Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #pragma once
- #include<iostream>
- #include<fstream>
- #include<string>
- #include<vector>
- #include<glew.h>
- #include<glfw3.h>
- #include<glm.hpp>
- #include<vec2.hpp>
- #include<vec3.hpp>
- #include<vec4.hpp>
- #include<mat4x4.hpp>
- #include<gtc\matrix_transform.hpp>
- #include<gtc\type_ptr.hpp>
- #include<SOIL2.h>
- #include "Shader.h"
- #include "Texture.h"
- #include "Material.h"
- #include "Vertex.h"
- #include "Primitives.h"
- #include "Mesh.h"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement