.Lifetime=NumberRange.new(5,5,5)
  975. trail.Speed=NumberRange.new(0,0,0)
  976. trail.LightEmission=1
  977. trail.Enabled=false
  978. local BP=Instance.new("BodyPosition")
  979. BP.maxForce=Vector3.new(500,500,500)
  980. BP.Position=OTorso.Position
  981. --Play sound
  982. wait(4)
  983. trail.Enabled=true
  984. em.Anchored=false
  985. em.Transparency=0
  986. BP.Parent=em
  987. wait(1.5)
  988. em:Destroy()
  989. end)
  990. end
  991. local SPLASH=Instance.new("Sound",Character)
  992. SPLASH.SoundId="rbxassetid://536523766"
  993. SPLASH.Volume=3
  994. local EXPLOSION=Instance.new("Sound",Character)
  995. EXPLOSION.SoundId="rbxassetid://165969964"
  996. SPLASH:Play()
  997. for i=1,40 do
  998. Shoot2()
  999. Shoot2()
  1000. Shoot2()
  1001. end
  1002. wait(6)
  1003.  
  1004.  
  1005.  
  1006. local ring1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0)
  1007. local rm = Instance.new("SpecialMesh",ring1)
  1008. rm.MeshType="Brick"
  1009. rm.Scale = Vector3.new(250,250,250)
  1010. local ring2 = ring1:Clone()
  1011. ring2.Parent=Character
  1012. local rm2 = Instance.new("SpecialMesh", ring2)
  1013. rm2.MeshType="Brick"
  1014. rm2.Scale =Vector3.new(250,250,250)
  1015. local block1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0)
  1016. local bm = Instance.new("BlockMesh",block1)
  1017. bm.Scale=Vector3.new(500,500,500)
  1018. local block2=block1:Clone()
  1019. local bm2=bm:Clone()
  1020. block2.Parent=Character
  1021. bm2.Parent=block2
  1022. block2.CFrame=OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1023. spawn(function()
  1024. for ii=1,3 do
  1025. for i, v in pairs(Player:GetChildren()) do
  1026. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1027. v:Destroy()
  1028. end
  1029. end
  1030. wait(.2)
  1031. end
  1032. end)
  1033. EXPLOSION:Play()
  1034. spawn(function()
  1035. for i = 1,50 do
  1036. block1.CFrame=block1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1037. block2.CFrame=block2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1038. block1.Transparency=i/50
  1039. block2.Transparency=i/50
  1040. wait()
  1041. end
  1042. end)
  1043. for i = 1,50 do
  1044. ring1.CFrame=ring1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1045. ring2.CFrame=ring2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1046. ring1.Transparency = i/50
  1047. ring2.Transparency = i/50
  1048. wait()
  1049. end
  1050. ring1:Destroy()
  1051. ring2:Destroy()
  1052. OTorso.Position=OTorso.Position+Vector3.new(0,.001,0)
  1053.  
  1054. end
  1055. end
  1056. HasHit=false
  1057. end
  1058. end)
  1059. pcall(function()
  1060. for i, v in pairs(Player:GetChildren()) do
  1061. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1062. v:Destroy()
  1063. end
  1064. end
  1065. end)
  1066. for i=1,160 do
  1067. h:wait()
  1068. em.CFrame=em.CFrame*CFrame.new(0,0,-2)
  1069. --HitBParent.CFrame=HitBParent.CFrame*CFrame.new(0,0,-2)
  1070. if HasHit==true then
  1071. pcall(function()
  1072. em:Destroy()
  1073. end)
  1074. break
  1075. end
  1076. end
  1077.  
  1078. pcall(function()
  1079. em:Destroy()
  1080. HITBOX:Destroy()
  1081. HitBParent:Destroy()
  1082. end)
  1083. end)
  1084. end
  1085. pcall(function()
  1086. for i, v in pairs(Player:GetChildren()) do
  1087. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1088. v:Destroy()
  1089. end
  1090. end
  1091. end)
  1092. Shoot()
  1093.  
  1094. repeat
  1095. wait()
  1096. until Character:FindFirstChild("em")==nil and HasHit==false
  1097. PosPart:Destroy()
  1098. Neck.C0 = necko
  1099. LH.C0 = LHC0
  1100. LS.C0 = LSC0
  1101. RH.C0 = RHC0
  1102. RS.C0 = RSC0
  1103. Torso.Anchored=false
  1104. HasHit=false
  1105. Debounce=false
  1106. end
  1107. end)
  1108. Mouse.KeyDown:connect(function(Key)
  1109. if Key=="g" then
  1110. BloodSpurt(Character,Torso.CFrame)
  1111. end
  1112. end)
  1113. SOUNDT={"rbxassetid://171370547","rbxassetid://466379148"}
  1114. while true do
  1115. if Human.health==0 then
  1116. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  1117. game.Workspace.CurrentCamera.CameraType = "Custom"
  1118. local Sound=Instance.new("Sound",Character)
  1119. Sound.SoundId=SOUNDT[math.random(#SOUNDT)]
  1120. Sound:Play()
  1121. wait(100)
  1122. end
  1123. wait()
  1124. end
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