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- -- Biome library mod by VanessaE
- --
- -- I got the temperature map idea from "hmmmm", values used for it came from
- -- Splizard's snow mod.
- --
- -- Various settings - most of these probably won't need to be changed
- biome_lib = {}
- biome_lib.air = {name = "air"}
- biome_lib.block_log = {}
- biome_lib.actionslist_aircheck = {}
- biome_lib.actionslist_no_aircheck = {}
- biome_lib.surfaceslist_aircheck = {}
- biome_lib.surfaceslist_no_aircheck = {}
- biome_lib.modpath = minetest.get_modpath("biome_lib")
- local function tableize(s)
- return string.split(string.trim(string.gsub(s, " ", "")))
- end
- local c1 = minetest.settings:get("biome_lib_default_grow_through_nodes")
- biome_lib.default_grow_through_nodes = {["air"] = true}
- if c1 then
- for _, i in ipairs(tableize(c1)) do
- biome_lib.default_grow_through_nodes[i] = true
- end
- else
- biome_lib.default_grow_through_nodes["default:snow"] = true
- end
- local c2 = minetest.settings:get("biome_lib_default_water_nodes")
- biome_lib.default_water_nodes = {}
- if c2 then
- for _, i in ipairs(tableize(c2)) do
- biome_lib.default_water_nodes[i] = true
- end
- else
- biome_lib.default_water_nodes["default:water_source"] = true
- biome_lib.default_water_nodes["default:water_flowing"] = true
- biome_lib.default_water_nodes["default:river_water_source"] = true
- biome_lib.default_water_nodes["default:river_water_flowing"] = true
- end
- local c3 = minetest.settings:get("biome_lib_default_wet_surfaces")
- local c4 = minetest.settings:get("biome_lib_default_ground_nodes")
- local c5 = minetest.settings:get("biome_lib_default_grow_nodes")
- biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "default:dirt_with_grass", "default:sand"}
- biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"}
- biome_lib.default_grow_nodes = c5 and tableize(c5) or {"default:dirt_with_grass"}
- -- Boilerplate to support localized strings if intllib mod is installed.
- local S
- if minetest.global_exists("intllib") then
- if intllib.make_gettext_pair then
- S = intllib.make_gettext_pair()
- else
- S = intllib.Getter()
- end
- else
- S = function(s) return s end
- end
- biome_lib.intllib = S
- local DEBUG = minetest.settings:get_bool("biome_lib_debug", false)
- function biome_lib:dbg(msg)
- if DEBUG then
- print("[Biome Lib] "..msg)
- minetest.log("verbose", "[Biome Lib] "..msg)
- end
- end
- biome_lib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
- local perlin_octaves = 3
- local perlin_persistence = 0.6
- local perlin_scale = 100
- local temperature_seeddiff = 112
- local temperature_octaves = 3
- local temperature_persistence = 0.5
- local temperature_scale = 150
- local humidity_seeddiff = 9130
- local humidity_octaves = 3
- local humidity_persistence = 0.5
- local humidity_scale = 250
- local time_scale = 1
- local time_speed = tonumber(minetest.settings:get("time_speed"))
- if time_speed and time_speed > 0 then
- time_scale = 72 / time_speed
- end
- --PerlinNoise(seed, octaves, persistence, scale)
- biome_lib.perlin_temperature = PerlinNoise(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
- biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, humidity_persistence, humidity_scale)
- -- Local functions
- local function get_biome_data(pos, perlin_fertile)
- local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
- if type(minetest.get_biome_data) == "function" then
- local data = minetest.get_biome_data(pos)
- if data then
- return fertility, data.heat / 100, data.humidity / 100
- end
- end
- local temperature = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
- local humidity = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
- return fertility, temperature, humidity
- end
- function biome_lib:is_node_loaded(node_pos)
- local n = minetest.get_node_or_nil(node_pos)
- if (not n) or (n.name == "ignore") then
- return false
- end
- return true
- end
- function biome_lib:set_defaults(biome)
- biome.seed_diff = biome.seed_diff or 0
- biome.min_elevation = biome.min_elevation or -31000
- biome.max_elevation = biome.max_elevation or 31000
- biome.temp_min = biome.temp_min or 1
- biome.temp_max = biome.temp_max or -1
- biome.humidity_min = biome.humidity_min or 1
- biome.humidity_max = biome.humidity_max or -1
- biome.plantlife_limit = biome.plantlife_limit or 0.1
- biome.near_nodes_vertical = biome.near_nodes_vertical or 1
- -- specific to on-generate
- biome.neighbors = biome.neighbors or biome.surface
- biome.near_nodes_size = biome.near_nodes_size or 0
- biome.near_nodes_count = biome.near_nodes_count or 1
- biome.rarity = biome.rarity or 50
- biome.max_count = biome.max_count or 125
- if biome.check_air ~= false then biome.check_air = true end
- -- specific to abm spawner
- biome.seed_diff = biome.seed_diff or 0
- biome.light_min = biome.light_min or 0
- biome.light_max = biome.light_max or 15
- biome.depth_max = biome.depth_max or 1
- biome.facedir = biome.facedir or 0
- end
- local function search_table(t, s)
- for i = 1, #t do
- if t[i] == s then return true end
- end
- return false
- end
- -- register the list of surfaces to spawn stuff on, filtering out all duplicates.
- -- separate the items by air-checking or non-air-checking map eval methods
- function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
- -- if calling code passes an undefined node for a surface or
- -- as a node to be spawned, don't register an action for it.
- if type(nodes_or_function_or_model) == "string"
- and string.find(nodes_or_function_or_model, ":")
- and not minetest.registered_nodes[nodes_or_function_or_model] then
- biome_lib:dbg("Warning: Ignored registration for undefined spawn node: "..dump(nodes_or_function_or_model))
- return
- end
- if type(nodes_or_function_or_model) == "string"
- and not string.find(nodes_or_function_or_model, ":") then
- biome_lib:dbg("Warning: Registered function call using deprecated string method: "..dump(nodes_or_function_or_model))
- end
- if biomedef.check_air == false then
- biome_lib:dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model))
- biome_lib.actionslist_no_aircheck[#biome_lib.actionslist_no_aircheck + 1] = { biomedef, nodes_or_function_or_model }
- local s = biomedef.surface
- if type(s) == "string" then
- if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
- if not search_table(biome_lib.surfaceslist_no_aircheck, s) then
- biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
- end
- else
- biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
- end
- else
- for i = 1, #biomedef.surface do
- local s = biomedef.surface[i]
- if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
- if not search_table(biome_lib.surfaceslist_no_aircheck, s) then
- biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
- end
- else
- biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
- end
- end
- end
- else
- biome_lib:dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model))
- biome_lib.actionslist_aircheck[#biome_lib.actionslist_aircheck + 1] = { biomedef, nodes_or_function_or_model }
- local s = biomedef.surface
- if type(s) == "string" then
- if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
- if not search_table(biome_lib.surfaceslist_aircheck, s) then
- biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
- end
- else
- biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
- end
- else
- for i = 1, #biomedef.surface do
- local s = biomedef.surface[i]
- if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
- if not search_table(biome_lib.surfaceslist_aircheck, s) then
- biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
- end
- else
- biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
- end
- end
- end
- end
- end
- -- Function to check whether a position matches the given biome definition
- -- Returns true when the surface can be populated
- local function populate_single_surface(biome, pos, perlin_fertile_area, checkair)
- local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
- if math.random(1, 100) <= biome.rarity then
- return
- end
- local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
- local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
- and fertility > biome.plantlife_limit
- and temperature <= biome.temp_min and temperature >= biome.temp_max
- and humidity <= biome.humidity_min and humidity >= biome.humidity_max
- if not pos_biome_ok then
- return -- Y position mismatch, outside of biome
- end
- local biome_surfaces_string = dump(biome.surface)
- local surface_ok = false
- if not biome.depth then
- local dest_node = minetest.get_node(pos)
- if string.find(biome_surfaces_string, dest_node.name) then
- surface_ok = true
- else
- if string.find(biome_surfaces_string, "group:") then
- for j = 1, #biome.surface do
- if string.find(biome.surface[j], "^group:")
- and minetest.get_item_group(dest_node.name, biome.surface[j]) then
- surface_ok = true
- break
- end
- end
- end
- end
- elseif not string.find(biome_surfaces_string,
- minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
- surface_ok = true
- end
- if not surface_ok then
- return -- Surface does not match the given node group/name
- end
- if checkair and minetest.get_node(p_top).name ~= "air" then
- return
- end
- if biome.below_nodes and
- not string.find(dump(biome.below_nodes),
- minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
- ) then
- return -- Node below does not match
- end
- if biome.ncount and
- #minetest.find_nodes_in_area(
- {x=pos.x-1, y=pos.y, z=pos.z-1},
- {x=pos.x+1, y=pos.y, z=pos.z+1},
- biome.neighbors
- ) <= biome.ncount then
- return -- Not enough similar biome nodes around
- end
- if biome.near_nodes and
- #minetest.find_nodes_in_area(
- {x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size},
- {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size},
- biome.near_nodes
- ) < biome.near_nodes_count then
- return -- Long distance neighbours do not match
- end
- -- Position fits into given biome
- return true
- end
- function biome_lib.populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
- local items_added = 0
- biome_lib:set_defaults(biome)
- -- filter stage 1 - find nodes from the supplied surfaces that are within the current biome.
- local in_biome_nodes = {}
- local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
- for i = 1, #snodes do
- local pos = vector.new(snodes[i])
- if populate_single_surface(biome, pos, perlin_fertile_area, checkair) then
- in_biome_nodes[#in_biome_nodes + 1] = pos
- end
- end
- -- filter stage 2 - find places within that biome area to place the plants.
- local num_in_biome_nodes = #in_biome_nodes
- if num_in_biome_nodes == 0 then
- return 0
- end
- for i = 1, math.min(math.ceil(biome.max_count/25), num_in_biome_nodes) do
- local tries = 0
- local spawned = false
- while tries < 2 and not spawned do
- local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
- if biome.spawn_replace_node then
- pos.y = pos.y-1
- end
- local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
- if not (biome.avoid_nodes and biome.avoid_radius
- and minetest.find_node_near(p_top, biome.avoid_radius
- + math.random(-1.5,2), biome.avoid_nodes)) then
- if biome.delete_above then
- minetest.swap_node(p_top, biome_lib.air)
- minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
- end
- if biome.delete_above_surround then
- minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
- minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
- minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z-1}, biome_lib.air)
- minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z+1}, biome_lib.air)
- minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
- minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
- minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
- minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
- end
- if biome.spawn_replace_node then
- minetest.swap_node(pos, biome_lib.air)
- end
- local objtype = type(nodes_or_function_or_model)
- if objtype == "table" then
- if nodes_or_function_or_model.axiom then
- biome_lib:generate_tree(p_top, nodes_or_function_or_model)
- biome_lib:dbg("An L-tree was spawned at "..minetest.pos_to_string(p_top))
- spawned = true
- else
- local fdir = nil
- if biome.random_facedir then
- fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
- end
- local n=nodes_or_function_or_model[math.random(#nodes_or_function_or_model)]
- minetest.swap_node(p_top, { name = n, param2 = fdir })
- biome_lib:dbg("Node \""..n.."\" was randomly picked from a list and placed at "..minetest.pos_to_string(p_top))
- spawned = true
- end
- elseif objtype == "string" and
- minetest.registered_nodes[nodes_or_function_or_model] then
- local fdir = nil
- if biome.random_facedir then
- fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
- end
- minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
- biome_lib:dbg("Node \""..nodes_or_function_or_model.."\" was placed at "..minetest.pos_to_string(p_top))
- spawned = true
- elseif objtype == "function" then
- nodes_or_function_or_model(pos)
- biome_lib:dbg("A function was run on surface node at "..minetest.pos_to_string(pos))
- spawned = true
- elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
- format(nodes_or_function_or_model)),pos) then
- spawned = true
- biome_lib:dbg("An obsolete string-specified function was run on surface node at "..minetest.pos_to_string(p_top))
- else
- biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
- end
- else
- tries = tries + 1
- end
- end
- if spawned then items_added = items_added + 1 end
- end
- return items_added
- end
- -- Primary log read-out/mapgen spawner
- local function confirm_block_surroundings(p)
- local pos = {x=p.x + 8, y=p.y, z=p.z+8} -- we expect minp, so shift focus to the center of the block, not the corner.
- return minetest.get_node_or_nil(pos)
- and minetest.get_node_or_nil(pos).name ~= "ignore"
- and minetest.get_node_or_nil({ x=pos.x-32, y=pos.y, z=pos.z })
- and minetest.get_node_or_nil({ x=pos.x-32, y=pos.y, z=pos.z }).name ~= "ignore"
- and minetest.get_node_or_nil({ x=pos.x+32, y=pos.y, z=pos.z })
- and minetest.get_node_or_nil({ x=pos.x+32, y=pos.y, z=pos.z }).name ~= "ignore"
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y-32, z=pos.z })
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y-32, z=pos.z }).name ~= "ignore"
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y+32, z=pos.z })
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y+32, z=pos.z }).name ~= "ignore"
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y, z=pos.z-32 })
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y, z=pos.z-32 }).name ~= "ignore"
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y, z=pos.z+32 })
- and minetest.get_node_or_nil({ x=pos.x, y=pos.y, z=pos.z+32 }).name ~= "ignore"
- end
- function biome_lib.generate_block(shutting_down)
- if not biome_lib.block_log[1] then return end -- the block log is empty
- local minp = biome_lib.block_log[1][1]
- local maxp = biome_lib.block_log[1][2]
- local airflag = biome_lib.block_log[1][3]
- local pos_hash = minetest.hash_node_position(minp)
- if not biome_lib.pos_hash then -- we need to read the maplock and get the surfaces list
- biome_lib.pos_hash = {}
- if not confirm_block_surroundings(minp) and not shutting_down then -- if any neighbors appear not to be loaded, move this block to the end of the queue
- biome_lib.block_log[#biome_lib.block_log + 1] = biome_lib.block_log[1]
- table.remove(biome_lib.block_log, 1)
- biome_lib.pos_hash = nil
- biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp)..
- " had a neighbor not fully emerged, moved it to the end of the queue.")
- return
- else
- biome_lib.pos_hash.surface_node_list = airflag
- and minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
- or minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
- biome_lib.pos_hash.action_index = 1
- if #biome_lib.pos_hash.surface_node_list > 0 then
- biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp)..
- " has "..#biome_lib.pos_hash.surface_node_list..
- " surface nodes to work on (airflag="..dump(airflag)..")")
- end
- end
- elseif not (airflag and biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index])
- and not (not airflag and biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index]) then
- -- the block is finished, remove it
- if #biome_lib.pos_hash.surface_node_list > 0 then
- biome_lib:dbg("Deleted mapblock "..minetest.pos_to_string(minp).." from the block log")
- end
- table.remove(biome_lib.block_log, 1)
- biome_lib.pos_hash = nil
- else
- -- below, [1] is biome, [2] is the thing to be added
- local added = 0
- if airflag then
- if biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index] then
- added = biome_lib.populate_surfaces(
- biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][1],
- biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][2],
- biome_lib.pos_hash.surface_node_list, true)
- biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
- end
- else
- if biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index] then
- added = biome_lib.populate_surfaces(
- biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][1],
- biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][2],
- biome_lib.pos_hash.surface_node_list, false)
- biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
- end
- end
- if added > 0 then
- biome_lib:dbg("biome_lib.populate_surfaces ran on mapblock at "..
- minetest.pos_to_string(minp)..". Entry #"..
- (biome_lib.pos_hash.action_index-1).." added "..added.." items.")
- end
- end
- end
- -- "Play" them back, populating them with new stuff in the process
- local rr = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or -100
- biome_lib.queue_run_ratio = 100 - rr
- biome_lib.entries_per_step = math.max(-rr, 1)
- minetest.register_globalstep(function(dtime)
- if math.random(100) > biome_lib.queue_run_ratio then return end
- for s = 1, biome_lib.entries_per_step do
- biome_lib.generate_block()
- end
- end)
- -- Play out the entire log all at once on shutdown
- -- to prevent unpopulated map areas
- minetest.register_on_shutdown(function()
- if #biome_lib.block_log == 0 then
- return
- end
- print("[biome_lib] Stand by, playing out the rest of the mapblock log")
- print("(there are "..#biome_lib.block_log.." entries)...")
- while #biome_lib.block_log > 0 do
- biome_lib.generate_block(true)
- end
- end)
- -- The spawning ABM
- function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
- local biome = {}
- if type(sd) ~= "table" then
- biome.spawn_delay = sd -- old api expects ABM interval param here.
- biome.spawn_plants = {sp}
- biome.avoid_radius = sr
- biome.spawn_chance = sc
- biome.spawn_surfaces = {ss}
- biome.avoid_nodes = sa
- else
- biome = sd
- end
- if biome.spawn_delay*time_scale >= 1 then
- biome.interval = biome.spawn_delay*time_scale
- else
- biome.interval = 1
- end
- biome_lib:set_defaults(biome)
- biome.spawn_plants_count = #(biome.spawn_plants)
- local n
- if type(biome.spawn_plants) == "table" then
- n = "random: "..biome.spawn_plants[1]..", ..."
- else
- n = biome.spawn_plants
- end
- biome.label = biome.label or "biome_lib spawn_on_surfaces(): "..n
- minetest.register_abm({
- nodenames = biome.spawn_surfaces,
- interval = biome.interval,
- chance = biome.spawn_chance,
- neighbors = biome.neighbors,
- label = biome.label,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
- local n_top = minetest.get_node(p_top)
- local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
- local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
- local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
- and fertility > biome.plantlife_limit
- and temperature <= biome.temp_min and temperature >= biome.temp_max
- and humidity <= biome.humidity_min and humidity >= biome.humidity_max
- and biome_lib:is_node_loaded(p_top)
- if not pos_biome_ok then
- return -- Outside of biome
- end
- local n_light = minetest.get_node_light(p_top, nil)
- if n_light < biome.light_min or n_light > biome.light_max then
- return -- Too dark or too bright
- end
- if biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(
- p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) then
- return -- Nodes to avoid are nearby
- end
- if biome.neighbors and biome.ncount and
- #minetest.find_nodes_in_area(
- {x=pos.x-1, y=pos.y, z=pos.z-1},
- {x=pos.x+1, y=pos.y, z=pos.z+1},
- biome.neighbors
- ) <= biome.ncount then
- return -- Near neighbour nodes are not present
- end
- local NEAR_DST = biome.near_nodes_size
- if biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size and
- #minetest.find_nodes_in_area(
- {x=pos.x-NEAR_DST, y=pos.y-biome.near_nodes_vertical, z=pos.z-NEAR_DST},
- {x=pos.x+NEAR_DST, y=pos.y+biome.near_nodes_vertical, z=pos.z+NEAR_DST},
- biome.near_nodes
- ) < biome.near_nodes_count then
- return -- Far neighbour nodes are not present
- end
- if (biome.air_count and biome.air_size) and
- #minetest.find_nodes_in_area(
- {x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size},
- {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size},
- "air"
- ) < biome.air_count then
- return -- Not enough air
- end
- local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
- if biome.alt_wallnode and walldir then
- if n_top.name == "air" then
- minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
- end
- return
- end
- local currentsurface = minetest.get_node(pos).name
- if biome_lib.default_water_nodes[currentsurface] and
- #minetest.find_nodes_in_area(
- {x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z},
- vector.new(pos),
- biome_lib.default_wet_surfaces
- ) == 0 then
- return -- On water but no ground nearby
- end
- local rnd = math.random(1, biome.spawn_plants_count)
- local plant_to_spawn = biome.spawn_plants[rnd]
- local fdir = biome.facedir
- if biome.random_facedir then
- fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
- end
- if type(biome.spawn_plants) == "string" then
- assert(loadstring(biome.spawn_plants.."(...)"))(pos)
- elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
- if n_top.name == "air" then
- minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
- end
- elseif biome.spawn_replace_node then
- minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
- elseif biome.spawn_on_side then
- local onside = biome_lib:find_open_side(pos)
- if onside then
- minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
- end
- elseif biome.spawn_on_bottom then
- if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
- minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
- end
- end
- end
- })
- end
- -- Function to decide how to replace a plant - either grow it, replace it with
- -- a tree, run a function, or die with an error.
- function biome_lib:replace_object(pos, replacement, grow_function, walldir, seeddiff)
- local growtype = type(grow_function)
- if growtype == "table" then
- minetest.swap_node(pos, biome_lib.air)
- biome_lib:grow_tree(pos, grow_function)
- return
- elseif growtype == "function" then
- local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
- local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
- grow_function(pos, fertility, temperature, walldir)
- return
- elseif growtype == "string" then
- local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
- local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
- assert(loadstring(grow_function.."(...)"))(pos, fertility, temperature, walldir)
- return
- elseif growtype == "nil" then
- minetest.swap_node(pos, { name = replacement, param2 = walldir})
- return
- elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
- error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
- end
- end
- dofile(biome_lib.modpath .. "/search_functions.lua")
- assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale)
- -- Check for infinite stacks
- if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
- biome_lib.expect_infinite_stacks = false
- else
- biome_lib.expect_infinite_stacks = true
- end
- -- read a field from a node's definition
- function biome_lib:get_nodedef_field(nodename, fieldname)
- if not minetest.registered_nodes[nodename] then
- return nil
- end
- return minetest.registered_nodes[nodename][fieldname]
- end
- if DEBUG then
- biome_lib.last_count = 0
- function biome_lib.show_pending_block_count()
- if biome_lib.last_count ~= #biome_lib.block_log then
- biome_lib:dbg("Pending block count: "..#biome_lib.block_log)
- biome_lib.last_count = #biome_lib.block_log
- end
- minetest.after(1, biome_lib.show_pending_block_count)
- end
- biome_lib.show_pending_block_count()
- minetest.after(0, function()
- print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
- print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
- end)
- end
- print("[Biome Lib] Loaded")
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