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- local T = Instance.new("Tool")
- local H = Instance.new("Part",T)
- H.Name = "Handle"
- H.Size = Vector3.new(4,6.25,3)
- T.GripPos = Vector3.new(1.75,0,1.5)
- local OK = true
- function Touch(hit)
- if hit.Name ~= "Base" then
- if OK then
- OK = false
- local whoops = true
- delay(0.1,function()
- if not whoops then
- OK = true
- end
- end)
- local U = hit:SubtractAsync({H})
- local O = hit.Parent
- hit.Parent = nil
- U.Parent = O
- OK = true
- whoops = false
- end
- end
- end
- T.Parent = owner.Backpack
- while task.wait() do
- local TouchLeg = false
- local LT = H:GetTouchingParts()
- for i = 1,#LT do
- if LT[i] and LT[i].Parent ~= tool.Parent then
- Touch(LT)
- end
- end
- end
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