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- [INFO] RetroArch 1.16.0 (Git 14cb373)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: AMD Ryzen 9 3900X 12-Core Processor
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AES AVX AVX2
- [INFO] Version: 1.16.0
- [INFO] Git: 14cb373
- [INFO] Built: Oct 2 2023
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Core]: Geometry: 320x240, Aspect: 1.333, FPS: 60.00, Sample rate: 48000.00 Hz.
- [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
- [INFO] [Video]: Set video size to: fullscreen.
- [INFO] [GL]: Found GL context: "wgl".
- [INFO] [GL]: Detecting screen resolution: 3840x2160.
- [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce RTX 2080/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 546.33.
- [INFO] [GL]: Using resolution 3840x2160.
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 8BitDo M30 2.4g configured in port 1.
- [INFO] [Video]: Found display server: "win32".
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Audio]: Started synchronous audio driver.
- [DEBUG] [WASAPI mic]: Initialized microphone driver context.
- [INFO] [Microphone]: Initialized microphone driver.
- [INFO] [Display]: Found display driver: "gl".
- [INFO] [MIDI]: Output device: "Microsoft GS Wavetable Synth".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "C:\Games\RetroArch-Win64\content_favorites.lpl".
- [INFO] [Content]: Updating firmware status for: "C:\Games\RetroArch-Win64\cores\wgc_libretro.dll" on "C:\Games\RetroArch-Win64\system".
- [INFO] [Core]: Using content: "C:\Temp\partials-example.txt".
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [DEBUG] [Audio]: Stopped audio driver "xaudio"
- [INFO] [Core]: Unloading core..
- [INFO] [Core]: Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] RetroArch 1.16.0 (Git 14cb373)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: AMD Ryzen 9 3900X 12-Core Processor
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AES AVX AVX2
- [INFO] Version: 1.16.0
- [INFO] Git: 14cb373
- [INFO] Built: Oct 2 2023
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Core]: Loading dynamic libretro core from: "C:\Games\RetroArch-Win64\cores\wgc_libretro.dll"
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Environ]: SET_CORE_OPTIONS.
- [INFO] [Overrides]: Redirecting save file to "C:\Games\RetroArch-Win64\saves\WindowCast\partials-example.srm".
- [INFO] [Overrides]: Redirecting save state to "C:\Games\RetroArch-Win64\states\WindowCast\partials-example.state".
- [INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Games\RetroArch-Win64\system".
- [INFO] [Content]: Loading content file: "C:\Temp\partials-example.txt".
- [libretro INFO] Capture partial read: WinLister
- [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
- [INFO] [Replay]: Found last replay slot: #0
- [INFO] [SRAM]: Skipping SRAM load.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Core]: Geometry: 512x384, Aspect: 0.000, FPS: 60.00, Sample rate: 48000.00 Hz.
- [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
- [INFO] [Video]: Set video size to: fullscreen.
- [INFO] [GL]: Found GL context: "wgl".
- [INFO] [GL]: Detecting screen resolution: 3840x2160.
- [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce RTX 2080/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 546.33.
- [INFO] [GL]: Using resolution 3840x2160.
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 8BitDo M30 2.4g configured in port 1.
- [INFO] [Video]: Found display server: "win32".
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Audio]: Started synchronous audio driver.
- [DEBUG] [WASAPI mic]: Initialized microphone driver context.
- [INFO] [Microphone]: Initialized microphone driver.
- [INFO] [Display]: Found display driver: "gl".
- [INFO] [MIDI]: Output device: "Microsoft GS Wavetable Synth".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\Games\RetroArch-Win64\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "C:\Games\RetroArch-Win64\content_favorites.lpl".
- [DEBUG] [Environ]: GET_VARIABLE: crop_enable = "true"
- [DEBUG] [Environ]: GET_VARIABLE: client_crop_mode = "auto"
- [DEBUG] [Environ]: GET_VARIABLE: scale_enable = "disabled"
- [DEBUG] [Environ]: GET_VARIABLE: scale_filter_mode = "linear"
- [DEBUG] [Environ]: GET_VARIABLE: aspect_ratio_mode = "cropped"
- [INFO] [Environ]: SET_GEOMETRY: 1417x649, Aspect: 2.183.
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