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Xenthori

132 WIP Reduviidae [Changeling Spellwright] MLPFEMTORPG

Sep 13th, 2018
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  1. Name: Reduvii
  2. Gender: Varies
  3. Race: Changeling
  4. Class: Spellwright (Smith/Mage)
  5. Combat Talent: Weapon Channeling (Supercombine Ammunition: passive; Spells channeled through Reduvii's Masterwork Weapon gain the effects of its weapon tags (this does not give the ability to apply Cleave to spells, as Cleave is a skill).
  6. Noncombat Talent: Weapon Bonding (Hybrid Weaponry: passive; Reduvii's weapon is an extension of their body, to an extent. Reduvii can Shapeshift her Masterwork Weapon into different innocuous forms. Due to the concentration it requires, the Weapon cannot remain shapeshifted in combat, and returns to it's base form.)
  7. Hit/Wounds: 5/5
  8. Alignment: Lawful Evil
  9.  
  10. Skills:
  11. (Free Racial) Changeling Flight You have thin gossamer wings which allow you to fly unencumbered but somewhat slower than other races. This is about as taxing as running at full speed.
  12. (Free Racial) Shapeshifting: recharge 3; A Changeling can imitate almost anything the same size as itself. This acts as disguise, but can copy any specific person/object on success, with higher success rolls giving better quality to the shapeshift. The disguise is removed when knocked helpless, rolling a critical failure when attacking, or when dispelled by magic. Purchasing the disguise skill causes this ability to autocrit , but you cannot benefit from it otherwise. Changelings can tell each other apart via pheromones and can automatically see through any disguise you use.
  13. (Racial) Adaptability: On a successful roll, this racial is replaced until the end of the session by a chosen racial of your choice.
  14. (Free Multiclass) Spell Emulator: passive. The smith gains access to 2 points worth of Spells, taken from any class or mix of classes. These spells can be used normally, but obey all their usual restrictions. If you have Mech Minion, it does not copy this spell, it only copies what the smith chose from Spell Emulator.
  15. (Class) Masterwork Weapon: passive; You build a single masterwork quality weapon (has +1 by default). Take one weapon tag free, then assign 3 points. ([free: Catalyst], Ranged, Single, Great)
  16. [Masterwork Weapon]
  17. (Spell Emulator) Lifestream: recharge 1, spell; Saps life from a target, leaving it a rotting husk. A critical hit drains all the life in an enemy, killing it instantly and leaving a corpse for raising or other use. You may use the sapped life to restore hits equal to half the damage done (rounded up) to one of your minions or party members on any success.
  18. (Spell Emulator) Alchemist Fire: recharge 1, spell, ranged; Concoct a flame that produces virulent smoke and can latch onto anything, even water. In addition to damage it gives +1 to skills against that target for the next turn.
  19.  
  20. Inventory:
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  22. Traits:
  23.  
  24. shapeshifting assassin/mercenary for hire
  25.  
  26. doesn't really have one gender, even in bug form they still are pretty androgynous and literal gender changes (whichever is most useful at the time)
  27.  
  28. takes to climbing/flying up a building and picking off enemies in relative safety
  29.  
  30. gun is a complete rip-off of http://vignette3.wikia.nocookie.net/halo/images/b/b4/HReach-T31NeedleRifleSide.png/revision/latest?cb=20131029013522
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